Robotech: Battlecry - A Fan Favored Disappointment
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- Опубликовано: 7 сен 2024
- Hey there, fellow mecha fans! Have you watched the Robotech series? I'd love to hear your thoughts in the comments below! Let's reminisce together.
Today, I want to take you back to the good old days when I first played Robotech: Battlecry. I remember picking it up from a Blockbuster store-ah, those were truly nostalgic times. But was the game any good? Well, you'll have to watch the video to find out my thoughts!
I want to express my heartfelt gratitude for your unwavering support and invaluable suggestions. As per your votes, I'll be bringing you more mech games, including some rare finds. Get ready for exciting gameplay walkthroughs that will keep your adrenaline pumping on this humble little channel of mine.
Thank you for being a part of this incredible community. Your engagement and enthusiasm mean the world to me. Stay tuned for more mech-filled adventures and let's keep the spirit of gaming alive!
#robotech #macross #gamereview
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Have you played Robotech: Battlecry? On what system?
I have on the ps2 and saw the anime too. But that was when i was older, got a mech desire and so anything with a giant mech on it I brought played or watched and then sold on.
I wanted to watch the anime, but I couldn't find the original Macross series in any form I could legally watch. I heard they changed a few things for Robotech and even more for this game, but I hadn't watched the series and couldn't confirm that directly. I'm with you on that one! My library consists of so many mech games, it isn't funny. I'm not actually emulating these, I'm just running them through OBS - but sometimes it dips the quality for some reason, sadly. :C
@@KeiNova I was heavily into Mechas and also Gundams in the mid to late 90s and 2000s. There wasn't much where i lived and even less games (Well, quite okay actually at the time :D). Never wached or read Robotech. Even now. I think i have to watch it at some point. I played the Game on OG Xbox and i loved it, but i preferred Mech assault and Mech assault 2 overall. And AC. Robotech and the Artstyle were way better (for me, but not everything of course. The Mech Warrior Universe is just different, but still great.), but when i was younger, Mech assault was more forgiving.
I remember that i bought it "blind" at a store at a discount. Bought it because i liked Manga/Anime Mechas. I would say i lovehated the game. I found it Interesting in general, because it was so different, it clearly had its problems and the overall playstyle is not what brings me the most joy. But the Style, the Sounds, Animations, Gameplayfunctions. I still think it is special. At least for me. Even without knowing Robotech really good. Back in the day i always thought Robotech was a Japanese Franchise lol.
2002. Man. :D
Ps2, played with brother when we were young. I think we never finished it but it was a great game
ps2 🥲
Ah yes, what I grew up calling "Starscream Simulator": The best Transformers game that didn't exist yet.
In a lot of ways, that's pretty true 🤔
Yo same dude, There was a transformers game from the armada series for ps2 but starscream wasnt playable. But when Micheal Bays transformers game came out in 2007 and starscream was playable? it actually left me wanting for more of this game because they did it better.
I bought a used PS2 copy for $5.00 over two years ago, and I thoroughly enjoyed the game. Granted, some levels were harder than others, in fact I wore out one control knob in my controller, but I beat Battlecry twice. The last line Jack Archer says in the game "The future looks bright" as he floats stranded in space, is symbolic of the Robotech fandom waiting in vain for new things to come in the franchise from Harmony Gold....
I'm glad you enjoyed it. A lot of people did, and I can see why. I tried my best to like it, but the further I went the more frustrating it got and more and more did the flaws show. Objectively, it was just plain mediocre, and I mean, even people that liked it will say the same. I would have lived with most of the issues if I could actually use the Varitech as it was designed, instead levels were designed around certain modes at certain times. Too often would I take off as a jet to immediately hit a bounding box that reminded me this game's levels just weren't properly done. It had potential, and maybe I should have said that.
I really wish the original series would be put on Blu-Ray and remastered, you know? Instead, I have to dig up iffy translations.
Thank you so much for the comment!
It's better buy u favor games.i picked alot of then I want it.before they pushed it up.i had this copy GameCube Playstation.
I grew up watching the show, obsessed with it...all 3 generations. I loved the cel shading choice and think it makes a massive difference it making it feel like the show...plus, the best part of Cel Shading, which is that to me, even 20 years later, it still holds up decently well....something that cannot be said for most games from that period.
