Document Strategy: docs.google.com/document/d/12Kf-lB0ocKWTfZvGEH-hJN4ukApa3XcHTFVnDcUOndg/edit?usp=sharing MPORTANT: So turns out Railgunner with placement glitching can do better than Golden Commando during lategame Just get 16 Max Rails, 7 Max Plasma, 1 Max Golden Scout and 1 DJ However you play glitchless then Golden Commando is better Also guys the instructions for Golden Scout EG has a mistake: - At 2:15 it should say upgrade your Level 1 Farm to Level 2 - At 2:23 it should say upgrade your Level 2 Farm to Level 3
There's one thing I don't quite get: why do you HAVE to send otherwise you lose? I'm recently coming back to tower battles after a couple years break and I'm confused on it. Is it supposed to be bait for them to send back? Is it supposed to make a push? Catch them off guard? Can someone please explain to me? That would be great.
@@somerandominternetdude1 There are some sends that are going to guarantee killing someone like necromancer boss rush, which will eventually guarantees someone's death. Plus endbringers exist so you will both die. For early game rushes like Boss1, I don't use them to kill people, instead I just force them to waste money on defending 2 or 3 Boss1, which makes them poorer, like imagine buying 2 commando for 3.7k when i only sent 3 boss1 for 750 and Boss2 rush is stupid overpowered, if you just send like 3 or more, it will easily cripple an unprepared player. 3 Boss2 is like 3.6k, but I may be forced to spend 10k+ to defend it. sending is just overpowered, and those who send (correctly) always trump those who never send
@@superzze Never thought about it like that. Now that I have the chance to think about it the way the pros do, this seems like a trump card that I've been overlooking for so long. Thanks for the explanation!
10/10 strategy -Can defend early game very good (boss 1 rush and Mega android rush in both wave 9 and 15) -Can defend midgame aggro (boss 2 mixed with hidden bosses) -Can properly defend boss 3 and boss 4 rush Can hold necromancer bosses long enough In an even map and match if both players play and micro properly the one with the better micro will outlive the other one it is very reliable once you dominate the strategy Although enforcer its better or more reliable on some cases (like wave 9 mega android rush if you place him at the back), golden scout can prove as a slightly more reliable option agaisnt midgame aggro and sub-ranged dps in the later waves of the game and help taking care of boss 4 rush and chipping away necromancer bosses Obv once the necromancer bosses leave the range of the plasmas and the fire spirits start stacking you are very dead like a lot of strategies because of the absurd ammount of lag those STUPID DEMONS can generate in the span of seconds decreading the dps of most if not all the towers in the match It is really a big and good improvement to other strategies we have on yt and opefully other strategies from the server can have videos so they also become more popular, because there are very good or versatile strategies there You really did a good job with making this strat SuperZze
@@ghicrtik6410it can counter wave 15 MAR, get lv 4 plasma on an anti smoke spot and spam lv 1 golden commandos on different places but still having good range coverage with the helps of your previusly placed golden scouts
yeah I agree, there are many more viable options so you can do a lot more than tds which towers are vastly different from each other and you cannot substitute towers out for other ones
I used this Strat without Golden Commando and won 7 matches out of 8. Only Match I lost was to a guy Who was using this Strat but with GC. It is Both fun and Satisfying, being able to counter all boss spams :)
This is why I see so many people in servers I visit avoid people with gc or gs in versus. It is a big deal imo if someone has either of these because it gives a huge advantage over someone who doesn’t have them.
Out of all the meta loadouts, this is by far my favorite. I personally rock with the double support variant, but this loadout fits my playing style perfectly. It’s perfect for every situation and outlasts most strategies. 🌟
bro just used ALL the towers that I don't have 😭 (other than DJ and farm) Edit: and if you're wondering, I decided to NOT buy plasma or GS to save for GC. Plasma is currently the ONLY tower I haven't bought from the regular tower shop.
