As much as I appreciate the Scummvm default launch option in GOG, I really wish they'd stop deleting the original executables from their releases when they do that. Some of us like a simple way to get those EXEs for our retro-PCs and there's no harm just leaving the file in that directory, tiny as it is.
Something cool that only people who have played the original cd version might have seen/heard is that the game has its own unique installer music that only plays when you install the game, its not in the game at all (very cool and creepy music btw)
WOW! I am fascinated by the crow easter egg, I had NO idea. Sanitarium is a wonderful game, I am glad to see it get more love. I hope you do more videos in this game because I am dying to see one on QFGV.
It's a really crazy one! Thanks for the encouragement. I don't know much about QFGV (still the only one I haven't played), but here's one interesting fact (quoting from the QFG wiki): "Bruno spends most of the game though hidden behind the town's gate. This means early in the game the hero can just walk to the town's gate, cast Frost Bite at it and kill the hidden Bruno, then at the following morning be summoned automatically to the last rite." So you can skip most of the game. Speedrunners can finish it in about 5 minutes.
Oh hey, Travis Williams! Travis was a writer and developer at tabletop RPG White Wolf, creators of the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, etc), from '91 to '93. He moved on to ASC Games (creators of Sanitarium) and I don't doubt that he was responsible for ASC getting the license to publish "Werewolf: The Apocalypse - The Heart of Gaia." Which, unfortunately, kind of killed the company. If it had released when planned, it would have been the first WoD video game.
Knew about the head but that was due to using a out of bounds hack. The game has a few out of bounds secrets. Its worth trying out on all the different maps. ( I genuinely did not know about the crow egg though. That is the only thing I think I have missed with this game completely. Nice find btw. )
If there are more out of bounds secrets then, I wonder, if there's more ways to see out of the normal boundaries of the different areas akin to possessing the crow here?
In my longplay at World of Longplays I had this weird glitch that Olmec was moonwalking most of the time. I couldn't explain it! I just used the GOG version but it was many years ago! This game is creepy in so many ways ... brilliant!
Let's be honest. Even though the PC gaming market is freaking huge; the majority of the gaming media landscape is taken up by people who grew up on the consoles. I grew up with both a Megadrive and a PC. Playing both Sonic and weird 90's Myst clones like 9: The Last Resort. Because of this heavy emphasis on console gaming, most of the secret hunting is directed towards the big hitters like SNES, N64 and PS1. But it's clear that because of this, you could probably pick up a PC game from the 90's and find stuff that no one except the developers themselves have seen. It took 20 years for a DOOM secret to be fully resolved and that's the only game that had larger install base than Windows.
So many years and they still find awesome easter eggs like these. Another funny interaction with the fortune teller is if you talk to the clown on the beach for his fortune, then tell the fortune teller about him. She will really berate him for being a fool. Also the woman handling the muscle squid squash game tells you to call her Ishmael while reading Moby Dick. The book opens up with the character saying "Call me Ishmael". Only found this out when I started reading the book.
That was a really well made video, but I have a question. How did you manage to find the tree easter egg at the beginning ? I have searched everywhere and this one is the only one that I couldn't find mentionned anywhere !
I actually picked the game up on Steam sometime after your first video (which reminded me of Sanitarium existing and me wanting to play it, haha). Guess I'm missing out on some QOL stuff from GOG now, but I think I'll live. =P I seem to recall you showing some of these in a stream you did. Talk about obscure stuff!
Glad you liked it! Yeah, if you already have the Steam version, there's no reason to get the GOG release, unless you REALLY need to be able to skip Max's verbal description of his environment.