Well, we all have those games we played as children and enjoy to this day - despite what the majority may feel about it. Nothing wrong with that.
i was just saying this about JetsGrind radio and wind waker!
robotech turned me into full on mech fan because of how young i was when introduced to it
I was too young. I wasn't born until 4 years after it aired, so I never really had a chance to experience it as a kid.
I played this on the GameCube back when it was new. My copy actually came with a promo disc containing the anime's first episode! I think that actually did a lot to get me invested in the game's storyline back then.
I've heard of a special edition, that's really cool to hear from someone who actually had it! Yet, it also sort of baffles me why when they changed the style? I wonder if they'd planned on rebooting the series or something and it just never happened.
Battlecry is a great Robotech game. sorry you didnt enjoy it.
It happens, I'm glad you did enjoy it.
Sounds like he doesn’t enjoy much in life
My favorite thing to do in this game was to ram the veritech in plan mode into enemy’s and quickly change into defender or mech mode and start unloading especially with the green landing ships
It's probably the only way to actually take them down quickly. Good thinking!
I don't really understand what he means when he says the game isn't "anime?" The characters have the right clothes and terminology. It looks 90% like the anime. They probably limited in what they could do but it looks ok within what they did. As for the game play. You have to move and dodge. You were tanking missiles when you could have transformed into robot mode and shot them down with your gun. Jet mode is good for quick escapes.
The game changes the anime style of the original for a more stylized American style, only the portraits in the game are like the anime or of an anime style. Its cartoony, not like the anime and not like the comics. The footage at the beginning of the game is the original Macross/Robotech and this game looks like Ben 10. Vicious Cycle games is a company that made terrible licensed games, they made Kung Fu Panda 3, Ben 10, Despicable Me, etc. There are plenty of anime games at the time that looked like the anime, so there is no excuse on their part. This was an intentional change. And I did move and dodge, I played over 40 hours of this game for the footage I had and I beat it several times (I had been trying not to include spoilers when I made this). Objectively, the game is bad. It was said to be bad by many, and I respect the fact you enjoyed the game but it was ultimately not a good game and was followed by a terrible sequel. Thanks for the comment!
I had this game as a kid on original Xbox and I remember thinking it was one of the hardest games ever because of the random objective failures the fondest part of the game for me by far was the split screen versus mode I had a blast playing that with friends and siblings
I'm an old anime nerd, so I picked up this game for PS2 back in the day. I quite liked it. It is pretty mediocre in a lot of ways, but it was the first Macross game I every played that was actually kinda fun. (I looked up that PS2 Macross game you mentioned, it honestly doesn't look like much fun to me. To each their own.)
The purists will complain about Robotech "bastardizing" Macross back in the 80's, but I've always thought that was overblown. I've watched both, and I thought Robotech did a pretty good job of making Macross broadcast-able in the US. They had to drop the music and make a few "world-building" changes, but I thought a few of the changes were even improvements. (There were a couple of releases of Macross about 10 years back, but it is hard to come by both free and legally. Robotech is streamed like, everywhere. )
You complain a lot about the art style in Battlecry, but it's not like Macross hasn't changed their art style. Even "Do You Remember Love" (where you took most of your comparison animation from) looks VERY different from the original TV series. In Battlecry I just chalked that up to Vicious Cycle obviously have no budget. It felt to me like they decided to do their best with what they had to try to make the game fun, rather than worrying about nice FMV, or realism, or... enemy animation.:D
Played this on gamecube in 2002 my 10 year old self loved it!! I unlocked every multiplayer skin, armor and multiplayer map. I was also a HUGe robotech fan!!! Anime, manga, and graphic novels.
Thats so awesome. I really need to go through it again. I was going through a tough time and this one wasn't great, in my opinion.
@KeiNova Yeah it's not the greatest to a seasoned gamer. I definitely wouldn't enjoy the gameplay much now. But in 2002 it was a different time and I had not yet played my favorite games of all time. Robotech however will always have a special place in my heart
Just throwing this out there - you need to watch Macross Plus from the 90s and Macross: Do You Remember Love from the 80s. They are hands down some of the greatest action movies ever made, bar none. I'm about to start playing this game and your review is solid, thank you.
I absolutely do. Totally agreed.
@@KeiNova Macross Plus in particular is just awesome. It reminds me a lot of the new Top Gun movie if you've seen it, in terms of quality. If Macross Plus was put in theaters and advertised far and wide I have no doubt it would become as big as Top Gun Maverick.
