ICO PS1 prototype trailer

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  • Опубликовано: 17 ноя 2024

Комментарии • 108

  • @tHeWasTeDYouTh
    @tHeWasTeDYouTh 4 года назад +64

    the music is so late 90s and early 2000s Japanese style it is freaking amazing. I love this time of game development in Japan.

    • @term0s
      @term0s 2 года назад

      So definitely listen Allison & Lillia Opening - Tameiki no Hashi ;)
      ruclips.net/video/zLl8mFWs2lg/видео.html
      and Parker & Stiles - Virgin Ocean
      ruclips.net/video/Tna5lXjt8iI/видео.html

  • @adamnapolitano432
    @adamnapolitano432 8 лет назад +137

    This makes me wish there was a playable version of the PS1 ICO somewhere.

    • @Larry
      @Larry 8 лет назад +40

      You never know, it may be leaked someday, or discovered on some old debug unit.

    • @Manx123
      @Manx123 8 лет назад +10

      Impossible. What you're seeing here could not run on a PS1.

    • @Larry
      @Larry 8 лет назад +18

      *****
      I disagree, there's nothing more complicated here than what was going on in Tomb Raider games at the time.
      Look at Tomb Raider 3 onwards on the PS1 and they're far more intricate than this.

    • @Manx123
      @Manx123 8 лет назад +8

      ***** Please show of a clip of Tomb Raider with physics on the level of 058, or 1:17. There also seems to be some sort of dynamic lighting system at 1:44, which nothing of the sort appears in Tomb Raider.

    • @Larry
      @Larry 8 лет назад +7

      *****
      Again watch a LP of Tomb Raider 3, that has dynamic lighting.

  • @mspeter97
    @mspeter97 8 лет назад +136

    Ico looks impressive on PS1.
    Even if I suspect some of the later scenes of this video to be running on a PS2

    • @DonnyKirkMusic
      @DonnyKirkMusic 8 лет назад +14

      I've heard that the first half is the PS1 build and the later parts are the earliest PS2 build

    • @shotgunmasterQL
      @shotgunmasterQL 7 лет назад +16

      cool man
      That would make a lot of sense. The footage around 30-50 seconds is feasible for a PS1 title, but the later shots are clearly out of its capabilities.

    • @TheMegaregister
      @TheMegaregister 5 лет назад +5

      Until around 1:40 seconds it is still ps1, but after that mark it is the earliest PS2 build

    • @gnysek
      @gnysek 2 года назад

      There's MGS 2 prototype from PSX, but in fact it runs on PC and was only intended to be later optimized for PSX ( ruclips.net/video/HTJuWmwEmzc/видео.html ), so it's possible that it's same with ICO.

    • @kyler247
      @kyler247 2 года назад +3

      If it has affine texture warping, it's ps1 footage. This was a quirk unique to ps1 as it didn't have a z-buffer. The few shots without it are most likely ps2

  • @arturalbuquerque9662
    @arturalbuquerque9662 3 года назад +15

    what intrigues me most is those parts of the trailer where yorna appears with horns on the head

    • @Mathew1318
      @Mathew1318 3 года назад +3

      someway i like this design more than the final

    • @Foxtro
      @Foxtro 3 года назад

      @@Mathew1318 same

  • @mickfarrazijn6700
    @mickfarrazijn6700 7 лет назад +23

    Interesting to see that Yorda has markings similar to the ones from the boy in TLG

  • @queencancerous5332
    @queencancerous5332 2 года назад +29

    This would’ve been one of the most graphically impressive games for the time if it was released on the original PlayStation.

    • @PiroKUSS
      @PiroKUSS Год назад +1

      Graphically impressive for the PlayStation only. Games like Unreal and Quake 2 had far more advanced graphics.

    • @theendisnear6351
      @theendisnear6351 11 месяцев назад +3

      ​@@PiroKUSS Just had be a little pedant, huh?
      Graphically impressive is directly correlated to whatever hardware runs it.
      Ico, if released on the PlayStation, would've been one of the most graphically impressive games for the time. No more, no less.

    • @PiroKUSS
      @PiroKUSS 11 месяцев назад

      @@theendisnear6351 Not pedantic. Just factual.

    • @theendisnear6351
      @theendisnear6351 11 месяцев назад +3

      ​​@@PiroKUSSUnfortunately, they're not mutually exclusive.

    • @PiroKUSS
      @PiroKUSS 11 месяцев назад

      @@theendisnear6351 Unfortunately, they are. "Graphically impressive" implies that the game would've been one of the best looking games of its time; it wouldn't have, no more, no less. There were far better looking games.

  • @arvarvanwar
    @arvarvanwar 8 лет назад +36

    I am really glad this came to PS2 instead because those cut-scenes would most likely give me nightmares.

  • @imnotlikeanyone
    @imnotlikeanyone 8 лет назад +34

    wow, this is kinda amazing for PS1 standards

  • @crossgamer2261
    @crossgamer2261 8 лет назад +19

    It's crazy seeing the locations that made it into the final game

  • @Larry
    @Larry 8 лет назад +66

    They totally should make a game about solving puzzles in an abandoned castle like this was getting at. The final ICO was somewhat different, but that premise would really work.

