Umbrella Leaf has been removed from Zombotany 4 & survival variants Chompers eats Bungees targeting them Zombotany catapults now attack front, projectiles no longer deflected by Umbrella Leaf Imp was re-added in I, Zombie Endless Scaredy layout in I, Zombie Endless now has 17 Scaredy-Shrooms & 13 Sunflowers Squirrel is now tricky, shoveling the flashing Wall-Nut will result in Game Over Jalapeno Zombie was removed in Zombotany 5 Hypno-Shroom Zombies turns non-Zombotany counterparts into Wall-Nut Zombies Hypno-Shrooms now usable in Day without Coffee Bean Sunny Day was renamed Where the Sun Don't Shine & said minigame doesn't give you sun falling from the sky, like in Night, Fog & Night Roof Starting from 3rd playthrough of Adventure Mode, you're limited to 9 seed slots, which goes down to 6 in 6th playthrough & onwards Before the 1st flag, Ducky Tube Zombies now appear in 3rd wave after setting up Potato Mines to counter the 1st few Zombies Squash replaces Coffee Bean in 5-10 Sun Shortage now has 5 Sunflowers Squash now targets Bungees behind Squash (since 1.0.9) Spikeweed's range slightly increased, now 3rd attack against Pole Vaulter with pole vault hits Zombies that don't have a reaction when eating Garlic now pauses before changing lanes after eating Garlic Marigold now produces Gold Coins, still produces Silver Coins in Big Time (not sure)
Dude, if you update this game again, at least buff the sun production of sun producers or at the very least lower some of these sun costs to the plants mentioned here Cob cannon is almost unusable And world 6 is much much harder now with these high costs to some of the plants needed here Also can you explain in full detail about the coffee bean change because I remember it increases the atk speed of a certain plant for a short period of time But do you mean "Only recharged the attack of a plant"?
Literally nothing in this update is good, every nigth level (including fog and night roof) became a lot harder than it supposed to be, i tried to beat this mod right after beating hard mod, and hard mod night levels were easier than in this mod.
I guess they really don't want you to use Cob Cannon
Didn't know when thw sun don't shine was hard
True, it's actually a daytime version of Night, Fog & Night Roof levels
ivbeen looking for this mod for years and years until i got it man what i can say is thanks
Umbrella Leaf has been removed from Zombotany 4 & survival variants
Chompers eats Bungees targeting them
Zombotany catapults now attack front, projectiles no longer deflected by Umbrella Leaf
Imp was re-added in I, Zombie Endless
Scaredy layout in I, Zombie Endless now has 17 Scaredy-Shrooms & 13 Sunflowers
Squirrel is now tricky, shoveling the flashing Wall-Nut will result in Game Over
Jalapeno Zombie was removed in Zombotany 5
Hypno-Shroom Zombies turns non-Zombotany counterparts into Wall-Nut Zombies
Hypno-Shrooms now usable in Day without Coffee Bean
Sunny Day was renamed Where the Sun Don't Shine & said minigame doesn't give you sun falling from the sky, like in Night, Fog & Night Roof
Starting from 3rd playthrough of Adventure Mode, you're limited to 9 seed slots, which goes down to 6 in 6th playthrough & onwards
Before the 1st flag, Ducky Tube Zombies now appear in 3rd wave after setting up Potato Mines to counter the 1st few Zombies
Squash replaces Coffee Bean in 5-10
Sun Shortage now has 5 Sunflowers
Squash now targets Bungees behind Squash (since 1.0.9)
Spikeweed's range slightly increased, now 3rd attack against Pole Vaulter with pole vault hits
Zombies that don't have a reaction when eating Garlic now pauses before changing lanes after eating Garlic
Marigold now produces Gold Coins, still produces Silver Coins in Big Time (not sure)
Update 1.0.69 when
In the next 3 afterlifes
Hey Samen!
Level 6-2 Hall
4:06 How do you get the shovel so fast?
Dude, if you update this game again, at least buff the sun production of sun producers or at the very least lower some of these sun costs to the plants mentioned here
Cob cannon is almost unusable
And world 6 is much much harder now with these high costs to some of the plants needed here
Also can you explain in full detail about the coffee bean change because I remember it increases the atk speed of a certain plant for a short period of time
But do you mean "Only recharged the attack of a plant"?
im not the creator of this mod and i just covered the whole update
Actually cob canon now costs 1200
Help Fix Fatal Error Plants vs Zombies Expansion 1.0.11 in PC Past Download?
deactivate dep
Literally nothing in this update is good, every nigth level (including fog and night roof) became a lot harder than it supposed to be, i tried to beat this mod right after beating hard mod, and hard mod night levels were easier than in this mod.
And I want the Torchwood to burn spores and stars.
Where is progress saved?
you made level 6-9 more difficult than ever, not a good look.
wym ''me''?
Well PvZ DLC Edition is much better
this mod is bad, i stopped it the second i saw the puff-shrooms range was nerfed till it s foundations
potato