Where we needed to get the target actor, Instead of getting it as OBJECT, we could have gotten it as ACTOR and have access to it's location values directly without having to use BLUEPRINT INTERFACE.
Lol i already coded something like this recently and was having a lot of trouble getting it to work probably but now its sorted. This video would have been very useful, you're about 2 months too late!
Where we needed to get the target actor, Instead of getting it as OBJECT, we could have gotten it as ACTOR and have access to it's location values directly without having to use BLUEPRINT INTERFACE.
Perfect Tutorial, thank you soooooo much for this, man! ^^
Happy to help!
Hello! Thank you for those guides. Keep up good work!
Hey, thanks!
Lol i already coded something like this recently and was having a lot of trouble getting it to work probably but now its sorted. This video would have been very useful, you're about 2 months too late!
hey, when the npc starts searching and then when he is supposed to see me he just keeps going to the last known position. any help?
place make a video on stelth kill using Advanced Locomotion System
i will cover that in future
Is it possible the have the ai t attack each other?
yes, I am planning to do that in future