Get plasma and go for enf plasma strategy. Except learn rail stack. You can also use reaver meta (whyuojs video) Then you can either do GS plasma or keep using those. Reaver meta can outlast this though as towers will shoot slow late game
@@superzze not a lot of help, but hey. Atleast it's something that will become handy. But I still wonder if all out wave 14 b1r + MAR could take it out.
sorry but aggro strats aren't really that great, passive rules the meta more so I don't really know how to defeat gs plasma with shot marks if both players play perfectly. w14 b1r + mar could stand a good chance but gs plasma could just spam gc or get a max gs and a lvl 4 front plasma maybe there are other maps like sunset and canyon which are generally bad for gs plasma but thats it best you can do is try to drain midgame with a wave 22 b2r and a wave 23 hbr and use anarchist smoke micro
You can replace GC with Railgunner or Commander.. both are fine options.. Commander helps during midgame and lategame, but Railgunner can do better lategame
you need the economy of DJ to even try to afford the defense you need for late game with plasmas and golden commandos Also both plasma trooper and golden commando lv 5 dont get any buffs from call to arms UNLESS you also have a dj lv 1 so basically commander its useless, and golden commando double support wont rlly do much because you need to survive early and midgame with just 2 slots lol
ok but this is literally easily countered by shotty marks anarch aggro. constant eg aggro combines with a single mega android on 14 forces farm sells and if they under defend you can just smoke the shit out of them. same goes for midgame, a stacked b2r with inf smoke uptime makes gs useless and it eats anarchs ass
Listen to Julk, gc is honestly pretty garbage in 2v2. Outside of one bone zone variant, lag just shuts gc downnn (Basically, when gc lags it just dies lol. Also pricey for 2v2.)
@@Orangeisnthere Depends on if you're with a set teammate or not. With a set teammate, bonezone is best due to it's ability to counter all rushes while being able to rush back a little bit.
@@Orangeisnthere There are other variants to this strategy (better variants as well) just they do not have a strat doc and I'm not gonna type one up lol You need to use basic game sense since this strat does not have a wave by wave guide, such as proper farming. docs.google.com/document/d/1_oTIVfLUrEAaEce6xZ_4eYKCUGeRM3kjCW8BY92GHZ8/edit?pli=1
you can replace golden scout for enforcer and golden commando for railgunner but thats a diff strategy (still works as long as the map its not desert outskirts, any other map works with placement glitch)
@@onion_bro2424railgunner with stack its 3 times better than golden commandos IF you know how to do the placement glitch and the map its not desert outskirts (it also spawnkills necromancer boss rush for a longer time unlike golden commando and its easier to afford late game)
Ugh, seriously, why do peeps gotta be so annoying with those zombie sends in Tower Battles on Roblox? Like, bruh, I'm just tryna build my epic tower defense, and here comes Mr. Zombie-Spam ruining the whole vibe. It's like, can you not? Every time I'm just getting my towers stacked, BOOM, zombies everywhere, and I'm toast. I swear, it's like they get some sick joy outta making everyone's game miserable. Can we just have a chill match without the whole undead apocalypse thing, for once? I'm just out here trying to vibe, not dealing with a zombie invasion every five seconds. And don't even get me started on those high-level zombies - it's like they got an army of the undead on speed dial or something. Like, come on, let a kid live! Can we all just agree to play the game without turning it into a zombie horror flick? SMH.
sending is balanced and imo it makes the game more fun. Instead of just focusing your loadout on pure dps you also make your loadout viable for countering rushes. To make sends annoy you less - you just get better at farming. Without sending the player with better dps wins, with sending the player with the most skill wins
shotis strat was x210 times worse than this one, even some strats in tbc with no golden or event towers are at least x70 times better than shotis strats
Document Strategy: docs.google.com/document/d/12Kf-lB0ocKWTfZvGEH-hJN4ukApa3XcHTFVnDcUOndg/edit?usp=sharing
MPORTANT: So turns out Railgunner with placement glitching can do better than Golden Commando during lategame
Just get 16 Max Rails, 7 Max Plasma, 1 Max Golden Scout and 1 DJ
However you play glitchless then Golden Commando is better
Also guys the instructions for Golden Scout EG has a mistake:
- At 2:15 it should say upgrade your Level 1 Farm to Level 2
- At 2:23 it should say upgrade your Level 2 Farm to Level 3
I must say, this strategy is quite powerful
There's one thing I don't quite get: why do you HAVE to send otherwise you lose? I'm recently coming back to tower battles after a couple years break and I'm confused on it. Is it supposed to be bait for them to send back? Is it supposed to make a push? Catch them off guard? Can someone please explain to me? That would be great.
@@somerandominternetdude1
There are some sends that are going to guarantee killing someone like necromancer boss rush, which will eventually guarantees someone's death. Plus endbringers exist so you will both die.
