HLA Developer Commentary - Chapter 1 - Entanglement

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  • Опубликовано: 3 окт 2024

Комментарии • 447

  • @batmangovno
    @batmangovno 3 года назад +1171

    It's 2020 and Gabe still tells you to email him. Love this guy.

    • @rippernmode8015
      @rippernmode8015 3 года назад +68

      Emailing is still completely normal

    • @morganlak4337
      @morganlak4337 3 года назад +34

      What else would he tell you to do lmao

    • @Pasha_Shkaf
      @Pasha_Shkaf 3 года назад +19

      Email is currently like the new generation?! First it was letters?, 😂

    • @Pasha_Shkaf
      @Pasha_Shkaf 3 года назад +10

      Or he should post his phone number so we can what's app him or call him?
      Ask for the Secret Number?

    • @Ultra289
      @Ultra289 3 года назад

      @@morganlak4337 maybe calling him xd

  • @nolanrux7866
    @nolanrux7866 2 года назад +235

    NO JOKE: When my University group was writing our bachelor's thesis concerning collision detection and haptics in VR, as we were making a project based in VR, we emailed Gabe about how this was achieved in Alyx since it was so phenomenal but we didn't keep our expectations high since he probably gets thousands of mails. To our utter shock he actually wrote back to us and redirected the mail to Tejeev Kohli (The guy behind the famous wall-drawing part in the introduction) and he told us how they did it. Gaben and Valve will always hold a special place in my heart.

    • @someguardsman
      @someguardsman Год назад +2

      That's so cool!!! God I love Valve

    • @florianhaffner3910
      @florianhaffner3910 Год назад +3

      Thats actually amazing :O

    • @raffandbotnik
      @raffandbotnik Год назад +3

      Sounds amazing, and it is amazing!
      Is the email publicly available? Im curious too

  • @DMGaina
    @DMGaina 3 года назад +1047

    I came for the "gaben" at 0:58 and I wasn't disappointed

    • @ww-uq8ls
      @ww-uq8ls 3 года назад +86

      We all know this was the make or break part of this whole operation

    • @neo-giu
      @neo-giu 3 года назад +91

      Gay ben

    • @rclone1916
      @rclone1916 3 года назад +6

      ruclips.net/video/8tsHkpesBdY/видео.html

    • @DolanDuking
      @DolanDuking 3 года назад +6

      G.A.B.E.N

    • @blakenall5004
      @blakenall5004 3 года назад +33

      Homosexual Benjamin

  • @MrBump2
    @MrBump2 3 года назад +921

    Valve's single player titles are so fluid and perfected that I never once stop to consider all of these teaching tools they use early on in their levels to set up the concrete tone, story, and style. After hearing the pros talk about their concise and exact decisions, it becomes so obvious. That's good design in my opinion. Like all of the best magic tricks, the science of the design is hidden away so contextually great that it never runs across your brain.

    • @dan8ball22
      @dan8ball22 3 года назад +27

      It really puts to shame some other developers.

    • @myztklk3v
      @myztklk3v 3 года назад +23

      this is why valve is still loved after depriving us of some sort of closure for the last 13 years.

    • @KizaruB
      @KizaruB 3 года назад +9

      I love that they think of everything in terms of gameplay. It’s refreshing to see in an industry now so consumed with pushing business agendas and rushed releases.

    • @Ultra289
      @Ultra289 3 года назад +4

      @@myztklk3v these things....
      ...They take time

    • @White_Tiger93
      @White_Tiger93 3 года назад

      gabe talked about how people wanted more after what happened at the final episode 2, which mean they acknowledged it people do wanted the half-life series of Gordon Freeman continue in a way it was suppose to be. Let it hope it will not take that long for Half-Life 2 Episode 3/ Half-Life 3 to happen, consider Valve did promise us back then for an actual 'trilogy' not just two episode..

  • @bgpivoter
    @bgpivoter 3 года назад +611

    The developer who later in the game discusses the booze shader, sounds a lot like Phillip. It may be one of his many brothers. 5kliksphillip perhaps?

  • @felipedesoto5999
    @felipedesoto5999 3 года назад +482

    This is something only 1% of the players go through, and as someone that loves half life but doesn't own a VR headset i really appreciate not only the fact that i get to know this exists, but i get to listen to it for free and with no comentary, it shows that you know what youre doing. THANKS!

