Looking awesome!! A-10 could do with a re-loading feature for the cannon. So maybe even build a ground unit that can feed ammo into the A-10.. Similarly a dolly unit to load missiles.
I have an idea about the top 5 on the workshop.If the creation has a lot of features inside, you can do a special video about it. The ather ones you just put into one vid with quick reviews.I think this will satisfy most of the community.
Loved the video @MrNJersey! Can't wait for the next video man! There will be a Small Force of 1 Dido-class, Bellona-group Light Anti-Aircraft Cruiser, 1 Royal Navy (British) and 3 Royal Canadian Navy Tribal-class Destroyers guarding the Northwestern Approaches to the Island of Donkk to protect the Landings from AI Counterattack during the Invasion of The Island of Donkk. The Aforementioned ships will be as Follows: HMS Black Prince (81) (Dido-class, Bellona-group Light Anti-Aircraft Cruiser) HMS Ashanti (F51) (Tribal-class Destroyer, British service) HMCS Athabaskan (i) (G07) (Tribal-class Destroyer, Canadian service) HMCS Huron (G24) (Tribal-class Destroyer, Canadian service) HMCS Haida (G63) (Tribal-class Destroyer, Canadian service; Preserved as museum ship in Hamilton, Ontario, Canada. Known as "Canada's 'Fightingest' Ship" in Royal Canadian Navy lore.) Can't wait for the next video man, Glory to Raptoria and I'll catch you in your next video!
you should make a passive radar missile. (missile that depends on the radar of the aircraft) The missle could talk to the aircraft about its posision and altitude and the aicraft would tell the missile its pitch and roll. this could give the missle better range. you could also have the missile go pitbull at .5 km to increase accuracy.
But that is very possible. The mother aircraft would need to know it's coordinates then use the radar distance and rotation of the aircraft also height to figure out the targets X,Y,Z. Then send the info to the missile that will calculate how it needs to fly and when the radar gets within 0.8 then it'll go Pitbull and self track.
12:15 That must be a black out(that happen when pilot make really agressive manouver its something like mini coma how i call it blackout is mostly caused by hipoxia or low brain oxygen lvl which means you loss blood pressure which means in dogfight you are like sitting duck tho its not like you made a steep angle so as you said it must be ship
May i ask how do you select pylons? while flying and i ran out of Gatling ammo but looked all over the jet inside and pressed everything and nothing happend, got shot down by ai quick, How do i select pylons?
Your landing gear popped out because when flying under that bridge, your height was well below 50m, so the logic was no longer true and let the gear down.
Ok so the radars changed so the tutorial won't really work anymore. Not saying the tutorial is any good. Ok are you on discord cause I can help you out from there. (Much easier communication)
Could u make that the mouse aim system is optional so everytime i want to aim i can enable mouse control and when i want to use the aircraft in normal mode i can just switch back to keyboard please
so i was on the workshop today and i saw a really cool F-16 this is the title from the workshop: F 16 Fighting Falcon (1:1 Scale) can you do a video on it plz
Hell yeah! Yet another episode to add to the collection.....this series is coming along amazingly mate!
Looking awesome!!
A-10 could do with a re-loading feature for the cannon. So maybe even build a ground unit that can feed ammo into the A-10.. Similarly a dolly unit to load missiles.
I have an idea about the top 5 on the workshop.If the creation has a lot of features inside, you can do a special video about it. The ather ones you just put into one vid with quick reviews.I think this will satisfy most of the community.
Loved the video @MrNJersey! Can't wait for the next video man! There will be a Small Force of 1 Dido-class, Bellona-group Light Anti-Aircraft Cruiser, 1 Royal Navy (British) and 3 Royal Canadian Navy Tribal-class Destroyers guarding the Northwestern Approaches to the Island of Donkk to protect the Landings from AI Counterattack during the Invasion of The Island of Donkk. The Aforementioned ships will be as Follows:
HMS Black Prince (81) (Dido-class, Bellona-group Light Anti-Aircraft Cruiser)
HMS Ashanti (F51) (Tribal-class Destroyer, British service)
HMCS Athabaskan (i) (G07) (Tribal-class Destroyer, Canadian service)
HMCS Huron (G24) (Tribal-class Destroyer, Canadian service)
HMCS Haida (G63) (Tribal-class Destroyer, Canadian service; Preserved as museum ship in Hamilton, Ontario, Canada. Known as "Canada's 'Fightingest' Ship" in Royal Canadian Navy lore.)
Can't wait for the next video man, Glory to Raptoria and I'll catch you in your next video!
