How Pokemon Ruined the Rock-Type

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  • Опубликовано: 12 янв 2025

Комментарии • 542

  • @UNCizme
    @UNCizme Месяц назад +1085

    I like the idea of just giving rock types an accuracy boost in the sandstorm to help cover for their widely inaccurate STAB moves without buffing specific rock type attacks

    • @mandalorianhunter1
      @mandalorianhunter1 Месяц назад +24

      Terrakion definitely needs it

    • @Bee.021
      @Bee.021 Месяц назад +76

      Tyranitar stocks undoubtedly rise to the moon here: In singles, Stone Edge is amazing STAB AND has high crit chance; in VGC, rock slide will not miss AND has high flinch chance

    • @bigmonke3348
      @bigmonke3348 Месяц назад +15

      Imo stone edge should never miss in sandstorm.

    • @bigmonke3348
      @bigmonke3348 Месяц назад +6

      @@Bee.021 Rockslide can miss it has like 90-95 accuracy

    • @Bee.021
      @Bee.021 Месяц назад +10

      @@bigmonke3348 Normally, it can - but @/UNCizme's suggested buff was the sandstorm accuracy buff haha

  • @ieatjellyfish
    @ieatjellyfish Месяц назад +705

    0:10 "Pokémon of these two types have as many victories combined as I do" is the biggest flex I've heard before

    • @skeetermania3202
      @skeetermania3202 Месяц назад +20

      Granted, that’s only true if you look only at Masters.

    • @FlygonkingVGC
      @FlygonkingVGC Месяц назад +58

      Even bigger flex for Ray. He’s won as many worlds as incineroar

    • @MT-or3kz
      @MT-or3kz Месяц назад +16

      3 x world champ dif

    • @mjm3091
      @mjm3091 Месяц назад +1

      To be fair it was also the era, where meta didn't change a lot (and that Escavalier year, technically should have gone to Wolfe, if not for the awful misclick), but it's still an extreme accomplishment. Kinda makes you wish they gave the winners more money.

    • @mjm3091
      @mjm3091 Месяц назад +1

      Also barely 58 Pokémon won the Masters division. With most types only having like 3-5 Pokémon (even types like Fire, Ground or Fighting get their values from meta breaking Pokémon like Incineroar, Urshifu and Landorus). SV actually breaking some of the usual trends, by giving us another Normal and another Ice winner.

  • @BlazingCyberKnight95
    @BlazingCyberKnight95 Месяц назад +361

    In a nutshell, Rock types are…
    -Slow
    -Bulky
    -Defensive
    -4 times weak
    -Filled with non 100% accurate moves

    • @ianperry8557
      @ianperry8557 Месяц назад +11

      Me a cradily enjoyer

    • @lillyie
      @lillyie Месяц назад +15

      which is almost the same reason why ice types are bad.
      rock and ice types are glass cannon types, but most of them are defensive

    • @drax1s729
      @drax1s729 Месяц назад +8

      Except that they aren't defensive. They have way too many weaknesses

    • @Trex10100
      @Trex10100 Месяц назад +1

      ​@@ianperry8557 thank Arceus for storm drain.

    • @ianperry8557
      @ianperry8557 Месяц назад +1

      @ I love my niche sp def wall

  • @browncow5210
    @browncow5210 Месяц назад +353

    We've known for ages that rock/ground is trash... defensively. Offensively, it's an incredible combination. What if we actually made a fast offensive rock/ground type?

    • @bigmonke3348
      @bigmonke3348 Месяц назад +4

      A fast mon

    • @DutchDread
      @DutchDread Месяц назад +88

      Rock being bad defensively is so dumb

    • @InsertFunnyThingHere
      @InsertFunnyThingHere Месяц назад +9

      Legends ZaZa better add mega Lycanroc or smth

    • @nimbusws2566
      @nimbusws2566 Месяц назад +6

      @@InsertFunnyThingHere Lycanroc Dawn

    • @et34t34fdf
      @et34t34fdf Месяц назад +14

      Agreed, it would be amazing to see, and its long overdue.
      Everytime i used Rhydon back in the days i thought, "what if this combo was on a mon that wasnt outsped by everything?"
      Doesn't have to be physical either, that is, if power gem actually had distribution, nobody wants to rely on ancient power.

  • @fortello7219
    @fortello7219 Месяц назад +84

    I straight up do not understand why most rock type moves are low accuracy. Other types have moves that are effectively slinging weapons at their opponent and they are fully accurate.
    Some I can understand, like rock slide. Since it can flinch and hits spread damage the lower accuracy makes sense. But there should probably be a very common physical rock move that's the equivalent of hitting someone with a column of rock, which would effectively be like ivy cudgel. A simple fully accurate damaging rock type move.

    • @lasercraft32
      @lasercraft32 Месяц назад +23

      Rock Throw (the basic 40 power rock type move) has 90 accuracy for no reason, and its incredibly depressing. I have no clue why they're so stubborn about this design philosophy.

    • @Moe_Posting_Chad
      @Moe_Posting_Chad Месяц назад +19

      @@lasercraft32 They lost control of power creep a long long long time ago, and are still swinging sledge hammers trying to "fix" it. I don't need to say more than Fairy Type.

  • @pgDraxos
    @pgDraxos Месяц назад +104

    I think that people forget how bad rock types are because Tyranitar, the most iconic of them all, is extremely strong and arguably one of the best mons of all time.

    • @lasercraft32
      @lasercraft32 Месяц назад +28

      As I've heard it said before "Tyranitar succeeds _in spite_ of its terrible typing, not because of it."
      The fact that Rock/Dark is arguably one of the worst type combinations is a testament to how busted Tyranitar is more than anything. XD

    • @Moe_Posting_Chad
      @Moe_Posting_Chad Месяц назад +1

      No my son.... No king rules forever.....
      *T-TAR HAS, FOR THE FIRST TIME IN HISTORY, FALLEN OUT OF OU BY USAGE!*

    • @JohnSmith-l1r
      @JohnSmith-l1r Месяц назад +1

      I mean, bug is actually a fine type nearly every high bst bug type is meta viable it’s just it’s plagued with low bst

    • @lillyie
      @lillyie Месяц назад +4

      @@Moe_Posting_Chad you are 1 year late

    • @Moe_Posting_Chad
      @Moe_Posting_Chad Месяц назад +2

      @@lillyie I still wake up in a cold sweat...

