@@Goatkublack250 i have no clue fr. All I know is that it probably started after Goresh made transforming goku black's showcase video thumbnail made goku black look like a clown.
I really do wonder what's going on in the DB Legends' Team since Toshi announced that this year was the "Year of GT." Meanwhile, Majin Buu Saga is currently what you could call the "Universe Reps" team from 2023. (Anyway, I wonder how much damage SSJ DamiaKu is gonna be doing with the SSJ Bardock Crit Buffs...)
Tbh this is the first time in a while that im worried for the future of this game. I really have no motivation alongside other players who feel the same way because of these poor choices in this game. Whatever that’s going on with management/bts hopefully they get their act together because i wouldn’t be surprised if the game died around the 7th anniversary
Yeaaaa...as a GT fan, i think we're running its course. I mean, we could get some new things like: - Revival Majuub - Tag Tufflizied Goten & Trunks - Metal Rildo - GT 18 - Legic They could Zenkai Awaken units like YEL Majuub, LF Baby Vegeta, Nuova Shenron, Eis Shenron or any other old GT unit i haven't listed. But there's not much left for new things. Mainly just redoing existing units. Like SSJ4 Goku from the Baby Saga
A plat for the Tag 4s would be sick, and a zenkai for Majuub would be pretty neat. I would say a zenkai for hellfighter 17, but it’s probably way too early for that
There's actually more options now : - LF ssj4 vegeta (game original LF) - LF transforming Goku to ssj4 - LF Transforming baby 1 to baby 2 - Revival ssj3 Goku to ssj4 - LF tag fusing ssj4 Goku & ssj4 vegeta to ssj4 Gogeta - LF tag fusing 17 & hell 17 to super 17 - LF Transforming syn shenron to Omega shenron - Ultra Super 17 - Ultra Omega ( new model) - Ultra super baby 2 - Ultra ssj4 vegeta - LF full power ssj4 Goku
snuck in lf baby in those zenkai mentions 😭 theres still a decent amount of chars they can make for us, and redoing some of them wouldnt be too bad either (pur ssj4 goku, base baby vegeta, majuub)
Short answer: No Long Answer: Set your sights on an enemy, then take them down with a vengeance! ULTRA "Majin Vegeta" arrives! Element: YEL Character Tags: Saiyan, Super Saiyan 2, Vegeta Clan Episode: Majin Buu Saga (Z) Z Ability Ⅰ: +28% to "Episode: Majin Buu Saga (Z)" base Strike Attack & Defense during battle. Ⅱ: +30% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle. Ⅲ: +3% to Ultimate & Awakened damage inflicted by "Episode: Majin Buu Saga (Z)" and +38% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle. Ⅳ: +5% to Ultimate & Awakened damage inflicted by "Episode: Majin Buu Saga (Z)" and +42% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle. Ultra Ability If this character is the Leader, applies the following effects to self when battle starts: +30% to damage inflicted (cannot be cancelled). +30% to Ki Recovery (cannot be cancelled). If this character is not the Leader, applies the following effects to self per "Episode: Majin Buu Saga (Z)" battle/support member when battle starts: +5% to damage inflicted (cannot be cancelled). +5% to Ki Recovery (cannot be cancelled). *Up to 3 support members will be counted. Special arts Applies the following effects to self upon activation: Randomly draws at most 2 new cards when you have 3 or fewer cards. Restores Ki by 50. +20% to damage inflicted for 10 timer counts. Applies the following effects to self on hit: Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts. Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 5 timer counts. Also nullifies own unfavorable Element factors for 10 timer counts if own Unique Gauge is full. [Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts Ultimate Arts Card Deals supreme Explode damage. The following effects occur upon activation: +40% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled). Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 20 timer counts. Cancels own Attribute Downgrades. Inflicts all enemies with "No Switching" for 3 timer counts. The following effects also occur if own Unique Gauge is full: +20% to Ultimate damage inflicted for 3 timer counts. Reduces enemy Ki by 100. Cancels enemy's Attribute Upgrades & Buff Effects. Half of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated). *Nullifies Blast Arts when charging forward. Main ability Draw the Ultimate Arts Card "Big Blast Cannon" next. Restores own health by 30% and Ki by 50. Charges own Unique Gauge by 50%. +30% to damage inflicted against "Tag: Saiyan" for 15 timer counts. Seals enemy's Rising Rush for 10 timer counts. Requirements: 25 timer counts must elapse. UNIQUE ABILITY 1 Applies the following effects to self when battle starts: Charges Unique Gauge by 50%. +200% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Reduces Impact & Explode damage received by 10% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). -10 to Strike & Blast Arts costs (cannot be cancelled). The following effects occur when this character enters the battlefield: +50% to damage inflicted (cannot be cancelled) (activates once). Increases own Arts Card Draw Speed by 1 level for 10 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts. Destroys all of your enemy's Special Move Arts Cards. Reduces enemy Ki by 30. Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts. +2 to all enemies' substitution counts. Applies the following effects to self every time when faced with an enemy: Randomly draws 1 new card when you have 3 or fewer cards. Restores Ki by 30. +15% to damage inflicted for 15 timer counts. The following effects occur if own remaining health is 50% or below when hit by an enemy's Arts attack while this character is on the battlefield (activates once): Restores own health by 40%. Nullifies own Attribute Downgrades for 30 timer counts. Destroys all of your enemy's Strike Arts Cards. The following effects occur when own health reaches 0 (activates once): Restores own health by 40%. Destroys all of your enemy's Strike Arts Cards. Reduces enemy's Dragon Balls by 2. Seals all enemies' Main Abilities for 5 timer counts. Cancels enemy Buff Effects every time they use a Special Move, Ultimate, or Awakened Arts Card while this character is on the battlefield (activates three times). UNIQUE ABILITY 2 Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Rapidly charges own Unique Gauge while this character is on the battlefield. The following effects occur once Unique Gauge is full: Restores own health by 20%. Nullifies own unfavorable Element factors for damage sustained for 15 timer counts. Seals enemy's Special Move and Special Arts. The sealed Arts cannot be used for 5 timer counts. While this character is in one of the following states, if own Unique Gauge is full, consumes entire Unique Gauge to counter enemy's Blast Arts (activates three times). Standing still. Attacking, moving, or charging Ki. Receiving an attack. After switching. Changing cover or during assists. *If own Unique Gauge is full when changing cover or during assists, this counter will be given priority. *Excludes Abnormal Conditions and special states caused by certain Arts. *Own Unique Gauge will disappear after counter activates three times. [Comboable Arts] Special Move Arts Ultimate Arts The following effects also occur when counter activates: Randomly destroys one of your own cards and draws a Special Move Arts Card next. Restores own Ki by 50. Restores own Vanishing Gauge by 50%. Cancels enemy's Attribute Upgrades & Buff Effects. Inflicts all enemies with "No Switching" for 3 timer counts.
My favorite team, I love GT, as a kid and nowadays. There's so many characters they can do, if I was in the development team, this tag would be cracked
For premium units they can easily do 2nd versions of everything we got this year. Transforming Baby 1 - Baby 2, Revival Omega, Syncro gauge Super 17 and Gogeta. SSJ4 Goku can easily get 2-3 more solo premium units.
@samuel114ever2 Full Power SSJ4 Goku, Revival Uub into Majuub, Revival Pan into SSJ4 Goku, LF SSJ4 Vegeta, Goten and Gohan parasitism, and much more...
Bardocku got their unique equip before the tag 4s. I'm hoping they start giving unique gauges added to equips in 2025. Units feels old when they don't have a gauge.
Can you make a video talking about how the characters you can get in the master packs should be completely excluded from any of the CC summon banners? We shouldn't be pulling characters from the games release when trying to pull the newest ones.
I swear I don’t be tripping watching these videos 4:25 - 4:31 how in the hell did u cancel a range Tap Inside the Tp animation already into a Charge Pv??!!
I kept summoning on goku blacks banner because I wanted a godki unit that can tank, I didn't get him but I got omega and shenron, is making a team with them at lower stars even worth it?
