5 Strong Tips for Improving in Granblue Fantasy Versus

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  • Опубликовано: 18 ноя 2024
  • ИгрыИгры

Комментарии • 140

  • @UndefinedAlias
    @UndefinedAlias 4 года назад +64

    Strong Tip #6: Ethernet cable

  • @DarkClaymore555
    @DarkClaymore555 4 года назад +142

    Wait, so you're telling me all these times I failed to tech the throw was actually me making a high-level play!?

  • @Snowyy201
    @Snowyy201 4 года назад +129

    Small brain: Tech the throw.
    Big SSS brain: Take the throw.

    • @Nero_PR
      @Nero_PR 4 года назад +2

      Time to throw that pride off the window with this game. Take the throws, don't go comboing hard on walls so the damage scaling doesn't fuck you up, and do the fucking easy inputs when needed.

    • @exec_rigveda8299
      @exec_rigveda8299 4 года назад +1

      @@Nero_PR yeah like,all mu time training in sfv was kinda wasted because now i have to play the oposite.

    • @chachawho435
      @chachawho435 4 года назад

      @@exec_rigveda8299 I mean in that game you should be taking throws when it's necessary lol

    • @SoulGuitarMetal
      @SoulGuitarMetal 4 года назад

      Master brain: Do 3 throws in a roll.

    • @KingMatthewx
      @KingMatthewx 4 года назад

      Can someone explain to me, as I'm still new to VFG, why they would think it's a good idea to have tech throws more punitive than actual throws?

  • @jamal10001800
    @jamal10001800 4 года назад +59

    Surprised no one else is making content like this for this game, a lot of people post combos vids but this is what I needed thanks

    • @Rupture_EX
      @Rupture_EX 4 года назад +6

      Lord Knight: Am I a joke to you?

  • @N00BSYBORG
    @N00BSYBORG 4 года назад +44

    Yeah at some point I said "fuck it" and started using easy inputs for my reversals too. You'll notice a lot of players using them and the weird input buffer timer led to a lot of moments where I'd wake up with a DP, but my character would stand up not doing anything and eat the hit.
    Also, I know it isn't optimal to use auto-combos but if you do, always use H for the follow ups in your auto-combo. They obey the same rules as your proximity normals and your c.H has the most range of all proximities.
    Here's an example. If you do LLL and the first L pushes the opponent too far away, your character will just throw jabs after the first L. If you do LHH though, the auto-combo will continue as normal because the H follow-ups have more range. The frame data on the follow-ups is the same regardless of strength so there's no downside to doing this for your auto-combos.

    • @dstyle2168
      @dstyle2168 4 года назад

      That's kinda weird, i mean the string for auto combo is the same for L, M, H yet M and H had a better range for followup?
      Well this game sure is a bit rough right now

    • @N00BSYBORG
      @N00BSYBORG 4 года назад

      @@dstyle2168 It's so you can combo off c.M or c.H. It's really not that big a deal either since they're not optimal and have bad frame data. They're negative on block and not even that good on hit.

  • @prophecy0731
    @prophecy0731 4 года назад +7

    Timestamps:
    Dodge projectiles: 0:16
    Don't tech throws: 1:24
    Use easy inputs(mainly reversals): 2:48
    Mash easy inputs(reversals/wake ups): 3:43
    Mash wake up supers: 4:46
    Don't get countered by anti-airs: 5:35

  • @arrayando
    @arrayando 4 года назад +14

    I have never been good at fighting games so I rarely play them and just watch pro games instead, I only got this game because it is easy to get into and although I am still terrible, at least I can put up a fight (sometimes) and for the first time in my life I enjoy playing a fighting game.
    Now its only been a week since I got the game but watching these kind of videos have really help me get slightly better and understand the game even more, so thank you very much for this video I'll go to training immediately.

  • @Hersi310
    @Hersi310 4 года назад +49

    The game just came out in Europe last Friday and I've been feeling like an idiot trying to do wake-up DP and failing half the time. Definitely gonna have to swallow my pride and just do the easy input.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +11

      Pretty sure everyone does it.

    • @tbc1880
      @tbc1880 4 года назад

      That and there are a good amount of safe jumps and some chars who dps will come out too late. I think more than 7f and it's ehh.

