Oh right. Zenos' title "viator" means "traveler" in Latin. Not traitor, though that's the implication the Garleans use it for (someone who has forsaken their homeland to travel). So that final fight is between an adventurer and a traveler.
yeah its a label to mark him as an outsider, when you travel you are going to places that are not your homeland. so mark him as a traveler means he has no home.
It's also referenced in Stormblood that Garleans were referencing the inhabitants of occupied Ala Mhigo as "Peregrinus", which could easily mean foreigner, but can also mean pilgrim. The Romans tended to draw little distinction in language between traveler and outsider.
Hades' "I certainly did." hits even harder when you remember that Hythlodaeus' shade tells you in 5.3 that he took Azem's crystal on travels, in memory of his friend
After *all of Shadowbingers*, where he wanted to destroy the First it's really heartwarming that Emet actually cared for the Source, reflections and its people.
In the 6.1 story dungeon Alzadaal's Legacy, you can find Azem's symbol hidden high up on one of the walls, the same symbol that is on Azem's crystal. It's speculated that Hades put it there as a sort of little flag to mark places he visited.
As his friends would tell you, as they know him well... don't let the gruff exterior fool you. Emet cares more about people than probably anyone on the Star, only exceeded by his two best friends.
I've been saying since about the first meeting with Hermes, Hythlodeaus and Emet-Selch are on opposite ends of the asshole spectrum: Emet-Selch is the Tsundere, whereas Hythlodeaus is the coy, silver tongued friend who's always guilt tripping you into helping him get into mischief. And yet, when shit hits the fan, they work in perfect sync, such as this part or the great fake out at Ktisis Hyperborea. The best Odd Couple of video games, hand's down.
I think by far he was one of my favorite long term villains. It was just like 'Bro! You are such an ass! And yet I can't help but love you and your snark never fails to make me grin..." xD My WoL is so going to give him shit over this if we meet again.
for some reason, the one that always gets me is midgardsormr. him saying "strong art thou mortal" is receiving the recognition of someone who was strong enough not only to defend his home, but to know when to leave it all behind and start again. having him say that we are strong is, to me, the greatest honor that we could possibly receive.
You and me both, for sure. We really had to earn that one. And you know when someone like him says you're strong, he's going to mean it in every way possible. Even more so after we learned his backstory and saw the fate of his world for ourselves right before this scene.
As someone who approached adulthood without any real coping mechanisms for the despair of reality & undiagnosed depression & mild autism, I empathized so hard with Meteion and was so scared to push forward so much so that I too, wished for death since my preteens. I didn’t expect to live through my twenties. Finishing Endwalker did something to me, it made something click in my head that I’ve needed all this time: the hope and understanding that I didn’t need a purpose, that I’m more than enough. That despite the knowledge that I will always fall back into sadness after losing my happiness, I can do it again. I can rise, fall, and rise again, so long as I have my life I can walk on.
I'm glad you're doing better! I'm also glad that someone else got as much out of it as I did. I've always felt sad and kept trying to get to a state of happiness. Meteion's comments about "you gather pieces of happiness, precious and fragile, only to lose them, and then start again" helped me realize that happiness is not a permanent state. It's like an ice cream cone on a hot day, it's something you can only enjoy for a short while. It will soon be gone, but there will be other ice cream cones and it doesn't make the one you have any less enjoyable. The second part that hit me was in the same place as yours with the twins -- when Alphie says the part about "we bear wounds that do not heal," I so related to that because there are things in my past that I regret and wish I could fix, because I feel like a good person wouldn't have done those things. But I have to realize that it's part of who I am and I need to accept it.
Many of the lessons I've learned in life have not come from people, or my parents, or friends, or anything else. They've come from movies, music, books, and video games. How to overcome despair, to pick yourself back up, to forge ahead. These are not things that people can teach you, can give to you. You must learn them on your own, you must be inspired to breakthrough. You keep walking on. Bravo.
I have to agree. The more you look at yourself and reflect on your journey in FFXIV you really see how much it gives a person what they want out of game. In the most weirdest healthy video game way possible. It’s oddly therapeutic.
The scene when the flowers pop, and Metion stands there frozen except for her shaking eyes gets me every single time I watch that part. Knowing she's remembering one of the last happy things she felt thousands of years ago, and this one person she identified with brought her the flower she was promised is just soooo... This dust really bothers my eyes...
Dude I say it to myself sometimes...”a flower...upon your arrival I shall gift you a beautiful flower.” I also love that, that meteion returns to her sisters singing a song of hope, hence why the doorway was opened.
The final path to be conjured was not to reach out for the nest of despair above you, but rather Meteion's heart in front of you. To remind her what joy is, in midst of the limitless despair she'd engulfed from the corners of the universe. A long-forgotten promise Hermes made to her upon her return.
The best part of Hades/Emet saying "I did", is that, you got to consider, his flamboyant acting was him acting like Hythlodaeus to cope with losing him; his traveling to see everything was him coping losing us. This man became a hybrid of the Three Musketeers of the Ancients just to keep the gang together Q_Q.
He made sure the crystal went to us because to him we are azem now, and he couldnt deny that. In the end we were worthy, so now he hopes for us to carry out the duty of azem.
@@Khalmidgar Yeah but his whole personality was consolidated long ago, we were 'dead' to him until he saw us during ShB, and throughout ShB he was testing to see how much of 'Azem' remained in us.
@@katomamundara8106 And in the end he did see Azem in us, realizing that both him trying to reclaim Elpis and us trying to save our new world were righteous causes, neither was in the wrong (as far as he knew at the moment) so he would have been okay either winning or losing, for the new mortals proved they were as humans as the old ones.
When Endsinger went "Who are YOU to live? Who are YOU to hope? We tried we tried but it was no use". I get chills cause as a young kid abused at home that's how I felt. As Eistinien said "It was like staring at the image of my own heart, but unlike Nidhogg I had mentors and friends to admonish and guide me or else we would be one in the same."
God this story is so good Just It’s ability to make people realize how their feelings are really similar is amazing Just god tier writing like seriously WHO EVER WRITES THIS GAME NEEDS A RAISE THIS IS INSANE
those line in game by Natsuko Ishikawa not just intended for players, but also for developers itself. im not suprise if this is actually directed more toward her fellow development team.
The brilliance of using clips from past cutscenes is twofold. One, it reinforces how all the experiences the WoL has had, all the lives they have touched and been touched by, and all the things they have done have made a real difference in the world, in overcoming despair and bringing hope. Two, they manage to recontextualize all these different, distinct lines of dialogue into one long speech encouraging the WoL to push on, push forward, and not give in. Even when you have nobody else physically with you, you still carry their memories. You still remember them.
And even if you can’t remember who said what lines, recall the Exarch’s words at the end of 5.3. “And there may come a day when you forget the faces and voices you met along the way. On that day, I bid you remember this - that no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.”
@@zachsroomYT It’s editied in and tbh, while I can see how this would’ve made me cry more, the fact they left it ambiguous, that you can only scarcely recall some lines while immediately know the others made it more impactful. Since this is about our individual journeys the dialogue that we recall will vary, whose lines resonated deep within us, lesser but still touched our hearts, or just a voice from long past. And, in turn with it being ambiguous, you think back to your journey, how far you came, the difficulty your WoL faced, and the fact that despite all that you’re still walking on to the end and beyond.
Always remember: As fragmented, imperfect beings, yours is a never-ending quest A Quest to find your purpose, knowing your end is assured. To find the Strength to continue, when all strength has left you. To find joy, even as darkness descents... And admidst deepest despair, light everlasting
The best part of the Endsinger fight, in my opinion, is when she hears the boss music start to play and starts to freak out and flail when she realizes it's not her boss music
The editing of each individual clip from the story where the characters say the lines hits so much harder for me, since I couldn't remember whose voice was which or when the line was said. Including all of the context surrounding the events that caused each line to be spoken makes this story moments so much more impactful.
For a long while, Emet-Selch carried Azem, his best friend's, memory crystal. One that was deliberately not made by the rest of the convocation because Azem was kicked out of their group for siding with Venat over the creation of Zodiark. So Emet-Selch went on a tour of everything with his best friend, at least what remained of them.
@@ucle9955 It is possible given that Azem seems to have some knowledge of future events (see Pandemonium) that Venat confided in them what was gonna happen and thus they stayed neutral for that reason. But until we see the exact scope of Azem's knowledge, we can indeed only assume that they sided with neither side.
@@ikkemenx Considering we still dont know how Emet, Elidibus and Lahabrea escaped being sundered, it might not have been an option (personally I think Pandemonium will reveal how they avoided it). Or, again depending on Azem's knowledge of the future, they might have agreed it was a necesity to bring about the timeline that Venat knew of us through the WoL.
@@ikkemenx If you are referring to why she sundered them after the time travel segment, she asks the same question and then she realizes during that final days cutscene that she had to take away the option to fix everything. The ancients were not used to struggle or despair and had no coping mechanisms, their plan was to keep sacrificing to Zodiark until everything was back the way it was, which based on their in-time knowledge, would just lead to repeating it. At least that's what i got from that cutscene.
@@Keira_Blackstone even so, did your WoL never indulge in adventuring for the sake of adventuring? did he never challenge a minstrel ballad just for the sake of a challenge? Did he never farm a dungeon for cosmetics? Did he never complete one of Khloe's books just for the sake of telling a little girl stories? Did he never participate in PvP just to test his mettle? Did he never search out for lookout points, playing the tourist? Did he never amass gils to buy a house? And did he not go, just as soon as 6.1 hits, go on a new adventure just for the sake of adventuring, right away? (though you couldn't know yet he would do that, of course). Zenos's question was addressed to both the WoL and the player, and there's no denying that the WoL is, at heart, the wanderer, someone who do things because he can, not because he must, and those things do include selfish enjoyment. And he asks it when the main story is over, you defeated the big bad, so now all you have ahead of you, as far as you know, is, well, adventuring for the sake of adventuring. Also, in my opinion, this question from Zenos echoes a previous question asked by Venat in Elpis. "Was your journey worthwhile?", which also addresses the player throught the WoL. Venat's question concerns the MSQ (the journey), Zenos's question concerns the side content (the selfish fun). They complete each other, asking the player if he enjoyed both aspects of the game.
