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Cool realization! I will do a similar implementation, maybe you can share tips how to properly combine the shot animation with the leg movement in GASP?
The Lands of Z in Unreal looks great! Why you decided to change the engine?
Cool realization! I will do a similar implementation, maybe you can share tips how to properly combine the shot animation with the leg movement in GASP?
The Lands of Z in Unreal looks great! Why you decided to change the engine?