I've grown to love Zangief as a player over the last decade. One of my favorite incarnations is the Z-Man in Capcom vs SNK 2. The N-Groove dodge maneuver is Zangief's best friend, since pretty much any heavy attack or well-timed fireball dodge = instant Spinning Piledriver or even Super Piledriver! His Flying Powerbomb is great, too.
Beautiful spinners at 1:05, 2:10, 2:53, 5:35! Great comeback against Cammy, she is a good counter to Zangief. Man, that spinner at 5:06 looked like it was from 5 inches away! Loved how he used the running grab against Dhalsim, which is an important weapon! Another great thing I saw was Pony's mixing it up, sometimes jump attack and just grab, other times 1 tap, 2 taps, etc. This is also very important for Zangief players to use! Also, some of those spinners against Balrog were ridiculous!
If you're wondering about input, only a 270 is necessary (numpad directions would be 6321478) so if you press the buttons just as your stick reaches the top you'll do it before you're in the air.
With this performance Pony qualified for the quarters finals of X-mania. He later had to fight Otochun (Best Chun-Li player in Japan) and lost. You can see that match in my video similarly named "ChunLi Owning (Taikou 2002)"
Damn man, the first round of the second Dhalsim fight was amazing. With all of those yoga fires and far reaching limbs, he still managed to come out on top.
hmmm, i just noticed there that the bridge is really thin in the center...wonder whats stopping it from breaking into a million bits when gief piledrives someone >_>
scratch that last part, if you hold start and select the new challengers, you get the old characters. But still, vega's wall dive is programed wrong, o. sagat's tiger shots have more recovery on them, ken sim and N. sagat can reversal super, and etc. Its not ST by any standard, but it's still fun.
SPD has a 1 (60 frames in 1 second) frame start-up. SPD has v.good range (distance Gief can grab you from) ST system allows Gief to put characters in block stun (No. of frames your held in block position before they can move) and then SPD before they can jump away. Charge characters (No. of frames needed before the special move can be executed) are F@*ked if they get floored and their anti-air special isnt ready. Pony is one of the best Gief players in the world, knows all the match-ups.
@blackfreakm (Final atomic buster)= make a circle with the joystick and press any punch. the shortcut to executing this move is to make only 3 quarters (540 degrees) of the motion
Stupid question but is the spd motion the same in SF2 as it is in SF4 and 5? The super too? And it seems like a tick spd is guaranteed in this game no?
Not guaranted, you can reversal with few specials move such as Shoryuken or Somersault. And it's the same yup but you don't need to do the full circle motion, you can do the 3/4 of it forward or backward.
@blackfreakm SPD (Spinning pile driver)= make a circle with the joystick and press any punch. the shortcut to executing this move is to make only 3 quarters (270 degrees) of the motion
the combo, after jumping middle kick n low middle kick n SPD that is though knowing what's next but can't do anything its grapple movement has some kinda range
maybe thats because i don't post vids on youtube and don't have access to live. so let me get this right......in order to be good at something, you have to have a name. by all means carry on brother, your attemps to get me angry are working as a form of coffe as i finish drawing this pic, you're entertaining me and i thank you for that.
In Japan the boxer was based on Mike Tyson and given a similar name (M.Bison). When SF2 was released in Europe/USA, Capcom decided to change the names to avoid any copyright infringement. In Europe /USA the boxer = Balrog, Claw = Vega and Dictator = M.Bison.
... he's buffering in the SPD while he does other actions, such as the kicks. SPD is actually extremely easy to pull off once you practice it a bit and in this version of SF, it has a bit of range.
Tick Throws, M-Kick pokes, reversal baiting, etc. very nice. But in HD Remix if you SPD you land far from each other, and you can't get back in time to safejump...
Well...if you must know...Balrog is suppose to be M. Bison because in the Japanese version of older Street Fighters, he is technially suppose to be a clone Mike Tyson. But since that name was already taken, it was changed in the States due to copyrights, not to mention it would confuse people. Because of this, Vega was renamed Bison and the spanish ninja is renamed Vega in the U.S. Their original names in every Japanese arcade will always be Bison (Boxer), Vega (Dictator) and Balrog(Ninja).
Since you obviously can't debate this point without turning it personal, I'll simply say you're right about me not understanding zoning or what you mean by that and kudos to the Zanfief player for beating such a hard character twice in the same video.
M.Bison was Balrog's original name in the Japanese version. During the time of the games original release, Mike Tyson threatend to sue Capcom for using a likeness to his name and persona without his permission, so Capcom opted to change the names around and gave Balrog his name in the version released to the United States.
