Leave a like on the video for rich homie quan chi! Check out my latest videos if you missed them TAKEDA GAMEPLAY FIRST LOOK! - Mortal Kombat 1: "Takeda" Gameplay Teaser ruclips.net/video/wIrznEH5B-k/видео.html THE MOST UNIQUE TEAM I HAVE EVER PLAYED WITH - Mortal Kombat 1: Homelander & Shujinko Gameplay ruclips.net/video/oaP9Ta28jqI/видео.html
recc'ing movado for your quan. takes his damage from c tier to like a b+ but you can do bone trap AND guaranteed armor set ups mid combo for just half kameo bar. electric trap can give a low damage (100-150) throw combo into either armor or bones.
You can actually delay your get up if you think Mileena will do the double overhead, and you'll be able to stand up in time to get a full punish on her if you have a quick enough starter. 1&3 works for Quan.
Hey Super. Dude you're bad ass at these games. Ive only been watching for the past few years . But you reacted to one of my comments a few months ago and it made my month! You make me feel like I want to jam out to some fighting games. Probably MK11. Cuz that's the most recent game I got for a present MK game.
buff ideas, spread the word Scorpion: should be buffed by making his amp ground tp a launcher again and make the cancel built in to both his regular and amp tp. buff the amp hellfire move by removing the damage over time and making it function like how it does in mkx allowing him to combo after hitting it. he needs new strings some mix ups(i personally want his mkx overhead back). some moves need to be sped up Sub-zero: he needs his attack strings made slightly faster except for his overhead, he also needs 1 or 2 new attack string launchers, both his regular and amp iceball needs to be faster to not only be able to combo with it off of normal attack strings but in juggle combos too. He should have the ability to throw his ice clone, i also think he should have his ice burst special back with the same proporties as mkx to compliment his ice clone(but just does not send you that far away). lastly he needs some of his damage scailing off ground freeze. Havoc: He needs at least five new attack strings, he needs his legacy move that titan havoc has were he takes off his head and rolls it but its a mid, has the same affect as reptiles acid ball, and also hits mid exploding on contact. he also needs another one of his legacy moves that again titan havoc has where he bends his hole body for a low projectile and the amp of that can be a knock down allowing for combo extentions for cameos like scorpion Quan shi: needs his mind control move from mkx back, and make half his attack strings faster. and finally his low tentacle needs to be one bar Raiden: change raiden's b2 back to the mkx launcher but make it as slow as sub'z b2. give him back his vicinity blast move back with the same properties as mkx. Give him back his mkx amp lightning projectile back for combo extentions but have his regular fully charged move have the same proportys as the amp. he also needs to be buffed by making his amp electrocute special launch no matter how many bars he uses liu kang: for starters nerf his f4 one button pressure but give him his 113 mkx launcher back along with maybe 2 or 3 more new attack strings to make up for his pressure and to make it less braindead. make his low fireball slightly faster, change his air fireball to the mkx fireball and the amp the one we have now. give him back his mk 11 dragon parry, and finally make his fatal blow start up 2 hits but the first one restands kung lao: nerf tf out of his wake up special by making it unsafe af on block. give him back his mkx or 9 spin back but have it have work the same as mk11 so he can use it more than two times in a combo. swap his dive kick now for a mix between his mkx or 9 dive kick. he needs his mkx tp, and his low hat back, but nerf his mix up buttion's he has now by making the overhead follow up slightly slower. give him his mk11 21212 attack string and his mkx 44 launcher attack string back. and also he needs his hat spin. Nitara: buff her by making her command dash like homelander so for instance all of her normal attack strings that leaves her in the air cost no bar anymore to command dash and it cost no bar when she is in the air command dashing for combos but the next one after that does. and also make fer overhead that leaver her in the air slightly faster. she should also be able plus after hitting her bf2 special allowing her to cameo combo after it. lastly give her back her legacy projectile move back. Reiko: give him his invasion boss special move, the one is like jades dead butterfly move from mk11 but it launches and he uses his spear(this is already in the game files btw). give this guy at least 1 more special move that involes his knife