Thank you so much for this review, I am a bit humbled 😊 But really liked watching it. That fence and broken runway, was probably the input for the 'how to channel your WRSR frustration' video 😄. A runway takes ages to build. Ages. When this runway was done, finally, the planes to pick up the tourists would taxi all the way to use the runway by the airplane production facility. And the finished vehicles at the airplane production facility, would taxi all the way to the airport. What the &*^^. So, I demolished a bit on the runway and put a big ol' fence in between. That ought to teach them 😂🤣
Runway numbers are rounded to the nearest 10 degrees and then the final zero is cutoff, aka, division by ten occurs. So a runway 28 should be at ~280 degrees, where North is 0 (theoretically also 360, but it has been given zero). This is the convention. In cases of parallel runways, you have left, right, and if necessary, center; you may also round the number the wrong way (the nearest ten degrees in the further direction) in cases of more than six parallel runways, ie, 253 degrees gets rounded to both 250 and 260, corresponding to runways 25 and 26, respectively.
I wish i had HALF the patience of CayaMaya to deal with the oddities of the game, that make it so difficult to make things actually look BEAUTIFUL... Probably one of the most aesthetically pleasing and well done republics I have ever seen. Thank you CayaMaya for sharing, and BBallJo for doing a great runthrough.
Oh, wow - she does so good work! It is really amazing, especially how clean her roads are. I have less than a tenth of the inhabitants of this republic and my roads are filled to the edge with vehicles. I bow in respect! 🙂
I've learned so much by watching this. I've been playing since it came out but still very much a novice. Never even considered making my plays look good!
It's so nice that you reviewed CayaMayas Map, it looks amazing. All the little details and hard work, it's great to watch Maps like this. Really really great work 😁😁👍
Well noticed :). This ship (two I believe on the line) are transporting the oil to the two oil refineries in the beginning of the republic (near the big oil fields).
Amazing how much effort she puts in creating actual beautiful cities. My cities always look very depressing since I enjoy using only buildings from robs 074 with his distinctive grey colours.
Wait. Farms doesn't have limit of 20 fields assigned? But creating some huge farm estates with trucks inside would just create traffic jams. I tried to have two DO dropping in single large elevator with one way road inside and queue of waiting trucks blocked the exit. :P
@@bballjo "Swamp germans" is a term I heard the first time from Mighty Jingles (the youtuber). And fellow dutchies in the comment section "liked and approved" for comedy´s sake. And few days ago, Marcel Vos, a youtuber for RCT2, and of course a Dutch himself used a term "get out of my swamp!", which lots of watchers correctly interpreted as a dutch variant of "get out of my lawn!" Nevertheless, this term find a lot of people funny - including me and some dutchmans, so no worry about it! :) After all, we all like Netherlands, especially the dry parts ;)
I'm referring to that you are able to freely move the camera, and its position gets saved, so north depends on your current location and camera placement....
@@bballjo Not that it matter, but north is a fixed posision and do not move around. Minimap does not change and I can deffently always see what direction I look on the map. If there is some ingame mechanics that makes north not north I would not now.
Thank you so much for this review, I am a bit humbled 😊 But really liked watching it.
That fence and broken runway, was probably the input for the 'how to channel your WRSR frustration' video 😄. A runway takes ages to build. Ages. When this runway was done, finally, the planes to pick up the tourists would taxi all the way to use the runway by the airplane production facility. And the finished vehicles at the airplane production facility, would taxi all the way to the airport. What the &*^^.
So, I demolished a bit on the runway and put a big ol' fence in between. That ought to teach them 😂🤣
Nicely done!
"she just started"
not bad
What a great republic!
Runway numbers are rounded to the nearest 10 degrees and then the final zero is cutoff, aka, division by ten occurs. So a runway 28 should be at ~280 degrees, where North is 0 (theoretically also 360, but it has been given zero). This is the convention. In cases of parallel runways, you have left, right, and if necessary, center; you may also round the number the wrong way (the nearest ten degrees in the further direction) in cases of more than six parallel runways, ie, 253 degrees gets rounded to both 250 and 260, corresponding to runways 25 and 26, respectively.