I'm not a big Mecha guy, those are the only two Macross I've seen but I will add that for Gundam you should watch Gundam Thunderbolt from 2016. It has a soundtrack that's entirely Free Jazz, a genre that most find impenetrable and harsh but when it's set to extremely intense and unimaginably fast mecha combat - free Jazz becomes perfect. Thunderbolt is the first of two and it's the best of the maybe 3 Gundam things I've ever watched. The follow-up "December Sky" is solid but no it's no Thunderbolt 2016.
If you watch Macross Plus and Gundam Thunderbolt (2016) you will be able to say you've seen, arguably, some of the best and greatest stuff that both Macross and Gundam have to offer. Both are less than 2 hours total so no need to worry about watching a ton.
It’s definitely a very flawed game with some solid mechanics. Unfortunately a lot of it’s good points can only be appreciated at higher levels of play. For example, the altitude restrictions in certain maps become an interesting challenge for speed runs and bosses despite being bullet sponges with limited AI movement become fun time-attacks. I have examples of these in my channel such as the boss stage Knife’s Edge where I clear that in 2 minutes and 30 seconds with the least armored Veritech in the game in ‘hard’ difficulty. I put it in quotes since all it does is buff enemy damage output with no changes to AI behavior.
The actual Macross games in Japanese are objectively much better. I love those games and spent hundreds of hours playing them. However Battlecry is the closest at letting the player fly the way it’s presented in the show. The caveat to that is that the player has to really know the game mechanics to even come close to emulating it which unfortunately the game does a terrible job at training the player to do. For the few that get to that point, the game is an entirely different experience. I suppose the closest comparison I can make is Starcraft Brood War gameplay styles in the late 90 to early 2k versus the playstyles that were developed a decade after thanks to the Korean esports scene.
Battlecry is still a very fun game today at least in my opinion. Unfortunately it can really only be appreciated by a very few percentage of people that have an investment in both the series and the games core mechanics. For pretty much everyone else it’s a big mess with clunky controls and poor design choices, all of which are valid and fair criticisms of the game.
I strongly believe that anyone can like anything, if it clicks with them. I'm really glad you got a lot of enjoyment out of this one, even though I did not. As a person playing it through and tends to look at stuff in a critical way - I couldn't help but notice the legion of flaws that prevented me from actually enjoying the game as much as I probably could have. I suppose I should have mentioned that the limitations of the consoles likely played a huge part in the inability to utilize the various modes in the game, I'll have to be careful to mention things like that in the future!
I'm going to check out your channel and see what you made of this one, thanks for commenting!
@4:44 The design that the game uses there is from the Macross TV series (which was the basis of Robotech Part 1). When Macross was made into a theatrical movie (compilation movie), the ship received a redesign into what you showed off in the video's opening minute. "SDF Macross: Do You Remember Love?" version of the Macross is the de facto design of the ship.
I thought they rectified Do You Remember Love? by saying it was a 'movie' within the universe, and therefore cannon in only that regard?
@@KeiNova Correct. I'm speaking of the design of the Macross ship. The ship design used in the tv show is no longer used in favor of the design that was featured in the movie.
The mix and match of anime-ish styles makes me think of late 90s "fake anime" games like Shogo and Oni. Nostalgic. Might pick this one up.
It does, and that isn't exactly bad - but in this case, it made no sense as there was already an established style and franchise behind it. I'm sure there is some long lost story as to why the visuals were done this way, but as I'm aware of the originals and there is no real explanation - I was really put off.
Thanks for the comment!
A little off-top and unrelated to the series, but about "Jet Mecha" - there is a short arcade, but still quite solid game called "Gun Metal" released in 2002 on PC and Xbox, as well as now available on Steam with good compatibility with modern hardware and a fairly cheap discount price, which also has this feature with turning a Mech into a fighter plane. It takes just literally an hour and a half or two to complete all the available missions, there is no plot, except for the mission task, the gameplay is completely arcade, but it seemed quite pleasant even to this day, but of course there are also tangible disadvantages in control at the end of the game. Maybe you'll find it interesting.
I actually own that game, and I forgot I even had it until you posted this. It might be a good game to check out for a shorter mid-week video and sounds like fun.
Battlecry was actually my first exposure to Robotech and SDF Macross. I remember playing it a fair bit as a kid, but I didn't get very far due to its difficulty. It was probably the first genuinely fun mech game I ever played, as although I played that weird Phantom War DS sequel to the MechAssault duology beforehand, Robotech: Battlecry was pure fun to my autistic childish mind.