I went back and watched that in the Journal, but I still chose 'I won't let you leave here' as my reply. The particualar character I was playing as never accepted Zenos as his 'friend', he had done too much to him and tried too many times to hurt those he loved, but at the end, he did feel empathy for the cruel hand the man had been dealt that his only pleasure in life should have been finding the perfect battle. I'd like to think, perhaps if Zenos had met my WoL under different circumstances, and become an true ally, they could have actually been friends. He said a prayer after all was said and done, looking to those far off stars, that at least, finally, the man knew peace. Now, if I had been playing my battle craving red-headed miqo gal, she totally would have been like "Okay, Zenos, you got me! Seven Hells! Bring it on!" She might have hated some of the things he did, but she'd be all about that epic brawl at the ends of the universe. XD
@@Keira_Blackstone I think the wol and zenos we're 2 sides of a coin. Similar to nidhogg and estinien. We could have just as easily ended up like zenos, only looking for the next challenge and only finding meaning in fighting and being at deaths doorstep. But we made friends and allies. Idk, I'm not going to go all deep into my feelings and thoughts about zenos but when I had the opportunity to say that I can't deny, it felt like exactly what my wol would say. (More context at least on my end, the player end, seeing him hold onto alisaes every word before leaving garlemald helped me see his progress in understanding his feelings and to understand the wol as well. Zenos only knew one thing, but he gained new understanding I didn't think possible when I saw that scene.)
It's not said outright but the evidence points to Zenos bringing you the teleporter. For me, I feel like Zenos broken though he was, was still a friend to the WoL. He gave WoL the one thing he was capable of giving, a battle. He didn't understand how others found fulfillment outside of it but he knew WoL *did* and he wanted what would make WoL happy. For better or worse the finale was the most Final Fantasy thing ever.
The addition of actual scenes where the things were said is just... Beautiful. I watched your journey since the Stormblood. And I will continue doing so. Thank you Pyromancer, for making a perfect game even better. Thank you for allowing us to share your experience. Thank you.
At this point, if this game was WoW, the writers would be like : "So how do we up the ante from saving all the known universe?" "Oh, we'll figure something bigger for the players to tackle" But the Final Fantasy XIV writers are more like : "So now that we saved the universe, what do we do?" "We do as adventurers are wont to do : we adventure, my friend. We adventure."
Yep. And let's face it, we don't need to save the world to be emotionally invested. All we need is one of our heroic friends to be in mortal peril, and we're there. Even then, we knew Matsuya for what, maybe 45 minutes in-game before we were collectively sobbing at his rescue?
I mean, it looks like we may be either saving our world or saving another world while just trying to figure out inter-shard travel/saving someone's sister. :D
WoW storytelling has been shit since WotLK. Bigger evil > bigger evil > bigger evil > bigger evil. They forgot how to tell normal stories outside of sidequests.
Man this was a powerful playthrough & edit. Hope we get edits of 5.3 and the last cutscene of Elpis... You know, the one with Venat. Those are my two other favorite parts of FFXIV, along with the end of 5.0 & 6.0.
@@waynebrewington4141 I mean, he's already said that even with MSQ finished, FFXIV is his main game. You can almost certainly expect continuous lore and theorycrafting videos on the game, not to mention all the content he ends up working on.
Rewatching it allows you to understand just how artistic it is. You walk along, warrior of light, no combat. The background music, each and every scene popping up reminding you of your journey, of the good you did along the way, that what you did MATTERED. Games, especially MMOs are typically regarded for their gameplay, and graphics. None of that matters here, you drive the story forward, a story of interconnected lives, just by walking. And you can feel the emotion, every single time. And then it fucking HITS
unironically, one of my favorite past times is to watch peoples reaction to shadowbringers and endwalker, its just so cathartic that 14 has accomplished the singular thing ive been waiting for a game to do. Write the damn near perfect story that only a video game could tell, and im so glad we all have gotten to experience it
@@Exel3nce idk how you inferred that from my comment, I've been gaming since I was 7, I've played quite a lot of games and many are close to my heart for different reasons, others have Made me cry and feel like I've lived many other lives. But 14 manage to write a story that you're literally a part of, both in name and emotionally, and salvage what was the series initial villians (the ascians) from being Saturday morning cartoon villians to legitimately amazing characters. And it isn't perfect, nothing truly is, especially stories, if one really nitpicked it youd probably find a lot of flaws, but I've never had this type, or deep of a emotional response to a games world and writting, for me it really feels personal story, a adventure for the ages, for all its sorrow, tragedy, happiness and success.
one of the weaker moments for me. The endsinger just looked so silly... Imo the huge egg thing should have been the boss. A pile of despair with no form that morphs into the last moments of the dying races they encountered and asking you "what should they have done mr just dont lose hope 4head"
@@ich3730 Yeah, it looks weird. Bit like an Amano painting come to life. However, what we got allowed us to have all the little details we got in Phase 2. Switching from numbly showing you the harsh reality, to flailing and fleeing. The expressions going from depressed indifference, to outright fear. The hint of blue appearing on the tips of the feathers.
I really love how Zenos showed up like 'bro you haven't beat them yet wtf? Cmon you're better than this' fuckin comedy the whole ultima thule journey was so phenomenal Especially the transition to phase 2 endsinger, i lost my shit at it referencing the prayers for louisoix, and the music MMMF
The fist fight with Zenos is so perfect. Literally just expend everything; no more pretense of martial or magical arts. I laughed like you did because it's absurd, but it's perfectly absurd and fitting.
The idea is supposed to harken back to what G'raha said in 'cutscene' before about 'Even if you forget the faces of those you met along the way' that they will still guide your path or something to that effect
This will always be the highlight of Zenos character for me. After going on a long enthusiastic walk, he shows up again crossing the whole universe... just to neg you. Catty little shit.
I love the metaphor. Meteion was bragging that hope cannot bring you to hopelessness, and it's true. *So you give her hope, shatter her world, and drag her out of hopelessness.*
Everyone remembers the Walk, and rightly so, but for me, this is the part of Endwalker's finale that really sticks with me, this moment when you finally force open a crack in the shell of nihilism and catch a glimpse of the real Meteion, buried beneath the Endsinger for 12,000 years.
@@ecyor0 I'll be honest, there are two parts that always hit me. When you summon the flower bed for her and give the girl her flower, and Emet's departure. Both are small moments, but each one is powerful. We didn't try to defy Meteion by force, nor did we get angry and shout at her. And if you notice, neither does Emet. He speaks with a hardened tone, but he understands the mistakes Hermes made, and doesn't blame the girl. But the way Emet sticks to his guns, and imparts a simple truth are both sublime. "The future you seek is not the past we loved." Such a simple statement, but imo it applies to any of the stories of past civilizations that try to force a come back. Not only that, if you post close attention, he says "our" now and not "mine", or "my brethren". He finally accepts the present mortals of the star.
It also makes the most sense. Zenos basically said you fight powerful opponents and achieve great things. You do it for no real reason, either, except this burning desire for excitement, to always stand at the edge. You constantly test your limits and grow stronger, reaching new heights you never thought possible. Why? Because of that itch inside, the need to stand at the precipice. Zenos calls you out on being adventurer, which is something you literally cannot deny. Before becoming the warrior of light, you were an adventurer. And after all this, you go back to becoming just another adventurer.
@@woodenmetal2977 yep, he literally calls you out on being a gamer. Probs the only one who sees you as one, truly the best friend you could ask for! Literally the only right choice
I wip every time they take another option. You own him that little before sending him into abyss. I suppose they save their "virginity of acceptance" for later.
It mostly just comes down to how each player see their WoL. Being an adventurer can mean so many things. To help those in need, to explore new things, to fight foes of unimaginable power. There are other reasons. Me personally, I choose the second option too. Option one didn't fit for she doesn't push herself for the sake of pushing herself and option 3 didn't fit, because she didn't want to kill him out of anger. But rather he had to be stopped and she was the only one that could do it.
Remember this, you're in a place of Dynamis, of desires. Zenos got what he wanted from you, he got his answer, from his best friend. As twisted as it may be, with no one else dropping you that teleportation crystal and Meteon having no knowledge of it...maybe Zenos wanted you to live on now that you gave him the thing he wanted?
I think you got teleported out because you wished it yourself (the flashbacks of the zones). You still had things to live for, unlike Zenos, who was chasing short-term happines by feeling the rush of being pushed to his limits. Thats why he slit his throat back at the end of stromblood, to die happy. Meteion also said something along the lines "Go this general direction and path opens to you".
@@Aventurine4lyfe That is not quite correct. It was not a cutscene, but optional dialog after a quest. It was also just a theory, nothing was stated as truth.
@@Elidan1012 i dont think he needs to know the device, he just needed the desire of his friend surviving. I'm aure it wasnt estinien idea to create a wind confluence for us to fly, he just wanted us to continue.
Oh great, another opportunity to cry myself to sleep. Every. Goddamn. Time. 😭😭😭 Somehow the crying gets worse everytime I rewatch this scene. Thanks for sharing your journey with us throughout FFXIV with us Pyro 💜
I was a little bummered that he did not pick "Is everyone alright?" because you get such a great moment form G'raha if you worry about them instead of yourself.
You found the actual scenes! That was brilliant! Also, "Greetings, you who are my final encounter," always feels like twisting the knife, after everything else.