  • @amigaos2823
    @amigaos2823 10 месяцев назад +2

    He got the idea from a Japanese commercial that showed a woman holding a child's hand and walking through the forest. From February to June 1997, Ueda and an assistant produced a short three-minute pilot using Lightwave 3D on a Commodore Amiga 500.

  • @kamilee4123
    @kamilee4123 8 лет назад +17

    It's interesting to see how many environments and areas from this demo made it into the final game. I'm half they waited for the PS2, though, it probably would have been a little limited by the PS1's hardware.

  • @def-c_616
    @def-c_616 4 года назад +7

    I can smell the PS1 plastic hardware burning from a mile away

    • @MsSirAndy
      @MsSirAndy 4 года назад

      because the poor old ps1 would explode running this game

  • @algaedrone1833
    @algaedrone1833 9 лет назад +19

    That's so cool! I love learning about really really early elements of games which differ from the end product.

  • @JKSmith-qs2ii
    @JKSmith-qs2ii 8 лет назад +5

    It's funny to see that some areas made it over to the final game, but look very different.

  • @xxodi7264
    @xxodi7264 4 года назад +4

    Man that's some good quality 1990's cutscenes

  • @kiria333
    @kiria333 8 лет назад +8

    Very fascinating looking back at this, and still a beautiful game on PS1. The Last Guardian cannot come soon enough.

  • @temporaneo617
    @temporaneo617 8 лет назад +5

    interesting. the ps1 yorda had horns, but ico didn't. also, there should have been a town around the castle, i would really like to play that version of ico

  • @sadderthanyou7793
    @sadderthanyou7793 2 года назад +8

    Insanely impressive for a PS1 game, but they did the right thing by going for PS2. The game wouldn't have such a big impact with blocky PS1 graphics (although I love them).

  • @iizexoticbutters.5039
    @iizexoticbutters.5039 3 года назад +5

    Oh shit really IS on PS1! i thought it was a typo lol

  • @TheDeliciousMystery
    @TheDeliciousMystery 8 лет назад +3

    Man, for the PS1 some of thats pretty impressive.

  • @M1XART
    @M1XART 2 года назад +2

    ICO was on CD-ROM, not DVD on PS2.
    Original PSone-version would have had huge impact for the system.
    Now, it is just not enough for PS2 on all games limited aspects.
    Let's hope prototype will be leaked to really do justice to Sony's original PSone hardware.

  • @kofinart
    @kofinart 5 лет назад +2

    I remember when G4's cinematec showed this.

  • @expert_bean2949
    @expert_bean2949 4 года назад +1

    I'm pretty certain from 1:29 on ward is running on ps2, about the time they switched development and were testing the capabilities of the ps2. Really interesting to see ico playable in its ps1 version still, i hope one day a leaked iso becomes available for the public

    • @AluminumFusion22
      @AluminumFusion22 4 года назад +2

      Actually, those tree shapes and texture warping seem more akin to PS1 rather than PS2, though it's possible that in-game render of ICO was made on prototype PS2 architecture.

    • @sadderthanyou7793
      @sadderthanyou7793 2 года назад +1

      @@AluminumFusion22 Hard to say, isn't it? It looks too good for PS1. On the other hand, doesn't look like a PS2 game.

    • @hasi706
      @hasi706 7 месяцев назад

      ​@@AluminumFusion22The sun shining through the trees like that definitely does not seem like anything the PS1 could produce

    • @AluminumFusion22
      @AluminumFusion22 7 месяцев назад

      @@hasi706 Yeah, dynamic lighting on the PS1 was exceptionally rare. A lot of the lighting was baked into the environment. That's what made a game Luigi's Mansion so special; it was the first game to show off real dynamic lighting and do it consistently through the game without it hurting the performance.

  • @PabloKMorillo
    @PabloKMorillo 8 лет назад +2

    its interesting that the original ico and child in last guardian were both hornless. i also wonder if there was any significance to the tattoos featured on yorda's original design since the last guardian child also seems to have them

  • @Tonn_23
    @Tonn_23 8 лет назад

    This looks so nice...Without exaggerating your work in this channel is trully impressive

  • @lausonic11
    @lausonic11 8 лет назад +3

    Ico is just amazing

  • @leon9021
    @leon9021 8 лет назад +6

    Next up, Shadow of the colossus PS2 prototype trailer :)

    • @PavPlays
      @PavPlays 8 лет назад +2

      you mean ps1 trailer? shadow of the colossus was released on ps2.

    • @leon9021
      @leon9021 8 лет назад

      ***** Ah sorry, I meant The last guardian PS2 prototype :D

    • @Manx123
      @Manx123 8 лет назад +2

      You mean PS3?