For early game rushes like Boss1, I don't use them to kill people, instead I just force them to waste money on defending 2 or 3 Boss1, which makes them poorer, like imagine buying 2 commando for 3.7k when i only sent 3 boss1 for 750
and Boss2 rush is stupid overpowered, if you just send like 3 or more, it will easily cripple an unprepared player. 3 Boss2 is like 3.6k, but I may be forced to spend 10k+ to defend it. sending is just overpowered, and those who send (correctly) always trump those who never send
@@somerandominternetdude1 dont listen to the people who tell you to send it will get you banned from tower battles
@@superzze Never thought about it like that. Now that I have the chance to think about it the way the pros do, this seems like a trump card that I've been overlooking for so long. Thanks for the explanation!
bro its crazy how much thought and effort was put into this and yet only 7.2k views
7.2k views is not bad for tb content today tbh
10/10 strategy
-Can defend early game very good (boss 1 rush and Mega android rush in both wave 9 and 15)
-Can defend midgame aggro (boss 2 mixed with hidden bosses)
-Can properly defend boss 3 and boss 4 rush
Can hold necromancer bosses long enough
In an even map and match if both players play and micro properly the one with the better micro will outlive the other one it is very reliable once you dominate the strategy
Although enforcer its better or more reliable on some cases (like wave 9 mega android rush if you place him at the back), golden scout can prove as a slightly more reliable option agaisnt midgame aggro and sub-ranged dps in the later waves of the game and help taking care of boss 4 rush and chipping away necromancer bosses
Obv once the necromancer bosses leave the range of the plasmas and the fire spirits start stacking you are very dead like a lot of strategies because of the absurd ammount of lag those STUPID DEMONS can generate in the span of seconds decreading the dps of most if not all the towers in the match
It is really a big and good improvement to other strategies we have on yt and opefully other strategies from the server can have videos so they also become more popular, because there are very good or versatile strategies there
You really did a good job with making this strat SuperZze
It can’t counter mega android wave 15 dumb dumb. (Pls use your brain)
@@ghicrtik6410it can counter wave 15 MAR, get lv 4 plasma on an anti smoke spot and spam lv 1 golden commandos on different places but still having good range coverage with the helps of your previusly placed golden scouts
@@justanotherweirdchannel8785 then die cuz no eco
@@ghicrtik6410 wave 15 mega android rush sells farms, so its the same eco for both players but 1 has the better defense (the passive player)
@@justanotherweirdchannel8785 i think level 4 gs spam in a anti smoke spot also works
Another great strategy from SuperZaza, well done!
I love super za za
crazy that for a 6 year old game with not much updates it still has a high skill ceiling, thats why tb>tds
The skill ceiling can still go even higher, wich its really good
yeah I agree, there are many more viable options so you can do a lot more than tds which towers are vastly different from each other and you cannot substitute towers out for other ones
Its more than 6 years
@@Pro_Winner111 no it was created in 2017
LOL IT WAS CREATED IN 2011
I used this Strat without Golden Commando and won 7 matches out of 8. Only Match I lost was to a guy Who was using this Strat but with GC. It is Both fun and Satisfying, being able to counter all boss spams :)
what did you use instead?
some good quality tower battles video. i enjoyed this.
the plasma trooper in 1 spot is wild
This is why I see so many people in servers I visit avoid people with gc or gs in versus. It is a big deal imo if someone has either of these because it gives a huge advantage over someone who doesn’t have them.
you could just use enf plasma railgunner if u dont have gold towers
Quite amazing. Good job!
Out of all the meta loadouts, this is by far my favorite. I personally rock with the double support variant, but this loadout fits my playing style perfectly. It’s perfect for every situation and outlasts most strategies. 🌟
Double support is such a W since GS with both supports gets straight up 160 DPS 💀
double support as in dj and commander?
@@Rohan-rp3kgYeah
that's why he's the goat 🗣🗣🗣
If you know how to do this strategy but replace golden scout with graveyard, you will survive late game much much longer
“This is a guide, not a walkthrough”
Proceeds to tell you what to do one step at a time
ur making good vids here a sub
hey Im gonna ask you something.Are you playing team fortress 2?
The rocket jump waltz hit hard long live rick may
any strat for if they use anarchist EG + short map doc didnt help much
3 shotgunners or 4 can kill android
tbh if they use anarchist eg you should just not place anything, its not worth it,
bro just used ALL the towers that I don't have 😭
(other than DJ and farm)
Edit: and if you're wondering, I decided to NOT buy plasma or GS to save for GC. Plasma is currently the ONLY tower I haven't bought from the regular tower shop.