    • @aarontheperson6867
      @aarontheperson6867 3 года назад

      agreed

    • @PeterPlayerOne
      @PeterPlayerOne 3 года назад +14

      It's probably much more enjoyable to view in this format anyway, as wearing a headset just to hear some people talk is not ideal.

    • @felipedesoto5999
      @felipedesoto5999 3 года назад

      @@PeterPlayerOne I bet, i get dizzy in a 20 minute car ride so im sure VR is not for me anyways, i really hope someone finds a solution to this, its limiting game design as well, maybe some kind of pill you can take or smthn

    • @PeterPlayerOne
      @PeterPlayerOne 3 года назад +4

      @@felipedesoto5999 I've no doubt that innovation will lead us to a place where VR is easily accessible for all, whether for good or bad...

    • @felipedesoto5999
      @felipedesoto5999 3 года назад

      @@PeterPlayerOne full on apocalytic, i like ur thinking, imo vr is just another way of display but maybe it holds some kind of psychological meaning in that its immersive, idk

  • @Genoh_
    @Genoh_ 3 года назад +50

    "We saw some players spend 30 seconds on the opening balcony, and others 30 minutes."
    Can confirm I was one of the ones who spent 30 minutes on the balcony, messing around with all the objects to feel their weight and even the smallest objects can be moved around. You can imagine my surprise when I started watching moonmoon's playthrough on twitch, and he ignored the entirety of the balcony. It was interesting seeing that he wanted to "play the game" whereas I treated the game as a VR experience, taking my time to grab everything in a room and press all the buttons that could be pressed. It's super insightful hearing how the devs at Valve had to accommodate for both playstyles.

    • @JukoYT
      @JukoYT 3 года назад +2

      I was same as you, even later in the game i was reading labels on the cans and pocking random junk from the ground

  • @ezri6585
    @ezri6585 3 года назад +453

    I hope you continue posting these Philip, as you know most of us don't have any VR headsets and the format you've used for this video is extremly useful

    • @smileychess
      @smileychess 3 года назад +3

      I've played through the whole game, and I'm still thankful for this video because I don't want to spend another 6+ hours just to listen to the commentary nodes.

  • @sofscapes
    @sofscapes 3 года назад +76

    10:26 "we found some players didn't understand that they should move along, and became distracted by the interactive objects in the laundry"
    phillip: *looks guiltily at the detergent-stuffed washing machine*
    fucking gold

  • @donutello_
    @donutello_ 3 года назад +67

    Basically the playtesters summarized:
    First Half: Follows narrative
    Other Half: *look at this rock*

  • @spaceghost566
    @spaceghost566 3 года назад +63

    Never thought I'd hear "hi my name's gabe newell" or his email ever again.

  • @gameendme7936
    @gameendme7936 3 года назад +56

    I love how gabe just gives his e-mail, and it is true that he also replies to some of them

    • @mb2001
      @mb2001 3 года назад +2

      13 years of frenzy and he still keeps it open.

  • @nichecrimes
    @nichecrimes 3 года назад +214

    I think you've found a great way to put gameplay on the channel while avoiding the negative pressure by making the commentary focal. Really enjoyed this!

    • @micholous
      @micholous 3 года назад +9

      @@2kliksphilip I'm really interested in such things like this, as why something has been done and how. Really love it!

  • @TROPICADIA
    @TROPICADIA 3 года назад +41

    The part involving the car having small windows to reduce motion sickness is so next level. I didn't even realize that. Now I have and it seems so obvious.

  • @thevfxwizard7758
    @thevfxwizard7758 3 года назад +25

    He reads ALL of the emails. Wow, that’s a love for the community right there.

  • @abdc2990
    @abdc2990 3 года назад +342

    Hey Philip, make sure to sleep!

  • @dextah241
    @dextah241 3 года назад +82

    it sometimes get a bit scary when you do the EXACT things they predicted players would do, even though we know they did a lot of playtesting.

    • @kay_keik7842
      @kay_keik7842 3 года назад +18

      thats good game dev though. it is the equivalent of a chef tasting his own food as he makes it to makes sure its perfect

  • @noba04
    @noba04 3 года назад +54

    These Dev Comms that Valve makes are so concise and detailed, which serves as excellent learning resources for anyone getting into the gamedev field. Really wish more game studios did this kind of stuff.

    • @GoldSrc_
      @GoldSrc_ 2 года назад

      Riddick: Escape from Butcher Bay also has developer commentary.

