Dual Longplay of Virtua Fighter 3tb (Dreamcast vs Dreamcast) Comparison

Поделиться
HTML-код
  • Опубликовано: 7 сен 2024
  • Regional Differences/ A Dual Longplay (side by side) between the japanese version and the american version of Virtua Fighter 3 for Sega Dreamcast. The Virtua Fighter 3 was one of the launch titles for the Dreamcast in Japan, but it had numerous flaws that were corrected or mitigated in the American version, which was released almost a year later. However, Virtua Fighter 3 was a port of a 1996 arcade game and appeared dated compared to other games being released for the Dreamcast, such as Soulcalibur and Dead or Alive 2... or other games on other systems like Tekken Tag Tournament on PlayStation 2, which was released alongside the launch of the PlayStation 2.

Комментарии • 58

  • @parazels83
    @parazels83 Год назад +23

    It must have looked mind blowing back in 1996!

    • @locked01
      @locked01 Год назад +7

      It fucking did!

    • @abcmaya
      @abcmaya Год назад +7

      Yeah it did. But for some reason the way the elbow look really bothers me, even to this day! wish they rounded it a bit like in other fighting games.

    • @SomeOrangeCat
      @SomeOrangeCat Год назад +2

      Yeah. Not so much in 1999 though, when the Dreamcast launched in the US.

    • @v1nag3r
      @v1nag3r Год назад +2

      ​@@SomeOrangeCat Compared to what was done on competing platforms like the N64 and especially PS1, and PC. This looked mind blowing, it was only surpassed by the PS2 which came a out a year or so later.

    • @SomeOrangeCat
      @SomeOrangeCat Год назад +8

      @@v1nag3r Except 3tb looked dated stacked up against other Dreamcast games coming out at taht point. Soul Calibur makes it look like a Saturn game in comparison.

  • @dbzeh6837
    @dbzeh6837 Год назад +12

    Even being compared to much newer games VF3 played and looked amazing on the DC... and it still does!
    The main issue was that just the "tb" wasn't enough to justify this late port, it really needed extra modes and maybe chars... It was a lazy effort.
    It's still my favorite VF bc Inlove the gorgeous uneven backgrounds and as a kid I used to be amazed be the ringouts. The arcade was huge and I used to play every tine that I was at the local mall.

    • @VOAN
      @VOAN 7 месяцев назад

      What does the "tb" stands for?

    • @zerounit87
      @zerounit87 5 месяцев назад

      ​​@VOAN "Team Battle" Because the game mode has a 3vs3, the person that wins the the round moves on with the health remaining from the last round until the team with the most fighters remaining wins.

    • @Hornet41
      @Hornet41 4 месяца назад

      Team Battle ​@@VOAN

  • @MrHentaiLord
    @MrHentaiLord Год назад +7

    Virtua Fighter 3 is considered my favorite next to the first one I had no idea Virtua Fighter 3 came out in 96

    • @slothmachine7564
      @slothmachine7564 Год назад

      Yeah, pretty amazing for 1996. Same year as Super Mario 64.

  • @sexshit1107
    @sexshit1107 Год назад +8

    This was amazing in the arcades.I remember going into sega world in Leicester Square to place this.The Dreamcast could have done a much bett er version.Just look at DOA2 which is easily the best looking Dreamcast game.

  • @JohnCharb87
    @JohnCharb87 Год назад +7

    This was the only main series Virtua Fighter game I never played. I didn't see it a lot in Arcades. As for the Dreamcast version, it came and went. I didn't know anyone who had it. It was all Soul Calibur. I mean those animations look stunning, very smooth. However the character models look not good. Especially Jeffery and Wolf's models. Their muscles look kind of blocky. When Jeffery flexes during his victory it looks like his arms are disconnected from his body. Also that bicep flex is off putting.

    • @benjaminlopezvita194
      @benjaminlopezvita194 Год назад +1

      Bro is a game for 1996 💀

    • @emmastarr5242
      @emmastarr5242 Год назад +1

      ​@@benjaminlopezvita194 And guess what other game came out around that time? Soul Callibur. 😶

    • @budgiecat9039
      @budgiecat9039 7 месяцев назад +2

      @@emmastarr5242 *Soul Blade (1995). Soul Caliber came later in 1998 to consoles and was using PS1 hardware for the arcade version, which of course looked noticeably worse than Virtua Fighter 3 arcade graphics wise
      It's when Soul Calibur for the port to the Dreamcast is when it got a complete overhaul and then looked on par if not arguably better than VF3.
      The same thing happened with Tekken Tag Tournament. Initially it's arcade version ran on PS1 tech but then it got a massive overhaul for its PS2 port later.