I interpreted the "I certainly did" line from Emet as the confirmation that he chose to elect the WoL to the seat of Azem by giving us the crystal (mimicking his words, he considered it would be the WoL 's duty to be Azem) just as he used to elect the members of the Convocation in the past (and also after the Ancient Final Days as Ascians). Great editing during the walk part, I love your work Pyro. Let's hope for many more years of great stories like this one.
Emet was carrying the crystal from the time of the sundering to when he left it for you in amarout. He also could not have visited the reflections before the sundering occured.
Emet wasn't ever an Azem. He is challenging you to see the things he spoke of because thats Azem's role. "I certainly did" is him saying "been there, done that, show me something new, bro"
This man went through the effort of finding the precise moment each line was said during the Final Walk. That must have been countless hours of cutscene re-watching. I can imagine the feeling of AHA! every time you (or your editor, either way❤️) found the line. Made the experience so much better, love it.
There's already videos out before this one that show those cutscenes and have the exact listing in your Adventurer's Journey book in the inn. It's more likely they lift from that.
@@RuneKatashima That book would use your character's current appearance and gear. You can see Pyro's character in a few of the scenes grabbed, which he'd Fantasia'd multiple times during his playthrough, but they all look like they did during that expansion. The editor probably didn't use the Unending Journey. Not to mention a few webcam reactions.
@@_Snowflame Yeah, seeing Pyro go back to being his light-laden viera, I realized there had to have been more to it than revisiting the scenes via the inn's book.
I'm so glad I got to experience your journey all the way from early ARR to the end of Endwalker! It was quite the adventure! Now here's to many more, Pyro! Thank you.
When I ran it, I somehow completely missed the music changing in Ultima Thule, so there was the cutscene, the silence...And to me, the first time that song played. To say it was emotional would be an understatement. I've run it a second time, and frankly, I have no idea how I missed the music playing. I am glad I did, though. It made it all the better to me.
@@EverfreeFire I noticed it when G'raha does his sacrifice because since he Is a bard when you meet him and when he does the sacrifice the lyrics get added, I wept hard. And it's still my fav piece of 14 music for the story telling alone.
I think Tataru said it best in the ending. I've been watching since your infamous WoW rant moment, and those first tentative steps in A Realm Reborn. Through your adventures, your excitement and your emotional moments aplenty. You got to experience the 10 year story, back to back, in it's splendor. Welcome Home. With so much yet to come, the unknown, a new adventure.
I cannot believe it's taken me this long to twig to this, but that scene where you teleport everyone away to save them and stand alone is a callback to Louisoux doing the same thing at the end of 1.0. That is AMAZING.
I love even the small details this game has like at 1:40:27 when the PC answers what his plans are with no dialogue because what you do next is entirely up to you. (Although that tease at the very end kind of screams its time to jump into the 8-man)
The move Graha uses is actually the level 70 pally ability Passage of arms! it’s almost like a tank ability cause it reduces damage by 75% of damage for all allies behind the tank but not the tank
I have to say, when the mod said "OK Chat, opening the flood gates, you know what to do :)" and freed us from the shackles of emote only for the Zenos fight, that got me even more hyped. You got mods who know good timing.
Hear. Feel. Think....Meteon asked this at the end. Also, now I know why I have tissues on my desk. No matter how many times I watch the last part of Endwalker, I need them.
This was a great ending to a great Expansion. My father passed away on the last day of Early Access, and this game, this storyline helped me processing that... It may appear on a surface level as an over the top Anime-Trope - "We're punching despair in the face until it gives up and goes away!" but for me it is a very poignant metaphor for the struggle against despair / depression. You punch it in the face, fight it with little moments of Happiness to keep it at bay. Thank you for sharing your journey with us, Pyromancer.
seeing visual reminders of where in the story those lines were said hit harder in all the times Ive rewatched this jesus Knowing Venat spared Emet Selch because he was the only other living person who knew what happened, seeing him acknowledge us as the half sundered Azem, its easily tearjerking lol
It's because we are, to the last, all miracles in and of ourselves. The statistical impossibility of human life, much less you specifically, are staggering. All the forces of the universe have aligned to give us life, and for that, we should be grateful.
I rewatched the scene where Endsinger is feeling your thoughts, and it suddenly reminded me of the scene where Fordola read your thoughts, as She was the only other person to do so. When Fordola, who saw you as the shining beacon of Hope, looked: she saw and felt all the pain and sadness you had experienced and it shook her. Meanwhile Endsinger, who only sees everything as pain and sorrow, looked: they saw endless hope and love. It's just an interesting parallel at looking at the WoL.
The final walk in Ultima Thule is such a powerful, emotional moment for I think everyone who has stuck with this game to the end of Endwalker. That said, the flashback scene at the Rising Stones after the credits is quite possibly what made me cry the hardest out of anything that happened in the end of the game. For me, it was nearly 12 years of my playing this game (from all the way back in the bleak days of 1.0) condensed into that one moment, and it just reminded me of how much this game has come to mean to me in all that time - all the friends I've made (and some I've lost), and all the great and sad stories that have come with it. "Has your journey been good? Has it been worthwhile?" I can confidently say that yes, it has. Thank you for sharing your journey with all of us, Pyro. It's been great to watch you experience everything and find so much joy and happiness in this game.
I agree ! The moment with the ship flying over all of the destinations we explored and people we met - it honestly just hit me. What a journey, what an adventure. Nothing has come close to the emotions I felt upon completing Endwalker🤧
The Scions: Crying because they were worried you might die. Zenos: "Why does it still live? Surely it is no match for you." Our best friend had so much faith in us.
It’s always the Ryne line! “won’t stop praying till I know there safe” that breaks people the most, think it shows how much shadowbringers got us emotionally.
The start of the walk after Ardbert the look of joy on his face then after Haurchefant the look of realization that things are starting to go badly to then finally Merlwyb and the flood gates open. I really feel like that his journey though those 3 character flash backs summarizes the emotional journey of Endwalker. Such an awesome expansion and cant wait for more!
I love how literally The Power Of Friendship saved the day, but it was played so straight, so earnestly, and so well that MAAAAAN did it ever hit, and hit strong! As for The Walk itself, the one that always gets the most is, interestingly enough, the Midgardsormr one. It's the simplest one, but because of what we know about that character and how he interacted with us, it feels the strongest of all the statements.
Which is funny since ARR ended with its own cheesy Power of Friendship blast against Lahabrea The difference this time is that we’re drawing on ten years of growth and trust and hope and strength to keep moving forward
I cant go to ultima thule without my eyes tearing up. This ending hit the heart so hard. It is truly an amazing ending to many amazing stories. The journey of ffxiv will forever stay with me.
Shadowbringers and Endwalker have spoiled me so badly. I honestly was not expecting for Endwalker to reach Shadowbringers levels, but they did...and I guess I have to just continue to believe and have faith that they will continue to create more masterpieces like this.
@@Exel3nce I do think that ShB had a better antagonist and some really great high point. EW I felt had so many powerful stories and cutscenes. They are both very close though, in my mind.
Dude, the walk sequence is so much better with footage of the character that's speaking and the context at which they said it. Not seeing that made it hard to even tell who was speaking in places. Thanks for editing that in!
this is the first time I've watched this scene again since playing and the tears and the emotions I felt then just came flooding back. I'm so happy you found joy in this game and its fantastic story. I can't wait to see where your journey goes as well! Now to keep watching so i can cry more with you lol
24:03 He means that he has visited those places. 1:15:12 Urianger explains later (I don't recall you talked to him after this) He say that something about the lines of: it was brought to you by your desire to be with them, as Meteion said before she left. (I don't recall his exact words)
He actually postulates that it might be the dying wish of the only other soul for you to get back and continue. Much like how they helped you move on. But there is no way to confirm...
This sequence never fails to make me tear up. It’s SUCH a good story, and such a great ending. I’ve watched so many streamers go through it and each time, it’s just as powerful as the first.
@Pyromancer The leading community theory is that Zenos, in his dying breath, having been defeated used the one spark, that blinding, brilliant spark of emotion he found fighting you to summon the implement with Dynamis to get you back home to the ship. This is of course, unconfirmed... But if it were Meteon, she would have shown up, not simply dropped a pad and went "Lul bro."
It doesn't matter how many times I see this stream. The emotion Pyro shows in this reflects how I felt when I finished this game. I'm stupidly giggling, smiling and crying with him... Even though I already now, really well, what happens. I love this stream
Really amazing that an MMO holds the best story telling any interactive medium has been able to produce. They really know how to build on your connection with characters and use that as their focal point for your story.
@@Exel3nce Seriously, yes. Part of it is just the amount of time there is in this story. It's never going to be possible for a movie to have the character depth you gain from spending 10+ hours on each major character. No TV show - locked to shorter format segments - can provide the scale of emotional journey they can give you with a multi-hour session. But a big part of it is the fact that you're part of the story. No book or TV show can give you that - though the best ones often leave people feeling like they have a connection with the characters, in this format you literally have a relationship with almost every major character. Maybe I'd feel differently if I'd not been able to play for sustained time consistently to get through the game, but for me this trumps every other experience I've had.
@@daniellucas5522 eh, being a nameless god of a character doesnt make me feel more connected or part of the story like in other type of media. sure it was cool seeing the name in the credits but thats aobut it. they did a great job out of the stuff they had but ew kinda "soured" the story overall if i must say
28:32 "Don't do this to them - to yourselves!" Meteion being a dynamis-based lifeform, they constantly share all kinds of feelings with others by proximity. Every pain felt by the scions is also felt by ALL OF THEM, and imo this is a very important clue of Meteion's true character. Despite how painful it is, they would take the pain willingly to "free us from suffering". Twisted as it is, they bear no ill-will to anyone on Etheyris. If anything, they would bear the pain of dying a billion times to spare us from prolonging our "misfortune". They are some of the kindest, gentlest and most selfless beings in the game. What they've done is unforgivable, but their hearts are as noble as they could ever be.