Of course, now that I'm a young adult and I've gotten into older anime, I saw Super Dimension Fortress Macross (the show that Robotech adapts and draws lore from in later sagas) and its even better and possibly more famous western side sequel OVA, Macross Plus through unofficial means (9anime and Kissanime respectively), and even before that I bought the excellent High Grade YF-19 kit by Bandai (YF-19 being one of two lead craft/mechs from Plus). I'll happily watch Robotech and its adaptation, but when SDF Macross and Plus hit home video again down the road, I'll happily buy them.
I am right with you on that. I want to watch the original SDF Macross so bad but can never find it. Soon as its available, I'll be picking it up myself.
@@KeiNova It's on youtube. Search macross do you remember love full movie.
Same here. I would always rent it even ever I got the chance. Ended up0 buying my own copy for the ps2.
Finally 100%ed it on PS2 like 5 years ago, even though i got it when i was a kid like 15 years ago lol
Completed it again last year on the emulator, enjoyed it a lot again! Even though im not really a retro gamer and most ps2 games feel really boring for me. Unfair difficulty was probably the main problem i encountered. Well, also seeing that some parts of the game definetly look less developed than others (for example sniper boss was underway) is sad
I remember getting this for my Xbox and the flight controls were half-backwards with up being up and down being down, not something I'm used to when.dealing with these games.
I don't think there was a way to adjust the Y-axis so I made do, but it made flight missions a lot more difficult.
I love the cell-shaded look, but overall it's not exactly something I'd recommend to Macross/Robotech fans. Though it's playable enough, there's a difficulty rollercoaster you have to ride as some missions will be far more difficult than others. You also turn too slowly for how fast they intend for you to go.
5.5/10 overall here.
I fully agree with everything you're saying here. It was certainly a stiff game and the maneuverability wasn't great on any console controller.
The game actually did do a good job of emulating the shows style. The clips you shown were from the movie version, Macross: Do You Remember Love. Besides having a much higher budget, it retconed and redesigned many elements from the original. The SDF-1 in this game was modeled on tv version for example and the differences between them are as noticeable s the TV version of the original Enterprise from Star Trek TOS and the movie version (Check out the Macross Mecha Manuel to see the differences). But if you watch the original shows animation, it is really close to what the game did, at lest for what you could do on a cross platform 2002 game that had to run as well on the PS2 as on the beefier Gamecube and X-Box (OG TV macross aired like in 1980 or 81, so it was rough by modern standards but still amazing compared to shows of the time, especially some of the set pieces animations done by Hideaki Anno, yes THAT Hideaki Anno). Was it a perfect game? By no means but it did feel like I was playing the combat scenes from the show. But yeah, I would love a more thought out modern game.
Also not sure how you'd get white washing with the art style? While the cut scenes looked difference, that's because they were done by the main artist doing the Robotech artists at the time (though it would of been cool if they could of gotten the Waltrip bros, they were really good at emulating the shows art style). That and even in Macross, a lot of the characters were already western if not American and even the it is based on the US version. This would like being mad at the Japaneses version of Spiderman for making him Japaneses.
Now Invasion... yeah, that one just threw the whole style out of the window. I remember playing a demo and having the reaction you had to this game when I played it.
This is a 2002 game, back when it came out it was amazing.
Sadly, no. It was critically panned and widely considered a terrible game. If anything, I was a lot kinder than some of the reviews at the time. Look them up if you're curious! Thanks for the comment.
@@KeiNova Robotech: Battlecry received "average" reviews on all platforms according to the review aggregation website Metacritic.[27][28][29] Electronic Gaming Monthly said of the Xbox version, "It does an incredible job of re-creating the show's fast-paced mech combat by combining slick animation and spot-on controls."[8] GameSpot said "the game suffers from a number of problems that even the most ardent fans of the series will have a hard time overlooking, not the least of which are repetitive missions, sluggish controls, and empty levels."[15][16]
@@KeiNova Your allowed to be wrong
I feel I've got to stick up for the graphics here a little bit, as it _does_ actually look like the Robotech show.
The clips of Macross you used all come from the feature length theatrical release "Do You Remember Love?" which had a significantly higher budget than the TV show Robotech was adapted from. The TV show absolutely did not look that good.