One minor note - in Galaxy you can roll back to whatever older release of a game you like. You can swap back to the old exe if you want to use the movement bug or smth
Manage Installation -> Configure -> Disable auto-updating and a list of older versions comes up. That should probably be present but greyed out when autoupdates are on or something, it's practically a hidden feature lol
@@OneShortEye Yeah, it's a pity it's so hard to find, because it's honestly one of the very few features Galaxy legitimately has over Steam / competitors aside from the DRM free aspect of GOG generally. AFAIK in Steam if you want to roll back to an older release, the dev has to manually add them as 'beta' branches you can select. And np :D
Do you mean my original video? That's here: ruclips.net/video/Cum08lAsA5s/видео.html Did you mean Mak Mak's video about the shack easter egg? That's here: ruclips.net/video/1hBTXKP8iT8/видео.html
Love that old games can be patched for current tech. Kind of wish they left the old .exe in a separate folder though - preservation means you keep the bad stuff as well, it's how we learn from mistakes.
@@OneShortEye It reminds me of certain kids' adventure games, they have random stuff like that happening when you click on otherwise unimportant stuff. Pajama Sam comes to mind for example. Maybe it's a reference to something like that? Did the studio work on a game like that maybe?
Another Easter egg in the game is that one of the baby cyclops is designed after my uncle's baby photo, who just so happens to be the design lead, and art lead, among other roles. ;)
Interesting... I've never seen this game before, and now I'm really, very interested. I wonder how hard it would be to spruce up the models and textures? .........maybe.
I don’t think this detail has been mentioned anywhere but in one of the cut scenes (I believe towards the end), you can catch a word or two scratched into the video for a frame or two (the word might have been “fear” but can’t remember). Since it was so long ago, I wish I had more info but I noticed this when it originally came out and even emailed the developer about it when I finished the game. I’ve tried to find it in the few vids online but can’t seem to find the spot where they appear. I even tried looking in the iOS version…perhaps patched out?
this game is so superb, that i tend to play it over and over for since my childhood. and i am 36 now :) i have found the head of Travis two times in my life, by accident, tryed to recreat it, never managed on purpose. I am glad i know now. I think i found one more eastern egg few years ago, but i neeed to play it again to be curtain. I am also a music producer, i have managed to recreate the intro sounds, back in 2007 it was not able to learn it through tutorials via youtube, but i managed to recreate the very same scary ghosty effect by recording an audio in reverse, with specially prepared reverb set on WET 100%, than reversing it after a record, and layering it a bit off, on the original voice. also, i have sampled many many games through out of my life, incorporated in my rap and other beats, i have made an EP, of some of my chilled/marijuana instrumentals, something like Cypress Hill kinda music, but without rapping, and i have named it Bonewerkz - 7 Ways to Fly EP....every instrumental was named after one masterpiece game i grew up with, and was sampled in some way in the EP, some games are sampled but never mentioned, like Starwars Broodwar, like an eastern egg of some sort, so the listener (almost no one listened lol) can be happy when/if they found out. the very name of the project was a chapter or lets say ,a factory, in Oddworld and Oddworld Exoddus, one of my favorite games BONEWERKZ. One instrumental i named Sanitarium :) check it if you like, its free. i have made it back in 2015 but some instruemntal are from 2010 or even older. ruclips.net/p/PLhXu5ks763bnbd4UXzw700hB0I3p1y8Sg p.s. also, i have made a rap song, i have rapped and made instrumental and everything, i have sampled the main theme from the second chapter. i guess its not very legal, but i have made totally old school boombap beat like many famous producers out there, just to keep the spirit of the game somewhat alive, i will leave the link here as well ruclips.net/video/jCAB6fqejZA/видео.html&ab_channel=Najstefaniji
There is another easter egg in Chapter 7 i.e. "The Morgue and Cemetery" found while poking at the disassembly: in the Aztec temple, click 20 (!) times on the statue of an Aztec Warrior. The angelic statue on the roof will start "breathing" behind.
Hey, it's you! Thanks for all your work on Sanitarium in ScummVM, and thanks for the info about the easter egg. Sorry for not responding sooner. RUclips flagged your comment as "potential spam" and was hiding it from me. Someone in another comment wrote: "Knew about the head but that was due to using a out of bounds hack. The game has a few out of bounds secrets. Its worth trying out on all the different maps." I asked for more info, but they never responded. Do you know anything about an "out of bounds hack"?