    • @hildastan5008
      @hildastan5008 4 года назад +1

      OmarioPrime or don’t dp on wake up lol

  • @ronaldr.4018
    @ronaldr.4018 4 года назад +14

    From saving GG Strive to saving your online rank, Jiyuna does it all

    • @Ironraven24
      @Ironraven24 4 года назад

      How did Jiyuna save strive?

  • @nighthound3164
    @nighthound3164 4 года назад +19

    These tips are really good for GBFV scrubs like me

  • @Altares_V
    @Altares_V 4 года назад +4

    to be fair auto combo confirms slightly carry you to the corner to do some damaging combos you otherwise wouldn't get. Essentially there is no reason to use an auto combo in the corner but when you're not in the corner it is definitely a way to add more carry. Or use it because you know it is reliable and shouldn't be prone to dropping a follow up afterwards because tense situations.

  • @Hundrumleek
    @Hundrumleek 4 года назад +2

    Thanks for the guide. I just started playing this game this week so I need all the help I could get.

  • @ぼーし-q5q
    @ぼーし-q5q 4 года назад +3

    After the virus calms down, we should play some GBVS at Lucy Shotbar. Great content.

  • @Masaomi84
    @Masaomi84 4 года назад +4

    If you have a good read on when your opponent is going to go for throw/ overhead, spotdodge/tech os is worth learning.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      Already went over it on stream; the video should be up on RUclips tonight or tomorrow.

    • @Masaomi84
      @Masaomi84 4 года назад

      @@ANIMEILLUMINATI Aye! ✊🏾

  • @BiggBossChanel
    @BiggBossChanel 4 года назад +2

    While the last tip is true, sometimes you need the auto combo to properly push your oponent into the corner, some DPs push you back so hard on block that for some characters they simply can't go straight into their wall bounce, granted if you had the proper read you could dodge and punish earlier but sometimes that isjust not feasiable specially when you're trying to bait a reversal with a light

  • @JameboHayabusa
    @JameboHayabusa 4 года назад +3

    Pretty sure I took counter hit UO for about 2 weeks straight before I learned the lesson of just take the throw lmao. Definitely need to start using the simple inputs more though.

  • @BlueLightningSky
    @BlueLightningSky 4 года назад +3

    DP is also less lenient in this game compared to other modern games like SFIV and the ones that come after it. There is no full crouch DP for example so it's easier to fuck up mashing DP on wake up.

  • @SofaKingA
    @SofaKingA Год назад

    Man all these tips are solid af, thanks!

  • @jahad4753
    @jahad4753 4 года назад

    please do more videos like this, very informative tips and you communicate them clearly.

  • @rogersnick17
    @rogersnick17 4 года назад +1

    Thanks for the value man!

  • @TurtleMaster3000V2
    @TurtleMaster3000V2 4 года назад +28

    Pro Players: Don't tech the throw
    Me with a pixel of health : Dies to throw

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +18

      When you are low on health you have to tech the throw; the idea is that when you have health to spare, it's ok to take a little bit of damage from the throw instead of 60% from trying to tech.

  • @higodelaluna
    @higodelaluna 4 года назад +4

    I was against easy inputs because I thought they'd halt my progress when learning, but in netplay I can't for god's sake pull the ougi motion or wakeup reversal. May be delay added to inexperience but it's infuriating even when I know I'm inputting the stuff correctly based on replays. So yeah, will definitely resort to easy inputs for that.

  • @katsutama
    @katsutama 4 года назад +2

    Great tips, thank you!

  • @RenatoFontes
    @RenatoFontes 4 года назад +1

    Thanks for the tips! I'm getting demolished online, I think they'll help :D
    Especially the one about avoiding autocombos, I was using them way too much.

  • @Reydriel
    @Reydriel 4 года назад

    I did not know of the button buffering you could do when using the skill button, that really helps lol.

  • @Lewdology
    @Lewdology 4 года назад

    Thanks Jiyuna, solid video!

  • @NeoVejiita
    @NeoVejiita 4 года назад +1

    Rare for the RUclips algorithm to promote a Jiyuna video on my timeline, so I was happy for a second, then my next thought on seeing it was the “I wonder what Tifa smells like” tweet lol :P

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      The algorithm actually blessed the channel!?

