"oculus mendax" glsl/video-eurorack module in 6HP early Preview

Поделиться
HTML-код
  • Опубликовано: 1 ноя 2024

Комментарии • 22

  • @colinbdclark
    @colinbdclark 20 дней назад

    This is awesome! 🔥

  • @TonydeKaro
    @TonydeKaro 20 дней назад

    Amazing! Good work!

  • @M_orcan
    @M_orcan 15 дней назад

    incredible potential!

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  15 дней назад +1

      Jeah, even without knowing glsl language, in some occasions I managed to feed chat gpt with the right prompt that 30 shaders in a raw where bug-free, sometimes it’s harder - but learning glsl is not hard when you already have experience in c++

  • @jordanthirion8186
    @jordanthirion8186 26 дней назад

    Really interested to get one and mess around with my freshly finish rack ❤
    Really like your work!

  • @LinusPenzlien
    @LinusPenzlien Месяц назад

    Sounds interesting 🎉

  • @d42kn355
    @d42kn355 Месяц назад

    This is great.

  • @b3n70n
    @b3n70n 16 дней назад

    Keep up the good work, but is Oculus Mendax on Modular Grid? What modulation inputs does it have?

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  16 дней назад +1

      @@b3n70n I will but it on modular grid when I find some time,
      have soldered and tested about 5 modules, changed 1-2 things in the firmware and figured out a way you can pick presets you like.
      A matter of day’s, I guess

    • @b3n70n
      @b3n70n 16 дней назад

      @@dieAnthropologischeKonstante waiting patiently 😁

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  16 дней назад +1

      @@b3n70n 8 cv in, 0 to 5 volt positiv, protected, 4 pots normalised to input 5-8 ( also for menu/mode selection ), modes and functions can be assigned to different inputs, like choose effect, choose picture ( not seen in this video but you can load and process custom .bmp pictures ),
      Randomise on trigger input, clock input, audio detection and more in the next firmware like internal lfo, modulation matrix and so on,
      and, I hope soon also a video player/sampler/slicer

    • @b3n70n
      @b3n70n 16 дней назад

      @@dieAnthropologischeKonstante interesting, I used OP-Z in the past for visuals. Interesting concept TE has. Sadly packs are difficult to do and the iOS app is not consistent, can crash during a live performance so it is a bummer.

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  15 дней назад +1

      modulargrid.net/e/other-unknown-oculus-mendax

  • @giantmecha
    @giantmecha Месяц назад

    very nice! looks like there's quite low latency when changing between patches?

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  Месяц назад +1

      @@giantmecha almost none. Is a bare metal is, I work without a Linux like similar diy projects.
      And some shaders can run at 200 fps, so is the idea to implement also a second layer of shaders, for dedicated glich shaders ( reset & user ) and/or blend shaders for real seamless transition between the shader:)

    • @giantmecha
      @giantmecha Месяц назад

      @@dieAnthropologischeKonstante Wow, must be some efficient code. I didn’t know a Pi Zero was capable of that :)

    • @dieAnthropologischeKonstante
      @dieAnthropologischeKonstante  Месяц назад

      @@giantmecha I started on a c64 and when you have seen what they did back in the 90‘s ( Till now ) on this machine you learn a few things:
      Code in assembler code or c /c++.
      „Hardwarerestrictions“ are really only „bad programming decisions“.
      you don’t need a full Linux,
      FFmpeg or touchdesigner api and than an python interpreter
      ( because it is fancy)
      and than your code on top:
      you can free up about 99.99 of the processor load by looking for a low level approach;)

    • @giantmecha
      @giantmecha Месяц назад

      @@dieAnthropologischeKonstante Ah yes makes sense. There are some other shared-based modules out there that use RasPi (Structure, Hypno), but I'm not sure if they are coded in assembly or c/c++, if they are built on top of linux, etc.

  • @luvdattek
    @luvdattek Месяц назад

    enjoyed ! cool stuff ! now i need one 😄 drop me a message when available !