  • @theroadisblocked
    @theroadisblocked 3 года назад +168

    6:01
    Valve: *It also had the bonus of allowing us to add further detail to the opening balconey and Alyx's refuge without fear of creating distractions from the video call.*
    i can already hear him saying the line.
    2kliksphilip: *valve pls fix*

    • @FahmiZFX
      @FahmiZFX 3 года назад +5

      I seriously can't believe he done this (again). How am I suppose to not be reminded about this when my first time playing this game comes. Oh fie!

    • @dantekiwi7926
      @dantekiwi7926 3 года назад +4

      Audio: don’t get distracted, we made this game to be easy to follow
      2kliksphilip: valve wtf is this

  • @rafigoghimarfirman3480
    @rafigoghimarfirman3480 3 года назад +162

    Video: Half Life Alyx Dev commentary
    RUclips: *FALLOUT 4*

    • @cfdeers
      @cfdeers 3 года назад +7

      youtubers can manually select the game they want to be correlated with the video
      hyper does this with his animations and all of his joke animations say they're from Super Mario Bros 2

    • @devindykstra
      @devindykstra 3 года назад

      It's fixed now :)

    •  3 года назад

      Half-Life ALyx now.

  • @TinyTroglodyte
    @TinyTroglodyte 3 года назад +46

    Wow, that was really interesting seeing how many iterations of changes had to be made just to make the game feel intuitive to players. It really shows how much effort Valve puts into games in order to make the experience feel seamless.

    • @itspyxis3705
      @itspyxis3705 3 года назад +11

      I wish more companies would do something similar, valves dev commentary on portal 2 is also really great.

    • @TinyTroglodyte
      @TinyTroglodyte 3 года назад +3

      @@itspyxis3705 yeah I always love listening to developer commentary as it allows you to see what was going through the developers head when they created each thing. (Also I'm doing games development at college so I can learn a lot by listening to developer commentary)

  • @tehsma
    @tehsma 3 года назад +31

    No wonder there haven't been any other big budget AAA VR games. Sounds like a real pain in the ass.

    • @awesome9174
      @awesome9174 3 года назад +1

      There's several actually. And medal of honor is coming in like 3 weeks.

    • @Ultra289
      @Ultra289 3 года назад

      Its not real pain if you enjoy doing the job
      I suppose they enjoy their job

    • @zr_1234
      @zr_1234 3 года назад

      It's because of the "nicheness" of VR as to why there aren't many big budget AAA vr games. Hopefully that will change with everything facebook is putting into the quest 2. They are marketing the hell out of that thing I hope it widens the VR playerbase.

    • @_dibbs
      @_dibbs 11 дней назад

      HLA still remains the highest quality VR game, wonder if it will ever be dethroned at this point as VR has been declining in popularity for some time now

  • @idontcare6736
    @idontcare6736 3 года назад +18

    Thank you for uploading this, I love listening to creator commentary on almost everything

  • @larry3828
    @larry3828 3 года назад +5

    the way russel reacts to the player throwing shit around is something i would greatly appreciate in non vr games

  • @leljdam3189
    @leljdam3189 3 года назад +9

    *valve employee calmly explains why the window of the van is so tiny while alyx is involved in a grenade attack in said van*

    • @mb2001
      @mb2001 3 года назад

      Indeed.

  • @richardbriley8072
    @richardbriley8072 3 года назад +3

    This was one of my favorite parts of the Orange Box on repeat playthroughs. I'm glad they brought the dev commentary back for Alyx.

  • @xXRunDeathXx
    @xXRunDeathXx 3 года назад +4

    can we all just take a moment to apprechiate the amount of love and work the team put into this?

  • @canadiancrafter5100
    @canadiancrafter5100 3 года назад +2

    I'm kinda scared cause I've never even watched a walkthrough of the game, but these commentaries are always such a delight. Might be fun to watch the first few commentaries I guess, since there's not too much to spoil.

    • @canadiancrafter5100
      @canadiancrafter5100 3 года назад

      @@2kliksphilip Yeah I suppose that makes sense. Thank you so much for taking the time to post these videos up. I'm quite fond of the videos you've been making lately.

  • @CoreyLaddo
    @CoreyLaddo 3 года назад +4

    I can't wait to hear Gaben's dulcet tones again

    • @mb2001
      @mb2001 3 года назад

      Just this one time in the Dev Commentary.

  • @devindykstra
    @devindykstra 3 года назад +5

    I just want to say I really appreciate the timestamps. Thank you!

  • @yeetleslaw8529
    @yeetleslaw8529 3 года назад +5

    Wow thanks. I didn't want or ask for this, but yeah sure I'm interested HL:A commentary. Valve is one of the few big developers to feature commentaries. I wish more developers/publishers did this with their titles.

