though, using LuxCore in every project is like using shovel while you're eating chicken nuget would like to see you covering every aspect, but with Blender 3.0 such as: materials, lighting, rendering time with certain shaders etc
How did you set up the scene? I tried a UV Sphere with a homogeneous volume and Point Light? (Variations too, like a Spot Light and an Icosphere and different Glass Material Settings IOR between 1.1 and 1.3) Nothing looked similar to my LuxCore render. A short description of the scene or what I did wrong would help. Only if you have time.
though, using LuxCore in every project is like using shovel while you're eating chicken nuget
would like to see you covering every aspect, but with Blender 3.0
such as: materials, lighting, rendering time with certain shaders etc
I just found out about this channel. You deserve so much more subscribers considering how much work you put in to these videos!
Thank you, that means a lot to me!
agree It is informative and funny at the same time
wow i might just have to give luxcore and prorender a second chance after seeing this 👀
How did you set up the scene? I tried a UV Sphere with a homogeneous volume and Point Light? (Variations too, like a Spot Light and an Icosphere and different Glass Material Settings IOR between 1.1 and 1.3) Nothing looked similar to my LuxCore render.
A short description of the scene or what I did wrong would help. Only if you have time.
I used Bidir and tried the different sampler. (I forgot to add it)
yes creazy XD goood content
Likes to dislikes so far.
Date | Likes | Dislike | %
Jan 07, 2022 | 31 | 15 | 67.4