Dungeon Alchemist - Room Elevation

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  • Опубликовано: 28 сен 2024
  • In this video I will show how to place rooms on different levels within Dungeon Alchemist.

Комментарии • 25

  • @chivy761
    @chivy761 7 месяцев назад +4

    it's a shame this is your only video, it was very useful. you made it very comprehensive, thank you.

  • @abstractbybrian
    @abstractbybrian Год назад +2

    Finally, this is much easier!
    Very good.
    I’m assuming you could make multi-story buildings?

  • @reaganstewart2698
    @reaganstewart2698 Год назад

    This is a God send! Thank you for sharing!

  • @martfp88
    @martfp88 Год назад +1

    Super useful! My only question would be if this somehow affects the foundry VTT export?

  • @drakensong9953
    @drakensong9953 5 месяцев назад +1

    There has to be a way to implement this to be IN editor

  • @tkingokc
    @tkingokc Год назад

    great job..I just got the application a few days ago. Do you know the min-max limits of the levels you can build (example -3 to 5)??

    • @kharrinscrucible
      @kharrinscrucible  Год назад +1

      I have not tested it fully but I believe the lowest level is -3.0 and the max is 7.4.

  • @monkeyman3194
    @monkeyman3194 27 дней назад

    Exactly what I needed!!

  • @kharrinscrucible
    @kharrinscrucible  Год назад +2

    Please feel free to comment on any thoughts or questions you have.

  • @supervado7962
    @supervado7962 Год назад +1

    Came from the video you mentioned that had the more complicated method and almost immediately gave up The idea. This is a much better method. And really makes use of the 3d element. Do you think they will implement levels to switch through in the software? Also can you slope bridges so they can connect (Or at least look like they do) between levels?

  • @neepers
    @neepers 7 месяцев назад

    This helped me with a different problem! I just wanted to move the grid to the lowest level possible. Changed it to -3 and now the grid isn't floating in the air

  • @Masteph93
    @Masteph93 11 месяцев назад

    Awesome tutorial, but do you know of a way to actually raise the water level? I am having difficulty having bodies of water at different elevations.

  • @daviderota7234
    @daviderota7234 Год назад +1

    This is a great tutorial! Thank you! 🤘🏻 Have you tried to move tokens in this? I use DA as a sort of 3D tabletop for my game sessions and I am really curious to see if they get stuck on the level you’re working on or they move among the levels 🤔

    • @tonydismukes4409
      @tonydismukes4409 Год назад +2

      I just tested it out. Unlike objects, tokens automatically adjust to the local terrain height when you place them and move them around. So they can go up and down hills with no problem.

  • @arithon9401
    @arithon9401 Год назад

    This. Is. GREAT! Why only 69 upvotes? Nice number, but still? Very great work! Thanks a lot

  • @frostipanda2737
    @frostipanda2737 Год назад

    For sure an easier way of doing it then back in the day when we had to change each item individually. You made my videos obsolete lol great video though! I need to get back into DA.

  • @Smarglenargle
    @Smarglenargle Год назад

    Is room elevation even worth it when to its top down when you export and actually use the map?

  • @hotelfoxtrot19
    @hotelfoxtrot19 Год назад

    HOW DO YOU ONLY HAVE 12 SUBS?! this is an absolutely great tutorial! Can this be used to make multi-story buildings or if you wanted say a caste on @ room height 2 and then put a dungeon under it, would that work?

  • @TwoIsMyIQ
    @TwoIsMyIQ 8 месяцев назад

    Wow this is game changing! Thank you for sharing!

  • @SovereignRose
    @SovereignRose 10 месяцев назад

    Thanks for the help!

  • @keithdornan6792
    @keithdornan6792 11 месяцев назад

    Thanks a million for the guide, really useful stuff

  • @mikemessiter1700
    @mikemessiter1700 Год назад

    You could use the Flatten to Room Height function at 7:45 to make some nice cosy Hobbit holes

  • @viclapira
    @viclapira 9 месяцев назад

    Fantastic.

  • @betterrpg
    @betterrpg Год назад

    🤯

  • @mikajongen6347
    @mikajongen6347 8 месяцев назад

    i did this know my file is unusable