I'll say is Very Good, my Super 17 Eats this new Black LF like its Nothing, if i hit his Green Card, the Opponent can say Goodbye to his Character, Super 17 is especially Good to Defend G4 Ultra against all those Yellow Units that appeared recently
Why is been 7 year this game out and we get a fk Turles Ultra but not Cell... I need the perfect one.. red Cell ultra that helps future tag and powerful opponent so he can save the festival for me. Honestly for what this villain represent for Dragonball is just disrespectul not having one as a Ultra
Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅
probably bc of Daima, they did the same thing in Dokkan too. 7 new summonable characters and 15 EZAs (which is the Legends equivalent of a Zenkai Awakening). its not just us bro
I mean that's wasn't really the Year of GT. None of these characters were played on a GT team. These characters were most used in Fusion/Saiyan or Powerful Opponents teams. That's another story when you take MBS, who was the Team they really buffed during the year
I am so fed up of GT running everywhere ~Said No one Ever (I haven't pulled any new units for 4 months, got 6 trunks animation for 6 Mai, truly a moment of all time) 🦸♂️
Year of the Majin buu saga
Majin buu saga do I know you gt 😂😂😂
UL Hercule and LL Spopovitch right on the corner
Ultra Smug Face Goku and Zenkai Transforming Super Vegito 🥶🥶🔥🔥🔥🗣️🗣️🗣️
The amazing digital yel goku black was the peak of 2024
Pomnis reaction to shirtless Goku black:😳😳🥴
Bro really used Goku black instead of Circus..... Wow you cooked Goku blacks reputation 😭😭😭😭
@@TimHeldt-qm4bhHe cooked himself with his shit kit 🗿🗿🗿🗿
Dont disrespect the goat like that
@@DaimaisGoated 💀
Goreh gotta make a Videl showcase with Pomni as the thumbnail, to end these freaky comments.
Where does the little trend even come from?
@@Goatkublack250 i have no clue fr. All I know is that it probably started after Goresh made transforming goku black's showcase video thumbnail made goku black look like a clown.
Ok now I know wtf is a pomni. Ya all mfs degenerate asf. 💀🙏
Gooseworx needs to see this and make Pomni x Goku black canon
@@user-kuhddf1233 💀
Gt was shining so bright this year
"Was" 😢
I really do wonder what's going on in the DB Legends' Team since Toshi announced that this year was the "Year of GT." Meanwhile, Majin Buu Saga is currently what you could call the "Universe Reps" team from 2023. (Anyway, I wonder how much damage SSJ DamiaKu is gonna be doing with the SSJ Bardock Crit Buffs...)
Tbh this is the first time in a while that im worried for the future of this game. I really have no motivation alongside other players who feel the same way because of these poor choices in this game. Whatever that’s going on with management/bts hopefully they get their act together because i wouldn’t be surprised if the game died around the 7th anniversary
17:03 Majin Vegeta nearly controlled the entire match. Toughest fight in this video
Yeaaaa...as a GT fan, i think we're running its course. I mean, we could get some new things like:
- Revival Majuub
- Tag Tufflizied Goten & Trunks
- Metal Rildo
- GT 18
- Legic
They could Zenkai Awaken units like YEL Majuub, LF Baby Vegeta, Nuova Shenron, Eis Shenron or any other old GT unit i haven't listed. But there's not much left for new things. Mainly just redoing existing units. Like SSJ4 Goku from the Baby Saga
A plat for the Tag 4s would be sick, and a zenkai for Majuub would be pretty neat. I would say a zenkai for hellfighter 17, but it’s probably way too early for that
There's actually more options now :
- LF ssj4 vegeta (game original LF)
- LF transforming Goku to ssj4
- LF Transforming baby 1 to baby 2
- Revival ssj3 Goku to ssj4
- LF tag fusing ssj4 Goku & ssj4 vegeta to ssj4 Gogeta
- LF tag fusing 17 & hell 17 to super 17
- LF Transforming syn shenron to Omega shenron
- Ultra Super 17
- Ultra Omega ( new model)
- Ultra super baby 2
- Ultra ssj4 vegeta
- LF full power ssj4 Goku
snuck in lf baby in those zenkai mentions 😭
theres still a decent amount of chars they can make for us, and redoing some of them wouldnt be too bad either (pur ssj4 goku, base baby vegeta, majuub)
16:40 Goku black : blooming despair 🤓🤓
S17 : its meaningless let me show you what I mean 🗿🗿
"This will be half a year of GT"
1:30 LL metal rildo🗣🔥💯💢💥
Sparking Sigma Force tag characters 🗣️🔥
Ultra Super 17
2025 will be the year of Pomni
Username checks out.
No.......
I can't wait😍
Goku blacks waifu is hot ngl🔥🔥
OK bruh this is not funny anymore
Let it go
They gave a full year to GT, but with just 1 ultra MBS got insane.