    • @NeoVejiita
      @NeoVejiita 4 года назад

      ANIMEILLUMINATI I was as shocked as you are haha :)

  • @Bloodyshinta1
    @Bloodyshinta1 4 года назад +1

    they can still combo into an ex move for wall bounce off a non counter hit anti air if it hits deep enough, but it has to hit deep, by not hitting a button your making it more difficult for them to anti air. Also if they try to get greedy and deep anti-air for guaranteed combo they open themselves up to potentially getting hit by a shallow jumpin button.

  • @ptys.
    @ptys. 4 года назад +1

    These tips were Godlike 👼

  • @danielburnedead5909
    @danielburnedead5909 4 года назад

    Thanks jiyuna . This is useful !

  • @IcomanSB
    @IcomanSB 4 года назад +4

    Simple inputs so god damn useful for characters with charge inputs. I main Charlotta and dude, I got stubby hit boxes. I finally get a far M after rushing just enough in, how else am I gonna get them with Charging Onslaught? I need the easy input for that.

  • @jacobbaker2112
    @jacobbaker2112 4 года назад +2

    Thank you!

  • @KiDKiSAM3
    @KiDKiSAM3 4 года назад +4

    This games scaling is aggressive as hell! I'm used to Tekken. But I can tell this is a punish heavy game.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      Combos still do a ton, you just have to know your proper routes and cut out those autocombos!

  • @eliezerlevergil
    @eliezerlevergil 4 года назад +1

    YO THID ACTUALLY HELPED ME A SHIT TON

  • @railtus5433
    @railtus5433 4 года назад

    Good job jiyuna you are the best

  • @KowtowRobinson
    @KowtowRobinson 4 года назад +2

    Throws are i8 in this game as well so mashing out of tick throws is a viable strat midscreen as well against opponents with less corner carry. But when in doubt, just take it. Just take the damn throw.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      Mashing definitely a must in this game. I still don't do it enough.

  • @thegreatmilkguitar
    @thegreatmilkguitar 4 года назад +6

    Easy input dp is law. I don’t even risk it anymore

  • @bobbyspray
    @bobbyspray 4 года назад +2

    Usefull tips tanx.

  • @arnicevonroswell8045
    @arnicevonroswell8045 4 года назад +2

    glad i already did 4/5 of these besides the dodging. Watching videos helps a lot and this video just proves it xD

  • @achievementart
    @achievementart 4 года назад +2

    What is the line between pragmatically using easy inputs and becoming reliant on them too much?
    If I am new to FGs in general, should I just train myself to do it properly for now and just reserve easy input for emergencies?

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      Just use easy input for DP/Reversals and Supers (most of the time). Other specials moves should use technical input because of cooldown timer.

    • @shabacka
      @shabacka 4 года назад +1

      @@ANIMEILLUMINATI To clarify what you mean by "most of the time" for anyone reading this, certain supers should always or almost always be done using the true input. Command grab supers do significantly reduced damage if you use the easy input, and the range of the cinematic followup is shorter with the easy input.
      For command grab supers, you should almost always be doing the true input, and for the range issue, it depends on character and distance. In particular, Percival usually needs the range for most combos. If you're trying to super on wakeup, just use the easy input like is recommended in the video, it isn't worth the risk of messing it up.

  • @eSKAone-
    @eSKAone- 2 года назад +1

    Most beautiful fg 💟

  • @runbaa9285
    @runbaa9285 4 года назад +2

    If any of you main Beelzebub, Bub's teleport is your best friend. Especially against charge characters and for grabbing enemies. Just don't overuse it that it becomes predictable.

  • @DeliciousJay
    @DeliciousJay 4 года назад

    great vid

  • @Brian-rp7dj
    @Brian-rp7dj 4 года назад +2

    I heard Jiyuna was arrested in Japan for hoarding toilet paper

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      Brian1291 I actually haven’t been able to buy toilet paper in over a month 😭

    • @Brian-rp7dj
      @Brian-rp7dj 4 года назад +1

      @@ANIMEILLUMINATI Time to optimize

  • @loremasher
    @loremasher 4 года назад

    Tip #0 (the most essential one): SUB TO JIYUNA at www.twitch.tv/animeilluminati

  • @fightingmumu9082
    @fightingmumu9082 4 года назад

    u da man jiyuna

  • @GatsuRage
    @GatsuRage 4 года назад

    I get not to auto combo but how about regular combos? like M>L>H>some special move? or still better do regular H>special move? I should go into training mode and figured it out myself lol
    Thanks for the tips btw!