  • @waylander9265
    @waylander9265 Месяц назад +132

    When you think about it, it’s actually horrifying how many type combinations with the rock type result in x4 weaknesses. Add rock to Ground, Fire, Steel, Ice and you have two quad super effective weaknesses, but there’s also quad weaknesses for water, poison, dark, electric and fairy. What’s even worse is that some of these type combos are very popular choices to be given to Pokémon

    • @fishfox
      @fishfox Месяц назад +14

      this is because rock already has 5 weaknesses, you can say the same for grass types

    • @goGothitaLOL
      @goGothitaLOL Месяц назад +2

      @@fishfox Ice too with 4 weaknesses
      Pair Ice with said Rock, Bug, and even Steel and you get two 4x weaknesses
      Pair Ice with Grass, Fairy, Flying, Dark, and Normal (no such thing yet) and you still get a 4x weakness alongside multiple weaknesses on top of that
      Should be grateful it’s weaknesses don’t overlap as much as Rock’s do, same with Grass’ who are saved by it’s 4 redeeming resistances (something that Rock and Ice could only dream of)
      And Ice doesn’t offer much defensively beyond a Ice resistance either

    • @MrInsdor
      @MrInsdor Месяц назад

      so 9 out of 17 possible combinations have a 4x weakness, that's tough

    • @rainpooper7088
      @rainpooper7088 27 дней назад

      @fishfox
      Grass at least synergizes well with Steel, as does Bug. Rock/Steel types on the other hand are useless defensively.

    • @nellewoodruff6337
      @nellewoodruff6337 6 дней назад

      We need a rock/ghost like yesterday

  • @AeroMaster7
    @AeroMaster7 Месяц назад +226

    Even Jasmine dropped her Rock type speciality to be a Steel gym leader.

    • @cgyh68748
      @cgyh68748 Месяц назад +5

      Besides onix, what did she have?

    • @AeroMaster7
      @AeroMaster7 Месяц назад +52

      @@cgyh68748 lore-wise she says she was a Rock type specialist and decided to switch to being a Steel one instead. I'm not sure what Pokemon she used to have though.

    • @janthecoo4964
      @janthecoo4964 Месяц назад +3

      ​@@AeroMaster7 didnt she have a magnemite or magneton since she was a child?

    • @An_Entire_Lime
      @An_Entire_Lime Месяц назад +5

      ​@@janthecoo4964
      With how many different continuities Pokemon has its entirely possible she was both a steel user since she was a child AND a former rock user, just in different media.

    • @Moe_Posting_Chad
      @Moe_Posting_Chad Месяц назад +1

      I remember like two magnemite one magneton and steelix. Maybe siczior too?

  • @Sizzyl
    @Sizzyl Месяц назад +124

    I can't remember the last time I deliberately used a rock type for its qualities. It's a great attacking type but I always forget about it defensively until I use one of those mons that happen to be rock-ground instead of pure ground where I randomly die 3x faster.

    • @Castersvarog
      @Castersvarog Месяц назад +4

      Personally I think I’ve used a rock type on like three occasions. Against Falkner and the traded rock type, aggron for its steel type and Gen 5 because there’s alot of actually good Mons that just so happen to be rock types, except Gigalith. I like that one

  • @DesX42S
    @DesX42S Месяц назад +25

    Rock being a bad type, and yet being so essential to the Pokémon experience (especially classic Pokémon) has hurt me for years. A defensive typing that doesn’t work defensively is just pointless.

  • @DjPrimeVideos
    @DjPrimeVideos Месяц назад +25

    Tyranitar: what is my purpose?
    Game: make the mole go fast
    Tyranitar: ...oh my god

  • @andy4an
    @andy4an Месяц назад +55

    oh damn, i LOVE the idea of rock moves getting more accurate in sandstorm

  • @ScubaShark8857
    @ScubaShark8857 Месяц назад +31

    The craziest thing about rock is that if they just gave it one somewhat strong move with 100% accuracy, it could potentially save the type.

    • @ItsJustKaya
      @ItsJustKaya 20 дней назад

      I always like really always felt like.
      Rock is just another normal type.
      Their attacks are the least cool looking one and cant be really upgraded.
      Thing is like this. Tackle. Is literally weaker version both literally and gamewise of slam, bodyslam heck even that one move with recoil there are two i believe.
      And rock is basically that.
      Throws pebble, throws rocks, throws boulder. All the same.
      When in anime.
      Rock is often used as „special“ type. Ie. They use it to counter ranged attacks or airborne.
      Sometimes fully block the sight of pokemon.
      But the normal type? Its very often used as a commedic relief.
      And rarely used as raw strenght move.
      Like all normal type attacks are kinda just strenght. 😅
      So there is for the game like less reason to use these moves or upgrade them, same for anime.
      Heck we seen ursaring with focus miss in the anime instead of rock type moves.

  • @Angeldeath007c
    @Angeldeath007c Месяц назад +5

    For anyone wondering it took 3:35 for incineroar to appear in a video about rock type Pokemon.

  • @booradley6832
    @booradley6832 Месяц назад +107

    This is so interesting because last night I was standing at my sink and thought "Rock is a weak defensive type.... how tf are rocks weak to everything? Shouldnt they be literal walls?"

    • @bboywolf
      @bboywolf Месяц назад +4

      In a world with animals that can shoot hyperbeams i think it's pretty safe to assume rocks are not seen the same way as they are in our world

    • @SentinelHirsc
      @SentinelHirsc Месяц назад +10

      Fighting beats them because martial artists break bricks. Steel beats them because of industrialization and tools like the pickaxe. Ground because all rocks eventually erode and turn to dust, and can even be stripped by sand. Water because rivers and streams wear through the earth to create canyons and can split boulders.
      Grass because.... I don't know Game Freak was feeling Game Freaky that day.