200 away from 50k, keep it going your content is awesome 💪💪💪
When you are flying low, you landing gear comes out, i like to have it on a switch
You pulling away and going gray made me wonder if they added g-force to the game. Now I want them to add that to the game lol
you should make a passive radar missile. (missile that depends on the radar of the aircraft) The missle could talk to the aircraft about its posision and altitude and the aicraft would tell the missile its pitch and roll. this could give the missle better range. you could also have the missile go pitbull at .5 km to increase accuracy.
That’s an interesting idea
So similar to a fox 1?
But that is very possible. The mother aircraft would need to know it's coordinates then use the radar distance and rotation of the aircraft also height to figure out the targets X,Y,Z. Then send the info to the missile that will calculate how it needs to fly and when the radar gets within 0.8 then it'll go Pitbull and self track.
Wow! This works quite well!
Could you move the engines up one? The exhaust is hitting the horizontal stabilizer 👉👈
I just recently started making more radar guided things now that the weapons dlc came out and I can never get enough of the explosions XD
12:15 That must be a black out(that happen when pilot make really agressive manouver its something like mini coma how i call it blackout is mostly caused by hipoxia or low brain oxygen lvl which means you loss blood pressure which means in dogfight you are like sitting duck tho its not like you made a steep angle so as you said it must be ship
NJ, could you do something similar to radar lock for the missiles? If it's you, I'm sure it'll be a piece of cake.
What do you mean?
How do you attach bombs and missiles to jets and other things? Would you need to do any logistics?
I would add a button for the landing gear. I think it could deploy while doing some rotary cannon runs and getting close to the ground.
Hey , can you make a tutorial on how to make GPS guided missiles.
He did
@@triple-deke7731 He did not. I searched for it and just found GPS Missile revievs.
@@triple-deke7731 he made super basic radar missiles but not GPS.
OH almost 50K congrats 🙃🙃🙃
May i ask how do you select pylons? while flying and i ran out of Gatling ammo but looked all over the jet inside and pressed everything and nothing happend, got shot down by ai quick, How do i select pylons?
Just a note the A-10 can't fire for more than 3 secs or it will stall out so mabye make it a 3 second burst just a suggestion
Can you use the model cockpits for a seperate creation? Make like a flight simulator, a flight simulator with your cockpits would be cool.
Yes you can, checkout my drone challenge series
@@MrNJersey I meant you make the flight sims, but anyway good to know😂
I’m stormworks I don’t think a lot of people don’t notice that all these creations went from a single block to creative and epic thinks
I gotta add a ship stabilizer on my plane because rockets unbalance it :)
Nice
Hey Jersey!!! Do you think that in a future series, you could possibly make a Maus in stormworks?
That would be cool
I think the look controls should be togglable between wasd and look. This would make dogfights easier as well as landing.
Well i belive the A10 Warthog aint meant for dogfighting.
Make it so that the bombs are laser guided.
Your landing gear popped out because when flying under that bridge, your height was well below 50m, so the logic was no longer true and let the gear down.
That is getting cool! But dont your bombs need something like an impact sensor?
Not if dropped at a high alt or high speed they will self damage and self destruct
@@MrNJersey I know that is possible, my own tests with high alt didnt explode. Might be worth double checking :)
Love the series so far!
I followed your radar guided missile tutorial but it doesnt wotk. Any advice? I copyed you exactlly
Ok so the radars changed so the tutorial won't really work anymore.
Not saying the tutorial is any good.
Ok are you on discord cause I can help you out from there. (Much easier communication)
Please can you make a video on how to make a quad vtol and about rotor torque? I cant figure it out.
Is it me or your hud has better resolution? Whenever i try to display text it takes half a hud's screen.
Cause he's not just putting the MC controller video output into the HUD.
He is using a 3x3 screen and a camera set to the right fov to get a good res
@@11Tits wow, thank you! I would never come up with this myself.
Could u make that the mouse aim system is optional so everytime i want to aim i can enable mouse control and when i want to use the aircraft in normal mode i can just switch back to keyboard please
Yes sure, I have already added and will be seen in next episode along with some other updates :)
@@MrNJersey Ok thanks keep up the content
I like it but I am not the biggest fan of the steering...
Make auto glide bombs
BRRRRRRRRTTT BOOM BOOM FUSH
so i was on the workshop today and i saw a really cool F-16 this is the title from the workshop: F 16 Fighting Falcon (1:1 Scale) can you do a video on it plz
the boat was c0ntrab4nd1ng uranium
Please put this on the workshop
Let’s hope your ONE battery doesn’t get take out…
There is 3
Listen, I know your working with little space but no one like everything being TOO easy
Fck, not first today :/
@@cinematicscenarios1845 np