i can see why people would preffer Crackdown 3 over 1 and 2, Crackdown 1 is basically very simple and that makes the game forgettable, but at least crackdown 1 had a good plot twist, making the agency the true villains of the game, 2 did good by mixing fun with skills system, more collectibles and has a good CO-OP and a decent story, the problem is it still was set in Pacific City, which was very disappoiting considering in Crackdown 1 Goodwin says "pacific city, Was just the beginning.", now 3 is very disappoiting, the trailers lied to everyone and the game itself feels more like a Crackdowngrade rather than a Crackdown sequence, also they threw continuosity out of the window and decided to make the Agency good and totally forgot the Twist in Crackdown 1 and the ending of Crackdown 2, where your character's hand was with Catalina Thorne inside a Fluid Jar, possibly being regenerated to be used against the Agency, but i can see they at least tried to improve things like having actual boss fights with cutscene, unlike crackdown 1 where every boss felt like a stronger regular enemy, this game also featured better Skills system but sadly they're unbalanced, the difficulty feels easier than it should, so grinding for skills isn't really necessary or fun like in Crackdown 1 and 2, the enemy's AI isn't very smart too, i found myself killing most enemies easily with some explosives or the heavy Pistol (i dont remember the name, sorry), they will mostly miss shots or simply stand still, giving you enough time to kill them, on crackdown 1 and 2 they used the bullshitting tactic of spawning too many enemies to make the game harder than it should be, but on 3 i can see why they did that on 1 and 2, having less enemies to fight makes them easy to take out, and only when you kill some bosses Elizabeth will block the entire city until you kill enough reinforcements to proceed, making those parts having the bullshitting difficulty crackdown 1 and 2 had, which is kinda good tbh. also the biggest disappoiting was probably the multiplayer and the destructible environment, where they promised that every part of Crackdown 3's multiplayer maps could be destructible in a way that, for example, a building could fall, and that falling could destroy nearby structures, which sounds neat and looked really cool when they showed it on E3, but when the game out they downgraded this feature too... heck u still can destroy the walls but not like they showed to us on E3... well that's one of the reasons crackdown 3 didn't live for the Hype....
I got this game recently and got all the achievements on the campaign. It’s the first Crackdown game I played, and I love it, never mind the campaign buildings being indestructible. I love the music used (my favorites are the Khan battle, the Ngata battle, and the logistics wanted music), the storyline, the fact that your target choices affect later gameplay, I think it’s fantastic! Except for the stunt racing and Captain Sidequest… could’ve done without that nightmare.
Hey! This is the hand of the agent with Crackdown 2! Only his badge on his hand disappeared, through the programs, the benevolent of which Goodwin was resurrected.
Crackdown 1 I find it very overrated, the 3 I consider it the best simplement because it manages more satisfying, more variety of weapons, you move better, and more variety of missions, in the 1 only posses the races (which are atroses) the races of jumps, and hunt all the gangs of criminals, but it's really all you do because the bosses are a joke (even if crackdawn 3 does not save this too) I do not say that crackdawn 1 is bad just that I just consider the 3 best, the 1 scrolling the map was a pain, going through the checkpoints was a pain, the jump was rough, driving was useless, and the only car that was worth it was the agency's super car but it was only in based without any way of bringing it to where you are.
Timestamps:
00:00 - Wilhelm Berg
01:52 - ROXY
03:08 - Reza Khan
07:58 - Djimon Keita
09:33 - Katala Vargas
11:37 - Alois Quist
13:22 - Kuli Ngata
16:25 - Elizabeth Niemand ( Final Boss )
26:11 - Ending
The Death, The Volk, The Corporetion Shai Gen, The Cell, The virus Zombies, I Now Terranova.
I am the only one here who in fact likes 3 more than 1 and 2?
Nope. I love this game. Sci fi guns and equipment is what i always wanted. And the boss fights actually feel like boss fights compared to CD1.