Get plasma and go for enf plasma strategy. Except learn rail stack.
You can also use reaver meta (whyuojs video)
Then you can either do GS plasma or keep using those.
Reaver meta can outlast this though as towers will shoot slow late game
@@Cryoistic are you talking about the graveyard strat from whyuoj?
@@luvv.maggii yeah it's very effective
How to place a tower above it instead of where the mouse shows it?
this strategy dies by wave 39 slow rush.
just notice that the isendzombies guy is also the guy doing the wave 9 anarchist tutorial video
Tb is just more to the point than tds. I joined just after the 2019 mass update and I just spammed the exit with scouts
Well played.if you didn't have gc that b3r was the end of you
This is what i called the best strategy, not smth that would die to midgame aggro LOL
DID HE PLACE A PLASMA TROOPER INSIDE OF THE PLASMA TROOPER
yeah its a glitch, if you place really quick then you can place one right inside it
This is why I see so many people in servers I visit avoid people with gc or gs. It is a big deal imo.
Nice strategy but I'm too lazy to explain why it's good
i dont have gc what do i do
You can use railgunner as an alternative
use railgunner, railgunner its so much better in versus than golden commando anyways by many reasons
Lol when i used this strat,i fighted a gc user.Then when he was gonna die he said "your just a newbie that farms for sending" FR
Best strat every only getting wins!
Ok, but can you say how to counter this strategy? For example with shoty-marks.
Uhh if you use shotty marks then vote for Mars or Grasslands.. that's your only hope of beating this
@@superzze not a lot of help, but hey. Atleast it's something that will become handy. But I still wonder if all out wave 14 b1r + MAR could take it out.
sorry but aggro strats aren't really that great, passive rules the meta more so I don't really know how to defeat gs plasma with shot marks if both players play perfectly. w14 b1r + mar could stand a good chance but gs plasma could just spam gc or get a max gs and a lvl 4 front plasma
maybe there are other maps like sunset and canyon which are generally bad for gs plasma but thats it
best you can do is try to drain midgame with a wave 22 b2r and a wave 23 hbr and use anarchist smoke micro
@@superzze thanks. Good video btw.
My loadout of:
mercenary🤑🤑🤑🤑🤑🤑
farm😱😱😱😱😱😱
patrol😎😎😎😎😎😎
commadno✅✅✅✅✅✅✅✅
zed😛😛😛😛😛😛
beats this "zze meta" ez
My loadout of resting soldier poopi monkey scarecrow and zed is better
@@chillketchup my loadout of cryo and only cryo is better
omg ur loadout so op 😨😨😨 I don't think i could win that...
@@chillketchup wow.... im impressed.... this could be the new meta!11!
@@chillketchup oh no never pvp me please this loadout way too powerful
AGENT HİTLER?
music name? (fire)
Edit: nvm im blind ty
Bro, did u know you can be banned for stacking
No you can’t
This is why I see so many people in servers I visit avoid people with gc or gs. It is a big dea imo.
I havent a gc, what should i keep ?
You can replace GC with Railgunner or Commander.. both are fine options.. Commander helps during midgame and lategame, but Railgunner can do better lategame
@@superzze would zed be better than rail in some scenarios, because rail superiority completely depends on map right?
A question if I did not want to take dj could take Commander?
you need the economy of DJ to even try to afford the defense you need for late game with plasmas and golden commandos
Also both plasma trooper and golden commando lv 5 dont get any buffs from call to arms UNLESS you also have a dj lv 1 so basically commander its useless, and golden commando double support wont rlly do much because you need to survive early and midgame with just 2 slots lol
Nu she pro player
Hello Nu She pro player
@@justanotherweirdchannel8785 Hello 👻👻
DAAAAAAAMMMNNNNN
if u js started tower battles, js use mortar
ok but this is literally easily countered by shotty marks anarch aggro. constant eg aggro combines with a single mega android on 14 forces farm sells and if they under defend you can just smoke the shit out of them. same goes for midgame, a stacked b2r with inf smoke uptime makes gs useless and it eats anarchs ass
Whenever I see somebody with that loadout I become scummy and swap out GC for enforcer last sec as a secret weapon
I got a question, does this work in 2v2s since it has an alt? Like 1 person uses the gs and the other uses the gs gc? Is that possible
no, that doesnt work
Listen to Julk, gc is honestly pretty garbage in 2v2. Outside of one bone zone variant, lag just shuts gc downnn
(Basically, when gc lags it just dies lol. Also pricey for 2v2.)