  • @jamesellis983
    @jamesellis983 3 года назад +2

    One of my favorite bits of every valve game i own is the commentary. Thank you so much for making this available to those of us who don't have the game yet! its a real treat.

  • @TestarossaF110
    @TestarossaF110 3 года назад +12

    They are such intelligent developers... wow! This only adds to that fact. Lovely!!!

  • @wileydewitt
    @wileydewitt 3 года назад +1

    This is a fascinating insight. Thanks for uploading this as a series.

  • @ImChurro
    @ImChurro 3 года назад +3

    It's amazing how well Valve pays attention to detail.

  • @Icedrake201
    @Icedrake201 3 года назад +1

    Thanks for doing this. I love listening to the audio commentary for games.

  • @ObitoUchihaisgay
    @ObitoUchihaisgay 3 года назад +1

    I Just bought my first VR headset and researched all your VR videis. This is a blessing!

  • @kuronyra1709
    @kuronyra1709 Год назад

    your little shenanigans are just dope.
    "BEHIND YOU!!!"

  • @wizpig64
    @wizpig64 3 года назад +2

    THANK YOU! i didnt want to get my vive out for this but i'm excited to listen to the commentaries, lol.

  • @TDPEquinox
    @TDPEquinox 3 года назад +2

    Thanks for this, wanted to listen to the commentary but didn't want to replay the game to do it. I hope you upload all of it!

  • @squelchedotter
    @squelchedotter 3 года назад +21

    Can't wait for these! Valve commentary is so good, I often enjoy it just as much as the game. I love hearing the thought that goes into small things and it makes me wish I could design experiences like this too.
    (Too bad the game industry is the way it is :( not worth it)

  • @z4r5hnbuzfrhxtf22
    @z4r5hnbuzfrhxtf22 3 года назад +1

    really nice! waiting for the next parts as I don't have a VR headset but I always loved listening the dev commentaries of the Half-Life games

  • @NevanDove
    @NevanDove 3 года назад +2

    I was playing through the game again to listen to the commentary, and the gravity glove training blew my mind when developer visuals started appearing. Game me some pretty strong Beginners Guide vibes in the best way

  • @huitzilo7567
    @huitzilo7567 3 года назад +11

    This feels like the first time when I went to dev commentary of teamfortress 2

    • @themindfulmoron3790
      @themindfulmoron3790 3 года назад

      Half-Life 2: Lost Coast, Episode 1, Episode 2, and Portal 2 also have it. The original Portal might as well, but I don't remember.

  • @TheRealJCDenton
    @TheRealJCDenton 2 года назад

    Just want to say, the way you play alyx is blessed idk why I like watching it so much

  • @JackCats0
    @JackCats0 Месяц назад

    17:13 this is so cool they did this mid-stop sentence thing in aperture desk job with cave johnson! Cave johnson doesn't have any animations really so that's probably why they did it there

  • @melancholiaenshrinesalltriumph
    @melancholiaenshrinesalltriumph 3 года назад +3

    great "camera" work. I think you made good choices about where to look and when

  • @PepicWalrus
    @PepicWalrus 3 года назад +7

    That's cool that Gabe is just like "Hey shoot me an email."

    • @JacobHTMHF
      @JacobHTMHF 3 года назад

      He’s done that with every valve game with a commentary mode. It’s cool that he’s still doing it even after he’s come so far

  • @weslikestoplayguitar6767
    @weslikestoplayguitar6767 3 года назад +2

    Take note "every other VR developer out there" . Seriously the best VR game by a long shot and one of my favorite games (vr or otherwise) of all time.

  • @Pdus64
    @Pdus64 3 года назад +3

    "thanks and have fun", i havent heard that word for years

  • @procrastinator7408
    @procrastinator7408 2 года назад

    It's interesting to see how the level design is thoroughly researched and not just thrown together. When you initially see the game you think nothing of it but when listening to this commentary it all makes perfect sense!

  • @kamez1049
    @kamez1049 3 года назад +5

    0:58 - "Ah-ah! Ah! He said it! He said it"

  • @SpiffyCS
    @SpiffyCS 3 года назад +10

    I hope Destruction Darius 2 gets a developer commentary

  • @F1fan4eva
    @F1fan4eva 10 месяцев назад +1

    These devs are nothing short of magicians❤️

  • @lilgamgam4767
    @lilgamgam4767 3 года назад

    thank you for uploading

  • @ArtificialVik
    @ArtificialVik 3 года назад

    The texture seam gap you pointed out was pretty funny

  • @S-Kara
    @S-Kara 3 года назад +12

    valve should keep doing this more often
    *_by releasing more games more frequently_*

    • @privateger
      @privateger 3 года назад +6

      I'd rather have fewer releases that are absolute gems.