I've managed to see a lot of the series as of now, I still don't see much more than a few similarities. BUT it was an old game that was making a rather bold attempt to create a game that mirrored an anime in an era with limited technology.
I did get this game for the OG Xbox and I played the hell outta it. I unlocked just about everything. I admit that I didn't like the animation style. I would have preferred that game take place entirely during the Reconstruction-era, perhaps even down in South America during the Malcontent Uprisings.
The unlocks were cool, I should have said more about that at the time, and I wish it just wasn't this massive, abbreviated storyline where they took out a portion of the original art style.
I played this on PS2 back then, was only like 9 at the time.
I remember it partly because it gave me an interest in weapons technology and science fiction, but also because of my dad.
Not that he was into the anime and introduced me to it, he had no idea it was a thing. No, it's because of the moment we found it. There was a demo station of some mecha vs kaiju fighting game in the Toys 'R Us that interested him, but he didn't know where to find the title of it and asked an employee. The employee, it seems, didn't know either and just handed him a copy of this. I remember when he read off the title to me, the first time I'd ever heard the word battlecry said, and how did he pronounce it in that public space, loud enough for anyone nearby with ears to hear?
Rob-o-tech: Battle-cree.
Thats an amazing story. Its amazing you have such a personal connection to the game.
While the game is not Great, it actually have several things going for it. The graphics captures the original visuals spot on, the music (being the music from the show) works wonders, the animations are quick and sharp, the gameplay, while simple, works well to capture the Robotech experience.
Its main faults are some Mission designs (Goddamn you Cat Scan!), some bossfights that were poorly implemented, and enemy ai.
But to be fair, all of them fall under the quality level of "Just Good Enough".
From Sweden with Love
- Kami
P.S
The Guardian have several benefits in the game beside picking up objects.
It have more manouverable missiles, it have a auto-track funktion of its main gun as the Battleoid, its hover is significantly faster than battleoid, the ability to move sideways in a quick manner realy helps in combat, etc.
When I did this review, I wasn't really in a great headspace, and I feel as if I did neglect or be too harsh on some elements. I also had less of an idea of what to say then I do now. Animations with the player are good, but the enemies aren't great - they are static mostly and don't do much. Most of the points I mentioned were universal when it came to reviews at the time and of others, and maybe that was the biggest problem with this to me - I should have followed my own gut on what I thought. It's a broken game held back by system limitations, certainly. I don't like how it tried its best to remove anything 'Macross' from the scenario. But it wasn't totally bad.
Robotech is a western show, it just uses japanese animation (macross)
It certainly is, and I wish I had a legal means to view them that wasn't out of my price range currently.
@KeiNova what's your price range? There are many options out there to watch the orignal show. It's only $40 or so for a DVD boxset.
I played on ps2!! I loved it tbh, and this brought back so many memories. I never knew it was an anime back then. Just a game I found at a garage sale I believe when I was around 10. I’m 26 now and yeah, I definitely see the flaws, but back then, it was a game I played on repeat.
Definitely flawed objectively, but yeah, even as a kid I liked the game! I just found it way harder back then. I can definitely see it holding some special memories for lots of people. I'm glad you enjoyed it, I just wish that the game wasn't so confined by it's environments and system limitations!
I definitely loved this game as a kid but, the anime is so much better.
I can see why you loved it as a kid!
@@KeiNova it’s funny, I do NOT remember any of the details of it being so far removed from the original art style.
Every once in awhile I'm reminded of this series, which I enjoyed the anime and I did play this game. However, for better or for worse, for me its now just the series where Battletech cribbed the Locust and Marauder designs from.
I never saw the connection until you said something, they are pretty close aren't they? 😂
I played this game as a kid back on the og Xbox. Had such a fun time, even if I was garbage at it
I had fun with it when I was young too, it still is objectively not that great. I wish it was, and I understand the charm. It just sort of was frustrating and held back by a lot of limitations at the time.
Man I remember playing this game back in PS2. It wasn't great but it gave me a really unique mech game experience at the time (gameplay wise)
If you ever feel like playing a Robotech/Macross game I highly recommend trying out the SDF Macross PS2 (Japan only release though, it was released a year after Battlecry) or Macross Ultimate Frontiers (Or any Macross game by Artdink) for the PSP.
SDF Macross PS2 probably has the best control for a Macross/Robotech game, period. I'ts very fluid and responsive.
The game gives you a choice to follow either the story of the OG anime or the "Do you Remember Love?" movie.