    • @Adir-Yosef
      @Adir-Yosef Месяц назад

      because it has too many weaknesses and too little resistances.

    • @tonyofplymouth7303
      @tonyofplymouth7303 Месяц назад +2

      @@SentinelHirsc I was thinking about flowers growing through asphalt

    • @BooelGaymes
      @BooelGaymes Месяц назад

      ​@@SentinelHirscplants literally break through walls and sidewalks

  • @TsuchiGamer06
    @TsuchiGamer06 Месяц назад +26

    As a Ground type enjoyer, seeing their sibling just be objectively worse and have bad movepools is so wild to see

    • @ItsJustKaya
      @ItsJustKaya 20 дней назад

      Normal sibling relationship no?

  • @mintx1720
    @mintx1720 Месяц назад +21

    The problem with the rock type is offensive synergy. Rock is weak to and not effective against 3 types, and not a single other type is super-effective against even 2 of them. Meaning your rock type is getting suppressed by an average of 2 pokemon on the enemy team and there's nothing you can do about it.
    Ice is much better with electic/ground/water + freeze dry being perfect alongside it.

    • @lordfangar5671
      @lordfangar5671 Месяц назад +1

      This is a very interesting point. Nothing is super effective against ground AND steel, or steel AND fighting, or fighting AND ground. Compare this to say, fairy. Where all 3 of the things that resist fairy (2 of which are also super effective against it) are weak to ground. It's hard to help cover rock types counters, while it's easy to cover fairy types. Interesting

  • @fawfulfan
    @fawfulfan Месяц назад +5

    Part of the reason the Rock type was so good in Gen 1 is that Normal was the best type in the game at the time, with the three competitively strongest and most mandatory Pokémon in the game (Tauros, Snorlax, and Chansey) all being Normal type. So a type that could resist Body Slam and Hyper Beam was really valuable, even if it had very few offensive options. Fighting type COULD have been great too, since it could hit Normal for supereffective damage, but it had very few defensive options, which was much more of a curse.

  • @abdielrich3118
    @abdielrich3118 Месяц назад +43

    My ideas
    •Lower Stealth Rocks distribution like toxic spikes for poison
    •Increase accuracy in sand by 30 percent
    •Immune to stealth rock or half damage to stealth rock
    •Rock abilities like purifying salt that give resist to other types

    • @goGothitaLOL
      @goGothitaLOL Месяц назад +6

      Whiling they reduced Toxic distribution recently, but they did the opposite for Spikes and Toxic Spikes since gen 8

  • @backpackerraden6268
    @backpackerraden6268 Месяц назад +15

    11:53 wouldn't have expected Ray to look out for the crystal obsessed moms demographic, but good on you sticking up for them!

  • @rorbee
    @rorbee Месяц назад +33

    wait, rock DOESN'T already resist electric??? great video, shows how certain types get kind of tossed by the wayside as others are built up more and more. hopefully rock/sand and bug are next on the buffing block

    • @xsah2
      @xsah2 Месяц назад +11

      Think onix caused this misconception everyone remembers that anime episode where pikachu struggled with onix but forget its rock ground.

    • @Funkyleb
      @Funkyleb Месяц назад

      No, rock has no reason to resist electricity.
      Quartz itself has a piezoelectric which can cause it to distort and change shape. Diamond is completely resistant as there’s no free ions or electrons. Iron carries eldctricty good. Calcite doesn’t. It’s just completely depend on what the rock is made of. If anything, it being neutral fits rocks, as whatever the rock is made of helps influence the conductivity of the fock

    • @JohnSmith-l1r
      @JohnSmith-l1r Месяц назад +2

      If anything rocks are a lot better conductors then water, so if anything rock should be weak to electricity. Bht let’s not nerf the type

    • @MosEisleyCantinaStories
      @MosEisleyCantinaStories Месяц назад

      I specifically remember in Pokemon yellow thunderbolt against any rock pokemon it said "the move was resisted"

    • @Funkyleb
      @Funkyleb Месяц назад

      @@MosEisleyCantinaStories I assume this is just gen 1 being weird in code.

  • @enzoforgets9456
    @enzoforgets9456 Месяц назад +26

    Rock slide flinch era was an event you had to be there

  • @NathanDavis508
    @NathanDavis508 Месяц назад +10

    The problem is, by buffing rock types, you also nerf ice and bug types because they’re weak to rock

  • @jesusaguirre2150
    @jesusaguirre2150 Месяц назад +13

    I think a stealth rock/ entry hazard absorbing ability could be really good. Maybe have it give a defense boost, like it's pulling in the rocks and spikes to cover the mon like a layer of armor.

    • @AsapRockyOG
      @AsapRockyOG Месяц назад +2

      This would be sick

    • @volbla
      @volbla Месяц назад +3

      Right, like how poison types remove toxic spikes. That would be a huge deal in singles.

  • @heartnet40
    @heartnet40 Месяц назад +9

    It's really not a coincidence that Rock started to fall off around the same time Normal did.
    Back in Gen One and Two, being able to fight Normal-type was a HUGE deal. Nowadays with the Normal-type being really bad, what is there for Rock-types to do that a better type with coverage can't offer?
    It's sad, but it was destined to fall to power-creep once Game Freak started making types like Fighting, Grass, Ghost, and Fire real types. Steel types getting bettet and better didn't help things along, either.

  • @AmoCran3
    @AmoCran3 Месяц назад +2

    13:57 "accelrock" wants a word. I know already that it's a sgnature move but it still makes it exist

  • @russbuster93
    @russbuster93 Месяц назад +4

    I think the reason for rock's low accuracy Is that going all the way back to generation 1, it was a type commonly used by enemy trainers and common wild pokémon like rock tunnel and mt moon, and the low accuracy was meant to make those fights easier for the player.

