Gates of God (UPCOMING TOP 1 FIRST PREVIEW)

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  • Опубликовано: 8 фев 2025
  • First preview
    This will be a unique top 1. Where difficulty for once doesn't soley rely endless amounts of extreme precision. Levels are getting to hard in that aspect. This level takes a new approach to difficutly, sight reading. While only 4 parts of it are sight read, I plan on making future levels that mostly consit of it. For reference on why this is so difficult, it's like playing through an extreme demon, and trying to beat it on the first attmept. By forcing the player to adapt to slightly differnt gameplay each attempt, you take out the part of gd I personally don't like: static stale stuff where every attempt is the same.And we can't just keep making timings more precise. It's not sustainable and It's well past time to expand difficutly into a new dimention! (Audiance appases at my incredible speach)
    Also it's a cool gimmick lol.
    Here are how the sight read parts go:
    0:12 - 0:31 randomized wave coridor
    0:35 - 0:39 randow direction ship
    0:45 - 0:56 random gravity portal wave
    0:57 - last part, randomized spider part
    And I hope by the time the full Showcase is out, I'll have recording software that doesn't blur the heck out of the level. (If anyone wants to showcase on their own channel i'm more than happy to accept)
    Expect to be finished soon maybe i hope probably???
    And as always i'm looking for verifiers! Comment or dm me if you're interested :)
    #geometrydash #top1

Комментарии • 22

  • @spikespike_sm4216
    @spikespike_sm4216  8 дней назад +7

    TLDR cause I write 10 paragraph descriptions, the difficutly in this level comes from sight reading, just simply imagine trying to beat a list demon, without ever of practicing it to get muscle memory every attempt. That's roughly what its like on 4 of this level's parts.

  • @greenixhunnidround
    @greenixhunnidround 8 дней назад +5

    this is actually so cool honestly i cant lie

  • @Th3Name
    @Th3Name 6 дней назад +3

    certainly most interesting

  • @foopoa
    @foopoa 4 дня назад +2

    this is actually soooo cool like legit one of the coolest styles ive seen in a while but i got some feedback to give for this.
    first off you gotta make this easier man like i get its a passion project type of thing but you'd be able to pull in so much more playtesters if this was nerfed even a little (say to top 15 which would still be harder than firework) which judging by the gimmick id say this level needs a ton of playtesters to even be playable let alone be any sort of fun.
    2nd off i think the first parts a bit too static compared to the drop like this is hugely benefit from adding pulses and movements to that part
    dont take this as hate though cause the only reason im saying all this is cause this level is actually like so awesome like im actually excited to see where it goes whether or not you take this advice to heart so GL

    • @spikespike_sm4216
      @spikespike_sm4216  4 дня назад

      I always love thought out feedback, means the world bro :)
      I agree with the playtesters idea, but I legit have no clue where to or how to find any >~

  • @lydia6743
    @lydia6743 8 дней назад +2

    This is awesome!!!!

  • @kiwi_2_official
    @kiwi_2_official 5 дней назад +1

    gem

  • @isnt_adam804
    @isnt_adam804 6 дней назад +1

    very cool

  • @relayne_
    @relayne_ 8 дней назад +1

    elgeebeetea ppl will have a field day with this

  • @relayne_
    @relayne_ 8 дней назад +1

    littl boii makin best lebel in the game again

  • @jikkohelloua5922
    @jikkohelloua5922 4 дня назад

    I like the idea of randomisation, however it literally opposes itself to the entire spirit od the game, but since 2.2 added platformer - principally new gameplay idea, and it was presieved well, i think this type of level might also become a new genre

  • @XBOXBOXOXBOXO
    @XBOXBOXOXBOXO 8 дней назад +2

    Hello

  • @guywithcyndaquilpic
    @guywithcyndaquilpic 8 дней назад

    this won’t place first sadly

    • @spikespike_sm4216
      @spikespike_sm4216  8 дней назад

      Sad indeed :( Any clue why?

    • @guywithcyndaquilpic
      @guywithcyndaquilpic 8 дней назад

      @ I don’t think this is hard enough to beat tidal wave or Acheron or ever some other upcoming top1s like grief
      this level has normal extreme demon gameplay tbh

    • @spikespike_sm4216
      @spikespike_sm4216  8 дней назад

      @@guywithcyndaquilpic This is as far as any level in the list is, If you missed the description brother, this is a sight read level. Basicaly imagine playing a list demon and having to beat it, while you've never seen what you're playing before. There are 4 parts of that, and thats every attempt. Vehemance being verified by Wpopoff has 1 single random event, going up or down in a ship. And that one thing is considered hard to the point where they rely on luck to pass. Thats 1 event, this is 4 entire parts. I assure you the diffculty is a differnt beast then other levels, but without climbing towads the insane accuracy top levels demand these days. I'm sure we can get it to top one :)

  • @xerexs3420
    @xerexs3420 6 дней назад

    Why tf top 1 tho, like when we putting alot of efort in making an easy extreme demen so that 500% more players can play it

    • @spikespike_sm4216
      @spikespike_sm4216  6 дней назад +1

      @@xerexs3420 cause brother, this is my passion project, and this is what made me happy :)