I've only played it for 5-6 mission of the anime route and it was great! You don't need a lot of knowledge of the story or Japanese language. It's very straightforward.
It's a short game, but definitely worth to play.
I'm going to have to go dig that one up, definitely has me interested. It might be cool to see the two in comparison, maybe? The PSP one too, I need to do more then just PS2 and PS1 games. lol
Personally I found this game to be a blast with only one mission rubbing me the wrong way. An escort mission in space where you're protecting a AWACs of sort. Outside of that the game very much felt like an anime themed Rogue Squadron 64 but on the PS2 with a few extra features and I absolutely loved Rogue Squadron. Once you got the hang of exploiting different transformable modes fighting becomes very fast paced and that face pacedness is required a lot. Those "Crates" that kept killing you were pretty easy, and I never knew they even hurt the player, but I don't think I ever got that close to them to get hurt.
I would agree the game would have been better with more open world like maps. But we are talking about a relatively early PS2 titles. I mean GTA didn't become truly open world until GTA San Andreas years later on the same platform. You kind of get this though with The Super Dimension Fortress Macross 2003 from 2003 on the same platform. It's a very Clunky to play but more expansive game based off the same anime but a JP exclusive because well... no point getting into that mess of a discussion. Personally Battlecry plays a lot better, but The Super Dimension Fortress Macross definitely looks more like the anime, and has many battles in which you get far more freedom to move around. But it also has it's own issues. Like every time they lock onto you, you get very annoying alarms, and the UI is over saturated with nonsense. Basically a far less fun game to actually play in my opinion and I've only experienced it through emulation. I think though it's a good comparison to Battlecry though. Two different games made about the same franchise, made by totally different companies hired by totally different companies with totally different ideas on what a game on this anime should be. It's interesting how similar they are sometimes though.
PLEASE try playing the japanese Macross game that absolutely destroys this game entirely. It's a PS2 japan exclusive made by Sega AM2, but it is 100% playable without understanding japanese. The only barrier of understanding is if you've seen the series and film as the game has 2 campaigns following the Anime and the Film (The film is an alternate compressed retelling).
I've had it suggested quite a few times. This is an old review for me, but I will likely be checking it out in the coming months after I finish the Gungriffon and Virtual On series.
@@KeiNova I only didn't get to play the Xbox Gungriffon. Thankfully there's a collection of the main 3 Virtual On games on PS4 (runs on PS5), but you'll have to buy it on the Japanese PS Store. However, good luck trying to review A Certain Magical Virtual On.
I've only played this game a little and have never gotten past the second level. Then again, I didn't really try that hard either. It's not that I didn't like the game, I just had trouble getting used to the controls. When in plane mode, the controls all make sense, but when in battloid mode, I keep expecting the left stick to move forward/back and side to side, but it turns instead. You have to use the shoulder buttons to strafe. I wish it was the opposite. I'm using an emulator, so I CAN switch it, but that means that either I have to learn unintuitive plane controls, or switch the control config every time I change modes.
I've never seen Macros either. I think I'd prefer it over the Americanized version, although I have watched the original Japanese opening titles and I have to say that I much prefer the Robotech music over the downbeat song in the original.
I can only imagine that switching like that would be a new nightmare, especially when the game sometimes needs you to use multiple forms very quickly between areas within stages. The turning really is really slow and the control style switch was very confusing between transformations, I agree!
I have seen a little bit of Macross now, and its defiantly better strictly for that fact that it retains a lot of cut content that made it more mature and less of a kids show. I'm sure there are a lot of people that wouldn't agree though, since they grew up with the Robotech version.
@@KeiNova It's too bad that PCSX2 (the PS2 emulator) doesn't have an option to switch control configs on the fly. At least the older version I have to use because of my old computer, doesn't have this. I'm so used to FPS controls were the movement controls are forward/back, left/right, that it messes me up when I'm in Battloid mode.
I also need to experiment with it more and get used to guardian mode, since that one can launch missiles, which are a one-shot kill. I get to the end of the second level, which is kind of like a survival wave and the onslaught of enemies eventually wear me down. I know that's probably nothing compared to what comes later, but I keep overheating my gun trying to take them out, and end up having to wait until it cools off while trying to avoid their fire.