that's on his person but he never uses for some reason. he needs like 5 new normal attack stings involving his knife and his spear, maybe 2 of them be launchers. smoke: give him his smoke cloud move back from mk9, along having it hit low but have the same start up as the one he got now. make his command dash special cancelable anywhere instead of just near yr opponent. also another command dash sending him backwards but the max distance is half screen but he can cancel it at any time during that animation too. and lastly make it easyer to do ground combos after his amp db 4 special. Reptile: give him his acid pool amp special move back but make the amp the special and make the amp of that last longer along with his claw swipe move from mk x. give him 3 to 4 attack stings and have at least one be a launcher and at least 2 be for mixup followups. and lastly allow him to move after doing his forceball just a tad bit more almost like how mkx was but just not as broken Li mei: 4 or 5 new attack strings, 2 a launchers 1 plus frame one, the rest strings into lows. she needs a new special that let's you command detonate her lantern with one fast motion, fast enuf to do it mid combo. change her base air overhead special hit reaction on airborne opponents, instead of a knockdown it leaves li mei grounded and the opponent in the air allowing for combos like how she could in 3d mk games. also give her back her overhead command special and the amp allow for ground combos. and lastly allow her to be able to combo with one amp projectile grounded and in the air. y'all stay tune i got more heat for every character
Speaking of pet peeves, i can't stand when your opponent wins 1 game, fatality and next opponent's you, especially when they barely win. Drives me nuts lol
You know I didn't particularly care for the other characters' festival skins but I like Quan Chi's. Colors are a bit too flashy for someone as diabolical as him but the costume itself is good 👍
I've been watching your videos for a while. I don't know why I haven't noticed you mentioning the character thing yet For me this is the first time I ever heard of somebody being annoyed by winning a fight and switching a character for any fighting game I feel bad since id be the kind of person to do that solely just because I feel like playing a different character now
You get the advantage of learning my character while I'm left clueless as you're playing mystery hero? Heck no. There's nothing to be learned from the loser in a 1 round fight, it's just stroking the winner's ego. Leave.
my bro that mileena at the beginning was so beyond dawg shi, doing the exact same thing like a robot bcoz they dont know how to play the game n u just sittin there yappin away like i can tell ur just not focused and its killing me watching u get spanked by the same shtty kombo over and over😭focus up bruh‼️ gya dayum😭
@@julianlouis1reiko can counter him pretty good because every Johnny just does a string then blocks and waits for a poke. Just command grab. And if u just learn his frame data and moves it's easy to beat him, unless its a god johnny player.
@@julianlouis1 still very possible to beat him if you know his mix ups and frame data, if you go in blindly you’re obviously gonna lose. Learn the character
Leave a like on the video for rich homie quan chi!
Check out my latest videos if you missed them
TAKEDA GAMEPLAY FIRST LOOK! - Mortal Kombat 1: "Takeda" Gameplay Teaser ruclips.net/video/wIrznEH5B-k/видео.html
THE MOST UNIQUE TEAM I HAVE EVER PLAYED WITH - Mortal Kombat 1: Homelander & Shujinko Gameplay ruclips.net/video/oaP9Ta28jqI/видео.html
recc'ing movado for your quan. takes his damage from c tier to like a b+ but you can do bone trap AND guaranteed armor set ups mid combo for just half kameo bar. electric trap can give a low damage (100-150) throw combo into either armor or bones.
I swear that guy you fought from the homelander video got you hyped to play quanchi 😂
yo facts😂
Fact bro was shocked to see that team work so well super man ur mk video bc showing me sm
Something I'm thinking but just nit using mortaro
Yep x,D
I love how u can remember all these combos with different characters lol GGs
no shit. he practices before videos
”I wouldn’t mind that Mileena tongue action” is a wild thing to say. Not that I disagree tho
I’m surprise you didn’t try and implement the last Quan Chi player setup you keep getting caught by
It's just ultra satisfying to see you play this character, you're just insane🎉
Where's the peacemaker "mains" now😂
Was hoping for more homelander gameplay but this should be fun
When you did that head stomp brutality against that Kung Lao, I know that felt amazing for you 😂
“the missile saved his ass!!” after the dude just OS’d a throw lmao.