You don´t need to do a full 360 motion to execute "360" Moves. You only need a 270 degree motion. For example F,DF,D,DB,B,UB,U+Punch will do a spinning piledriver. For the double "360" he does a double 270 Motion like U,UB,B,DB,D,DF,F,DF,D,DB,B,UB,U+Punch. That way he can buffer the first 270 into an attack walk a step and then do the 2nd 270 for the super special. No "360 button".
Because the Spinning Pile Driver is still very hard to pull off while you're being attacked. It takes great skill to do it as accurately as Pony does here (such as while walking forward and defending against a possible fireball/sweep/Shoryuken). And Zangief's striking range is short in this game. He's ranked higher in the Alpha/Zero series.
Yeah, but Pony is beating up known tourney players in that video. All his enemies know exactly what they're doing and it's incredible that he's reading right through it. I mean, I'm a Zangief player too, but the way Pony plays is just godly. Zangief is so slow on his feet and while jumping, you literally have to be perfect to beat really good opponents.
@Ermac211 it's like with alot of things in life, some1 can tell u the knowledge and know how, but you'll have to do it yourself. It's a fast movement and you gotta time the last degrees with pressing the button
That would be insane. considering how Zangief is low-tier in ST and Pony beast so hard with him. Zangief is, at this point considered the second best character in SFIV. So Pony would be near unstoppable
People who play mid/high tier characters don't win with skill? Thats news to me! But Pony rocks and this was a fantastic display on his part. I love his matches.
Pony's Zangief is a legend because we haven't seen you dominate the rankings in the Japanese tournaments like he has. That is the only reason. We can't really take your word for it, unless you have videos and a name that you got to tournaments with. To not know pony is very odd, to say the least.
Not true. Dhalsim has the throw speed and priority to reverse-throw Zangief; it's just difficult to time, especially if the Zangief player mixes it up with jabs and roundhouse trips. Not to mention that it's nearly impossible for Zangief to trap a really good Dhalsim player in the corner in the first place. So, Zangief is severely handicapped in that match.
I've grown to love Zangief as a player over the last decade.
One of my favorite incarnations is the Z-Man in Capcom vs SNK 2. The N-Groove dodge maneuver is Zangief's best friend, since pretty much any heavy attack or well-timed fireball dodge = instant Spinning Piledriver or even Super Piledriver! His Flying Powerbomb is great, too.
Pony's Zangief is a real work of art. So close to absolute PERFECTION... I love it!! I hope we seem him playing SF4 with Zangief again!
After playing Gief for a while you really recognize and appreciate the stuff he's doing!
Pony is a beast. I always get hyped watching him play.
Beautiful spinners at 1:05, 2:10, 2:53, 5:35! Great comeback against Cammy, she is a good counter to Zangief. Man, that spinner at 5:06 looked like it was from 5 inches away! Loved how he used the running grab against Dhalsim, which is an important weapon! Another great thing I saw was Pony's mixing it up, sometimes jump attack and just grab, other times 1 tap, 2 taps, etc. This is also very important for Zangief players to use! Also, some of those spinners against Balrog were ridiculous!
Gotta love the walk up SPDs. You have to see an opening and walk just into the distance then a full SPD input before they can react.
Seeing Pony destroy that Dhalsim was cathartic.
If you're wondering about input, only a 270 is necessary (numpad directions would be 6321478) so if you press the buttons just as your stick reaches the top you'll do it before you're in the air.
I love that turn around at 4:20. Classic :)
With this performance Pony qualified for the quarters finals of X-mania. He later had to fight Otochun (Best Chun-Li player in Japan) and lost. You can see that match in my video similarly named "ChunLi Owning (Taikou 2002)"
I was just thinking I'd love to see him go up against Otochun!
pony is god player.
How do you make the grapple attack when he jump with the enemie in the air and makes a 360° turning to the floor ?
(i play on snes)
Damn man, the first round of the second Dhalsim fight was amazing. With all of those yoga fires and far reaching limbs, he still managed to come out on top.
whats the first bgm ?
Crazy matches. Pony is an amazing player in all aspects of ST.
hmmm, i just noticed there that the bridge is really thin in the center...wonder whats stopping it from breaking into a million bits when gief piledrives someone >_>
OMG, Ive never seen Zangief take out so many top/mid tier characters. his victims inc Dhalsim, Balrog, Guile etc
scratch that last part, if you hold start and select the new challengers, you get the old characters. But still, vega's wall dive is programed wrong, o. sagat's tiger shots have more recovery on them, ken sim and N. sagat can reversal super, and etc. Its not ST by any standard, but it's still fun.
SPD has a 1 (60 frames in 1 second) frame start-up.