You probably already know this, but there is a Japan exclusive Macross game for the PS2. I've only played it a little, but the structure seems quite a bit like this game. It starts with a plane level and then goes to a city level. Which is where I got my butt kicked. I really haven't played it enough to get used to the controls, but as with most Japanese mech games, I spend the bulk of my time turning, trying to get the enemy in front of me, while they literally run circles around me. It does have more detailed graphics than this game though.
There are also three Macross mech games on the PSP, which look quite nice. They're all untranslated Japanese exclusives though.
Big Macross fan that has played most of the games and I tried to get into this but it felt inferior to all the Macross games (fitting). Too many escort/defend missions, can't reverse in gerwalk, and there's no audio cue for missiles being fired at you. Just felt really clunky. If you haven't already I highly recommend the PS2 Macross game made by Sega AM2. You won't be disappointed with that.
Thanks for the suggestion, I'll look it up right now and see if I can come across it. So long as the language barrier doesn't make the game unplayable, I can hopefully come up with something this year maybe. Robotech videos are a lot more popular than I expected!
Thank you for the comment!
@@KeiNova Most of the menus and HUD are in english so I think you'll be fine. Just be sure to play the tutorial first!
I'm halfway through and the most substantive critique of the game is that it doesn't look like the 1980s anime style of animation.
I think expecting a 2002 game to truly imitate a specific animation in a fluid and coherent way isn't really reasonable. The cell-shaded style is what was used at the time to provide a clean look despite the hardware limitations of the time. The alternative tended to be grainy, jagged and blurry.
The best critiques here are mostly that the missions are overly rigid, the invisible walls are unclear and too constricting and that the sniping/grab functionality there solely for very specific mission objectives.
So, you are saying that I should give this a good review because it isn't good or accurate, but at least it tried? Lots of other games did this art style at the time, and the game was poorly reviewed and sold miserably upon release. So, no it wasn't even good for people then.
@@KeiNova No, I think it was a mediocre game that fans love. I think your reasons I echoed to qualify as substantial issues, as well as some iffy balance issues. I just found the belaboring of art/not-anime critiques to be an odd given the time of release.
No need to get in a huff or anything 😁
@@nathantripathy Sorry. In all honesty, I was a bit contrarian in this review at the time. That, and I didn't understand the difficult relationship between Harmony Gold and how it absolutely didn't want the USA to have anything to do with Macross. I do realize I was a bit aggressive there, I suppose 'youtube commenters' have really hit me mentally after a few years. You'd be surprised the sorts of things I'm told.
@@KeiNova I'm so sorry dude. I think I owe you an apology. That first paragraph I wrote was a bit rude.
For me, a fan, it was the coolest game ever despite some major annoyances from the invisible walls to hackneyed mechanics. I actually got the collector's edition, I just broke out the dog tag recently and I wore the shirt during high school.
Cel-shading, I think, got a bad rap way back that it never managed to shake. Early on, it was an incredible visual and incredible visual technology. Course nowadays it would just be an artistic choice.
Upon retrospect roo, it certainly does pretty good job of thematically hitting many of the plot points and themes from the original series despite the setting being mostly after the Zentradi tried to annihilate Humans.
Anyway, thanks for making a video about one of my most fondly remembered games (even if it was far from the best ever)
BATTLE CRY was the first PS2 games I purchased.
It was one of the first Gamecube games I ever played aside from Star Fox and Windwaker!
This game looks better than custom robo
Yes, but the two games play so differently that they aren't really comparable.
compared today its different
I was a fan of Robotech in the 80s and got this game when it came out.. I agree with all your criticisms. Plus, having unlimited ammo and automatic aiming reduced the game to button mashing.
It really did, the challenge was basically figuring out why you lost a mission or how to actually navigate the massively limited levels. I think it would have been a bit better if it actually followed the original Macross storyline or even the Robotech adaptation... I don't know what they were going for here, or if there were some hopes to reboot the franchise with this game.
I have and still have it for my PS2.
That's really cool
Wonder how they try this today.
Run it? Either own a copy or emulate.
@@KeiNova no I meant making a game.
It could have been better and should have been better but dammit do I still love playing it
Fair enough, it can be fun to earn all those medals and that. Just objectively it isn't too good, as much as I'd have loved it to be! Glad you had fun with it!