@@ChallengeIdeas they dont want to be unhappy. the point is that they want to empty the universe so nobody ever feels anything. They saw infinite stars all end the same way, someday they all die. Meteion just wants to skip all the copium
@@ich3730 Yes, she literally doesn't want to be happy. Listen to her words as she rages about how DARE you be happy, how DARE you not despair, the rage rises, rises! Rather than sharing in your joy, she wants you to die in misery, and SAYS so.
thank you for editing in all of the cutscenes the lines are from, I actually had a hard time recognizing some of them when i played through this, even after such an amazing journey D: i feel bad forgetting some of those quotes
I was here day one, and I was here at the end. It’s been an absolute privilege to watch your journey through this game- and to watch you grow as a person. Walk on, Pyro.
@@destrinbriar1019 That is not what he said at all. He didn't "travel and see". He didn't have to. He was there. He lived it. His purpose was not to travel. His purpose was to restore the world to the paradise that he knew it used to be. He wasn't traveling in anyone's stead, he was single-mindedly pursuing rejoining. The WoL is the bearer of Azem's crystal. Azem is the traveler. Therefore it is the WoL's duty to travel. He is not saying "you should do this because I did this." He is saying "You should do this because you're Azem." Here Emet-Selch is admitting that the WoL is the rightful bearer of the crystal. And that is a really big deal.
Also, he made Azem's crystal in secret without the agreement of the rest of the convocation, and he's kept it with him the whole time until he basically leaves it to you in post-Shadowbringers. So he's actually been the bearer of Azem's crystal the whole time, though he's never held the title of Azem himself.
My answer to all the nihilism demonstrated by the shades in Ultima Thule was basically "I should give up? I should despair? My life is full of sorrow and not worth living? Who decided that?"
9 years of story and lore, and it leaves it open for so much more even when this story came to an end. How I only picked this up because it was Final Fantasy, but grew to love everything about this game.
I love that bit at 45:00 from the Endsinger when you survive the mandate Tank LB3. The implication that Limit Break itself is Dynamis is not only interesting from a lore standpoint, but completely fucking awesome. It explains why only in large group combat that we're able to attempt LB3 outside of specific scenarios, that it requires positive emotion from a large group of people to even harness it. Whether the writing team intended this or not as a satisfactory explanation, it is a stroke of genius. She says one word and it reframes every Limit Break we've ever used in group content; that it's a power unable to be used individually, but rather that it demands the presence of a group as well the will and belief that the fight can and must be won.
So nice to see you happy about seeing Zenos at the end after watching through Zep's ending and her just unreasonably hating him. I'm not huge on him myself even, but her hate boner for him kinda made me like him that much more.
@@ashisunblade Yeah, no, I know he's controversial too, but it sucks dreading every time he's on screen because all she does is talk about how much she wishes he'd just go away and not really even caring what he's saying sometimes it feels like. To be fair, that's actually exactly how I was with Alphy, even throughout pretty much all of HW, and even a bit of StB, but I don't make videos, and I'm aware it would have made for bad content, at least from my perspective.
@@kiosfriend i mean, he has one joy in life. Humans are designed to chase joy. His has been absent for so long because he was good at it. He is a fine character, evem if he doesnt have the ocean of depth.
Same, I love him more because so many people don’t like him, but some of the hate is just. . .excessive To the point I question their tastes in other characters I don’t like pointing fingers but, as an example, woops He really didn’t like the final day trial, all because Zenos was there He said something like “I hope this trial is good, because god I fucking hate that Zenos has to be here” and then at the end said “I give this trial a 3 out of 5 (or was it 8 out of 10?), I’m deducting 2 points because Zenos is here” Like, what the fuck did he do to you except existing, man? I’m still amazed that people hate him THAT MUCH even after EW plays for both sides of his character Edit: now the real discourse is people’s opinions on Lyse. I’m so glad so many of the newer streamers of the game seemed to like her a lot in the end (pyro especially) despite her admittedly justified horrible start in Stormblood
@@kiosfriend Which parts does she do this? I watched the body snatcher part, the moon part, and this ending part and she doesn't complain about him at all. She says "yeah go away" right after her dialogue choice denouncing his desire to fight again, and then says "What?!" in confusion when he shows up at the end. She even picks the "good" answer of "That I can't deny" before the fight, and seems to enjoy that part and him being there. Maybe I missed a part, but it seems like you're confusing her hate of Fandaniel for hate of Zenos. And Fan is the WORST, so I think we should all just let that slide.
I am so glad to see this, i just caught up myself a few days ago. I dont have anyone to share these emotions with and its good to share it with Pyro, even of its just small lole seeing his reaction
i'm so glad i got to see your journey from 2.0, seeing you slowly fall in love with this game and then straight up cry your eyes out multiple times. it's been a pleasure keeping up with your adventures, and i can't wait to see more :)
I missed this last part live but it was a fucking joy watching you go through this heavy as hell journey, man. Good, good shit. All-time favorite RPG now, hands down. Pity you didn't keep The Dead Ends footage in. That would have been a fun watch here.
Oh right. Zenos' title "viator" means "traveler" in Latin. Not traitor, though that's the implication the Garleans use it for (someone who has forsaken their homeland to travel).
So that final fight is between an adventurer and a traveler.
yeah its a label to mark him as an outsider, when you travel you are going to places that are not your homeland. so mark him as a traveler means he has no home.
I wonder whether that term predates the Garlean Empire, or if it's, say, something that came from Solus zos Galvus
It might not be so accidental a naming. The gypsies aka the Romani people are also known to call themselves travelers, and they tended to be shunned.
@@tuesdaynext7370 I feel like Emet absolutely named it out of bitterness towards Azem's (*both* Azems :) ) refusal to help with the Zodiark plan
It's also referenced in Stormblood that Garleans were referencing the inhabitants of occupied Ala Mhigo as "Peregrinus", which could easily mean foreigner, but can also mean pilgrim. The Romans tended to draw little distinction in language between traveler and outsider.
Hades' "I certainly did." hits even harder when you remember that Hythlodaeus' shade tells you in 5.3 that he took Azem's crystal on travels, in memory of his friend
After *all of Shadowbingers*, where he wanted to destroy the First it's really heartwarming that Emet actually cared for the Source, reflections and its people.
That's the only meaning behind those words. Since he tells you , you need to do at least that much to honor the duty (being Azem)
In the 6.1 story dungeon Alzadaal's Legacy, you can find Azem's symbol hidden high up on one of the walls, the same symbol that is on Azem's crystal.
It's speculated that Hades put it there as a sort of little flag to mark places he visited.
@@Grimno Well now I know what to keep an eye out for in future content.
@@Grimno I'm...actually not surprised by the idea of Emet being a tagger in his free time.
Emet Selch is literally the poster child of "He's such an asshole, I love him."
As his friends would tell you, as they know him well... don't let the gruff exterior fool you. Emet cares more about people than probably anyone on the Star, only exceeded by his two best friends.
Emet-Selch Is the Handsome Jack of Final Fantasy 14. I don't think they'll create another character as good as Emet-Selch.
One crazy weekend he gets blackout drunk and forgets he's not a genocidal monster when shit hits the fan.
I've been saying since about the first meeting with Hermes, Hythlodeaus and Emet-Selch are on opposite ends of the asshole spectrum: Emet-Selch is the Tsundere, whereas Hythlodeaus is the coy, silver tongued friend who's always guilt tripping you into helping him get into mischief. And yet, when shit hits the fan, they work in perfect sync, such as this part or the great fake out at Ktisis Hyperborea.
The best Odd Couple of video games, hand's down.
I think by far he was one of my favorite long term villains. It was just like 'Bro! You are such an ass! And yet I can't help but love you and your snark never fails to make me grin..." xD
My WoL is so going to give him shit over this if we meet again.
for some reason, the one that always gets me is midgardsormr. him saying "strong art thou mortal" is receiving the recognition of someone who was strong enough not only to defend his home, but to know when to leave it all behind and start again. having him say that we are strong is, to me, the greatest honor that we could possibly receive.
That and Ardbert's lines got me really hard when I played through it. And still sometimes get me emotional when I watch others.
Midgardsormr is my favorite character in 14, I don't think I stopped crying from that voiceline until the dungeon started lol
@@nickh5021 Starting and ending with Ardbert is cheating, honestly.
Same. That one took me a solid 10 minutes to recover from.
You and me both, for sure. We really had to earn that one. And you know when someone like him says you're strong, he's going to mean it in every way possible. Even more so after we learned his backstory and saw the fate of his world for ourselves right before this scene.
As someone who approached adulthood without any real coping mechanisms for the despair of reality & undiagnosed depression & mild autism, I empathized so hard with Meteion and was so scared to push forward so much so that I too, wished for death since my preteens. I didn’t expect to live through my twenties.
Finishing Endwalker did something to me, it made something click in my head that I’ve needed all this time: the hope and understanding that I didn’t need a purpose, that I’m more than enough. That despite the knowledge that I will always fall back into sadness after losing my happiness, I can do it again. I can rise, fall, and rise again, so long as I have my life I can walk on.
I'm glad you're doing better! I'm also glad that someone else got as much out of it as I did. I've always felt sad and kept trying to get to a state of happiness. Meteion's comments about "you gather pieces of happiness, precious and fragile, only to lose them, and then start again" helped me realize that happiness is not a permanent state. It's like an ice cream cone on a hot day, it's something you can only enjoy for a short while. It will soon be gone, but there will be other ice cream cones and it doesn't make the one you have any less enjoyable. The second part that hit me was in the same place as yours with the twins -- when Alphie says the part about "we bear wounds that do not heal," I so related to that because there are things in my past that I regret and wish I could fix, because I feel like a good person wouldn't have done those things. But I have to realize that it's part of who I am and I need to accept it.