@@OneShortEye The whole scene can be explored by entering the scrolling mode: in the ScummVM Debug Console (invoked by hitting Ctrl-Alt-d), type `use_scrolling 1` and hit Enter. Now you can scroll through the map by moving a mouse and position the player character by left-clicking. Another useful addition of the engine is the resource viewer: in the Debug Console, type `view # [optional resource id]`, where # is the chapter number + 4. Space/Backspace are used for navigation. I've found some unused graphics in this mode, e.g. `view 7 12`.
Thanks for explanation! That was fun to play with. Here's a long shot: any way to speed up Max's movement speed? (I doubt it, but would kick myself later if I didn't ask.)
@@OneShortEye There's a ScummVM-only way to do that: on the Main Menu in-game screen, choose 'Settings' and increase the 'Animations speed' value. You'll need the latest daily build for that feature
Didn't watch didn't read description are you making short videos now for cheap ad revenue and algorithm? Man you've changed. Unsubbed and resubbed love your cantent.
I have a private discord with only a couple of friends in it. Wasn't much different than DMing them, so there hasn't been any activity there for a long time. Do you think that'd be something people are actually interested in? I worry a little bit about the time commitment, as I'm already busy with family, work, and then making these videos.
@@OneShortEye I think it would be nice to have. I envision you could have a channel on it for upcoming video ideas and people could point out things they know and contribute potentially, and just maybe have a space for fans of sierra/point and click games to chat. I can't say for sure how much of a time commitment it would be, but if you decide to make one I'll offer to help as much as I can
As much as I appreciate the Scummvm default launch option in GOG, I really wish they'd stop deleting the original executables from their releases when they do that. Some of us like a simple way to get those EXEs for our retro-PCs and there's no harm just leaving the file in that directory, tiny as it is.
Something cool that only people who have played the original cd version might have seen/heard is that the game has its own unique installer music that only plays when you install the game, its not in the game at all (very cool and creepy music btw)
These obscurities videos are hitting. Colonel’s Bequest video is my favorite of the month I think.
I love how the head in the bottom right of the map is just some normal dude, and yet it looks so out of place that it's kinda eerie
It's definitely freaky the first time you see it.
That crow easter egg was really surprising. Not a red herring after all.
WOW! I am fascinated by the crow easter egg, I had NO idea. Sanitarium is a wonderful game, I am glad to see it get more love. I hope you do more videos in this game because I am dying to see one on QFGV.
It's a really crazy one! Thanks for the encouragement. I don't know much about QFGV (still the only one I haven't played), but here's one interesting fact (quoting from the QFG wiki): "Bruno spends most of the game though hidden behind the town's gate. This means early in the game the hero can just walk to the town's gate, cast Frost Bite at it and kill the hidden Bruno, then at the following morning be summoned automatically to the last rite." So you can skip most of the game. Speedrunners can finish it in about 5 minutes.
Oh hey, Travis Williams! Travis was a writer and developer at tabletop RPG White Wolf, creators of the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, etc), from '91 to '93. He moved on to ASC Games (creators of Sanitarium) and I don't doubt that he was responsible for ASC getting the license to publish "Werewolf: The Apocalypse - The Heart of Gaia." Which, unfortunately, kind of killed the company. If it had released when planned, it would have been the first WoD video game.
Wake up babe, OneShortEye just uploaded again
“I hope it’s about an obscure 90’s PC game! Is it Harvester?”
Ngl having two videos from you back to back is just so amazing. I will never get tired of these videos!
The line "Burn, baby, burn" is a reference to the line in the song 'Disco Inferno'. I think it's just supposed to mean dance, baby, dance.