SPD has v.good range (distance Gief can grab you from)
ST system allows Gief to put characters in block stun (No. of frames your held in block position before they can move) and then SPD before they can jump away.
Charge characters (No. of frames needed before the special move can be executed) are F@*ked if they get floored and their anti-air special isnt ready.
Pony is one of the best Gief players in the world, knows all the match-ups.
I expect so. It's Super SF2, came out on the 16-bit consoles. (I think Super Turbo came out on Neo Geo, if you really want to push the boat out)
@blackfreakm (Final atomic buster)= make a circle with the joystick and press any punch. the shortcut to executing this move is to make only 3 quarters (540 degrees) of the motion
how do you stop that Zangief tick throw crap?
Stupid question but is the spd motion the same in SF2 as it is in SF4 and 5? The super too? And it seems like a tick spd is guaranteed in this game no?
Not guaranted, you can reversal with few specials move such as Shoryuken or Somersault. And it's the same yup but you don't need to do the full circle motion, you can do the 3/4 of it forward or backward.
Yea SF2 isn't as lenient with the shortcuts. All you really need is 4 cardinal directions in order followed by a punch.
Trust me, they're top players. Pony's great play made them look that way
@blackfreakm SPD (Spinning pile driver)= make a circle with the joystick and press any punch. the shortcut to executing this move is to make only 3 quarters (270 degrees) of the motion
I'm always rooting for Gief players. This is a sweet vid.
the combo, after jumping middle kick n low middle kick n SPD that is though knowing what's next but can't do anything
its grapple movement has some kinda range
@r1c1976 man, I have a supernintendo and street fighter japanese version, I wonder how to do this power 0:39 .
Truer words were never spoken. tHawks command throw+super is a close second
Dude in the broadscale of life, im afraid you fall into the nerd catergory just by being here.
the perfect vs ken was just plain frightening.
but, gah! where's part two of this?
How come half his oopents names are off? Mike shows as bison, bison shows as vega
Why does the moon move so quickly?
and, what tournament have you been to?
Not to mention how much easier it is to do the same in HD remix.
Sheesh, what a master.
On arcade or a system?
maybe thats because i don't post vids on youtube and don't have access to live.
so let me get this right......in order to be good at something, you have to have a name. by all means carry on brother, your attemps to get me angry are working as a form of coffe as i finish drawing this pic, you're entertaining me and i thank you for that.
The KO at 6:58 was awesome.
Well played.
Bet the Takedaru (or whatever) was like wtf lol
a 'gief this aggressive is truly a thing of terror
Good lord, Dhalsim got manhandled.
They named the boxer Bison because of its similarity to (Mike)Tyson.
Balrog-Bison(Boxer)
Vega-Balrog(Claw)
Bison-Vega(Dictator)
lol 6:20-6:58 pure justice. very nice play, it would be really nice to see Zief v. Sagat
In Japan the boxer was based on Mike Tyson and given a similar name (M.Bison). When SF2 was released in Europe/USA, Capcom decided to change the names to avoid any copyright infringement. In Europe /USA the boxer = Balrog, Claw = Vega and Dictator = M.Bison.
That sound after the Super Piledriver is their necks breaking.
What do u mean? This is like the latest version of gief in SF games.... Unless u count CvS2 and CFJ\E
wait which SF is this?
Tiers do matter, would you play gief vs sim in the finals?
I dunno, remember Bison in the first version of SFII?
He used to grab ya when punches coulnt hit him!... or it is just the way I remeber it.
how does guile do sonic boom so fast
You should hear Balrog's number announcements when you hold down ppp or kkk (or both)
dyam that last round with ken really was LOL friggin awesome this guy ....has he ever been beatnen?
if so with who?
how does he oull out them spd so quick, its almost as if he's uses the spd as a reversal
... he's buffering in the SPD while he does other actions, such as the kicks. SPD is actually extremely easy to pull off once you practice it a bit and in this version of SF, it has a bit of range.
Tick Throws, M-Kick pokes, reversal baiting, etc. very nice. But in HD Remix if you SPD you land far from each other, and you can't get back in time to safejump...
Well...if you must know...Balrog is suppose to be M. Bison because in the Japanese version of older Street Fighters, he is technially suppose to be a clone Mike Tyson. But since that name was already taken, it was changed in the States due to copyrights, not to mention it would confuse people. Because of this, Vega was renamed Bison and the spanish ninja is renamed Vega in the U.S. Their original names in every Japanese arcade will always be Bison (Boxer), Vega (Dictator) and Balrog(Ninja).
is Zangief throwing range double that of other characters? The gap between them seems huge
Since you obviously can't debate this point without turning it personal, I'll simply say you're right about me not understanding zoning or what you mean by that and kudos to the Zanfief player for beating such a hard character twice in the same video.