  • @FigmentsofFiction
    @FigmentsofFiction Месяц назад +32

    I like the idea of a +1 accuracy boost to rock moves under sandstorm, but make Rock Slide’s flinch chance 10% (the same as Heat Wave’s burn). Stone Edge would become VERY viable on Tyranitar to get through intimidate.

    • @joeyno137
      @joeyno137 Месяц назад +1

      Or the inverse
      Have accuracy lower for non rock mons hehe

    • @JoViljarHaugstulen
      @JoViljarHaugstulen Месяц назад +4

      @@joeyno137 "Have accuracy lower for non rock mons hehe"
      That sounds like it could be very annoying to deal with especially if combined with Sand Veil... though I suppose most Sand Veil pokemon aren't actually rock pokemon but it seems a bit wrong for a pokemon with Sand Veil to have a penalty in Sandstorm

    • @KirbySaysBweo
      @KirbySaysBweo Месяц назад

      @@JoViljarHaugstulen "though I suppose most Sand Veil pokemon aren't actually rock pokemon but it seems a bit wrong for a pokemon with Sand Veil to have a penalty in Sandstorm" I think this could be balanced by the fact pokemon with Sand Veil, Sand Rush, and whatever the other sandstorm-based abilities were called, those pokemon already ignore the passive damage from Sandstorm. So it would make sense to retroactively buff those abilities by saying "Negates Sandstorm's negative effects on the pokemon with this ability" or something of that sort. A nice buff to all the ground type homies out there, and Houndstone.

  • @darko-man8549
    @darko-man8549 Месяц назад +2

    0:36 I still say rework the type chart:
    Ice should at the minimum resist electric making it the only type to stop bolt-beam
    Steel should be weak to electric

  • @gloweye
    @gloweye Месяц назад +5

    Sandstorm doesn't need to raise rock-type power, but increasing rock-type accuracy and making them all swift-type incapable of missing would help a lot.
    If other weathers give 50% damage, rock-types can get 50% accuracy added.
    That would truly make Ttar great again.

  • @kylogames107
    @kylogames107 Месяц назад +1

    i love how ray puts wolfey in the video like 3-4 times and most of them are times when he's getting dumpster'd

  • @MarcosArranzSoriano
    @MarcosArranzSoriano Месяц назад +29

    16:10 Archeops with protosyntesis... Man that would be a field day for its 2 and a half fans

    • @monsterhunter30001
      @monsterhunter30001 Месяц назад +2

      If Archeops has million fans, then I'm one of them.
      If Archeops has one fan, then I'm THAT ONE.
      If Archeops has no fans, that means I'm dead.

  • @teriso1793
    @teriso1793 Месяц назад +8

    3:27 nitpick here, urshifu isnt faster than Palafin

  • @akilcharles3473
    @akilcharles3473 Месяц назад +2

    Midnight Lycanroc is 1 of my favorite rock type Pokemon with how phenomenal it's attack stat is. The problem is tho it has horrendous speed and unlike it's alternate forms (Dusk & Midday) it doesn't receive a signature move.
    I was really hoping it would get one in this new gen but after 2/3 games now that is unlikely to happen which sucks.

  • @thelostician
    @thelostician Месяц назад +4

    I’ve always hated the idea that the bug type is the weakest because “they’re just bugs”
    In the real world bugs are cheating, they’re in a tier of their own in terms of survivability and lethality. Have you ever seen a parasitic wasp reproduce, those things are vile, and other bugs like roaches and horn beetles refuse to die. Don’t even get me started on how bugs are immune to pretty much every poison including insecticide.
    Pokémon just does bugs dirty and they deserve better.

    • @ItsJustKaya
      @ItsJustKaya 20 дней назад

      I mean tbf. The creator of pokemon knows how busted bugs are.
      And yea sure they are immune but you cant distrubute all buggs immunity, poison type or steel type.
      Look at volcarona. Its a beast.
      And the ice type variant ( completly different mon but in bizarro, also a beast on same caliber)
      Infact its so much known. That most of the good hitters are just slow. Thank god bizarro exist but never uses it.
      Sherox also slow. But thank god it has two things goin on for him. Technician, stab - priority.
      Beeing steel help hugely for sure but its just worse then most steels type without these 2.
      Its weakest type not because of bugs.
      Its weakest because of busted the real things are.

  • @PokeProfessorJosh
    @PokeProfessorJosh Месяц назад +10

    2:55 The real forgotten type. Steek.

  • @asboll
    @asboll Месяц назад +8

    I think they need to lean more into the fossil and crystal themes, and improve the strategier around rock polish, and the inaccuracy problems of rock moves

  • @Kiferno
    @Kiferno Месяц назад +5

    The problem with rock is similar to ice in past generations, bad defensive good ofensive type, but most mons of the type are defensive mons. And things like low accuracy moves makes Rock even worse than ice in ofensive mons.

  • @KSmanderes
    @KSmanderes Месяц назад +2

    9:53 This is a false premise as there have always been Rock type Pokémon with high attack stats. The first games gave us Rhydon, Golem, Aerodactyl and Kabutops which each have above 100 base attack stats (two of which have high Speed stats as well). In fact, every generation since has added at least 1-2 Pokémon with 100+ Attack.
    Of the 88* Rock type Pokémon that currently exist, only 8 (just 10% of the group) fit the archetype of "Slow, Bulky and Defensive with LOW attack":
    - Shuckle
    - Corsola
    - Nosepass
    - Shieldon
    - Bastiodon
    - Probopass
    - Carbink
    - Minior
    Cradily actually has higher attack stats than Coalossal (81 > 80 in each ). So idk if that counts as low attack. Pretty much every other Rock Pokemon has either a high Attack or Sp. Attack stat somewhere at or above base 100. So an overwhelming majority of Rock types actually DO have the ability to do a lot of damage.

