The goal of math is to understand it so when you use calculators and computers you know what to expect as your input changes, or you might be the guy designing the algorithm
Managing to put the problem into the calculator means you have basically solved it already. The difficult part is figuring out how to get that tool to do what you want, the preperation on the problem that you have to do so the calculator can do the work. This even applies to the damnable DE's (though this time you need a python library or MATLAB rather than a calculator). PS: The TI-84 can use chat gpt if you try hard enough.
I love this sort of content - and do not mind the same maps being replayed. Battleships is actually one of my favorite maps, and I enjoy seeing how it is (generally) simultaneously a really laid-back and fun experience while also extremely chaotic and frantic, trying to manage so much happening at one time Would love to play a match with you, hopefully as a competent teammate or opponent. Hopefully when I get more active in the community, I will come across your games at some point. I have been enjoying Forts content for a good while now (Incursus got me into it), but only just purchased the game and struggled to beat the tutorial missions, so it'll be a hot minute ;) Keep up the good work! And get some sleep, man - some actual proper sleep
Honestly it comes down to the fact that the actual content inside each match is unique. Battleships is like the king of "high income, lots of teammates, lots of structure, open map" It's also fun to see the cave like maps where it's the opposite, lots of teammates, very little structure, little income, well protected by terrain. Between the two they're the most interesting to me.
This is not an insult, so don’t take this the wrong way. I love it when RUclipsrs are calm enough that I can fall asleep to them, you’re quickly becoming one of my favorite “Comfort RUclipsrs”. Keep up the good work!
Might I recommend “ManlyBadassGaming” He often posts long video’s, got a calm deep voice, and pretty much never screams (despite playing horror games) One of my go-to “sleeptubers”
Ideally you would sell off the one longs between the propeller blades and engine, so that 19:36 won't happen. Plus, you get some extra metal in the early game.
Ive had this game on my wishlist for ages. I dont understand anything thats happening, but its been nice to just watch the explosions and listen to whatever deeper strategy is going on underneath. Great chill content keep it up. If I ever get into the game id love some content thats more for beginners.
back in secondary we actually had a whole maths lesson dedicated to using the fx-83 (casio because that's just what we use here in crumpetland 🇬🇧 ) if you're that dependent on a tool, taking the time to git gud with it is SUPER helpful
Math isn’t so much about learning the equations. Math is a subject in school not because you’ll need the math skills themselves. But because math teaches you a certain (logical) way of thinking. Thats why you’re allowed to use a calculator during math but not when you’re still learning how to do calculations themselves. Its also why the two are different subjects despite sharing many simmilarities.
NGL, I think the main reason I still don't own this game is purely because of how frustrating the MP feels, and that being the primary source of non-super-tryhard gameplay. ....Especially knowing my skill level, which would just always make me frustrated by people messing up my strats. (I don't think I've been below the top 0.2% of a playerbase in close to 20 years now, regardless of game and genre, beyond like my first week with a game...)
The physics word you were looking for was buoyancy
The goal of math is to understand it so when you use calculators and computers you know what to expect as your input changes, or you might be the guy designing the algorithm
Managing to put the problem into the calculator means you have basically solved it already. The difficult part is figuring out how to get that tool to do what you want, the preperation on the problem that you have to do so the calculator can do the work. This even applies to the damnable DE's (though this time you need a python library or MATLAB rather than a calculator).
PS: The TI-84 can use chat gpt if you try hard enough.
I fell asleep at 6 last night cause I took Benadryl for postnasal drip. I woke up around 10 and spent the rest of the night watching RUclips lol
I love this sort of content - and do not mind the same maps being replayed. Battleships is actually one of my favorite maps, and I enjoy seeing how it is (generally) simultaneously a really laid-back and fun experience while also extremely chaotic and frantic, trying to manage so much happening at one time
Would love to play a match with you, hopefully as a competent teammate or opponent. Hopefully when I get more active in the community, I will come across your games at some point. I have been enjoying Forts content for a good while now (Incursus got me into it), but only just purchased the game and struggled to beat the tutorial missions, so it'll be a hot minute ;)
Keep up the good work! And get some sleep, man - some actual proper sleep
Honestly it comes down to the fact that the actual content inside each match is unique. Battleships is like the king of "high income, lots of teammates, lots of structure, open map" It's also fun to see the cave like maps where it's the opposite, lots of teammates, very little structure, little income, well protected by terrain. Between the two they're the most interesting to me.
This is not an insult, so don’t take this the wrong way.
I love it when RUclipsrs are calm enough that I can fall asleep to them, you’re quickly becoming one of my favorite “Comfort RUclipsrs”.
Keep up the good work!
That was always my goal! I always found RUclipsrs that tried to keep you interested with loud sounds a little off putting :D
Might I recommend “ManlyBadassGaming”
He often posts long video’s, got a calm deep voice, and pretty much never screams (despite playing horror games)
One of my go-to “sleeptubers”
Ideally you would sell off the one longs between the propeller blades and engine, so that 19:36 won't happen. Plus, you get some extra metal in the early game.
Ive had this game on my wishlist for ages. I dont understand anything thats happening, but its been nice to just watch the explosions and listen to whatever deeper strategy is going on underneath. Great chill content keep it up. If I ever get into the game id love some content thats more for beginners.
Battleships but they are actual battleships
2 mins in watching cloud bout to do a core swing I love this guy so much ❤🎉
back in secondary we actually had a whole maths lesson dedicated to using the fx-83 (casio because that's just what we use here in crumpetland 🇬🇧 )
if you're that dependent on a tool, taking the time to git gud with it is SUPER helpful
I like this casual gameplay
No actuly all you video so interesting. Many things to learn
Math isn’t so much about learning the equations.
Math is a subject in school not because you’ll need the math skills themselves. But because math teaches you a certain (logical) way of thinking.
Thats why you’re allowed to use a calculator during math but not when you’re still learning how to do calculations themselves.
Its also why the two are different subjects despite sharing many simmilarities.
im fine with same map and different stratergy! Keep the good commentary, and Ill be bacc!
Knowing what you can do, if were your temate i would just let you cook knowing what you can do☠
Hey cloud did youknow ropes are stupidly floaty a single rope will make you float straight up
videos on same maps are cool if thoose maps are cool. i like high-skill melee range maps and ship battles
Форты, форты, форты, форты
What kind of math are you doing?
Cloud 3:50 bouyancy is the word you where looking for
but the force itself is just called uplift pressure, from the density difference/bouyancy
NGL, I think the main reason I still don't own this game is purely because of how frustrating the MP feels, and that being the primary source of non-super-tryhard gameplay.
....Especially knowing my skill level, which would just always make me frustrated by people messing up my strats. (I don't think I've been below the top 0.2% of a playerbase in close to 20 years now, regardless of game and genre, beyond like my first week with a game...)