SF6 ▰ KEY (#2 Ranked E.Honda) vs MOKE (#3 Ranked Chun-Li) ▰ High Level Gameplay

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  • Опубликовано: 29 ноя 2024

Комментарии • 16

  • @fetchleft2699
    @fetchleft2699 5 месяцев назад +43

    Yay more Honda matches thanks so much

  • @HeavyGee84
    @HeavyGee84 5 месяцев назад +12

    The end of the first game was chef’s kiss

  • @halogen5076
    @halogen5076 4 месяца назад +1

    The kara cancel in the first round was so fine 🔥🔥🔥

  • @malcolmt7883
    @malcolmt7883 4 месяца назад +1

    Behold the amazing power of his butt.

  • @Compulsive_LARPer
    @Compulsive_LARPer 5 месяцев назад +3

    8:44 💀💀💀

  • @bub6215
    @bub6215 5 месяцев назад +12

    6:27
    Why must honda be punished for using his anti-fireball move? Seriously why?

    • @treyking2066
      @treyking2066 5 месяцев назад +10

      Because he did it with chun in cr. mk range.

    • @z1u512
      @z1u512 5 месяцев назад +5

      Because that move sucks

    • @BronzeAgePepper
      @BronzeAgePepper 5 месяцев назад +1

      he was too predictable with it. The move does need work though I wish the input wasn't so awkward.

    • @voodoochile7
      @voodoochile7 5 месяцев назад +4

      7:26

    • @NY-Buddy
      @NY-Buddy 5 месяцев назад +5

      As a Honda player i feel the frustration.
      Most of this match I've been seeing key. Do sumo Splash and Moke just didnt parry it. Not once.
      EVERY SINGLE TIME I even attempt that move and they block they perfect Perry the sit part of that move, So it's just odd watching Moke Just let him get in for free like that.
      Both Headbutt and Sit should not be grabbable upon startup, especially their ex versions.
      The fact that Sumo Splash does not go through fireballs in any sort of way in this game is SUPER frustrating.
      And then ex headbutt, As an anti Fireball tool it's not really good to beat fireballs because of the negative frames that you get for the super armor. But then you look at bison's trailer that just dropped and psycho crusher goes straight through it with no slowdown for touching the fireball.
      The main problem that I have in this game is that the games mechanics itself is what makes Honda not great.

  • @samialsalloom2633
    @samialsalloom2633 5 месяцев назад

    Damn, Moke needs to start using 5MK in the corner against buttslam.