Short answer: No
Long Answer:
Set your sights on an enemy, then take them down with a vengeance! ULTRA "Majin Vegeta" arrives!
Element: YEL
Character Tags: Saiyan, Super Saiyan 2, Vegeta Clan
Episode: Majin Buu Saga (Z)
Z Ability
Ⅰ: +28% to "Episode: Majin Buu Saga (Z)" base Strike Attack & Defense during battle.
Ⅱ: +30% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle.
Ⅲ: +3% to Ultimate & Awakened damage inflicted by "Episode: Majin Buu Saga (Z)" and +38% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle.
Ⅳ: +5% to Ultimate & Awakened damage inflicted by "Episode: Majin Buu Saga (Z)" and +42% to "Episode: Majin Buu Saga (Z)" or "Tag: Saiyan" base Strike Attack & Defense during battle.
Ultra Ability
If this character is the Leader, applies the following effects to self when battle starts:
+30% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
If this character is not the Leader, applies the following effects to self per "Episode: Majin Buu Saga (Z)" battle/support member when battle starts:
+5% to damage inflicted (cannot be cancelled).
+5% to Ki Recovery (cannot be cancelled).
*Up to 3 support members will be counted.
Special arts
Applies the following effects to self upon activation:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores Ki by 50.
+20% to damage inflicted for 10 timer counts.
Applies the following effects to self on hit:
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 5 timer counts.
Also nullifies own unfavorable Element factors for 10 timer counts if own Unique Gauge is full.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts
Ultimate Arts Card
Deals supreme Explode damage.
The following effects occur upon activation:
+40% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled).
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 20 timer counts.
Cancels own Attribute Downgrades.
Inflicts all enemies with "No Switching" for 3 timer counts.
The following effects also occur if own Unique Gauge is full:
+20% to Ultimate damage inflicted for 3 timer counts.
Reduces enemy Ki by 100.
Cancels enemy's Attribute Upgrades & Buff Effects.
Half of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated).
*Nullifies Blast Arts when charging forward.
Main ability
Draw the Ultimate Arts Card "Big Blast Cannon" next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 50%.
+30% to damage inflicted against "Tag: Saiyan" for 15 timer counts.
Seals enemy's Rising Rush for 10 timer counts.
Requirements: 25 timer counts must elapse.
UNIQUE ABILITY 1
Applies the following effects to self when battle starts:
Charges Unique Gauge by 50%.
+200% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Reduces Impact & Explode damage received by 10% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to Strike & Blast Arts costs (cannot be cancelled).
The following effects occur when this character enters the battlefield:
+50% to damage inflicted (cannot be cancelled) (activates once).
Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Destroys all of your enemy's Special Move Arts Cards.
Reduces enemy Ki by 30.
Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.
+2 to all enemies' substitution counts.
Applies the following effects to self every time when faced with an enemy:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
+15% to damage inflicted for 15 timer counts.
The following effects occur if own remaining health is 50% or below when hit by an enemy's Arts attack while this character is on the battlefield (activates once):
Restores own health by 40%.
Nullifies own Attribute Downgrades for 30 timer counts.
Destroys all of your enemy's Strike Arts Cards.
The following effects occur when own health reaches 0 (activates once):
Restores own health by 40%.
Destroys all of your enemy's Strike Arts Cards.
Reduces enemy's Dragon Balls by 2.
Seals all enemies' Main Abilities for 5 timer counts.
Cancels enemy Buff Effects every time they use a Special Move, Ultimate, or Awakened Arts Card while this character is on the battlefield (activates three times).
UNIQUE ABILITY 2
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Rapidly charges own Unique Gauge while this character is on the battlefield.
The following effects occur once Unique Gauge is full:
Restores own health by 20%.
Nullifies own unfavorable Element factors for damage sustained for 15 timer counts.
Seals enemy's Special Move and Special Arts.
The sealed Arts cannot be used for 5 timer counts.
While this character is in one of the following states, if own Unique Gauge is full, consumes entire Unique Gauge to counter enemy's Blast Arts (activates three times).
Standing still.
Attacking, moving, or charging Ki.
Receiving an attack.
After switching.
Changing cover or during assists.
*If own Unique Gauge is full when changing cover or during assists, this counter will be given priority.