    • @Reydriel
      @Reydriel 4 года назад

      M>L>H will just give you the 3-hit autocombo lol, unless you're linking them (which I don't think any character can do in this game). Generally, the most damaging option is H>special, autocombos scale heavily.

    • @GatsuRage
      @GatsuRage 4 года назад

      @@Reydriel oh is not like in dbfz where if u do manual combo u do more dmg then the auto combo?

    • @Reydriel
      @Reydriel 4 года назад

      @@GatsuRage Something like that

  • @aaaaaaaaaaaaaaaaaaaaa731
    @aaaaaaaaaaaaaaaaaaaaa731 4 года назад

    For dp on wakeup do you hold forward and just mash abiltiy or mash both? Also sometimes the game reads 4+ability instead of 6+ability doing a completely different move. Any idea how to solve this? I suspect that maybe i'm not fast enough and i get crossed up by the enemy jump causing my character to turn around and reading the input wrong but i'm not sure as it always happen in the corner

  • @Taeyeon9718
    @Taeyeon9718 4 года назад

    what am I doing all the auto combo xD, thanks for the tips by the way! very helpful!

  • @levarhiggins6082
    @levarhiggins6082 4 года назад

    All I ever use is the shortcuts it makes it a lot easier. But I was using zeta and I realize the only way to spam her fireballs is to do it manually. Her shortcut fireball has such a long cd even the L and M ones. Which is funny because I can spam gran and katalina shortcut fireballs no problem. I though that was weird

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +2

      Try and only do it for Reversals and Supers.

  • @danaltamirano2546
    @danaltamirano2546 4 года назад

    Quick question, since I am considering buying this game: Is this game execution heavy like every other game by Aksys?
    I have been playing Blazblue since a long time ago and there is shit that I just can´t do (specially with Naoto).

    • @recon441
      @recon441 4 года назад

      Not at all, there are those easy inputs which are just the special button and a direction and even a lot of the actual inputs are pretty easy, like double tap a direction and then L/M/H. The more complicated ones I've seen are forward/down/diagonal and forward half circle forward again but I haven't played with all the characters. This is literally the first fighting game I'm trying to learn and I'd say it really isn't bad.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +4

      Nooooooo, this is one of the easiest Fighting Games out right now. It's designed for new/non-FG players, with very simple combos and easy execution. It becomes more about mindgames and footsies.

  • @thewarrior195
    @thewarrior195 4 года назад +2

    Even slow, set up fireballs?

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      Against Lancelot EX Fireball in neutral, you have to mix up your options between dodge, roll, block, jump, Invincible move. If you do the same option every time he's going to have a field day.

    • @thewarrior195
      @thewarrior195 4 года назад +1

      @@ANIMEILLUMINATI Noted!

  • @1DiscipleDragon
    @1DiscipleDragon 4 года назад +2

    i just noticed, Katalina can fight left and right handed?!?!!?

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      The 2D fighting game classic!

    • @Ironraven24
      @Ironraven24 4 года назад

      sprites get mirrored so everyone does with a 1 handed weapon

  • @Argumemnon
    @Argumemnon 4 года назад

    Not sure I got why we should take the throw. Because you end up at a disadvantage if you do?

    • @Snowyy201
      @Snowyy201 4 года назад +2

      Because perfect tech is a guess that will get blown up by overhead into 50% combo. And late tech still deal damage but you're closer vs taking it and getting sent further away.

    • @RanmaruRei
      @RanmaruRei 4 года назад

      It looks like a flaw in design. Why to make people be at disadvantage by doing a tech?