@bat8559 what do u recommend then? If u want you can send a 2v2 strat
@@Orangeisnthere Depends on if you're with a set teammate or not. With a set teammate, bonezone is best due to it's ability to counter all rushes while being able to rush back a little bit.
@@Orangeisnthere There are other variants to this strategy (better variants as well) just they do not have a strat doc and I'm not gonna type one up lol
You need to use basic game sense since this strat does not have a wave by wave guide, such as proper farming.
docs.google.com/document/d/1_oTIVfLUrEAaEce6xZ_4eYKCUGeRM3kjCW8BY92GHZ8/edit?pli=1
1v1 phaser absolutely annihilate midgame and shreds lava and slimes, must have on every loadout
Um sorry but phaser sucks.. GC and Rail are on top
phaser its just a dead slot in versus in every way possible
Phaser best crowd controller
If phaser is the best midgame then zed and gc are tied for the best early game
@@rengarhdx3614really?
Step 1: get 150 wins
Step 2: grind coins
Step 3:get 250 wins
Step 4:grind coins again
you can replace golden scout for enforcer and golden commando for railgunner but thats a diff strategy (still works as long as the map its not desert outskirts, any other map works with placement glitch)
With 150 wins you can buy all the towers
Step 5:Grind for DJ and plasma
Step 6:Watch the video 10 times
Your done👍
since I don't have a golden commando, is it possible to switch golden commando to zed? or is this strat complete unusable without golden commando?
You can but it will be far more ineffective lategame
@@spovimbir any recommendations for replacements?
@@onion_bro2424railgunner with stack its 3 times better than golden commandos IF you know how to do the placement glitch and the map its not desert outskirts (it also spawnkills necromancer boss rush for a longer time unlike golden commando and its easier to afford late game)
@@justanotherweirdchannel8785 how do you stack railgunners or plasma troopers?
if ur still looking for a sub for gc, you can replace it with commander and rely on gs for dps.
can u win with this strat in survival not including sending’?
depends on what map but yeah
not on short maps
song name
The fact that you need golden towers is kinda sad
Like why play pvp if u have all golden tower
@@xxgr8danexx Tbc tourneys, overall skill
Is this why I've been losing lately
1v1 me
The 🐐
Ugh, seriously, why do peeps gotta be so annoying with those zombie sends in Tower Battles on Roblox? Like, bruh, I'm just tryna build my epic tower defense, and here comes Mr. Zombie-Spam ruining the whole vibe. It's like, can you not? Every time I'm just getting my towers stacked, BOOM, zombies everywhere, and I'm toast.
I swear, it's like they get some sick joy outta making everyone's game miserable. Can we just have a chill match without the whole undead apocalypse thing, for once? I'm just out here trying to vibe, not dealing with a zombie invasion every five seconds.
And don't even get me started on those high-level zombies - it's like they got an army of the undead on speed dial or something. Like, come on, let a kid live! Can we all just agree to play the game without turning it into a zombie horror flick? SMH.
sending is balanced and imo it makes the game more fun. Instead of just focusing your loadout on pure dps you also make your loadout viable for countering rushes. To make sends annoy you less - you just get better at farming. Without sending the player with better dps wins, with sending the player with the most skill wins
Or spam headshot practiced marksman
ONLY FOR BOSS1
Me don't have goldens what should i do
You can replace GC with Railgunner and GS with Enforcer but that completely changes up the strategy so I don't really know how to help you otherwise
lol@@superzze
song name?
The names of the songs are in the description.
plis stop put music in video
What if wave 40
you die to guardians or boss 4
P R O M O S M 😃
I've beaten you lol, you ragequit and left before you lost so you wouldn't get the loss
Don't you get losses for leaving the game
Shotis owns you sadly
1050 wave income by wave 9 > 300 income by wave 9
@@justanotherweirdchannel8785 it’s a joke brah
shotis strat better...
shotis strat was x210 times worse than this one, even some strats in tbc with no golden or event towers are at least x70 times better than shotis strats
Fr bro my 12 orchard economy < $300 eco
Shotis can solo this
my midgame aggro:
Is there a reason for placing 2 level 2 farms? Or farming in the way you say it cuz you can get a max farm in wave 14
lv 4 farm spam is more effective for the price than getting a max farm
disliked
🎉
Hey umm real tower battles community manager you are bad at your job! Please host new huntsman tournament asap!
@@superzzethis aged like fine wine
me when cta