  • @BamaMophi
    @BamaMophi Месяц назад +3

    They really dropped the ball not making Gigalith and Alolan Golem special attacking rock types. Golem I can see an argument for or against, but it being a magnetic railgun I think lends well with a bulky special attacker. As for Gigalith, all of its dex entries describe its mysterious power and strong internal energy. Which both sound like strong special attacking capability to me.

  • @chezcak486
    @chezcak486 Месяц назад +2

    as someone who doesn’t play pokemon competitively but love watching videos about competitive pokemon, seeing literally everyone complain about how busted intimidate is as an ability is so funny

  • @helbeglin
    @helbeglin Месяц назад +1

    15:45 Maybe it can have the Iron Fists ability, and give Armaldo access to some of those punching attacks? Most notably Mach Punch or Focus Punch, that way it can handle those Steel types like the lore says. It'd be cool to get Ice Punch for coverage as well.
    Not too strong, but enough to cover the bases in normal play

  • @VillagerNoise
    @VillagerNoise Месяц назад +6

    16:30 electric resists steel

  • @SinYue
    @SinYue Месяц назад +6

    more rock types should get accelerock, maybe give it to golem beacause he can accelerate like a rolling boulder.
    also:
    give armaldo tough claws. kabutops sharpness. aerodactyl brave bird.
    maybe rock types should get accuracy boost in the sand if they have safety goggles on but only for rock moves. (head smash/stone edge 95acc, 100% accurate rock slide, rock blast gets atleast 4hits now and cant miss)

  • @junichiroyamashita
    @junichiroyamashita Месяц назад +8

    Maybe making Sandstorm increase moves accuracy ,and giving all Rock pokemon resistance to recoil, maybe less is not all ,so that Rock Head has still reason to resist.
    Rock pokemon have this "rough,brutish,simple" identity compared to Steel more"polished,keen,detailed"
    Having more "reckless" type moves would work best,and a gameplay helping them. Maybe even a "counter" playstyle,like automatic Rock Helmet or Rough Skin.
    Maybe making Flinch the unofficial rock speciality,giving most moves a chance to flinch.
    I like to think as Rock as one of the game fundamental types, so seeing it given more respect.
    Being Hard and Strong is a simple concept, like a foil to Water,Fire and Grass,or even Electric. It has pure physical identity,really feel like a 5th fundamental Type(we all know Elec is the 4th starter type).
    It is often paired and compared to Fighting,thematically, like in the TGC,or in the old anime. By color ,themes ,gameplay interactions,the Natural Strenght vs Training approach. Paired together they feel like a Physical Type, and Psychic and Ghost being the Magical Type counterpart to it. Once Steel and Dark were added,this was lost.

  • @doof.got.internet.access
    @doof.got.internet.access Месяц назад +1

    Yet another banger from the man himself! The editing on this video was top notch too, you should give the editor a raise

  • @brunofernandesleandro9977
    @brunofernandesleandro9977 Месяц назад +2

    I think it's worth mentioning that the physical/special split and the new moves in gen 4 made the Rock type more vulnerable and did not give it any buff to compensate

  • @robertlupa8273
    @robertlupa8273 Месяц назад +2

    Dude, your editing in these videos is on a whole another level. Extensive, but not overwhelming, with memes sprinkled in here and there to spice it up. :)

  • @0ctopusComp1etely
    @0ctopusComp1etely Месяц назад +1

    The part that baffles me is the lack of move variety.
    Rock is known for... Stealth Rock, Rock Slide, and uh... hmm, uh... Power Gem, maybe? Obviously there's more attacks, like Wide Guard and Stone Edge, but the sheer neglect on even TRYING to give it new attacks has always baffled me. Ground suffers from this too, but it also has Spikes and Earthquake so it's at least as well off. They both could use some serious love.

  • @NeoWocky
    @NeoWocky Месяц назад +4

    One idea I had for a type rom hack that im doing was to make Sandstorm give Sturdy to all Rock-types. Thus whenever Sandstorm's up you get to play more aggressively knowing you can tank whatever one hit they throw at you. This would benefit greatly pokemon such as Lycanroc that can replace their Focus Sash with a Clear Amulet or boosting item to help deal more damage.
    Another change is that Rock now resists Ground. This wouldn't make Rock a defensive behemoth but switching the number of resistances and weaknesses at least gives them a bit more flexibility in coming in, and lets be honest Ground could use some more resists, the type is already strong as it is

  • @RandomDood1
    @RandomDood1 Месяц назад +1

    Lore change. All rock types contain similar salt minerals that Garganacl has to resist the Ghost Typing. Then, you can simplify Garganacl's ability to just give it an Immunity to status ailments, and all Rock types gain a resistance to Ghost Types.

  • @ogeid772
    @ogeid772 Месяц назад +1

    Its very fitting that the only mon mentioned in the video that actually fits the slow and bulky brick wall idea is not only part steel type, its also literally a brick wall

  • @teriso1793
    @teriso1793 Месяц назад +7

    13:51 another nitpick, wave crash is 100 accuracy

  • @franciscofernandezmedrano9613
    @franciscofernandezmedrano9613 Месяц назад +3

    What I think its absolutely criminal is that rock typ s receive neutral dmg from stealh rocks while steal and gorund resists

  • @spacewarp5850
    @spacewarp5850 Месяц назад +3

    Bug has some great moves. Sticky Web, U-turn, Lunge, First impression, and leech life. Now you just need an actually good bug type pokemon.

    • @goGothitaLOL
      @goGothitaLOL Месяц назад +1

      Besides Volcarona, and in singles Scizor

  • @Akiak7
    @Akiak7 Месяц назад +1

    In Sandstorm, all Rock-type attacks have an additional 10% or 20% chance to flinch. There you go. Only solution I can think of that makes some sense lore-wise.
    Or maybe something with Critical Hits. All Rock-type attacks have increased crit chance in sand. That could work too. Maybe do both (10% flinch and +1 crit).