This game is so much more than a game. It has truly helped ppl myself included. It is a beautiful thing.
Many of the lessons I've learned in life have not come from people, or my parents, or friends, or anything else. They've come from movies, music, books, and video games. How to overcome despair, to pick yourself back up, to forge ahead. These are not things that people can teach you, can give to you. You must learn them on your own, you must be inspired to breakthrough.
You keep walking on. Bravo.
I have to agree. The more you look at yourself and reflect on your journey in FFXIV you really see how much it gives a person what they want out of game. In the most weirdest healthy video game way possible. It’s oddly therapeutic.
Thank you for sharing ❤️
The scene when the flowers pop, and Metion stands there frozen except for her shaking eyes gets me every single time I watch that part. Knowing she's remembering one of the last happy things she felt thousands of years ago, and this one person she identified with brought her the flower she was promised is just soooo...
This dust really bothers my eyes...
Same, this scene makes me cry every single time I watch it.. I can't get over it, it tells so much! such a sad story...
Dude I say it to myself sometimes...”a flower...upon your arrival I shall gift you a beautiful flower.” I also love that, that meteion returns to her sisters singing a song of hope, hence why the doorway was opened.
Such a powerful scene. It was Meteons hope that bridged the final gap. Like Venat said, "in the midts of deepest dispair, light everlasting"
She is just a scared little girl at the end, barely matured with so much to learn.....and is having the mother of all breakdowns.
The final path to be conjured was not to reach out for the nest of despair above you, but rather Meteion's heart in front of you. To remind her what joy is, in midst of the limitless despair she'd engulfed from the corners of the universe. A long-forgotten promise Hermes made to her upon her return.
The best part of Hades/Emet saying "I did", is that, you got to consider, his flamboyant acting was him acting like Hythlodaeus to cope with losing him; his traveling to see everything was him coping losing us. This man became a hybrid of the Three Musketeers of the Ancients just to keep the gang together Q_Q.
He made sure the crystal went to us because to him we are azem now, and he couldnt deny that. In the end we were worthy, so now he hopes for us to carry out the duty of azem.
@@Khalmidgar Yeah but his whole personality was consolidated long ago, we were 'dead' to him until he saw us during ShB, and throughout ShB he was testing to see how much of 'Azem' remained in us.
@@katomamundara8106 And in the end he did see Azem in us, realizing that both him trying to reclaim Elpis and us trying to save our new world were righteous causes, neither was in the wrong (as far as he knew at the moment) so he would have been okay either winning or losing, for the new mortals proved they were as humans as the old ones.
@@matteoar Well, except for the whole "feeding everyone to Zodiark after I staple them back together" thing. That's kind of wrong.
@@ChallengeIdeas in his view, it was the right thing to do for his people.
When Endsinger went "Who are YOU to live? Who are YOU to hope? We tried we tried but it was no use". I get chills cause as a young kid abused at home that's how I felt. As Eistinien said "It was like staring at the image of my own heart, but unlike Nidhogg I had mentors and friends to admonish and guide me or else we would be one in the same."
yeah that hits me deep too
God this story is so good
Just
It’s ability to make people realize how their feelings are really similar is amazing
Just god tier writing like seriously WHO EVER WRITES THIS GAME NEEDS A RAISE THIS IS INSANE
Hey I don't know you but I hope you're doing better.
We rise, and fall and rise again.
The story of FF14 from 1.0 to present in one sentence.
those line in game by Natsuko Ishikawa not just intended for players, but also for developers itself. im not suprise if this is actually directed more toward her fellow development team.
Did someone other than the twins actually say that in game? I feel like someone did, but I can't remember who.
@@P0rk_Sinigang Maybe you mean 5.3? What Exarch said when our wol is running to crystal tower to wake G'Raha up?
as well as “Tales of loss, and fire, and faith”
The brilliance of using clips from past cutscenes is twofold.
One, it reinforces how all the experiences the WoL has had, all the lives they have touched and been touched by, and all the things they have done have made a real difference in the world, in overcoming despair and bringing hope.
Two, they manage to recontextualize all these different, distinct lines of dialogue into one long speech encouraging the WoL to push on, push forward, and not give in. Even when you have nobody else physically with you, you still carry their memories. You still remember them.
And even if you can’t remember who said what lines, recall the Exarch’s words at the end of 5.3.
“And there may come a day when you forget the faces and voices you met along the way. On that day, I bid you remember this - that no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.”
The thoughts of them over flowing in your heart
Are these cutscenes edited in or what? Cause I don’t remember seeing them on my playthrough :/ Would’ve made it so much better!
Edit: nvm lol
@@zachsroomYT It’s editied in and tbh, while I can see how this would’ve made me cry more, the fact they left it ambiguous, that you can only scarcely recall some lines while immediately know the others made it more impactful.
Since this is about our individual journeys the dialogue that we recall will vary, whose lines resonated deep within us, lesser but still touched our hearts, or just a voice from long past. And, in turn with it being ambiguous, you think back to your journey, how far you came, the difficulty your WoL faced, and the fact that despite all that you’re still walking on to the end and beyond.
@@Salt_Mage i love that line from the Exarch so much his lines gets to me everytime so good
25:25 "Can you guys become a big scary monster now?"
The fact this sentence was immediately followed up with the "I WAS FUCKING KIDDING" face is great
Always remember:
As fragmented, imperfect beings, yours is a never-ending quest
A Quest to find your purpose, knowing your end is assured.
To find the Strength to continue, when all strength has left you.
To find joy, even as darkness descents...
And admidst deepest despair, light everlasting
I'm sorry Crystal mommy
The best part of the Endsinger fight, in my opinion, is when she hears the boss music start to play and starts to freak out and flail when she realizes it's not her boss music
The editing of each individual clip from the story where the characters say the lines hits so much harder for me, since I couldn't remember whose voice was which or when the line was said.
Including all of the context surrounding the events that caused each line to be spoken makes this story moments so much more impactful.
For a long while, Emet-Selch carried Azem, his best friend's, memory crystal. One that was deliberately not made by the rest of the convocation because Azem was kicked out of their group for siding with Venat over the creation of Zodiark. So Emet-Selch went on a tour of everything with his best friend, at least what remained of them.
Azem didn't side with anyone, he/she just decided that there must be another way and walked away
@@ucle9955 It is possible given that Azem seems to have some knowledge of future events (see Pandemonium) that Venat confided in them what was gonna happen and thus they stayed neutral for that reason.
But until we see the exact scope of Azem's knowledge, we can indeed only assume that they sided with neither side.
@@ikkemenx Considering we still dont know how Emet, Elidibus and Lahabrea escaped being sundered, it might not have been an option (personally I think Pandemonium will reveal how they avoided it).
Or, again depending on Azem's knowledge of the future, they might have agreed it was a necesity to bring about the timeline that Venat knew of us through the WoL.
@@ikkemenx a better reason? That is the best reason, she has to allow for them to stay around fir the loop to connect correctly
@@ikkemenx If you are referring to why she sundered them after the time travel segment, she asks the same question and then she realizes during that final days cutscene that she had to take away the option to fix everything. The ancients were not used to struggle or despair and had no coping mechanisms, their plan was to keep sacrificing to Zodiark until everything was back the way it was, which based on their in-time knowledge, would just lead to repeating it. At least that's what i got from that cutscene.
Answering "That, I can't deny" to Zenos before the fight shows Zenos having a glimpse of real genuine emotion is VERY satisfying
I was honestly surprised he didn't pick that option
It's basicaly Zenos calling out the gamer behind the screen, adressing us and not the WoL
@@diersteinjulien6773 that's part of why I didn't pick it either- it's not why my WoL would have said.
@@Keira_Blackstone even so, did your WoL never indulge in adventuring for the sake of adventuring?
did he never challenge a minstrel ballad just for the sake of a challenge?
Did he never farm a dungeon for cosmetics?
Did he never complete one of Khloe's books just for the sake of telling a little girl stories?
Did he never participate in PvP just to test his mettle?
Did he never search out for lookout points, playing the tourist?
Did he never amass gils to buy a house?
And did he not go, just as soon as 6.1 hits, go on a new adventure just for the sake of adventuring, right away? (though you couldn't know yet he would do that, of course).
Zenos's question was addressed to both the WoL and the player, and there's no denying that the WoL is, at heart, the wanderer, someone who do things because he can, not because he must, and those things do include selfish enjoyment. And he asks it when the main story is over, you defeated the big bad, so now all you have ahead of you, as far as you know, is, well, adventuring for the sake of adventuring.
Also, in my opinion, this question from Zenos echoes a previous question asked by Venat in Elpis. "Was your journey worthwhile?", which also addresses the player throught the WoL. Venat's question concerns the MSQ (the journey), Zenos's question concerns the side content (the selfish fun). They complete each other, asking the player if he enjoyed both aspects of the game.
I went back and watched that in the Journal, but I still chose 'I won't let you leave here' as my reply. The particualar character I was playing as never accepted Zenos as his 'friend', he had done too much to him and tried too many times to hurt those he loved, but at the end, he did feel empathy for the cruel hand the man had been dealt that his only pleasure in life should have been finding the perfect battle.
I'd like to think, perhaps if Zenos had met my WoL under different circumstances, and become an true ally, they could have actually been friends. He said a prayer after all was said and done, looking to those far off stars, that at least, finally, the man knew peace.
Now, if I had been playing my battle craving red-headed miqo gal, she totally would have been like "Okay, Zenos, you got me! Seven Hells! Bring it on!"