    • @niks660097
      @niks660097 3 года назад

      @@privateger yes and there are 100s of mods for half life alyx now, even hl2 in source 2 in VR but its still in progress..

    • @Julian-jj1wc
      @Julian-jj1wc Год назад

      I disagree with this sentiment, what makes valve special is that they take their time, if you want more games more frequently play blizzard games or something

    • @S-Kara
      @S-Kara Год назад

      @@Julian-jj1wc on older projects, like hl, l4d2, portal, etc. sure, valve should take their time, since its an estabilished game, where the next iteration of it must meet certain threshold of expectation. but they shared with us some really interesting new game concepts and ideas from their employees that they just throw away. Maybe if people werent so judgemental on companies offering new ideas and concepts, at least 1 more game franchise from valve would release. Not all games have to be the number 1 game when it’s released, as they do with aperture desk job, it was nothing too big, people liked it, valve benefits primarily from it to get steam deck users happy with their purchase. We get more games to play with and explore. Dont let valve just stop exploring because of artifacts, it failed, then valve wouldnt make another new idea and concept happen anymore.
      Im also a sucker for good games, valve makes good games, but if they are forever too afraid to expand on their game franchise developments, we dont end up with more good games, dont make games that incredibily niche thing that if it’s not 100% perfect, then its worthless

  • @Fuuntag
    @Fuuntag 3 года назад +1

    Doing gods work mate.

  • @runforitman
    @runforitman 3 года назад +1

    the dev commentary is a good reason for me to play hl alyx again

  • @Julian-jj1wc
    @Julian-jj1wc Год назад +1

    Im gonna start making an indie vr game and this commentary is invaluable

  • @moonasha
    @moonasha Год назад

    i cant afford a VR headset so I haven't been able to play this game, but I can't wait to. I love that valve still does these commentaries

  • @_Rick___Grimes_
    @_Rick___Grimes_ 2 года назад

    i love how you chuck the cup at russels head the second the commentary ended, that was gold😂

  • @defunctaccount1944
    @defunctaccount1944 3 года назад

    Goddamn I hope I work there one day these dev comms are so amazing

  • @cabob-en4yx
    @cabob-en4yx 3 года назад +59

    20:06 Jane Ng's commentary totally sounds like a text-to-speech bot with her voice programmed to be the model. It doesn't sound natural in the way she ends sentences and the quality overall sounds a bit robotic.

    • @Miniko
      @Miniko 3 года назад +2

      really sounds like something from 15.ai

    • @MrKaton23
      @MrKaton23 3 года назад +1

      it is a translator im pretty sure

    • @neomelodi
      @neomelodi 3 года назад +15

      Chinese accent, not a translator

    • @leglessrestsyndrome229
      @leglessrestsyndrome229 3 года назад +4

      Or valve produced their own Android and hired it.

    • @slyseal2091
      @slyseal2091 3 года назад +5

      The missile knows where it is, because it knows where it isnt.

  • @bobmar2106
    @bobmar2106 3 года назад

    Very interesting. Thank you Philip for uploading this!

  • @michiganjack1337
    @michiganjack1337 3 года назад +6

    9:10 Now that’s some next-gen gameplay right there. I want a Index and HL:A just to be able to put a bottle of bleach in a dryer. 🤘

  • @bekkayya
    @bekkayya 3 года назад +2

    before hlalyx i always kinda assumed that the citadel was something that was constructed in space and then dropped into the ground from orbit, an imposition on the earth itself. This is cool too I guess

    • @cataphor
      @cataphor 3 года назад +2

      i think valve confirmed they dropped the "core" in via portal and then constructed the outer layers from resources on the planet

  • @ryantrusty8933
    @ryantrusty8933 Год назад +1

    this shit is so damn cool, video games are a valid art form

  • @ThePilotGuyFP
    @ThePilotGuyFP 3 года назад

    thank you for posting this, you absolute legend

  • @trulyinfamous
    @trulyinfamous 3 года назад +1

    I knew I could count on philip. I was looking forward to the developer commentary.