    • @leon9021
      @leon9021 8 лет назад

      ***** Nope, there was a PS2 Prototype for TLG, or at least a showcase of the a similar video to the PS3 trailer but in PS2 format. But yes, I guess it would have a PS3 version as well now that its on PS4.

    • @Manx123
      @Manx123 8 лет назад

      Leon thepro Where?

  • @KnightedSilverWolf
    @KnightedSilverWolf 8 лет назад +1

    The prototype would be cool

  • @retroboy-fh1ji
    @retroboy-fh1ji Год назад

    This and Shenmue Saturn looked like early Dreamcast/PS2 games

  • @fannynearfyi789
    @fannynearfyi789 8 лет назад +3

    Oh! I remember this! It is very old ...very... Oh, I feel old :'( (p.d. Great video)

    • @fannynearfyi789
      @fannynearfyi789 8 лет назад

      Not really, I saw a japanese video (On RUclips) long long ago. The video was released on 2006 o 2007. The video was shorter than this, but I remember perfectly the scene where Yorda touches Ico.

  • @PatoTapado
    @PatoTapado 7 лет назад +4

    *1:13** look those fucking tattoos, are some connection with the last guardian ??*
    I'm not played last guardian yet

  • @scatlinksean
    @scatlinksean 8 лет назад +2

    Just like Disney's the Haunted Mansion, being a PS1 game repurposed and upgraded for PS2 use must be the reason why PS2 Component out with the game is impossible. Funny, considering the PS2 version of Evil Twin Cyprien's Chronicles DOES work with PS2 Component yet it's older.

    • @Мстящийбоксер-ъ6г
      @Мстящийбоксер-ъ6г 8 лет назад +1

      240p . with opl

    • @KnightedSilverWolf
      @KnightedSilverWolf 8 лет назад +1

      Ugh no

    • @scatlinksean
      @scatlinksean 8 лет назад +1

      Well when I did Haunted Mansion I used sony vegas to apply some smoothing to the video footage to make it a little better for my LP.

    • @Nathan-rb3qp
      @Nathan-rb3qp 2 года назад

      I never knew there was a cancelled PS1 version of Haunted Mansion.

  • @NeroJack75
    @NeroJack75 8 лет назад +2

    where do you even get all these??!!

  • @joaquinsouto
    @joaquinsouto Месяц назад

    INCREIBLE !!!!!!!!!!

  • @flower-ld5id
    @flower-ld5id 9 лет назад +3

    was ico initially developed on the ps1 then? interesting

    • @brianworden7022
      @brianworden7022 8 лет назад +8

      Yep and limitations of the PS1 made them push it to the PS2 kinda like what happened to their current game.

    • @flower-ld5id
      @flower-ld5id 8 лет назад

      Brian Worden cool

    • @MsSirAndy
      @MsSirAndy 4 года назад

      @@brianworden7022 I think they might pushed PS1 very hard if they released it on PS1

    • @iug5672
      @iug5672 3 года назад +1

      @@MsSirAndy i mean the game and Shadow of Colossus pushed the PS2 very hard already

  • @الامبراطورجيتون
    @الامبراطورجيتون 4 года назад +1

    Wow man just look at these horns , oh my god that's amazing , is it playable ?

  • @TheAleStuffs
    @TheAleStuffs Год назад

    This is fucking art

  • @brainnim9935
    @brainnim9935 10 лет назад

    How amazing would fmv's have been in I CO or Shadow of the Colossus?

  • @splinterborn
    @splinterborn 4 года назад

    What an inspiration.

  • @SpardaHorrorFreak
    @SpardaHorrorFreak 8 лет назад +2

    is that... real?! OMG

  • @carlosolaechea6179
    @carlosolaechea6179 8 лет назад +1

    this video was private :)

  • @sgt.cracker
    @sgt.cracker 8 лет назад

    Will you be doing videos on the Last Guardian?

  • @rustymiller9555
    @rustymiller9555 3 года назад

    So good

  • @CreepyKirby
    @CreepyKirby 4 года назад +1

    Wtf ?!?! Tattoo ?!?!
    But, in Trico/the last guardian ?!?

  • @rasa339
    @rasa339 4 года назад +1

    초기 컨셉 밀고 나갔으면 클났겠다
    명작 못 볼뻔 했네..ㄷㄷ

  • @zonadogt
    @zonadogt 8 лет назад

    amazing!

  • @herohunter81
    @herohunter81 7 лет назад

    I had no idea

  • @arthurps468
    @arthurps468 8 лет назад +4

    Se isso roda em ps1, gta 4 roda no meu xp

    • @heitor6339
      @heitor6339 Год назад

      @arthurps468 Hahahah! Muito bom!

  • @heitor6339
    @heitor6339 Год назад

    Incrível!

  • @jaybristowe2346
    @jaybristowe2346 8 лет назад

    Cool

  • @KnightedSilverWolf
    @KnightedSilverWolf 8 лет назад +2

    Couches though dont belong in the stone age though wtf

  • @Jusezinhu
    @Jusezinhu 8 лет назад

  • @rustymiller9555
    @rustymiller9555 3 года назад

    So good