Far Cry Map Creators REACTS to 'Worst Vacation Ever' creation! #3

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  • Опубликовано: 14 июн 2021
  • Hey all!
    I'm interviewing Peter AKA Dad123457 (PS4) about his incredible build 'Worst Vacation Ever'- Watch the video to find out the tips and tricks we discuss to help aid your map editing skills with Far Cry 5 arcade map editor.
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Комментарии • 11

  • @michaelomalley1856
    @michaelomalley1856 3 года назад +1

    Flagpole barrier script as far as i know was discovered first by XB GT (Capt hindsight0) aka Kylen Juett, YT name Diefex, and i use it often when i need doors in maps that are locked to the player that needs to be used later so it may look out of place but when it's seen you know there is a script to find to remove it to go that way.

  • @GameCoreHD
    @GameCoreHD 3 года назад +2

    great video, a lot of fun to watch. Super interesting aspects from the world of map makers

  • @michaelomalley1856
    @michaelomalley1856 3 года назад +1

    the search option wasn't at launch just added into a patch later and of course low and behold they didn't say anything so users had no idea of it's addition to the editor, so anyone who didn't know it was there don't kick your self.

  • @straitshooter
    @straitshooter 3 года назад +1

    This is an awesome channel man, nice work!

  • @progamerzlol9663
    @progamerzlol9663 2 года назад

    I’ve just got to the basement part but there’s no door, just bars

  • @michaelomalley1856
    @michaelomalley1856 3 года назад +1

    the exit objective markers are not needed in that way as when you use the scripts properly for the normal objective markers you can have them spawn when needed to make it easy to know where to go as since most users haven't used them with scripts and there is many the player is confused/overwhelmed and has no idea which one to go to first, however after hearing what you said about an open war map it is still doable as you will still need to access certain areas to progress the map it just gives better clarity on where to go, i can also explain this process if and when we talk and hopefully you get it working in your map's if you want it : )

    • @ComicBooksWithMorgan
      @ComicBooksWithMorgan  3 года назад

      for some reason, at least on the PS4, spawning objective markers only works in the editor mode, as soon as i publish all of my objective markers are show regardless of scripting which is why i use 'set objective visibility marker = not visible' in scripts

    • @michaelomalley1856
      @michaelomalley1856 3 года назад

      @@ComicBooksWithMorgan yes do not use Spawn Object or unspawn object those actions do not work with Markers, use only Objective Marker Visibility.

  • @michaelomalley1856
    @michaelomalley1856 3 года назад

    Hey LoopyFun369 here thanks for little shout out moment, we'll have to chat and catch up on some maps but it will be a pain as i don't have a PS4 as i'm currently only on Xbox One, i have done that re-edit version of your Star Wars Empire Strikes Back map(your tag i even re-credited in screenshot) and it would be neat if you did a video on it : ) note that i was also wanting to check out your WWII maps but they didn't get ported over to xbox only Marne was ported and it was pretty fun so if you can grease someones palms to port those i can give you some feedback if you like. : )