You can actually delay your get up if you think Mileena will do the double overhead, and you'll be able to stand up in time to get a full punish on her if you have a quick enough starter. 1&3 works for Quan.
5:20 u have to hear it for urself 😭😭
Hey Super. Dude you're bad ass at these games. Ive only been watching for the past few years . But you reacted to one of my comments a few months ago and it made my month! You make me feel like I want to jam out to some fighting games. Probably MK11. Cuz that's the most recent game I got for a present MK game.
"Peacocking" is a chapter from Quagmire's "Giggity 101!"
buff ideas, spread the word
Scorpion: should be buffed by making his amp ground tp a launcher again and make the cancel built in to both his regular and amp tp. buff the amp hellfire move by removing the damage over time and making it function like how it does in mkx allowing him to combo after hitting it. he needs new strings some mix ups(i personally want his mkx overhead back). some moves need to be sped up
Sub-zero: he needs his attack strings made slightly faster except for his overhead, he also needs 1 or 2 new attack string launchers, both his regular and amp iceball needs to be faster to not only be able to combo with it off of normal attack strings but in juggle combos too. He should have the ability to throw his ice clone, i also think he should have his ice burst special back with the same proporties as mkx to compliment his ice clone(but just does not send you that far away). lastly he needs some of his damage scailing off ground freeze.
Havoc: He needs at least five new attack strings, he needs his legacy move that titan havoc has were he takes off his head and rolls it but its a mid, has the same affect as reptiles acid ball, and also hits mid exploding on contact. he also needs another one of his legacy moves that again titan havoc has where he bends his hole body for a low projectile and the amp of that can be a knock down allowing for combo extentions for cameos like scorpion
Quan shi: needs his mind control move from mkx back, and make half his attack strings faster. and finally his low tentacle needs to be one bar
Raiden: change raiden's b2 back to the mkx launcher but make it as slow as sub'z b2. give him back his vicinity blast move back with the same properties as mkx. Give him back his mkx amp lightning projectile back for combo extentions but have his regular fully charged move have the same proportys as the amp. he also needs to be buffed by making his amp electrocute special launch no matter how many bars he uses
liu kang: for starters nerf his f4 one button pressure but give him his 113 mkx launcher back along with maybe 2 or 3 more new attack strings to make up for his pressure and to make it less braindead. make his low fireball slightly faster, change his air fireball to the mkx fireball and the amp the one we have now. give him back his mk 11 dragon parry, and finally make his fatal blow start up 2 hits but the first one restands
kung lao: nerf tf out of his wake up special by making it unsafe af on block. give him back his mkx or 9 spin back but have it have work the same as mk11 so he can use it more than two times in a combo. swap his dive kick now for a mix between his mkx or 9 dive kick. he needs his mkx tp, and his low hat back, but nerf his mix up buttion's he has now by making the overhead follow up slightly slower. give him his mk11 21212 attack string and his mkx 44 launcher attack string back. and also he needs his hat spin.
Nitara: buff her by making her command dash like homelander so for instance all of her normal attack strings that leaves her in the air cost no bar anymore to command dash and it cost no bar when she is in the air command dashing for combos but the next one after that does. and also make fer overhead that leaver her in the air slightly faster. she should also be able plus after hitting her bf2 special allowing her to cameo combo after it. lastly give her back her legacy projectile move back.
Reiko: give him his invasion boss special move, the one is like jades dead butterfly move from mk11 but it launches and he uses his spear(this is already in the game files btw). give this guy at least 1 more special move that involes his knife that's on his person but he never uses for some reason. he needs like 5 new normal attack stings involving his knife and his spear, maybe 2 of them be launchers.
smoke: give him his smoke cloud move back from mk9, along having it hit low but have the same start up as the one he got now. make his command dash special cancelable anywhere instead of just near yr opponent. also another command dash sending him backwards but the max distance is half screen but he can cancel it at any time during that animation too. and lastly make it easyer to do ground combos after his amp db 4 special.