  • @amigomorton5193
    @amigomorton5193 Месяц назад +1

    Changes I would make specifically to help the Rock-Type.
    -Have Ground and Rock resist eachother. Ground Hits so many types for super effective, it can afford losing one good matchup.
    -Have Rock resist Electric while Steel becomes weak to. Together with the first change, this should reduce the overlap problem.
    -All Rock Types gain an inherent immunity to Flinching.
    -Fundamental change of how accuracy and evasion works, so inteed of "You allowed to play the game or F$%k you", it becomes "How much of an attacks power could land on average?". (How this affects Status-Moves is still up for disscusion)
    -In Sandstorm, in replacement for the SpD Boost for Rock-Types, all Non-Rock-Type Pokémons receive a debuff in accuracy and evasion.
    Not really sure if these are good changes or not, But one thing I AM sure of it is, the whole battle system would greatly benefit of a complete renovation from the ground up.

  • @paj5529
    @paj5529 28 дней назад +2

    "Once again, I've cut a worthless object" ahhhh thumbnail

  • @pxruvian-pothead8970
    @pxruvian-pothead8970 Месяц назад +1

    Gamefreak should also remove rocks weakness to fighting or ground. There is no reason rock should be weak to the two most common attacking types like steel which makes sense for steel as your tradeoff for resisting 10 types is being weak to the two most common attacking types

  • @elramon7038
    @elramon7038 Месяц назад +1

    Has anyone mentioned Brendan Zheng yet? He also won worlds with escavalier. Still, you are the only trainer to win worlds with a big type in the master division, but since the younger divisions get so much less attention I just wanted to point that out

  • @internetmovieguy
    @internetmovieguy Месяц назад +5

    Fast strong rocktype with a signature ability to be immune to water and grass.

  • @yodxxx1
    @yodxxx1 Месяц назад +2

    Meteor beam has to be one of my favorite moves now (ignoring the signature move of duraludons evo), in trade of for your item slot, you get a one time 180 power move whis generally buffs your attack
    And its even better when used by a rock type who stabs it and gets it to 270 power
    This move is single handedly what makes many rock types fantastic... if more rock types actually had higher sp attack

  • @smembino740
    @smembino740 Месяц назад +5

    I'm still waiting for a spATK oriented Ghost/Rock Shynx-Pokémon, to build on the ancient desert theme introduced in gen 5.

  • @matthewstockhausen
    @matthewstockhausen Месяц назад +2

    I think if all rock moves received an additional accuracy check in sandstorm would be interesting.

  • @thinkinginsideout4053
    @thinkinginsideout4053 Месяц назад +1

    It taked 3:33 minutes for Inceniroar to appear on a video about rock types.

  • @evanhewitt762
    @evanhewitt762 Месяц назад +2

    i always interpreted the trio of Ice, Rock and Steel as being offense (Ice), defense (Steel) and balanced (Rock). i also think rock deserves a little bit more defensive use, and what better way than to let it resist incoming rock-type attacks?
    EDIT: another thing, reducing the overly-wide distribution of moves like earthquake and close combat would probably work to make rock types feel a lot more sturdy.

  • @Toadiferous
    @Toadiferous Месяц назад +4

    I'm glad you mentioned Stealth Rock at the end, despite it being largely irrelevant in VGC. But it's actually even sadder in singles, because most of the best stealth rocking Rock types are outclassed by similar Ground or Steel types, who also include integral immunities/resistances and are already generally required on a team, are more common as spinners (there are a few Rock spinners like Kabutops, but compare Kabutop's value as a rocker/spinner to something like Donphan, Great Tusk, Excadrill, etc.), and actually *resist rocks themselves* to come in and spin on them, which Rock types don't even do. The irony of Ground/Steel types (the two types that collectively outclass Rock for the most part) 4x resisting stealth rocks to come in and spin on perfectly defines the identity problem Rock types have had for a long time. Hell, even Stone Edge in singles is almost a better move on Ground types than Rock types because it usually hits the essential Ground immunities (who are weak to Rock) harder than a Rock type would hit a neutral target with STAB alone, yet both of them suffer from the same accuracy problem, while Ground's main STAB is 100 BP and 100% accurate.
    Toxic being removed from most non-Poison types and then also being buffed for Poison type users to be 100% accurate was a really good change in my opinion, and I think other types could benefit from those kinds of changes. STAB is one thing, but when your best STAB is less consistent than your type cousin who also gets every Rock move you get as coverage for their stronger and more consistent STAB, it feels way easier to get outclassed without specifically having a signature Rock type move that's better. Garg, Boulder, Oger-CS are all relevant because of their signature Rock move. Hell, even Kleavor is useful in singles for that reason (not 100% accurate but has an amazing secondary effect that is way more worthwhile). I'd rather see buffs to the Rock type across the board in a blanket way than just pray that all future Rock types get good signature moves, leaving old Rock types in the dust. What if Rock types had a boosted 1.2x accuracy multiplier on their single target STAB? So Rock Slide spam isn't suddenly 100% accurate in VGC, but Stone Edge becomes a much more viable option, and in singles, Rock Slide becomes almost 100% consistent. The number of Rock/Ground types that have to suffer through 4x weaknesses to multiple types would finally have an advantage over just being a Ground type that has coverage to hit Flying types super effectively. That sort of change emphasizes that Rock types aren't meant to be equal defensively to Ground or Steel, but instead that they have a key leg up in offense, since that's the direction more recent mons have leaned.
    Personally I don't think Sandstorm needs to change, because the most consistent Rock type ever is already consistent BECAUSE of Sandstorm. Any buff you give to Sandstorm is just a buff to one of the only Rock types who doesn't actually need it. Plus, Sandstorm's chip damage is now actually completely unique since Hail got reworked into Snow, so I think that's fine to keep. Hence why I think 100% Rock accuracy in Sandstorm or something isn't a better solution than just the blanket 1.2x accuracy buff for Rock STAB that can exclude multi-target hits. And actually speaking of Ground/Steel types benefitting more from Rock things than Rock types, Excadrill with 100% accurate Rock coverage in Sand would be a huge buff for him too lol. Just another example of non-Rock types who benefit from Rock's signature weather more than most Rock types do. If anything, I think they could remove the other types' immunities to Sand chip outside of specific ability holders like Sand Rush, Sand Force, and Sand Stream. Strangely enough, as shown thanks to Tera, Sand Rush and Sand Force actually already do give you a sand chip immunity regardless of your type, but Sand Stream does not. So if you Tera your Sand Stream mon off of Rock/Ground/Steel, they actually take sand chip lol
    Anyway buff Wigglytuff (not a Rock type)