このザンギかっこええ。10分間楽しませてもらいました。
I never get tired of seeing this guy land so many Screwdrivers
Proves that skills conquer over all
M.Bison was Balrog's original name in the Japanese version. During the time of the games original release, Mike Tyson threatend to sue Capcom for using a likeness to his name and persona without his permission, so Capcom opted to change the names around and gave Balrog his name in the version released to the United States.
aniken playing as guile at the start? O.o
You don´t need to do a full 360 motion to execute "360" Moves. You only need a 270 degree motion. For example F,DF,D,DB,B,UB,U+Punch will do a spinning piledriver. For the double "360" he does a double 270 Motion like U,UB,B,DB,D,DF,F,DF,D,DB,B,UB,U+Punch. That way he can buffer the first 270 into an attack walk a step and then do the 2nd 270 for the super special. No "360 button".
go for the capcom classics collection 2. The anniversary edition has a few problems with the st characters. And their are no old characters.
Because the Spinning Pile Driver is still very hard to pull off while you're being attacked. It takes great skill to do it as accurately as Pony does here (such as while walking forward and defending against a possible fireball/sweep/Shoryuken). And Zangief's striking range is short in this game. He's ranked higher in the Alpha/Zero series.
Megamanx-8 is the modern Gief player that most closely resembles this style of gameplay
Either buffer it in while doing another action, or start at F, rotate to UB and press P as soon as you hit UB so you don't jump.
@PurexOvvnage
instead of doing back, forward+punch, you do back, forward, back+punch. you will charge the next boom right away
where is pony in the sf4 world?
This is the Japanese version which has the names right. It's in the English version of the game where they swaped the names of Bison, Vega and Balrog.
doing a reversal move that keeps you off the ground (shoryuken, or flashkick).
Yeah, but Pony is beating up known tourney players in that video. All his enemies know exactly what they're doing and it's incredible that he's reading right through it. I mean, I'm a Zangief player too, but the way Pony plays is just godly. Zangief is so slow on his feet and while jumping, you literally have to be perfect to beat really good opponents.
@Ermac211 it's like with alot of things in life, some1 can tell u the knowledge and know how, but you'll have to do it yourself. It's a fast movement and you gotta time the last degrees with pressing the button
This guy is already doing tick throws before they were mainstream and popular...
8 year olds were tick throwing in sf2
Everyone knows dude, never let Zangief corner you no matter who the fuck is playing. He gets you in a corner it's all over.
The 360 Pile Driver: Best move EVER in any fighting game in history.
"Reversal Attack" by Zangief at 02:10. Well, he's sovietic, right?
あっ見て!今まで無惨に散っていったザンギの魂が天に還ってゆく
In the right hands, yes. Very much so. Pony's a PERFECT example of this. Same goes for T.Hawk (Toutanki is a good example).
this has to be the best zangief player i've ever seen
Ty
that round 3 perfect on ken was sick. 9:15
hi-score girl anyone?
a good 'Gief is truly a terrifying thing.
That would be insane. considering how Zangief is low-tier in ST and Pony beast so hard with him. Zangief is, at this point considered the second best character in SFIV. So Pony would be near unstoppable
Erh well I guess I did forget SF4 and HD Remix. I know in SF4 he's high tier, but I have no idea about HD Remix.
People who play mid/high tier characters don't win with skill? Thats news to me!
But Pony rocks and this was a fantastic display on his part. I love his matches.
you guys dont stop do you?
i like the comment you made for this video, r1c1976, skill > tiers
Pony's Zangief is a legend because we haven't seen you dominate the rankings in the Japanese tournaments like he has. That is the only reason.
We can't really take your word for it, unless you have videos and a name that you got to tournaments with. To not know pony is very odd, to say the least.
I love your description. It's how I feel. Use someone who requires some skill people.
wha.....a-are you coming on to me?
dude, this is X-MANIA, one of the top tournaments in JP. Pony has been tested.
I meant Zangief in vs series like MvSF or MvC.
Not true. Dhalsim has the throw speed and priority to reverse-throw Zangief; it's just difficult to time, especially if the Zangief player mixes it up with jabs and roundhouse trips. Not to mention that it's nearly impossible for Zangief to trap a really good Dhalsim player in the corner in the first place. So, Zangief is severely handicapped in that match.
Man.. This Pony guy freaking rocks!
HOW ON EARTH did he catch him at 0:40 ?! he was like a million miles away...
Zangief is actually scary like any other power characters like Hugo.
damn that was awesome!
Beastmode activated
Don't fuck with the Red Cyclone! Bolshoi pavieda!