    • @Versatil-1980
      @Versatil-1980 Месяц назад

      JhnChab87 lo que tu mencionas es el desprendimiento de los polígonos entre una parte del cuerpo y otra... ¿Acaso tienes idea de lo difícil que era en esa época 1996 en hacer todo correctamente?.
      Pero luego en el año de 1999 Nvidia sacaría su tarjeta grafica GForce 256 de Nvidia que solucionaría este problema, haciendo que la unión entre polígonos sea mucho más fluida y ergonómica.
      Si tu haz hecho ese comentario, supongo que no haz experimentado estos juegos de esta época tan maravillosa de inicios y mediados de los 90´s... :)
      Solo fíjate los primeros Tom Raider 1 y 2 para la PlayStation primera, que también tienen desfase de polígonos... Sin embargo estos dos juegos de Tom Raider dieron que hablar en su momento y fueron muy populares.
      Saludos desde Argentina!.

  • @zenicehero9154
    @zenicehero9154 Год назад +2

    Great n awesome Gameplay video Youre a pro Virtua Fighter player dear

  • @czenoborg
    @czenoborg Год назад +6

    Além do desenvolvimento apressado que resultou em uma versão graficamente com falhas imperdoaveis (considerando que o hardware do dreamcast era consideravelmente mais atual do que a model 3) a concorrencia com o soul calibur foi totalmente desleal rs. O que a namco fez naquela adaptação até hoje é reconhecido como um dos trabalhos mais absurdos de portabilidade de um jogo ja feito na história dos jogos. A namco deixou todos de boca aberta ao saber utilizar os recursos do dreamcast e transformar o jogo em uma versão totalmente nova e com graficos fora do comum pra época.

  • @lucasmafyo9076
    @lucasmafyo9076 Год назад +5

    Shadows in USA and PAL versions are Better than JAP version, and the colors of characters are little better in the USA and PAL versions.

  • @vasileios6301
    @vasileios6301 Год назад +5

    Please compare Snes Fatal Fury Special NTSC version vs the PAL one.
    The first is 32mb cart and the pal cutted to 24mb, there are differences there.

    • @NeoGeoNinja81
      @NeoGeoNinja81 Год назад

      Yep. I lived that horrible disappointment too. Not just more characters, but more frames of animation too (ie: PAL FF2 had better animation than PAL FFS 🙈)

    • @VOAN
      @VOAN 7 месяцев назад

      Same for Double Dragon V as well. The NTSC version had the full roster while the PAL version only had 8.

  • @MrSamPhoenix
    @MrSamPhoenix 4 месяца назад

    The was super impressive back in the day. But for whatever reason I always preferred the graphics of VF2. The visuals of that game just seemed better refined overall. Plus, when the Sega NAOMI/Dreamcast came out… a game called Dead or Alive looked miles better than VF3.

  • @Bjoern020184
    @Bjoern020184 3 месяца назад

    I miss the Dreamcast in the shops 😢 😪. Who too?

  • @chonglee323
    @chonglee323 Месяц назад

    This game got murdered by Soul Calibur. Talk about namco enhancing their port, while this vf3 port was good lol

  • @yoyoyonasa
    @yoyoyonasa Год назад +5

    Virtua fighter 4 was godlike. Vf5 was just perfect on ps3...

    • @yousefslimani99
      @yousefslimani99 Год назад

      😠😠😠😠😠😠😠😠😠😠😠

  • @fecosta269
    @fecosta269 Год назад +4

    Virtua Fighter 3 serviu ao seu propósito como os anteriores, de ser apenas uma vitrine tecnológica, onde todos ficavam espantados num primeiro momento mas logo após, devido a jogabilidade complexa e a falta de extras como finais com cenas em cg ou algum extra como a namco fazia com tekken nas versões caseiras, lá ficava virtua fighter abandonado no canto do fliperama e das locadoras.