  • @MrBrowser1881
    @MrBrowser1881 Месяц назад +1

    I'm finding coalossal on my sun teams to be quite a menace in reg H because of the all the erruptors, incins, armorouges charizards, it's having a really fun party, not only can you easily switch him in as he is 4x resistant, gets steam engine, then gets meteor beam boost, and then sun boosted fire attacks, he's loving it honestly. Another one which is is good is eviolite rhydon with tera flying and lightning rod ability. for archaludons who want to spam electro shot, rhydon can be very tanky, hit hard, protect all the water types and flying types on your team, and also resist a lot with tera flying. These aren't conventional picks, but im having so much fun. Thank you for the vid.

  • @jimmy13morrison
    @jimmy13morrison Месяц назад +3

    Imagine how busted ttar would be if rock was a good type

  • @bigmonke3348
    @bigmonke3348 Месяц назад +5

    Rock types would benefit by having a rock type version of crunch with 100% acc. Specially tyrantrum who has no stab biting moves and lycanroc dusk who cant abuse any rock moves except accelerock
    Also stone edge should be the new never miss move thats equivalent to hurricane and thunder. It does less damage than those two moves and can be affected by intimidate but its high crit rate can make up for that. Also since rock slide is already useful without doing lots of damage, it doesnt have to be a blizzard clone.

  • @TheBiggestDill
    @TheBiggestDill Месяц назад +1

    Bug should be super effective on fairy. Rock needs a move with the power and accuracy of earthquake that is largely unique to rock types.

  • @MapleLunii
    @MapleLunii Месяц назад +3

    I've always seen Rock as one of the worst types, honestly the fact that Tyranitar is so good in spite of it (and gaining a 4x weakness to fighting because of it) has always been a mystery to me lol. But I guess when you have pseudolegendary stats and access to one of the best types (Dark) it pulls a lot of it's weight for it.

    • @goGothitaLOL
      @goGothitaLOL Месяц назад

      and one the 2 rock-types with Sand Stream

    • @iantaakalla8180
      @iantaakalla8180 Месяц назад

      I like that because Tyranitar had Sand Stream it was the first Pokemon with godly stats.

  • @daderr99
    @daderr99 Месяц назад +1

    1st offensive improvement would be makinf more good base power no benefit no drawback rock move, rock slide Is fantastic but sometimes it would be nice just to hit stuff reliably.
    2nd improvement would be to shift its offensive identity away from the ground type and its defensive one from the steel type. I don't know how, but having a little less overlap offensively with ground and defensively with steel would help rock find his own niche as well as revitalizing all of the old rock ground- rock steel mons that would massively benefit from avoiding all of the 4x weaknesses as well as getting more value out of their second stab options.
    3rd improvement would be having a new ground type sand setter better then hippo, that way the sandstream buffs would be helpfull for more rock mons then ttar.
    On the same note an ability that sets sand up when an adjecent mon uses a wind move (bleakwind storm, tailwind etc) would be both good and interesting.
    I don't know how bad would be for singles but ye, having more ways to passively set hazards would be something i guess.

  • @Zomonitan
    @Zomonitan Месяц назад +9

    What if rock types absorbed stealth rocks on switch in like poison types with t-spikes?

    • @onetallpheeesh
      @onetallpheeesh Месяц назад

      Lol explain to me how the heck rocks would absorb rocks???

    • @Zomonitan
      @Zomonitan Месяц назад +1

      @onetallpheeesh explain how a lizard absorbs poisoned caltrops. Pokemon doesn't have to make sense

    • @onetallpheeesh
      @onetallpheeesh Месяц назад

      @Zomonitan Toxins dont Affect Poison. Most poison types also ooze slime and stuff. Rocks can I guess break rocks, but it would just make more rocks.
      I think Rock types should just be immune to hazard all together. You can't poison a mineral.

  • @andy4an
    @andy4an Месяц назад +8

    for many types, adding a type can shore up defensive weaknesses.
    like add steel to flying, and you remove two flying weaknesses, and add more resistances
    but what type does rock want?! or what type is ok with being saddled with rock?
    adding steel does ameliorate two weaknesses, but you get two 4x's in exchange!
    water is better than most, helping with steel and water, but you get a 4x to grass
    grass gives you zero 4x weaknesses, makes you neutral to water and grass, but you end up with only two resistances, and still have 4 weaknesses
    dragon does add a resistance and makes some weaknesses neutral, but you still end up with one more weakness than you started with!
    flying is probably the best, but this is more an example of flying helping rock, than rock helping flying, as flying removes three weaknesses from rock, and rock removes zero weaknesses from flying, and the results still has 5 weaknesses.
    where are the synergies? there's just too much weakness overlap with other types.

    • @isaacsmith6482
      @isaacsmith6482 Месяц назад +1

      Bug is a decent type overlap. You keep resistances to normal and poison and have only two weaknesses in water and steel.

    • @andy4an
      @andy4an Месяц назад +2

      @@isaacsmith6482
      ah good point, those are surprisingly synergistic.
      but I think you have three weaknesses, including rock.

    • @isaacsmith6482
      @isaacsmith6482 Месяц назад +1

      @@andy4an Rock is so bad that I forgot about it while actively talking about it :^)

    • @browserjunior4707
      @browserjunior4707 Месяц назад +2

      This is where offenses come into play because offensively rock is probably one of the best types to have stab for.
      For reference, while Rock/Grass doesn’t have a lot of resistances, it makes up for it by having tons of coverage. It hits every type in the game for neutral damage except for Steel. For exact numbers as of the current dex, it hits 70 Pokémon for not very effective, 609 for Neutral, and 536 for super effective. A majority of resists are steel types and every Pokémon that does resist the two are weak to fighting or ground, two types that are very easy to slap onto a team.
      If you just double down onto the offensive stats, rock type is arguably the most sought after type offensively next to fire, ground, fighting, fairy, and electric.