No, I just hope we get Crackdown 4 with more bigger and deadlier guns, mechs we can control, and ariel vehicles.
i can see why people would preffer Crackdown 3 over 1 and 2, Crackdown 1 is basically very simple and that makes the game forgettable, but at least crackdown 1 had a good plot twist, making the agency the true villains of the game, 2 did good by mixing fun with skills system, more collectibles and has a good CO-OP and a decent story, the problem is it still was set in Pacific City, which was very disappoiting considering in Crackdown 1 Goodwin says "pacific city, Was just the beginning.", now 3 is very disappoiting, the trailers lied to everyone and the game itself feels more like a Crackdowngrade rather than a Crackdown sequence, also they threw continuosity out of the window and decided to make the Agency good and totally forgot the Twist in Crackdown 1 and the ending of Crackdown 2, where your character's hand was with Catalina Thorne inside a Fluid Jar, possibly being regenerated to be used against the Agency, but i can see they at least tried to improve things like having actual boss fights with cutscene, unlike crackdown 1 where every boss felt like a stronger regular enemy, this game also featured better Skills system but sadly they're unbalanced, the difficulty feels easier than it should, so grinding for skills isn't really necessary or fun like in Crackdown 1 and 2, the enemy's AI isn't very smart too, i found myself killing most enemies easily with some explosives or the heavy Pistol (i dont remember the name, sorry), they will mostly miss shots or simply stand still, giving you enough time to kill them, on crackdown 1 and 2 they used the bullshitting tactic of spawning too many enemies to make the game harder than it should be, but on 3 i can see why they did that on 1 and 2, having less enemies to fight makes them easy to take out, and only when you kill some bosses Elizabeth will block the entire city until you kill enough reinforcements to proceed, making those parts having the bullshitting difficulty crackdown 1 and 2 had, which is kinda good tbh. also the biggest disappoiting was probably the multiplayer and the destructible environment, where they promised that every part of Crackdown 3's multiplayer maps could be destructible in a way that, for example, a building could fall, and that falling could destroy nearby structures, which sounds neat and looked really cool when they showed it on E3, but when the game out they downgraded this feature too... heck u still can destroy the walls but not like they showed to us on E3... well that's one of the reasons crackdown 3 didn't live for the Hype....
I got this game recently and got all the achievements on the campaign. It’s the first Crackdown game I played, and I love it, never mind the campaign buildings being indestructible. I love the music used (my favorites are the Khan battle, the Ngata battle, and the logistics wanted music), the storyline, the fact that your target choices affect later gameplay, I think it’s fantastic!
Except for the stunt racing and Captain Sidequest… could’ve done without that nightmare.
I love All of them
Hey! This is the hand of the agent with Crackdown 2! Only his badge on his hand disappeared, through the programs, the benevolent of which Goodwin was resurrected.
There can only be one Elizabeth with immortality
You played in what dificullty?
Berg's voice I feel is better in Spanish
You forgot liv sorensen
I am a big fan of crackdown 1 but I went off because it became to sci-fi
Crackdown has always been Sci-Fi and over the top. It’ll never be realistic.
What about the flying ship boss
Liv sorson
Ngata
when the bosses last lines come in it sounds to lazy like they didn't even try to make the game look good
Crackdown 1 is still the best, idk if crackdown 2 is the worst tho, as far as ik we have no flying vehicles (yet??)
Crackdown 1 I find it very overrated, the 3 I consider it the best simplement because it manages more satisfying, more variety of weapons, you move better, and more variety of missions, in the 1 only posses the races (which are atroses) the races of jumps, and hunt all the gangs of criminals, but it's really all you do because the bosses are a joke (even if crackdawn 3 does not save this too) I do not say that crackdawn 1 is bad just that I just consider the 3 best, the 1 scrolling the map was a pain, going through the checkpoints was a pain, the jump was rough, driving was useless, and the only car that was worth it was the agency's super car but it was only in based without any way of bringing it to where you are.
wrong, there's choppers on Crackdown 2, gameplay wise Crackdown 2 is the best, but Crackdown 1 had better story.
There hardly a story in any of the crackdown games. It’s focus more on its over the top action and Sci-Fi elements.