    • @Snowyy201
      @Snowyy201 4 года назад

      @@RanmaruRei Late teching 100% can be done on reaction every single time. If it doesn't put you in disadvantage, there would be no reason to try to tech early and risk getting counter hit. You would never get opened up.
      The alternative in most other games like this is that there's no late tech window at all and the tiny perfect tech window would be all there is, which I think is much much worse.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      If your opponent baits your throw tech with universal overhead, you are going to take 50%+ damage. If you have life to spare, it's ok to take a throw a few times a round. Once you are low and about to die though, it's time to guess. Or option select (next video).

  • @lajpaalali6136
    @lajpaalali6136 4 года назад +1

    What happened to Fighting Tuesday?

    • @Argumemnon
      @Argumemnon 4 года назад

      Yeah, I guess he could do them online.

    • @loremasher
      @loremasher 4 года назад

      Fighting Tuesday is postponed till may

    • @lajpaalali6136
      @lajpaalali6136 4 года назад +1

      @@loremasher man I miss tsuyoshi tearing up visitors with bardock and teen gohan

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      Coronavirus shut it down.

  • @theblackedge9233
    @theblackedge9233 4 года назад

    what does take the throw even mean?

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      The Blackedge Don’t try to tech the throw. Understand your opponent is trying to throw you and just accept the damage.

    • @theblackedge9233
      @theblackedge9233 4 года назад

      @@ANIMEILLUMINATI 🤯🤯🤯🤯

  • @michaelhoang5286
    @michaelhoang5286 4 года назад

    isnt late teching making you minus? Pretty sure Kat is plus after making her opponent late tech, are all chars plus?

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад +1

      All characters are super plus after your opponent late techs. They also take a good chunk of damage.

  • @Tipme
    @Tipme 4 года назад

    Dont mean to plug another channel.. but sea leaf dojo has a good video explaining safe jumps

  • @trevward5508
    @trevward5508 4 года назад +2

    I wish I had a plus c.5m for better pressure & optimals 😭

  • @dragoon1507
    @dragoon1507 4 года назад

    Maybe I can crawl out of D rank now :)

  • @redneckedcrake7059
    @redneckedcrake7059 4 года назад

    1:47 god i wish the real supers had the option to just cut immediately to the knockdown like this lmao, good god I'm fed up of seeing Kat float around for 20 seconds every round

  • @OfficialNeonScratch
    @OfficialNeonScratch 4 года назад

    Some of these tips don't apply to those who does who doesn't have DP or fireball.

  • @thewhite8782
    @thewhite8782 4 года назад

    3:48 YES, thank you. DPs feel so shit to me in this game. lost so many matches because of that. Like literally, I try to dp and my character wakes up doing NOTHING and just standing there. WTF? I'll try to switch to mashing R1 now. Thought I was too dumb and that I messed up input somehow. Now I know that my wakeup game was shit for a reason

    • @Reydriel
      @Reydriel 4 года назад +1

      It's because in some situations the DP input is much less lenient than usual lol. Perhaps if you end on 3 instead of 6 (like 6236) for DPs they'll be more consistent. I'm not sure though.

    • @thewhite8782
      @thewhite8782 4 года назад

      @@Reydriel tried shortcuts. Didn't really change the outcome. But gotta admit. Since I started holding heavy and mashing R1 my counters began to work. Really awkward though. This the the first game I had such issues.

  • @hermanito77_ptfcruz9
    @hermanito77_ptfcruz9 4 года назад +1

    I don't agree with taking thw throw of he s gonna go for 3 throws in a row just take it
    Why don't learn how to tech better and dont get a throw

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      The best answer is to avoid getting in that situation to begin with!

  • @2centstudios
    @2centstudios 4 года назад +1

    Jiyuna's that guy, but please take all the advice in this vid with a grain of salt and do your own research. Almost everything given here is good in some sense, but they're incomplete concepts and are case specific things that you need to take in and understand so you can know WHEN to apply it.

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      Nothing is 100%. Think people are better off doing all of these first, and then coming to understand when not to.

  • @iangomez8798
    @iangomez8798 4 года назад +1

    I’m the 1,000th like lesgoooo

    • @ANIMEILLUMINATI
      @ANIMEILLUMINATI  4 года назад

      Wow, that's a lot of likes for one video. Glad people are finding it useful.

  • @yubeluchiha
    @yubeluchiha 4 года назад +1

    Why take a throw when you can throw escape perfect and be plus... I dislike video