Knew about the head but that was due to using a out of bounds hack. The game has a few out of bounds secrets. Its worth trying out on all the different maps. ( I genuinely did not know about the crow egg though. That is the only thing I think I have missed with this game completely. Nice find btw. )
Oooo, I've never heard of the out of bounds hack. How do you do that?
@@OneShortEye Another video incoming. Nice
If there are more out of bounds secrets then, I wonder, if there's more ways to see out of the normal boundaries of the different areas akin to possessing the crow here?
I love your content. Please keep me entertained for like the next 5-7 years.
I'll try!
In my longplay at World of Longplays I had this weird glitch that Olmec was moonwalking most of the time. I couldn't explain it! I just used the GOG version but it was many years ago! This game is creepy in so many ways ... brilliant!
Ha, I'm watching it now, and I have no idea how you did that. Funny!
Let's be honest. Even though the PC gaming market is freaking huge; the majority of the gaming media landscape is taken up by people who grew up on the consoles.
I grew up with both a Megadrive and a PC. Playing both Sonic and weird 90's Myst clones like 9: The Last Resort.
Because of this heavy emphasis on console gaming, most of the secret hunting is directed towards the big hitters like SNES, N64 and PS1.
But it's clear that because of this, you could probably pick up a PC game from the 90's and find stuff that no one except the developers themselves have seen. It took 20 years for a DOOM secret to be fully resolved and that's the only game that had larger install base than Windows.
"Burn baby, burn": Disco inferno? The Spork is dancing.
So many years and they still find awesome easter eggs like these.
Another funny interaction with the fortune teller is if you talk to the clown on the beach for his fortune, then tell the fortune teller about him.
She will really berate him for being a fool.
Also the woman handling the muscle squid squash game tells you to call her Ishmael while reading Moby Dick. The book opens up with the character saying "Call me Ishmael". Only found this out when I started reading the book.
Watched both Sanitarium easter eggs back to back, I just got all achievements on Steam; subbed!
ive never played any of the games in these videos but boy will i not stop watching them
Two videos in a week. What a time to be alive =D
Another great video, and only days after your amazing Colonel's Bequest video too. Such a treat. Keep up the great work.
Damn I just bought the game on steam because I found your channel and saw your coverage of it from a year ago. Amazing timing :p
Great video!
Great vid. I knew about the big head Easter egg but never saw the others. Thanks!
That was a really well made video, but I have a question. How did you manage to find the tree easter egg at the beginning ? I have searched everywhere and this one is the only one that I couldn't find mentionned anywhere !
I found it in the ScummVM bug tracker: bugs.scummvm.org/ticket/13143
@@OneShortEye Thanks a lot for the reply ! I would have never guessed to check that out !
I actually picked the game up on Steam sometime after your first video (which reminded me of Sanitarium existing and me wanting to play it, haha). Guess I'm missing out on some QOL stuff from GOG now, but I think I'll live. =P I seem to recall you showing some of these in a stream you did. Talk about obscure stuff!
Glad you liked it! Yeah, if you already have the Steam version, there's no reason to get the GOG release, unless you REALLY need to be able to skip Max's verbal description of his environment.
Double video ? Yes please !
Cool to see an update!
very cool stuff indeed. had no idea bout any of it.
thanks!
One minor note - in Galaxy you can roll back to whatever older release of a game you like. You can swap back to the old exe if you want to use the movement bug or smth
Manage Installation -> Configure -> Disable auto-updating and a list of older versions comes up. That should probably be present but greyed out when autoupdates are on or something, it's practically a hidden feature lol
Yep just tried it, works fine. Pardon the triple post im kinda baked lol. Anyway good shit my dude
OMG that is amazingly frustrating on GOG's part, and amazingly helpful on yours. THANK YOU!
@@OneShortEye Yeah, it's a pity it's so hard to find, because it's honestly one of the very few features Galaxy legitimately has over Steam / competitors aside from the DRM free aspect of GOG generally. AFAIK in Steam if you want to roll back to an older release, the dev has to manually add them as 'beta' branches you can select. And np :D
Weird, youtube didn't put this in my recommendations even though im subbed. Time to ring the bell :)
So many hidden things that we couldn't imagine.. thanks!