*Excludes Abnormal Conditions and special states caused by certain Arts.
*Own Unique Gauge will disappear after counter activates three times.
[Comboable Arts]
Special Move Arts
Ultimate Arts
The following effects also occur when counter activates:
Randomly destroys one of your own cards and draws a Special Move Arts Card next.
Restores own Ki by 50.
Restores own Vanishing Gauge by 50%.
Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts all enemies with "No Switching" for 3 timer counts.
He wasn’t lying guys.
We got Pomni x Goku black before GTA6 is crazy work💀
🦗🦗🦗🦗🦗
@@Tangrowth_FanYou rn🤡
Bot
@@Tangrowth_Fanfr
My favorite team, I love GT, as a kid and nowadays. There's so many characters they can do, if I was in the development team, this tag would be cracked
For premium units they can easily do 2nd versions of everything we got this year. Transforming Baby 1 - Baby 2, Revival Omega, Syncro gauge Super 17 and Gogeta. SSJ4 Goku can easily get 2-3 more solo premium units.
@samuel114ever2 Full Power SSJ4 Goku, Revival Uub into Majuub, Revival Pan into SSJ4 Goku, LF SSJ4 Vegeta, Goten and Gohan parasitism, and much more...
2:56 “I beg your pardon?”
They could give us an interesting LF gt tag with 18 and kid goku. Imagine the teams they'd be on!
THE BEAST IS COMING
Where videl at Goresh?
Bardocku got their unique equip before the tag 4s. I'm hoping they start giving unique gauges added to equips in 2025. Units feels old when they don't have a gauge.
"Year of GT"
>GT has few characters
>NO VEGETA SSJ4
Bro is quoting himself in the title 🤣
Toshi thought GT meant goku time.
Can you make a video talking about how the characters you can get in the master packs should be completely excluded from any of the CC summon banners? We shouldn't be pulling characters from the games release when trying to pull the newest ones.
We could get the super saiyan hybrids from gt along with ss4 vegeta and a new full power ssj4 goku i guess
Ever since GT got released I main GT till this day.
I swear I don’t be tripping watching these videos 4:25 - 4:31 how in the hell did u cancel a range Tap Inside the Tp animation already into a Charge Pv??!!
I kept summoning on goku blacks banner because I wanted a godki unit that can tank, I didn't get him but I got omega and shenron, is making a team with them at lower stars even worth it?
They couldve tried with the GT team but it sucks how they handle this team everytime. Hopefully the ultra surprised us...
I hope s17 can still handle his own against this meta rn that's what I want
Pls revisit the android team featuring LF pur cell 🙏🏾😁
My goat super 17 still cooking 🔥
What’s the name of the first song?
Omega Shenron Intro OST Dokkan Battle, alot of the music he uses is from dokkan for future reference
@@NcK_146thanks brother I’ve been wondering what this song was since goresh used it on the ultra Janemba showcase over a year ago 😂😂
I'll say is Very Good, my Super 17 Eats this new Black LF like its Nothing, if i hit his Green Card, the Opponent can say Goodbye to his Character, Super 17 is especially Good to Defend G4 Ultra against all those Yellow Units that appeared recently
GT rn is like if u remove VB from future saga
Goresh, homie, where's the "max arts boosted videl" video?
In the same Playlist as eza str Videl...
Only gt character i find in pvp is ultra gogeta4 sometimes and unfortunately he didnt do much
Really weird we don’t get a good GT character on Legend Fest…
Will you be uploading a video talking about the beast Gohan leak?
Its so funny to see ur not losing to skill alot of times but just one unit with 2/3 stupid mechanics that make ur life hell 😂
lf ssj4 vegeta into an ultra ssj4 goku ah yes my favorite lf concept to ruin the whole game
Truly this was the year of GT!!!
Day 2 of asking goresh for the almighty team of superior super vegeta the demon goku black and godly power god goku.
It's Beast Gohan already teased in X.The purple Sentence A video package
The ultra gonna be either gohan (toshi son) or zamasu
Worst fest
This is just showing the power creep that is this game like what 😂😂😂
WHATS WITH THE GOKU BLACK AND POMNI COMMENTS
Seriously, like make them marry each other already and quit making these comments...
Why is side to side jumping bad how is it different from double sidestep pls explain
it’s a bot play
@ pls elaborate I don’t play anymore I quit last year fest
Yall remember when shin, Gotenks, ss3 goku, majin vegeta, evil buu, and ultimate gohan all teamed up to face off against omega shenron?
