become spiderman, use grapple after going into the air with her E2 and most of Crownless attacks can't even hit you because you're so high up but your attack can still hit them...but you're right, they really need to reduce the visual clutter
The short term solution is to use the grappling hook after you go into floating stance... then it doesn't matter that you can't see because the enemy can't reach you while you rain death down on them :D
Agreed, I am a Jiyan main (He is my only dragon, I loose the 50/50 on Jinhsi 😥) and the problem is that the dragon is in all my screen and I can't see the enemy attacks, I don't have this problem with Calcharo / Yinlin btw because Yinlin can have her animations canceled, the only opening I have is her skill animation, but is nothing compared to the time of blindness that Jiyan and Jinhsi suffer.
Honestly.... I just got used to dodging/parrying blind against crownless and instead relied on sound ques which most of his attacks surprisingly have, that combined with the grapple to float
I'll submit it as a suggestion in feedback domain. Y'all can do it too. I also think there's another solution. Make the lowest toggle for the visual effects in settings more translucent or just less effects. PGR never had any transparency slider, but their lowest visual effect toggle definitely makes a difference. Anyways, I encourage y'all to send it too.
I also wish they would make the parry circle bolder and a different color like neon purple or something to stand out more, because that's the easiest thing to lose track of with the clutter.
Isn't only about the skill issues. For sure the animation is great but those skill are really disturbing in co-op mode. It would bring you more difficulties to recognize the pattern of the enemy incoming attack because your screen is covered by the dynamic movement of majestic dragon, especially when you fight red mists together 😂
not gonna lie, I haven't had any issues with her animations and dodging with crownless- git gud. :P (I can see how some people would have issues, I'm just not one of those people haha)
I have good eyes I couldn't care less but it does render my vision to see attacks and it's harder to dodge but so far I just dodge and nuke enemie's 4SS
skill issue lmao🤣
become spiderman, use grapple after going into the air with her E2 and most of Crownless attacks can't even hit you because you're so high up but your attack can still hit them...but you're right, they really need to reduce the visual clutter
Nah cause that’s what I was thinking till I got her recently 💀
The short term solution is to use the grappling hook after you go into floating stance... then it doesn't matter that you can't see because the enemy can't reach you while you rain death down on them :D
Yeah i agreed it'll be nice if we had opacity sliders fr
skill issue
Agreed, I am a Jiyan main (He is my only dragon, I loose the 50/50 on Jinhsi 😥) and the problem is that the dragon is in all my screen and I can't see the enemy attacks, I don't have this problem with Calcharo / Yinlin btw because Yinlin can have her animations canceled, the only opening I have is her skill animation, but is nothing compared to the time of blindness that Jiyan and Jinhsi suffer.
Honestly.... I just got used to dodging/parrying blind against crownless and instead relied on sound ques which most of his attacks surprisingly have, that combined with the grapple to float
I'll submit it as a suggestion in feedback domain. Y'all can do it too. I also think there's another solution. Make the lowest toggle for the visual effects in settings more translucent or just less effects. PGR never had any transparency slider, but their lowest visual effect toggle definitely makes a difference. Anyways, I encourage y'all to send it too.
Beo jiyan has it worse since he's a close melee. And his constant dragon animation in his ult lol. I wish opacity implemented in the future
I also wish they would make the parry circle bolder and a different color like neon purple or something to stand out more, because that's the easiest thing to lose track of with the clutter.
absolutely agree with you there
Isn't only about the skill issues. For sure the animation is great but those skill are really disturbing in co-op mode. It would bring you more difficulties to recognize the pattern of the enemy incoming attack because your screen is covered by the dynamic movement of majestic dragon, especially when you fight red mists together 😂
Might as well put some cloth opacity slider too. 😏
Yeah 100% agree. She's a nightmare to use against those red glowing lvl 120 enemies because of it lmao
also having this problem with jiyan, my brain goes ooga booga and only see dragons
Animation is pain but for big nuke ita worth it.. changli's animations are also big tbh
not gonna lie, I haven't had any issues with her animations and dodging with crownless- git gud. :P (I can see how some people would have issues, I'm just not one of those people haha)
I agree. In PGR, they also add a red blink for every attack but only on some enemies. It does help a lot for timed dodges.
I AGREE
Skill issues
yeeep exactly my issue
I have good eyes I couldn't care less but it does render my vision to see attacks and it's harder to dodge but so far I just dodge and nuke enemie's 4SS
IMO just make every boss attack have indicator or more visible. like a red hue...
Agree
Skill issue fr
I agreeeeee!!
She has too much animations and they are quite long which make her clunky imo. Also she is spectro which make it even harder to spot the parry circle