I wish i had HALF the patience of CayaMaya to deal with the oddities of the game, that make it so difficult to make things actually look BEAUTIFUL... Probably one of the most aesthetically pleasing and well done republics I have ever seen. Thank you CayaMaya for sharing, and BBallJo for doing a great runthrough.
You haven't watched my video on how to channel your wrsr frustration obviously 😀
I had a lot of...eh....inspiration ☺
Oh, wow - she does so good work! It is really amazing, especially how clean her roads are. I have less than a tenth of the inhabitants of this republic and my roads are filled to the edge with vehicles. I bow in respect! 🙂
Wow, thank you Gregor!
I appreciate you taking the time to view the entire populated map.
I've learned so much by watching this. I've been playing since it came out but still very much a novice. Never even considered making my plays look good!
OMG is Cayamaya's map... AWESOME!!!! i'm a huge fan of both of you
Actually those runways markings are tenths of degrees - so runway 18 is rather heading 180°
Isn't that what I said?
It's so nice that you reviewed CayaMayas Map, it looks amazing. All the little details and hard work, it's great to watch Maps like this. Really really great work 😁😁👍
What a great republic! Damn strong attention paid to detailing. And everything works. Fantastic! I like the ideas of other reps. THX to you!
2:14 the ship has two in-republic destinations, it's not exporting the oil - just tranporting it
Well noticed :). This ship (two I believe on the line) are transporting the oil to the two oil refineries in the beginning of the republic (near the big oil fields).
It is so awesome to see a rail network very realistically laid out and so sensible! I just love how organized everything is. This is great 😊
I feel a small dog at me there...but that's fair;)
'28' degrees actually equals '280' degrees - they always leave off the last '0'
and round up to nearest 10
good development right there, Great view and the money flows 🥂
Really artistic, creative and clever. I am inspired
Amazing how much effort she puts in creating actual beautiful cities. My cities always look very depressing since I enjoy using only buildings from robs 074 with his distinctive grey colours.
Jutland has very similiar style and textures (robs helped him with modding), you might want to check out his buildings too for more variety
@@hopin8krzys Yeah I like them very much, also very beautiful buildings from early post war poland
Wait. Farms doesn't have limit of 20 fields assigned? But creating some huge farm estates with trucks inside would just create traffic jams. I tried to have two DO dropping in single large elevator with one way road inside and queue of waiting trucks blocked the exit. :P
14:50 Germany, Denmark ... tons of windmills there due to reliable winds from Northern and Baltic sea
I like how you left out the Netherlands;)
@@bballjo a) never been there much, so I do not know
b) Netherlands is still only a nickname for "swamp germans", so ...
Oh boy...seems like you're trying to start something here!
@@bballjo "Swamp germans" is a term I heard the first time from Mighty Jingles (the youtuber). And fellow dutchies in the comment section "liked and approved" for comedy´s sake.
And few days ago, Marcel Vos, a youtuber for RCT2, and of course a Dutch himself used a term "get out of my swamp!", which lots of watchers correctly interpreted as a dutch variant of "get out of my lawn!"
Nevertheless, this term find a lot of people funny - including me and some dutchmans, so no worry about it! :)
After all, we all like Netherlands, especially the dry parts ;)
Hah!
Vielen Dank!
North is up on maps
North is definitely left.
@@bballjo I took it for granted that the game made north up as this has been consistent on real maps for a long time. My bad.
I'm referring to that you are able to freely move the camera, and its position gets saved, so north depends on your current location and camera placement....
@@bballjo Not that it matter, but north is a fixed posision and do not move around. Minimap does not change and I can deffently always see what direction I look on the map. If there is some ingame mechanics that makes north not north I would not now.