Saving 900 MP is asking alot... BUT on a faction that uses vehicles and loses less MP it is a delicate balance... I like it. Dak is one of the most interesting factions.
Honestly surprised Tightrope won this one, the UKF was trying to end the game too early by being aggressive and lost too many units. Then he spread out trying to triple cap and lost everything (2 at guns, a mortar, kept running units into an MG) The slow vehicles are tanky, but they aren't going to go 1 for 1 against P3's unless you have AT guns behind them, maybe his scouting was off - not enough flares used, no screening infantry, dove recklessly.
Tightrope was getting countered early. He lost the 250/9 quick to the AT gun humbar combo and was struggling to deal with the close range Gurkhas combined with the AT guns. Similar to what @nhifuu was saying: If the Brit played safer and used more indirect like the heavy mortar he would have won. That engagement where he charged forward with the matilda and lost it was a turning point. From then on he was down a tank and once DAK starts to build up vehicle upgrades they start to snowball.
Early game, crazy bait from the UKF lol
RIP two pgrens that randomly jumped into a collapsing building xD
沒有看出Panzer 3的蜂式攻擊,反而是限制於P3 步兵的運用比較保守(可以說被殺爆了)
8:38 yeah you can only salvage vehicles that cost fuel. A balance feature. Though in my opinion it should be salvageable for something
Yeah you could salvage kubels for fuel on COH2
Saving 900 MP is asking alot...
BUT on a faction that uses vehicles and loses less MP it is a delicate balance...
I like it.
Dak is one of the most interesting factions.
I really enjoy TR's pessimism regarding DAK. "Once you have all the upgrades, you can really get something going. It only costs you like 1100MP" 😂😂
How to counter this build?
Honestly surprised Tightrope won this one, the UKF was trying to end the game too early by being aggressive and lost too many units.
Then he spread out trying to triple cap and lost everything (2 at guns, a mortar, kept running units into an MG)
The slow vehicles are tanky, but they aren't going to go 1 for 1 against P3's unless you have AT guns behind them, maybe his scouting was off - not enough flares used, no screening infantry, dove recklessly.
Tightrope was getting countered early. He lost the 250/9 quick to the AT gun humbar combo and was struggling to deal with the close range Gurkhas combined with the AT guns.
Similar to what @nhifuu was saying:
If the Brit played safer and used more indirect like the heavy mortar he would have won. That engagement where he charged forward with the matilda and lost it was a turning point. From then on he was down a tank and once DAK starts to build up vehicle upgrades they start to snowball.
The brits threw the game.
Why krad first instead of pgs?
To cap the map faster
it is spelled pakino XD
First