She might have hated some of the things he did, but she'd be all about that epic brawl at the ends of the universe. XD
@@Keira_Blackstone I think the wol and zenos we're 2 sides of a coin. Similar to nidhogg and estinien. We could have just as easily ended up like zenos, only looking for the next challenge and only finding meaning in fighting and being at deaths doorstep. But we made friends and allies. Idk, I'm not going to go all deep into my feelings and thoughts about zenos but when I had the opportunity to say that I can't deny, it felt like exactly what my wol would say. (More context at least on my end, the player end, seeing him hold onto alisaes every word before leaving garlemald helped me see his progress in understanding his feelings and to understand the wol as well. Zenos only knew one thing, but he gained new understanding I didn't think possible when I saw that scene.)
It's not said outright but the evidence points to Zenos bringing you the teleporter.
For me, I feel like Zenos broken though he was, was still a friend to the WoL. He gave WoL the one thing he was capable of giving, a battle. He didn't understand how others found fulfillment outside of it but he knew WoL *did* and he wanted what would make WoL happy.
For better or worse the finale was the most Final Fantasy thing ever.
The addition of actual scenes where the things were said is just... Beautiful. I watched your journey since the Stormblood. And I will continue doing so. Thank you Pyromancer, for making a perfect game even better. Thank you for allowing us to share your experience. Thank you.
At this point, if this game was WoW, the writers would be like :
"So how do we up the ante from saving all the known universe?"
"Oh, we'll figure something bigger for the players to tackle"
But the Final Fantasy XIV writers are more like :
"So now that we saved the universe, what do we do?"
"We do as adventurers are wont to do : we adventure, my friend. We adventure."
Yep. And let's face it, we don't need to save the world to be emotionally invested. All we need is one of our heroic friends to be in mortal peril, and we're there. Even then, we knew Matsuya for what, maybe 45 minutes in-game before we were collectively sobbing at his rescue?
That's a great strawman you've made for yourself.
I mean, it looks like we may be either saving our world or saving another world while just trying to figure out inter-shard travel/saving someone's sister. :D
@@gregpenismith1248 It would be a strawman if it wasn't what has happened repeatedly in WoW. Shadowlands being the perfect example.
WoW storytelling has been shit since WotLK. Bigger evil > bigger evil > bigger evil > bigger evil. They forgot how to tell normal stories outside of sidequests.
Man this was a powerful playthrough & edit. Hope we get edits of 5.3 and the last cutscene of Elpis... You know, the one with Venat. Those are my two other favorite parts of FFXIV, along with the end of 5.0 & 6.0.
oh we will don't worry about that
Is this the only video for endwalker playthrough?
@@waynebrewington4141 I mean, he's already said that even with MSQ finished, FFXIV is his main game. You can almost certainly expect continuous lore and theorycrafting videos on the game, not to mention all the content he ends up working on.
The walk is such a powerful moment. I love the editing here. It's nice to see the actual cutscenes displayed.
have seen like 10 different people play the ending still makes me cry and hype, the ending is a masterpiece
Rewatching it allows you to understand just how artistic it is. You walk along, warrior of light, no combat. The background music, each and every scene popping up reminding you of your journey, of the good you did along the way, that what you did MATTERED.
Games, especially MMOs are typically regarded for their gameplay, and graphics. None of that matters here, you drive the story forward, a story of interconnected lives, just by walking. And you can feel the emotion, every single time. And then it fucking HITS
unironically, one of my favorite past times is to watch peoples reaction to shadowbringers and endwalker, its just so cathartic that 14 has accomplished the singular thing ive been waiting for a game to do. Write the damn near perfect story that only a video game could tell, and im so glad we all have gotten to experience it
@@tabhamma4451 its like 14 is the only title for you?...
@@Exel3nce idk how you inferred that from my comment, I've been gaming since I was 7, I've played quite a lot of games and many are close to my heart for different reasons, others have Made me cry and feel like I've lived many other lives.
But 14 manage to write a story that you're literally a part of, both in name and emotionally, and salvage what was the series initial villians (the ascians) from being Saturday morning cartoon villians to legitimately amazing characters.
And it isn't perfect, nothing truly is, especially stories, if one really nitpicked it youd probably find a lot of flaws, but I've never had this type, or deep of a emotional response to a games world and writting, for me it really feels personal story, a adventure for the ages, for all its sorrow, tragedy, happiness and success.
@@tabhamma4451 thats what i am asking. To have this response unique to 14 and never before...hmm
"Can you guys become a big scary monster now?" followed by immediately being spooked lmao.
i laughed so hard at that part
one of the weaker moments for me. The endsinger just looked so silly... Imo the huge egg thing should have been the boss. A pile of despair with no form that morphs into the last moments of the dying races they encountered and asking you "what should they have done mr just dont lose hope 4head"
@@ich3730 Yeah, it looks weird. Bit like an Amano painting come to life. However, what we got allowed us to have all the little details we got in Phase 2. Switching from numbly showing you the harsh reality, to flailing and fleeing. The expressions going from depressed indifference, to outright fear. The hint of blue appearing on the tips of the feathers.
Absolutely phenomenal editing, Bravo.
I really love how Zenos showed up like 'bro you haven't beat them yet wtf? Cmon you're better than this' fuckin comedy the whole ultima thule journey was so phenomenal
Especially the transition to phase 2 endsinger, i lost my shit at it referencing the prayers for louisoix, and the music MMMF
Adding onto it, he showed more faith in your capabilities in that moment than the entirety of the Scions
The fist fight with Zenos is so perfect. Literally just expend everything; no more pretense of martial or magical arts. I laughed like you did because it's absurd, but it's perfectly absurd and fitting.
All it missed was a giant robot to stand on and shirts cast aside.
I wounder how all the monk players felt during that scene?
@@vivil2533 Not much, there was literally no form or skill there just raw desperate punches
Absurd is playing a Lalafel for that scene.
All I know is that Lalafells is crazy strong
Putting in the original cutscenes during the walk was a very nice touch.
For real. So many voice lines that I couldn't remember who said them and finally getting memory to pop back up...😢
The editing at the beginning deserves an award. I honestly wish the game had the option of showing these scenes as you're walking during this scene.
The idea is supposed to harken back to what G'raha said in 'cutscene' before about 'Even if you forget the faces of those you met along the way' that they will still guide your path or something to that effect
This will always be the highlight of Zenos character for me. After going on a long enthusiastic walk, he shows up again crossing the whole universe... just to neg you. Catty little shit.
A very..enthusiastic walk.
I love the metaphor. Meteion was bragging that hope cannot bring you to hopelessness, and it's true. *So you give her hope, shatter her world, and drag her out of hopelessness.*
Everyone remembers the Walk, and rightly so, but for me, this is the part of Endwalker's finale that really sticks with me, this moment when you finally force open a crack in the shell of nihilism and catch a glimpse of the real Meteion, buried beneath the Endsinger for 12,000 years.
@@ecyor0 I'll be honest, there are two parts that always hit me. When you summon the flower bed for her and give the girl her flower, and Emet's departure. Both are small moments, but each one is powerful. We didn't try to defy Meteion by force, nor did we get angry and shout at her. And if you notice, neither does Emet. He speaks with a hardened tone, but he understands the mistakes Hermes made, and doesn't blame the girl.
But the way Emet sticks to his guns, and imparts a simple truth are both sublime. "The future you seek is not the past we loved." Such a simple statement, but imo it applies to any of the stories of past civilizations that try to force a come back. Not only that, if you post close attention, he says "our" now and not "mine", or "my brethren". He finally accepts the present mortals of the star.
"In darkness seek joy. Surrender not to sadness, and see beyond despair. Walk free, and bear the light for others to follow."
At the part when our character yells at the twins, I was like " No don't do it... your mother is gonna kill me if she finds out." Lol
The response "That I can't deny" gives a different response. My favorite of the three choices.
It also makes the most sense. Zenos basically said you fight powerful opponents and achieve great things. You do it for no real reason, either, except this burning desire for excitement, to always stand at the edge. You constantly test your limits and grow stronger, reaching new heights you never thought possible. Why? Because of that itch inside, the need to stand at the precipice. Zenos calls you out on being adventurer, which is something you literally cannot deny. Before becoming the warrior of light, you were an adventurer. And after all this, you go back to becoming just another adventurer.
@@woodenmetal2977 yep, he literally calls you out on being a gamer. Probs the only one who sees you as one, truly the best friend you could ask for! Literally the only right choice
I wip every time they take another option. You own him that little before sending him into abyss. I suppose they save their "virginity of acceptance" for later.
It mostly just comes down to how each player see their WoL. Being an adventurer can mean so many things. To help those in need, to explore new things, to fight foes of unimaginable power. There are other reasons. Me personally, I choose the second option too. Option one didn't fit for she doesn't push herself for the sake of pushing herself and option 3 didn't fit, because she didn't want to kill him out of anger. But rather he had to be stopped and she was the only one that could do it.
Remember this, you're in a place of Dynamis, of desires. Zenos got what he wanted from you, he got his answer, from his best friend. As twisted as it may be, with no one else dropping you that teleportation crystal and Meteon having no knowledge of it...maybe Zenos wanted you to live on now that you gave him the thing he wanted?
I think you got teleported out because you wished it yourself (the flashbacks of the zones).
You still had things to live for, unlike Zenos, who was chasing short-term happines by feeling the rush of being pushed to his limits. Thats why he slit his throat back at the end of stromblood, to die happy. Meteion also said something along the lines "Go this general direction and path opens to you".
@@MrFoxie its actually spoken in the following cutscenes with urianger in the rising stones that what Straid said is most probable.
Zenos has no knowledge of the devices either
@@Aventurine4lyfe That is not quite correct. It was not a cutscene, but optional dialog after a quest. It was also just a theory, nothing was stated as truth.
@@Elidan1012 i dont think he needs to know the device, he just needed the desire of his friend surviving. I'm aure it wasnt estinien idea to create a wind confluence for us to fly, he just wanted us to continue.
Oh great, another opportunity to cry myself to sleep. Every. Goddamn. Time. 😭😭😭
Somehow the crying gets worse everytime I rewatch this scene. Thanks for sharing your journey with us throughout FFXIV with us Pyro 💜
"That I can't deny" and worrying for them instead of asking if you're alive are the best answers!