@@KeiNova I can understand all your different criticisms about all of it it was really about attracting people who have grown up watching the English version of robotech that aired on TV a lot of the different weird events and stuff that you encountered in some missions was stuff that happened in the TV show such as the barrier system overloading and destroying the whole area it was mainly just to attract people who have grown up watching that that's not being very friendly to newcomers that in the game was actually supposed to be a lot more than it turned out but like all things with great potential the funding was just not there in the end we should be happy that we got anything at all and I agree the art style should have been a lot more animated and tried to have sticked closer to the show but I still think it looks good for what they had to work I think it was more budget restraints that anything that held all this back
In the end it's a game that is supposed to give you a reason to be in the robotech world and blow some stuff up I'd say it accomplishes primary objective at the sacrifice of being a great game only being okay at everything and good at something's for the next game on the PS2 invasion I would ask you before releasing your video please try to give it a good hard look over from the perspective I just gave you even if it is just trying to copy Halo in its gameplay I would say it is successful in copying and makes for a fun game but again it really is just the people who want to experience being in the universe that they grew up in I'm not saying that it's done well
@@KeiNova please read my comment and consider my thoughts I would be grateful
I read your comment and I do understand your love of this game. When I do get to doing Robotech Invasion, I will be watching some of the series beforehand. So, I will be basing whatever I say about it using what I learn. I don't know entirely what to expect or what I'll say about it in the end, but I do respect your feelings towards the game and your opinion.
@@KeiNova thank you
This was my hidden gem game as a kid. I played probably in the hundreds if not more hours of this game.
I have no idea if i unlocked everything but damn near close to it.
When I found out there even WAS an anime I was ecstatic. and watched that asap.
I don't understand why your upset that they're explaining the story to you.
Why did you make a video with the title a fan favored disappointment when your not a fan?
The art style change I can understand. but that seems like your WAY too upset about that for somebody who says they never watched the show.
And I'm sorry but I'm absolutely calling you out on this. Are you giving a review of your experience of the games combat while using the cheat codes?
Do you have any idea how ruthlessly hard this game was, especially for a kid?
I see you. I know the cheat codes.
Also saw you not use the zoom on the scope and walk up to the boxes?! And you disabled the no damage cheat for that specifically? thats shady af.
Your allowed to be trash at a game you played as a kid. but don't expect the REAL fans of the series to not call you out for trying to give a half baked review like this.
Half-baked review, it certainly was. I really didn't know what to say about it, and I don't really care what fans say. This is about the game, not the series. So, that is irrelevant. You are free to judge my comments on it, but the game was limited. The story was pumped out by a studio known for cannibalizing licenses, and this game was a major loss that caused the second game to be radically changed and put out in a limited quality so they could make money before losing the ability to make Robotech games. So, I'm sorry if I didn't like the Robotech game made by the creators of a Kung Fu Panda game. I'm sure that hurts your very limited scope on things, and the world itself. If you have something constructive to tell me, like how I might get into Robotech and find out more - I'll listen.
Nah haha. You dont care what the fans say? I wouldn't have even clicked on this if you hadn't had the words fan favored disappointment in your title. I came here for YOU to tell ME how that was the case. and you failed to deliver the only thing you promised. Well done on the click bait.
Why in gods name would you make an 11 minute video If you didn't know what to say. Script it.
I'm calling you out on your shit coverage of this game dog. You spent half the video talking about studio controversy outside the fucking gameplay. shit that till the day i watched your video I had zero idea about.
What you found out on google about a game 22 YEARS after the fact has zero impact on how you enjoy the game.
And you still tried to trash on it through CHEEEAT COODES lmao.
This was the most dishonest review I think I've ever had the displeasure of watching. of a sad dude ragging on a really fun game for its time.
But you should definitely keep going bro. your learning such good content farm techniques. You definitely won't piss off a much larger and more vocal fanbase one day.
gun metal did it better. not so overstylized and actually decent gameplay.
I'm thinking about checking that out. Perhaps the PC version.
Good video 👌
Glad you enjoyed
No, but I've seen "Macross." What is "Muh'Cross?"
Its how I speak. Is there a problem with that? I have a missing front tooth from an injury and I'm Canadian.
@@KeiNova He pronounced it wrong on purpose because he doesn't like the franchise. simple. You don't use your teeth to pronounce any of the word Macross. And what does Being Canadian have to do with it. I can say it fine. Bro is being a dumbass.
Anna May? 🤦🏾♂️🤦🏾♂️🤦🏾♂️
Well, I'm missing a front tooth and I'm Canadian. Is there a point in judging how I pronounce something?