  • @albertgrr
    @albertgrr 3 года назад +3

    Mike Morasky, the man talking about music, really sounds like fitzthistlewits :D

    • @KizaruB
      @KizaruB 3 года назад +1

      I love Mike’s work. Portal 2 had great music.

  • @AwkCrafty
    @AwkCrafty 3 года назад

    Fantastic listen while working.

  • @juliustheshark5762
    @juliustheshark5762 3 года назад

    Thx for making this Video, saves me an 800km trip to my Index and PC

  • @faberthecatgirl
    @faberthecatgirl 2 года назад

    I wasn't expecting you to throw that mug at Russell so violently at 18:45 xD

  • @Zyga21
    @Zyga21 3 года назад

    can't wait to watch all this, I love dev commentaries

  • @yuristocat
    @yuristocat 3 года назад +2

    can't wait for more of this it was extremely interesting

  • @gamergrill9629
    @gamergrill9629 3 года назад +2

    Very tempting to watch these videos, but I also want to play the game first before I do haha

  • @oposdeo
    @oposdeo 3 года назад

    Thanks for uploading this, it's very interesting. Excited to hear the rest.

  • @n_a_m6337
    @n_a_m6337 3 года назад +1

    10:45 Brilliant little gag.

  • @ryanredacted9841
    @ryanredacted9841 3 года назад

    the classic gabe speech with the email reading them all but not answering them all and everything. perfect.

  • @j__h9221
    @j__h9221 3 года назад

    Didn't know they included this - amazing.

  • @Gvarados
    @Gvarados 3 года назад

    Thank you for making this!

  • @tomerdmann1498
    @tomerdmann1498 3 года назад

    With the three videos seen i think i can enojoy this game even more. thank you

  • @avery6758
    @avery6758 3 года назад

    Thank you for uploading this

  • @alexjay8867
    @alexjay8867 3 года назад +1

    this game looks sick, this is way better than what any review could give me, might buy a vr head set soon and playing

  • @SapphiR3_
    @SapphiR3_ 3 года назад

    I could hear Phillip's "Valve plz fix" at 9:00 from the other side of the world

  • @rhp9797
    @rhp9797 3 года назад

    Thank you for posting this beautiful insight to an amazing game.

  • @ab-hx8qe
    @ab-hx8qe 3 года назад

    I absolutely loved the moment in the greenhouse when Philip starts pointing out textures that aren't lined up right. I can almost here him say "Valve, please fix."

  • @vagatronics
    @vagatronics 3 года назад +1

    So excited to play HL Alyx with my Q2 next week!

  • @TheDanimatorsChannel
    @TheDanimatorsChannel 3 года назад

    Thank you for this

  • @empsee5534
    @empsee5534 3 года назад +3

    early for this one, great video!

  • @Samarai-hf9si
    @Samarai-hf9si 3 года назад +1

    HLA being designed as both a (non-chronologically speaking) continuation of the series and an entry-point for new players isn't something I realized until Gabe mentioned it, but it makes a lot of sense.

  • @12q8
    @12q8 3 года назад +3

    Pretty good. I want more like this.
    If there is a way to lower ambient sounds a little bit, that would be perfect. In some parts, the game was too loud, I couldn't hear the commentary

  • @Blessed11127
    @Blessed11127 3 года назад

    really cool and insightful!

  • @foist101
    @foist101 3 года назад +1

    Thanks for uploading these, even though I have Alyx I enjoy putting them on while doing other stuff. I'm interested to see if they talk about the visuals. Somehow Valve's Source games tend to hold up aside from texture resolution, I think their reliance on carefully controlled lighting (though less interactive and dynamic) and relatively simpler shaders has really helped.

  • @kakazi2170
    @kakazi2170 3 года назад +1

    I love how we're relearning videogame development within a 3D environment. Its like th old days of pixel graphics and learning how to grab a players attention

  • @Crowbar
    @Crowbar 3 года назад +1

    Doing a full "playthrough" with commentary? Great! I didn't want to sit through all of that in VR, but love Valve's commentary!

  • @ddos_attacks
    @ddos_attacks 3 года назад +1

    Makes me want to play Alyx again.

  • @Otzkar
    @Otzkar 3 года назад +1

    Can't believe phillip made a HL Alyx video without juggling

  • @Rusty511
    @Rusty511 3 года назад

    Ah this is totally giving me Lost Coast vibes. I remember back then being amazed by Lord Gaben's telling of the prophesy of the Source 1 physics engine. Now he speaks of the New Testimate VR. Oh how far we've come