You responded to a comment I made on your last video and I went to your channel and saw a new upload! Two videos in less than a week?!? Awesome! 🎉🎉🎉
"Burn baby burn" may be in reference to the song Disco Inferno by The Tramps. It looks like the spork is dancing maybe?
my god, two in a row? awesome
So when are you running Frog%?
Oneshorteye, can we get an Indiana Jones and the fate of atlantis world record history with Chuck grody maybe? Would Love to See that
Damn, I've beat this game like 3 times and I never known any of this.
2 videos in 3 days? We are being spoiled!
youre spoiling us bro with this bountiful crop of uploads
You are saying it right. The avatar shows a poppy flower, which is called "mak" in Polish.
The Golum's voice sounds eerily similar to the narrator of Total Distortion.
Hello, I can not find the original video about the easter eggs. Could you help me with that?
Do you mean my original video? That's here: ruclips.net/video/Cum08lAsA5s/видео.html
Did you mean Mak Mak's video about the shack easter egg? That's here: ruclips.net/video/1hBTXKP8iT8/видео.html
I meant your original video. Thanks for the quick reply. I am blind and dumb.
Love that old games can be patched for current tech. Kind of wish they left the old .exe in a separate folder though - preservation means you keep the bad stuff as well, it's how we learn from mistakes.
Someone in another comment kindly explained how to downpatch it in GOG. The option's kind of hidden.
@@OneShortEye ohh ok then, should have hunted through the comments, my bad
@@greenhowie Nah, no one should be expected to read through the comments. You're good.
"Burn baby burn" I think this is a reference to the song Disco Inferno by The Trammps. You know, since the spork is dancing and all.
Yep, I agree! I still want to know why the spork's there at all, though.
@@OneShortEye It reminds me of certain kids' adventure games, they have random stuff like that happening when you click on otherwise unimportant stuff. Pajama Sam comes to mind for example. Maybe it's a reference to something like that? Did the studio work on a game like that maybe?
Such a cool game.
Another Easter egg in the game is that one of the baby cyclops is designed after my uncle's baby photo, who just so happens to be the design lead, and art lead, among other roles. ;)
That's awesome! I know it's a long shot, but do you happen to remember which baby cyclops it was?
Well this was quick
Interesting... I've never seen this game before, and now I'm really, very interested. I wonder how hard it would be to spruce up the models and textures? .........maybe.
Tried to play Sanitarium a couple of years ago, but had crashes. Excited to try again with ScummVM to see if it's more stable
I haven't found any crashes myself using ScummVM. Hope it works out for you!
I don’t think this detail has been mentioned anywhere but in one of the cut scenes (I believe towards the end), you can catch a word or two scratched into the video for a frame or two (the word might have been “fear” but can’t remember). Since it was so long ago, I wish I had more info but I noticed this when it originally came out and even emailed the developer about it when I finished the game. I’ve tried to find it in the few vids online but can’t seem to find the spot where they appear. I even tried looking in the iOS version…perhaps patched out?
this game is so superb, that i tend to play it over and over for since my childhood. and i am 36 now :) i have found the head of Travis two times in my life, by accident, tryed to recreat it, never managed on purpose. I am glad i know now. I think i found one more eastern egg few years ago, but i neeed to play it again to be curtain. I am also a music producer, i have managed to recreate the intro sounds, back in 2007 it was not able to learn it through tutorials via youtube, but i managed to recreate the very same scary ghosty effect by recording an audio in reverse, with specially prepared reverb set on WET 100%, than reversing it after a record, and layering it a bit off, on the original voice. also, i have sampled many many games through out of my life, incorporated in my rap and other beats, i have made an EP, of some of my chilled/marijuana instrumentals, something like Cypress Hill kinda music, but without rapping, and i have named it Bonewerkz - 7 Ways to Fly EP....every instrumental was named after one masterpiece game i grew up with, and was sampled in some way in the EP, some games are sampled but never mentioned, like Starwars Broodwar, like an eastern egg of some sort, so the listener (almost no one listened lol) can be happy when/if they found out. the very name of the project was a chapter or lets say ,a factory, in Oddworld and Oddworld Exoddus, one of my favorite games BONEWERKZ. One instrumental i named Sanitarium :) check it if you like, its free. i have made it back in 2015 but some instruemntal are from 2010 or even older.