Year of MBS
Day 4 of asking for a max arts boosted vid for blue videl
The half year of gt *
the majin slayer
Why is been 7 year this game out and we get a fk Turles Ultra but not Cell... I need the perfect one.. red Cell ultra that helps future tag and powerful opponent so he can save the festival for me. Honestly for what this villain represent for Dragonball is just disrespectul not having one as a Ultra
S17 the goat
Year of majin buu Saga
💀
😢
"I hope you're reborn as someone good this time, Omega..."
A few years later, we get introduced to a new character called Agemo.
@@sparkz5884 hell yea
I think they meant “The first half of the year GT”
Super 17!!!!
Here before the freaky ahhh comments on every vid
Too late😈
Hands down to the goat super 17 🔥🔥
Best unit we got this year
"Year of GT"
I dunno bro, im seeing a lot of characters from the saga with the Kirby looking dude on it
Don't worry, Ultra SS4 Goku coming for part 3 is definitely going to solidify GT as the best team in the game.
C'mon, we all know it's mui
@@Ratnav_RathNo it's Gohan beast
It’s mui
cant be mui because he wasnt leaked
@@Ratnav_Rathnpc
Still so many things we need from GT, Rildo, Transforming SSJ4s, other baby saiyans
The Para Para brothers, at least that female Shadow Dragon and Ledgic would be surprising
Fr, a transforming lf ssj3 gt goku into ssj4 would be nice
Can't wait for ultra ssj4 goku to come out
Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅Nobody Can Beat Me When I'm Super 17 🗣️🗣️🗣️ Not even Close... 🦅🦅🦅
🗣️🗣️🗣️🔥🔥🔥💯💯💯💯
It was never the year of GT, 75% of the year was Buu Saga😒😒😒
S17 is cooking even after 11 months 🔥
Do a gt villain team
It'll go much better than trying to run GT Bosses in Dokkan
Part 3 ULTRA Ssj4 Goku.
Come on, where’s the 2x zenkai buffed blue videl with full arts boost
The Year of GT… The year of Scam how about that TOSHI, if we don’t get ULGoku4 this is a massive bust. Pause.
The comments need a rework
Its a team in the game i wont deny that.
Super 17 the goat
Year of Trash Releases
wdym? all of the GT premium characters this year were top 10 material at bare minimum on release
I think you misspelt "GT" for "Majin Buu Saga (Z)"
Hate gt, too broken but nobody use it.
You guys remember when Ultra Turles couldn't take down RED hyper metal Rildo so he called in Ultra Majin vegeta to help him defeat the entirety of GT
YES MY GOAT
Super 17
I keep golden UL Frieza in place of shenron with 17
And its damn amazing to play with
I pray to God the ultra isn’t a Gohan
is beast gohan it got leaked already
Always big love for GT Always running tag 4s; Can’t wait for their zenkai 🎉
Why my game shows communication problem?
Anybody have same issue?
11 GT characters and 12 MBS characters. Why the hell are there so many MBS this year 🤣
probably bc of Daima, they did the same thing in Dokkan too. 7 new summonable characters and 15 EZAs (which is the Legends equivalent of a Zenkai Awakening). its not just us bro
@@joeythomas14bro I click on this vid again and there was a dokkan ad with what you just described 😂
Ah yes, the 6 months of gt
Eoty gt team in the year of gt and it’s hella mid 😭
fused fighters in disguise
I mean that's wasn't really the Year of GT. None of these characters were played on a GT team. These characters were most used in Fusion/Saiyan or Powerful Opponents teams.
That's another story when you take MBS, who was the Team they really buffed during the year
We need end of Z goku
dropped the game before fest came back during fest … i main gt…. i dropped the game again.
First
It shouldn’t have got all its buffs in the first half of the year. Legends power creep pushes any unit older than 3 months out of the meta.
10 25 AM EST Posted At 10 42 AM EST
WSP GUYS FIRTS COMMENT
I am so fed up of GT running everywhere
~Said No one Ever
(I haven't pulled any new units for 4 months, got 6 trunks animation for 6 Mai, truly a moment of all time) 🦸♂️
Good thing Super Baby 2 is a good enough replacement for UG4...r-right? 🥲