I was a little bummered that he did not pick "Is everyone alright?" because you get such a great moment form G'raha if you worry about them instead of yourself.
@@genisay Feel ya
You found the actual scenes! That was brilliant!
Also, "Greetings, you who are my final encounter," always feels like twisting the knife, after everything else.
Upon your return, I will give you a beautiful flower....its been almost 6 months and that line still breaks me.
The head canon I have for what my WoL said at the end is “I’m going to… *take a nap.* “
"Are you guys gonna become a big scary monster no-"
"BUT nO MaTtEr hOw MuCH HOpe ExIsTS"
Question answered.
I just died laughing right then.
I interpreted the "I certainly did" line from Emet as the confirmation that he chose to elect the WoL to the seat of Azem by giving us the crystal (mimicking his words, he considered it would be the WoL 's duty to be Azem) just as he used to elect the members of the Convocation in the past (and also after the Ancient Final Days as Ascians).
Great editing during the walk part, I love your work Pyro. Let's hope for many more years of great stories like this one.
i interpreted it to mean that at SOME point - Emet held the seat of Azem. that was my take on it.
Emet was carrying the crystal from the time of the sundering to when he left it for you in amarout. He also could not have visited the reflections before the sundering occured.
Emet wasn't ever an Azem. He is challenging you to see the things he spoke of because thats Azem's role. "I certainly did" is him saying "been there, done that, show me something new, bro"
it's pretty clear he just means that all the things he listed are things he himself has seen.
This man went through the effort of finding the precise moment each line was said during the Final Walk. That must have been countless hours of cutscene re-watching. I can imagine the feeling of AHA! every time you (or your editor, either way❤️) found the line. Made the experience so much better, love it.
There's already videos out before this one that show those cutscenes and have the exact listing in your Adventurer's Journey book in the inn. It's more likely they lift from that.
@@RuneKatashima you sound like a fun person
@@RuneKatashima That book would use your character's current appearance and gear. You can see Pyro's character in a few of the scenes grabbed, which he'd Fantasia'd multiple times during his playthrough, but they all look like they did during that expansion. The editor probably didn't use the Unending Journey.
Not to mention a few webcam reactions.
@@_Snowflame
Yeah, seeing Pyro go back to being his light-laden viera, I realized there had to have been more to it than revisiting the scenes via the inn's book.
I'm so glad I got to experience your journey all the way from early ARR to the end of Endwalker! It was quite the adventure! Now here's to many more, Pyro! Thank you.
Man. That final walk of Ultima Thule is so powerful. There's silence, and then. Close In The Distance.
When I ran it, I somehow completely missed the music changing in Ultima Thule, so there was the cutscene, the silence...And to me, the first time that song played. To say it was emotional would be an understatement.
I've run it a second time, and frankly, I have no idea how I missed the music playing. I am glad I did, though. It made it all the better to me.
@@EverfreeFire I noticed it when G'raha does his sacrifice because since he Is a bard when you meet him and when he does the sacrifice the lyrics get added, I wept hard. And it's still my fav piece of 14 music for the story telling alone.
I think Tataru said it best in the ending. I've been watching since your infamous WoW rant moment, and those first tentative steps in A Realm Reborn. Through your adventures, your excitement and your emotional moments aplenty. You got to experience the 10 year story, back to back, in it's splendor.
Welcome Home.
With so much yet to come, the unknown, a new adventure.
I cannot believe it's taken me this long to twig to this, but that scene where you teleport everyone away to save them and stand alone is a callback to Louisoux doing the same thing at the end of 1.0. That is AMAZING.
And the prayers that save you during the final day were very reminiscent of the prayers at the end of 1.0 as well
I love even the small details this game has like at 1:40:27 when the PC answers what his plans are with no dialogue because what you do next is entirely up to you. (Although that tease at the very end kind of screams its time to jump into the 8-man)
Really wish I had a car or a bike right about now
The move Graha uses is actually the level 70 pally ability Passage of arms! it’s almost like a tank ability cause it reduces damage by 75% of damage for all allies behind the tank but not the tank
I have to say, when the mod said "OK Chat, opening the flood gates, you know what to do :)" and freed us from the shackles of emote only for the Zenos fight, that got me even more hyped. You got mods who know good timing.
Hear. Feel. Think....Meteon asked this at the end. Also, now I know why I have tissues on my desk. No matter how many times I watch the last part of Endwalker, I need them.
This was a great ending to a great Expansion. My father passed away on the last day of Early Access, and this game, this storyline helped me processing that...
It may appear on a surface level as an over the top Anime-Trope - "We're punching despair in the face until it gives up and goes away!" but for me it is a very poignant metaphor for the struggle against despair / depression. You punch it in the face, fight it with little moments of Happiness to keep it at bay.
Thank you for sharing your journey with us, Pyromancer.
seeing visual reminders of where in the story those lines were said hit harder in all the times Ive rewatched this jesus
Knowing Venat spared Emet Selch because he was the only other living person who knew what happened, seeing him acknowledge us as the half sundered Azem, its easily tearjerking lol
even after years have passed since finishing endwalker, the walk destroys me. AND YOU ADDED CLIPS FROM THE QUOTES, MY HEART 😭😭😭
"What we have sown in blood, we have reaped in suffering, and it cannot go on."
UGH MUH FEELS
I don't know why but Meteion saying miracles happen every day gets me every time I watch it. Never have I loved a game so much
It's because we are, to the last, all miracles in and of ourselves. The statistical impossibility of human life, much less you specifically, are staggering. All the forces of the universe have aligned to give us life, and for that, we should be grateful.
I rewatched the scene where Endsinger is feeling your thoughts, and it suddenly reminded me of the scene where Fordola read your thoughts, as She was the only other person to do so. When Fordola, who saw you as the shining beacon of Hope, looked: she saw and felt all the pain and sadness you had experienced and it shook her. Meanwhile Endsinger, who only sees everything as pain and sorrow, looked: they saw endless hope and love. It's just an interesting parallel at looking at the WoL.
The final walk in Ultima Thule is such a powerful, emotional moment for I think everyone who has stuck with this game to the end of Endwalker.
That said, the flashback scene at the Rising Stones after the credits is quite possibly what made me cry the hardest out of anything that happened in the end of the game. For me, it was nearly 12 years of my playing this game (from all the way back in the bleak days of 1.0) condensed into that one moment, and it just reminded me of how much this game has come to mean to me in all that time - all the friends I've made (and some I've lost), and all the great and sad stories that have come with it.
"Has your journey been good? Has it been worthwhile?"
I can confidently say that yes, it has.
Thank you for sharing your journey with all of us, Pyro. It's been great to watch you experience everything and find so much joy and happiness in this game.
I agree ! The moment with the ship flying over all of the destinations we explored and people we met - it honestly just hit me. What a journey, what an adventure. Nothing has come close to the emotions I felt upon completing Endwalker🤧
The Scions: Crying because they were worried you might die.
Zenos: "Why does it still live? Surely it is no match for you."
Our best friend had so much faith in us.
It’s always the Ryne line! “won’t stop praying till I know there safe” that breaks people the most, think it shows how much shadowbringers got us emotionally.
I love the cut ins you did for the voices for the walk it adds so much more feeeeels
He meant you're a member of the convocation and he expects you to fulfill it's office.
The start of the walk after Ardbert the look of joy on his face then after Haurchefant the look of realization that things are starting to go badly to then finally Merlwyb and the flood gates open. I really feel like that his journey though those 3 character flash backs summarizes the emotional journey of Endwalker. Such an awesome expansion and cant wait for more!
I love how literally The Power Of Friendship saved the day, but it was played so straight, so earnestly, and so well that MAAAAAN did it ever hit, and hit strong!
As for The Walk itself, the one that always gets the most is, interestingly enough, the Midgardsormr one. It's the simplest one, but because of what we know about that character and how he interacted with us, it feels the strongest of all the statements.
Which is funny since ARR ended with its own cheesy Power of Friendship blast against Lahabrea
The difference this time is that we’re drawing on ten years of growth and trust and hope and strength to keep moving forward
Everything works in the Power of Friendship, believe it or not. Those who don't believe are mostly those who don't have friends that can rely on.
@@mzt8787 Probably the people who have to walk the harsher and lonelier road, and the people who are most likely going to end up like Meteon.
@@kuronaialtani They improved a lot of things since ARR, such as the writing and cinematography. That's why the scenes hit differently.
@@mzt8787 thats naive and you know it
I cant go to ultima thule without my eyes tearing up. This ending hit the heart so hard. It is truly an amazing ending to many amazing stories. The journey of ffxiv will forever stay with me.
Hermes' lines get me every time in every playthrough i watch. What a masterpiece of a game. Sets the bar for storytelling in any medium.
Shadowbringers and Endwalker have spoiled me so badly. I honestly was not expecting for Endwalker to reach Shadowbringers levels, but they did...and I guess I have to just continue to believe and have faith that they will continue to create more masterpieces like this.
@@joeyburkhalter1 they didnt. It was pretty good but shb is in a League of its own, with ease. Much tighter and consistent
@@Exel3nce I do think that ShB had a better antagonist and some really great high point. EW I felt had so many powerful stories and cutscenes. They are both very close though, in my mind.
@@Exel3nce yes its much "tighter" due to being effectively swperate from the rest
@@ikkemenx sure, but that isnt Something for me to care. I only rate how the endproduct is, not how hard it is to wrap it up
Dude, the walk sequence is so much better with footage of the character that's speaking and the context at which they said it. Not seeing that made it hard to even tell who was speaking in places. Thanks for editing that in!
this is the first time I've watched this scene again since playing and the tears and the emotions I felt then just came flooding back. I'm so happy you found joy in this game and its fantastic story. I can't wait to see where your journey goes as well! Now to keep watching so i can cry more with you lol
24:03 He means that he has visited those places.