ruclips.net/p/PLhXu5ks763bnbd4UXzw700hB0I3p1y8Sg
p.s. also, i have made a rap song, i have rapped and made instrumental and everything, i have sampled the main theme from the second chapter. i guess its not very legal, but i have made totally old school boombap beat like many famous producers out there, just to keep the spirit of the game somewhat alive, i will leave the link here as well
ruclips.net/video/jCAB6fqejZA/видео.html&ab_channel=Najstefaniji
There is another easter egg in Chapter 7 i.e. "The Morgue and Cemetery" found while poking at the disassembly: in the Aztec temple, click 20 (!) times on the statue of an Aztec Warrior. The angelic statue on the roof will start "breathing" behind.
Hey, it's you! Thanks for all your work on Sanitarium in ScummVM, and thanks for the info about the easter egg. Sorry for not responding sooner. RUclips flagged your comment as "potential spam" and was hiding it from me.
Someone in another comment wrote: "Knew about the head but that was due to using a out of bounds hack. The game has a few out of bounds secrets. Its worth trying out on all the different maps." I asked for more info, but they never responded. Do you know anything about an "out of bounds hack"?
@@OneShortEye The whole scene can be explored by entering the scrolling mode: in the ScummVM Debug Console (invoked by hitting Ctrl-Alt-d), type `use_scrolling 1` and hit Enter. Now you can scroll through the map by moving a mouse and position the player character by left-clicking.
Another useful addition of the engine is the resource viewer: in the Debug Console, type `view # [optional resource id]`, where # is the chapter number + 4. Space/Backspace are used for navigation. I've found some unused graphics in this mode, e.g. `view 7 12`.
Thanks for explanation! That was fun to play with. Here's a long shot: any way to speed up Max's movement speed? (I doubt it, but would kick myself later if I didn't ask.)
@@OneShortEye There's a ScummVM-only way to do that: on the Main Menu in-game screen, choose 'Settings' and increase the 'Animations speed' value. You'll need the latest daily build for that feature
@@alxpnv22 Wow, that was fast! Were you working on that previously?
Well... "Burn Baby Burn" is said by Duke Nukem in Duke Nukem 3D from 1996... where he got it from, I couldn't tell you right now... Maybe an homage?
A number of people in the comments reminded me that it's from the song "Disco Inferno." I'd guess that's like where Duke Nukem 3D got it from, too.
Happy Halloween, adventure game fans...
🎃
idk make a video about Harvester
Poggers 😄
:3
Comment for algo! Engagement!
Thanks!
Didn't watch didn't read description are you making short videos now for cheap ad revenue and algorithm? Man you've changed. Unsubbed and resubbed love your cantent.
u know me bb
L+Bozo+Ratio
Fell off + who cares + irrel
Back at it already? Love it! Do you have a discord?
I have a private discord with only a couple of friends in it. Wasn't much different than DMing them, so there hasn't been any activity there for a long time. Do you think that'd be something people are actually interested in? I worry a little bit about the time commitment, as I'm already busy with family, work, and then making these videos.
@@OneShortEye I think it would be nice to have. I envision you could have a channel on it for upcoming video ideas and people could point out things they know and contribute potentially, and just maybe have a space for fans of sierra/point and click games to chat. I can't say for sure how much of a time commitment it would be, but if you decide to make one I'll offer to help as much as I can