    • @gundstaff
      @gundstaff 10 месяцев назад +2

      o problema foi a migração dos arcades para os consoles, Tekken fez bem essa transição e se preocupou com a cinemática mas VF continuou sendo um arcade. Pensando nele como arcade ainda é uma grande série, e arcade é assim mesmo não tem essa preocupação com modos extras ou finais, são jogos para botar ficha jogar e cair fora para o próximo. Como tenho mais nostagia pela era pré consoles de 32bits prefiro VF, mas ele é bem mais um simulador de luta vai depender do que cada um gosta.

  • @southsidetherealest2860
    @southsidetherealest2860 7 месяцев назад

    You can tell this game had the Saturn in mind

  • @fabiojuniooliveira6862
    @fabiojuniooliveira6862 Год назад

    A maior diferença que notei foram: a apresentação com novas cores na paisagem, o que não se refletiu nos cenários in game; portraits maiores no pré match; e talvez algumas melhorias nas sombras da versão USA. No mais o mesmo jogo.

  • @logasama
    @logasama Год назад +2

    kinect y move fueron una gran estafa yun intento fallido de "copiar" el exito incomprendido por microsft y sony sobre nintendo, no tiene ningun defecto, como intentas decir en el video, nintendo wii sigue siendo una tremenda consola, decir que tiene defectos, es no conocer la consola, fue pensada para un mercado mucho muy diferente al de las otras competidoras, por lo tanto, no hay punto de comparación y menos aun intentando decir que tiene defectos, que si los tenían, fueron kinect y move, accesorios que apenas tenían lanzamientos, y que fueron poco explotados dejando en claro, de que fueron hechos solo para aprovechar el exito de wii, y las ventas que tuvo la misma.
    kinect and move were a big scam and a failed attempt to "copy" the success misunderstood by microsft and sony about nintendo, it has no flaws, as you try to say in the video, nintendo wii is still a tremendous console, to say that it has flaws, is not knowing the console, it was designed for a market that is very different from that of the other competitors, therefore, there is no point of comparison and even less trying to say that it has defects, that if they did, they were kinect and move, accessories that barely They had launches, and they were little exploited, making it clear that they were made only to take advantage of the success of Wii, and the sales that it had.

  • @anthocyanin-cz4tj
    @anthocyanin-cz4tj 10 месяцев назад

    What...? Is the loading speed different between the JP and US version??

  • @chiefflash
    @chiefflash 3 месяца назад

    you quickly realized how much they rushed the release of this game after playing soul calibur :(

  • @emmastarr5242
    @emmastarr5242 Год назад +7

    Am I the only person...who thinks the Japanese version looks better? 😶

  • @atrapadoable
    @atrapadoable Год назад +2

    Son iguales,minimas diferencia en algunos colores

    • @Holothurion
      @Holothurion Год назад +1

      Eso, y las sombras, que no se "quiebran" en rampas y escaleras. En lo demás no hay mayor diferencia.

  • @krazziejrboi
    @krazziejrboi Год назад

    Dope

  • @legendsflashback
    @legendsflashback Год назад +2

    First, so just sky colors different ?

    • @hoifungso4433
      @hoifungso4433 Год назад +6

      U.S. Version have some problems fixed found at JP version.
      (The release is so hurry)
      PAI shoulders Modeling...... etc.
      (Because i have this JP version)

    • @legendsflashback
      @legendsflashback Год назад +1

      @@hoifungso4433 awesome thx

    • @emmastarr5242
      @emmastarr5242 Год назад +1

      Nah. Colors actually seem better overall on the Japanese version...somehow. 💀

    • @Shyning77
      @Shyning77 Год назад +2

      To be first, you didn't pay attention to the characters' shadows cast on the ground, did you ? ;)

    • @emmastarr5242
      @emmastarr5242 Год назад +1

      @@Shyning77 Yes, those were obviously fixed, but...is it worth the random decrease in color vibrancy? Personally, I think not. :/

  • @char_lizard8440
    @char_lizard8440 6 месяцев назад

    Dreamcast wins

  • @Medachod
    @Medachod Год назад +2

    Hear me out. Imagine if the Saturn launched with these graphics.

    • @bromanndibs3709
      @bromanndibs3709 11 месяцев назад

      It can, it will just look worse with lighting

    • @realamericannegro977
      @realamericannegro977 4 месяца назад

      Would likely look like a better Fighters MegaMix