1:15:12 Urianger explains later (I don't recall you talked to him after this) He say that something about the lines of: it was brought to you by your desire to be with them, as Meteion said before she left. (I don't recall his exact words)
He actually postulates that it might be the dying wish of the only other soul for you to get back and continue. Much like how they helped you move on. But there is no way to confirm...
This sequence never fails to make me tear up. It’s SUCH a good story, and such a great ending. I’ve watched so many streamers go through it and each time, it’s just as powerful as the first.
@Pyromancer The leading community theory is that Zenos, in his dying breath, having been defeated used the one spark, that blinding, brilliant spark of emotion he found fighting you to summon the implement with Dynamis to get you back home to the ship. This is of course, unconfirmed... But if it were Meteon, she would have shown up, not simply dropped a pad and went "Lul bro."
I thought I had shed all the tears I already had on this part when I first did the walk but the editing caught me off guard, well played.
It doesn't matter how many times I see this stream. The emotion Pyro shows in this reflects how I felt when I finished this game. I'm stupidly giggling, smiling and crying with him... Even though I already now, really well, what happens. I love this stream
I love the addition of the original scenes over the voices from the past! That must have been a lot of work, but it really turned out great :)
Really amazing that an MMO holds the best story telling any interactive medium has been able to produce. They really know how to build on your connection with characters and use that as their focal point for your story.
if nobody has answered yet, "viator" in garlean means "traitor". "viator" in LATIN means "wanderer".
The best story I've ever experienced - game or not.
Rlly?
@@Exel3nce Seriously, yes.
Part of it is just the amount of time there is in this story. It's never going to be possible for a movie to have the character depth you gain from spending 10+ hours on each major character. No TV show - locked to shorter format segments - can provide the scale of emotional journey they can give you with a multi-hour session.
But a big part of it is the fact that you're part of the story. No book or TV show can give you that - though the best ones often leave people feeling like they have a connection with the characters, in this format you literally have a relationship with almost every major character.
Maybe I'd feel differently if I'd not been able to play for sustained time consistently to get through the game, but for me this trumps every other experience I've had.
@@daniellucas5522 eh, being a nameless god of a character doesnt make me feel more connected or part of the story like in other type of media. sure it was cool seeing the name in the credits but thats aobut it.
they did a great job out of the stuff they had but ew kinda "soured" the story overall if i must say
28:32 "Don't do this to them - to yourselves!"
Meteion being a dynamis-based lifeform, they constantly share all kinds of feelings with others by proximity.
Every pain felt by the scions is also felt by ALL OF THEM, and imo this is a very important clue of Meteion's true character.
Despite how painful it is, they would take the pain willingly to "free us from suffering".
Twisted as it is, they bear no ill-will to anyone on Etheyris.
If anything, they would bear the pain of dying a billion times to spare us from prolonging our "misfortune".
They are some of the kindest, gentlest and most selfless beings in the game.
What they've done is unforgivable, but their hearts are as noble as they could ever be.
"we will not suffer alone" is a rather solid refutation of the entire premise of this comment
@@obviouslykaleb7998 Yep. People determined to be unhappy will rage the hell out when you aren't unhappy with them.
@@ChallengeIdeas they dont want to be unhappy. the point is that they want to empty the universe so nobody ever feels anything. They saw infinite stars all end the same way, someday they all die. Meteion just wants to skip all the copium
@@ich3730 Yes, she literally doesn't want to be happy. Listen to her words as she rages about how DARE you be happy, how DARE you not despair, the rage rises, rises! Rather than sharing in your joy, she wants you to die in misery, and SAYS so.
thank you for editing in all of the cutscenes the lines are from, I actually had a hard time recognizing some of them when i played through this, even after such an amazing journey D: i feel bad forgetting some of those quotes
I was here day one, and I was here at the end. It’s been an absolute privilege to watch your journey through this game- and to watch you grow as a person. Walk on, Pyro.
"You can't leave us! Not like THIS!" .... ironic, Alisaie, that's what I said to you an hour ago...
Almost every FF game has one or two moments that made me cry. This one video has like 5 of them.
Emet-Selch was saying, you should see it as your duty as the bearer of Azem's crystal, because HE saw it as your duty.
Think you also missed he seemed to say he did it in your stead. That is why he traveled and saw as he told us too.
@@destrinbriar1019 That is not what he said at all. He didn't "travel and see". He didn't have to. He was there. He lived it. His purpose was not to travel. His purpose was to restore the world to the paradise that he knew it used to be. He wasn't traveling in anyone's stead, he was single-mindedly pursuing rejoining.
The WoL is the bearer of Azem's crystal. Azem is the traveler. Therefore it is the WoL's duty to travel. He is not saying "you should do this because I did this." He is saying "You should do this because you're Azem." Here Emet-Selch is admitting that the WoL is the rightful bearer of the crystal. And that is a really big deal.
Also, he made Azem's crystal in secret without the agreement of the rest of the convocation, and he's kept it with him the whole time until he basically leaves it to you in post-Shadowbringers. So he's actually been the bearer of Azem's crystal the whole time, though he's never held the title of Azem himself.
Emet knew Azem. They're were very close friends. He is saying that its our duty to BE Azem.
@@MichaSennin Yes, exactly
25:26 "Can you guys become a big scary monster?"
Endsinger: "Those are some famous last words if I ever heard any"
The scene edits of the characters who said the quotes is amazing!
We walked the end, it was an amazing journey. Congrats for finishing this wonderful tale, Pyro!
My answer to all the nihilism demonstrated by the shades in Ultima Thule was basically "I should give up? I should despair? My life is full of sorrow and not worth living?
Who decided that?"
9 years of story and lore, and it leaves it open for so much more even when this story came to an end.
How I only picked this up because it was Final Fantasy, but grew to love everything about this game.
This game, man...it does things to ya...
Finishing endwalker just makes nothing the same again, I swear to the twelve!
No one survives the walk...no one.
No one
I did. Other scenes in the game got me, but that one wasn't quite it.
I love that bit at 45:00 from the Endsinger when you survive the mandate Tank LB3. The implication that Limit Break itself is Dynamis is not only interesting from a lore standpoint, but completely fucking awesome. It explains why only in large group combat that we're able to attempt LB3 outside of specific scenarios, that it requires positive emotion from a large group of people to even harness it.
Whether the writing team intended this or not as a satisfactory explanation, it is a stroke of genius. She says one word and it reframes every Limit Break we've ever used in group content; that it's a power unable to be used individually, but rather that it demands the presence of a group as well the will and belief that the fight can and must be won.
meanwhile i just ranged LB3 for shits and giggles when we wipe to something.
The end of this expansion is such an emotional roller coaster and I loved every second of it.
So nice to see you happy about seeing Zenos at the end after watching through Zep's ending and her just unreasonably hating him. I'm not huge on him myself even, but her hate boner for him kinda made me like him that much more.
Zenos is my favourite character in the game, but I am well-aware he is controversial. I am incredibly happy he liked Zenos too.
@@ashisunblade Yeah, no, I know he's controversial too, but it sucks dreading every time he's on screen because all she does is talk about how much she wishes he'd just go away and not really even caring what he's saying sometimes it feels like.
To be fair, that's actually exactly how I was with Alphy, even throughout pretty much all of HW, and even a bit of StB, but I don't make videos, and I'm aware it would have made for bad content, at least from my perspective.
@@kiosfriend i mean, he has one joy in life. Humans are designed to chase joy. His has been absent for so long because he was good at it. He is a fine character, evem if he doesnt have the ocean of depth.
Same, I love him more because so many people don’t like him, but some of the hate is just. . .excessive
To the point I question their tastes in other characters
I don’t like pointing fingers but, as an example, woops
He really didn’t like the final day trial, all because Zenos was there
He said something like “I hope this trial is good, because god I fucking hate that Zenos has to be here” and then at the end said “I give this trial a 3 out of 5 (or was it 8 out of 10?), I’m deducting 2 points because Zenos is here”
Like, what the fuck did he do to you except existing, man? I’m still amazed that people hate him THAT MUCH even after EW plays for both sides of his character
Edit: now the real discourse is people’s opinions on Lyse. I’m so glad so many of the newer streamers of the game seemed to like her a lot in the end (pyro especially) despite her admittedly justified horrible start in Stormblood
@@kiosfriend Which parts does she do this? I watched the body snatcher part, the moon part, and this ending part and she doesn't complain about him at all. She says "yeah go away" right after her dialogue choice denouncing his desire to fight again, and then says "What?!" in confusion when he shows up at the end. She even picks the "good" answer of "That I can't deny" before the fight, and seems to enjoy that part and him being there. Maybe I missed a part, but it seems like you're confusing her hate of Fandaniel for hate of Zenos. And Fan is the WORST, so I think we should all just let that slide.
The clips playing during each voice line made me cry even worse than on my first play through! This story is so special!
I love it when caster classes fight zenos, cause its like "these hands arent just fer castin' bitch boy! Put em up!"
This whole zone had me in tears....that final walk killed me though :( endwalker story was absolutely incredible
I am so glad to see this, i just caught up myself a few days ago. I dont have anyone to share these emotions with and its good to share it with Pyro, even of its just small lole seeing his reaction
i'm so glad i got to see your journey from 2.0, seeing you slowly fall in love with this game and then straight up cry your eyes out multiple times. it's been a pleasure keeping up with your adventures, and i can't wait to see more :)
"We rise, fall, and rise again!" - Grandchildren of a literal Phoenix
I missed this last part live but it was a fucking joy watching you go through this heavy as hell journey, man. Good, good shit. All-time favorite RPG now, hands down.
Pity you didn't keep The Dead Ends footage in. That would have been a fun watch here.
Quest Name: Walk Slowly Forward (Extreme)