NEW looting mechanic in Take & Hold |

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  • Опубликовано: 17 окт 2024

Комментарии • 29

  • @VRFlat2VRGaming
    @VRFlat2VRGaming 3 месяца назад

    Brilliant, loved ITR so any mods that make H3VR more like that in terms of exploration/scavenging for loot & buying weapons etc I'm all for & as another comment mentioned, if it is possible to get a backpack like ITR that would be amazing, i'm always ending Supply Raids earlier than I would like simply because I have no more space for loot & I hate having to drop stuff to make space for other stuff (bit of a loot hoarder) so a bag that I could just keep filling that perhaps slows you down the more you fill it like ITR would be incredible for loot hoarders like me :) great work, much appreciated.

  • @3DPleb
    @3DPleb  3 месяца назад +1

    Mod Links:
    Looting Mechanic (BETA) | thunderstore.io/c/h3vr/p/NGA/LootInTNH/
    Storage Cases | thunderstore.io/c/h3vr/p/NGA/StorageSaveable/

  • @CradXDDX
    @CradXDDX 3 месяца назад

    fellow itr looting enjoyer :handshake:
    are there plans for looting objects not necessarily at the takes? I worked on a mod like that two months ago before it got put on the backburner but this got me interested in seeing if i can work on that more
    bartering is also a massive step towards the ITR experience, huge props for this stuff

    • @3DPleb
      @3DPleb  3 месяца назад

      Love the support, thx! I'm just implementing stuff at supply points, so if you want to add loot elsewhere that'd be awesome! Or if u wanna share ideas im open to hearing them out :)

  • @TDakaNuigoFtrmarket
    @TDakaNuigoFtrmarket 3 месяца назад +2

    Why are you so dang smart, this is an insane flip of the mode. Since you've mentioned Into the Radius style looting, would you also be changing the backpacks to have storage space rather than quick belts?

    • @3DPleb
      @3DPleb  3 месяца назад +1

      Thanks! Funny you mention that, MommyMercy literally already did all that! But they've been blocked on releasing it bc of vault-saving bugs + other projects. Maybe I should help get it released

    • @Dr.Obtuse
      @Dr.Obtuse 3 месяца назад

      @@3DPleb Would be lovely if you could. Last I was aware, the issue is that the volumetric backpacks don't safehouse save correctly. You can vault them and they keep items just fine. But if you transfer them via the safehouse system, they lose all items they contained.

    • @3DPleb
      @3DPleb  3 месяца назад +1

      Yep, I had looked into it before, the issue is they dont "Quickbelt" vault save, which is the other mode of Anton's vault saving where it grabs everything you're wearing.
      Nothing excessive print statements can't solve lmao

  • @Byuel
    @Byuel 3 месяца назад +1

    mod doesnt work at all when I install it, constructors still spawn and no loot boxes appear

    • @3DPleb
      @3DPleb  3 месяца назад +1

      @@Byuel bunch of other TnH related mods came out at the same time and broke this one, still fixing it :( (details in the latest devlog)

    • @7minutesdead
      @7minutesdead Месяц назад

      @@3DPleb How's it going with this one? Any way I can help? I want to use this mod but haven't been able to get it to work yet haha

  • @WindowsAndGhosts
    @WindowsAndGhosts 3 месяца назад

    If you would like a tester for the bartering system, I would be glad to help!

    • @3DPleb
      @3DPleb  3 месяца назад +1

      Heck yeah! If I finish by Friday, I should have an alpha version of that mod publicly available in Thunderstore if you search under the NSFW tag

  • @Karlsson-dm4oy
    @Karlsson-dm4oy 3 месяца назад

    How do you spawn the weapon lockers to put in your safehouse?

    • @3DPleb
      @3DPleb  3 месяца назад

      After you install the "StorageSaveable" mod, look in "Tools & Toys > Backpacks", they'll all be there

  • @WindowsAndGhosts
    @WindowsAndGhosts 3 месяца назад

    This is awesome. Will the ability to buy things from the spawner in Safehouse work even outside of the supply raid mode?

    • @3DPleb
      @3DPleb  3 месяца назад

      I only thought to enable it inside your Safehouse (a sandbox scene you designate as a hideout), not during a SupplyRaid.
      But I could also add options for it to be inside SupplyRaid (in your toolbox) and in other Sandbox scenes easily :)

    • @WindowsAndGhosts
      @WindowsAndGhosts 3 месяца назад

      @@3DPleb Very nice. My only suggestion following that is to maybe add a button to reroll the contents of a box for a gradually increasing price tag, but I can't wait to give this a shot!

    • @WindowsAndGhosts
      @WindowsAndGhosts 3 месяца назад

      ​@@3DPleb Also, how did you change the sosig mustard to ketchup?

    • @jop8907
      @jop8907 3 месяца назад

      ​@@WindowsAndGhosts its another mod sosig config are the key words I remember

    • @3DPleb
      @3DPleb  3 месяца назад

      Yep, like Windows said, ketchup is from Sosig Integrity Config mod. Really you can make it any color

  • @jop8907
    @jop8907 3 месяца назад +1

    how does bartering prices work for modded weapons?

    • @3DPleb
      @3DPleb  3 месяца назад

      As long as they have Tags for their category (Pistol, Rifle, etc) and optionally their country of origin, the game picks a price for them.
      You will have the option to scale up/down the prices based on what SupplyRaid character u run

    • @jop8907
      @jop8907 3 месяца назад

      @@3DPleb what about Modded countries?

    • @3DPleb
      @3DPleb  3 месяца назад

      🤣🤣🤣 it just defaults to weapon category. ALL HAIL ELBONIA 🫡

    • @jop8907
      @jop8907 3 месяца назад

      @@3DPleb ah got it