Reptile: give him his acid pool amp special move back but make the amp the special and make the amp of that last longer along with his claw swipe move from mk x. give him 3 to 4 attack stings and have at least one be a launcher and at least 2 be for mixup followups. and lastly allow him to move after doing his forceball just a tad bit more almost like how mkx was but just not as broken
Li mei: 4 or 5 new attack strings, 2 a launchers 1 plus frame one, the rest strings into lows. she needs a new special that let's you command detonate her lantern with one fast motion, fast enuf to do it mid combo. change her base air overhead special hit reaction on airborne opponents, instead of a knockdown it leaves li mei grounded and the opponent in the air allowing for combos like how she could in 3d mk games. also give her back her overhead command special and the amp allow for ground combos. and lastly allow her to be able to combo with one amp projectile grounded and in the air.
y'all stay tune i got more heat for every character
That Quan skin actually goes harder than I thought in motion
U could actually punish frosts freeze from any distance with Quans s4
Speaking of pet peeves, i can't stand when your opponent wins 1 game, fatality and next opponent's you, especially when they barely win. Drives me nuts lol
They really gotta buff the Scorpion kameo, he’s not bad but needs to step up ever since Janet replaced him.
Yep
You should try sareena with ermac. I use that combo and it’s pretty good
You know I didn't particularly care for the other characters' festival skins but I like Quan Chi's. Colors are a bit too flashy for someone as diabolical as him but the costume itself is good 👍
I've been watching your videos for a while. I don't know why I haven't noticed you mentioning the character thing yet
For me this is the first time I ever heard of somebody being annoyed by winning a fight and switching a character for any fighting game
I feel bad since id be the kind of person to do that solely just because I feel like playing a different character now
Mileena as Derrick and Quan chi as Hansel
Play as reptile and mavado next video
11 Seconds ago is wild
Does anyone get graphical issues is qaun chi and sareena ?
Does anyone know how to do brutalities in training mode?
You're good!
I'm out of the loop here. Why does Super not like people changing characters after they win?
You get the advantage of learning my character while I'm left clueless as you're playing mystery hero? Heck no.
There's nothing to be learned from the loser in a 1 round fight, it's just stroking the winner's ego. Leave.
Q: why does super refer to ermac as the red ninja of hype?
Because Ermac is MK’s red ninja, and he’s hype as fuck.
@@speakeasy7548 👍
Don't know why but MK1s combat seems floaty at times.
Peacock 🦚😭🤣🤣🤣🤣🤣🤣😭
quan chi brush your teeth
Micro that duck
Can we get a smoke video
Danm, connection is complete but checks, horrible, I never seen bad connection like this
IM HERE
Reiko can easily get 40% with scorpion
my bro that mileena at the beginning was so beyond dawg shi, doing the exact same thing like a robot bcoz they dont know how to play the game n u just sittin there yappin away like i can tell ur just not focused and its killing me watching u get spanked by the same shtty kombo over and over😭focus up bruh‼️ gya dayum😭
Anyone on ps5 wanna help me learn how to fight against Johnny cage
It's pointless johnny cage is just to good.. there is nothing you can do unfortunately lol
Tbh you just have to have good match up knowledge. Learn his strings, his frame data, what’s safe and not safe.
@@Muichiro17135Johnny cage as no bad match ups lol
@@julianlouis1reiko can counter him pretty good because every Johnny just does a string then blocks and waits for a poke. Just command grab. And if u just learn his frame data and moves it's easy to beat him, unless its a god johnny player.
@@julianlouis1 still very possible to beat him if you know his mix ups and frame data, if you go in blindly you’re obviously gonna lose. Learn the character
When are you gonna play some real opponents