  • @sad-o-lantern7825
    @sad-o-lantern7825 Месяц назад +2

    Regirock having F on his face in the thumbnail is a really nice touch

  • @danielfruhauf5304
    @danielfruhauf5304 Месяц назад +2

    13:56 The rock type literally has a 1:1 copy of Aqua Jet being Accelerock.

    • @pokezach494_
      @pokezach494_ Месяц назад +1

      The problem is that only Lycanroc gets it!

  • @gamesmoney1025
    @gamesmoney1025 Месяц назад +1

    Ice has made improvements in Scarlet and Violet and there are some good bug types

  • @anthonyyasona8237
    @anthonyyasona8237 Месяц назад +1

    How about give Mega Tyranitar an ability that works like Mega Rayquaza? All rock type pokemon in the field whenever that ability is active will lose its weaknesses.

  • @nocturnenugget
    @nocturnenugget Месяц назад +2

    An ability that works like toxic debris but for stealth rocks just sent a chill down my singles playing spine

  • @tobiasgund8048
    @tobiasgund8048 Месяц назад +2

    Rock and ice types both have a different problem; they may be the most common coverage for other types. Water types basically all learn ice moves, and ground types, fighting types and a lot of steel types learn rock type moves, so you don't need the bad defensive Pokemon to use the amazing offenses.

  • @Reefer-Rampage69
    @Reefer-Rampage69 Месяц назад +4

    I love Rock and Ground types. I always have since I was a kid starting with Ruby and Sapphire. 😅I don’t know why I like them so much but I do

  • @Joeybanananas
    @Joeybanananas Месяц назад +1

    Great video! I'd love to see you make a comeback in the booth. I've loved hearing your commentary during tournament play!

  • @AndrewDavis2112
    @AndrewDavis2112 Месяц назад +1

    My favorite part of this video is how it just cuts off right at the

  • @joshscaralia4328
    @joshscaralia4328 Месяц назад +1

    How to buff bug type:
    Increase amount of HP recovered while grass is active. Makes sense with them eating vegetation in my mind. Would pose huge problems with volcarona though. Maybe except for bug+fire dual types?

  • @jmh8817
    @jmh8817 Месяц назад +2

    I know Rock is an offensive and subpar type, but I still think of it as a defensive powerhouse because of how ingrained the gen 1 experience is on me.

  • @UnAware__
    @UnAware__ Месяц назад +2

    Rock type attacks tend to have a low accuracy to begin with so imo it would make a lot of sense if they just made it so that with sand up all rock type attacks will have 100% accuracy

  • @JosePineda-jn8jk
    @JosePineda-jn8jk Месяц назад +1

    “These rock types actually do damage”. Onix slithers away from screen. 😢

  • @Joah1990
    @Joah1990 Месяц назад +1

    I'd like to see some sort of diamond theme ability or move that could break through steel.types. such as diamond claw or diamond fang etc etc

  • @oblati
    @oblati Месяц назад +2

    16:33 small correction: electric types resist steel types.

  • @teriso1793
    @teriso1793 Месяц назад +3

    11:36 I think they're actually getting to it, nihilego and glimmora are newer gen mons while coalossal was mixed

  • @finalGambitShedinja
    @finalGambitShedinja Месяц назад +2

    you just reminded me that stakataka learns trick room and i still don’t know why they did that

  • @lendrixxxxxxxxx
    @lendrixxxxxxxxx Месяц назад +3

    Rock types are basically Walmart steel types

  • @DBR9009
    @DBR9009 Месяц назад +2

    Editing is so good

  • @jannfredryckmatias3545
    @jannfredryckmatias3545 Месяц назад +3

    I have wondered recently--- does anyone have Rock as their favorite-type?

  • @futureDreamer4
    @futureDreamer4 Месяц назад +2

    Game Freak needs to make more accurate special and physical rock type moves and make some of them faster.
    Albeit Game Freak need to bring back the frostbite effect.

  • @BlazingCyberKnight95
    @BlazingCyberKnight95 Месяц назад +2

    I think Gamefreak stop buffing the Rock types after gaving us Stealth Rock.

  • @TheCindering
    @TheCindering Месяц назад +1

    I think removing a couple of rock's weaknesses would go a long way towards making it feel not as weak.

  • @MrCheeze
    @MrCheeze 11 дней назад +1

    This comment is not related to the video at all, but it would be cool if you were to do a retrospective of your championships someday - there's not much on youtube about that era on VGC, and you of course have the best story there.

  • @Mysterious-Stranger
    @Mysterious-Stranger Месяц назад +19

    Ice is still not good, though. Please, Game Freak, give it a resistance or two!

    • @skele173
      @skele173 Месяц назад +2

      i wonder if Regice could make somewhat of a come back when the ice type finally does get more resistances, of course as long as power creep doesn't remain consistent

    • @FlygonkingVGC
      @FlygonkingVGC Месяц назад +1

      Ice should resist flying and fighting rather than be weak to it because if u touch ice you get cold and can’t hit as hard

    • @sinnohperson8813
      @sinnohperson8813 Месяц назад +5

      A resistance to water alone pushes it very far ​@@FlygonkingVGC

    • @FlygonkingVGC
      @FlygonkingVGC Месяц назад +5

      @@sinnohperson8813 true. Oh u know what could be fun. Make ice resist water as well but lower scalds burn chance to 10 and make it do super effective damage against ice. That way scald and freeze dry are counterparts

    • @browserjunior4707
      @browserjunior4707 Месяц назад +5

      @@FlygonkingVGCTechnically Fighting being strong against ice was more of a martial arts thing than it is realistic, with shows/movies depicting fighters breaking ice or splitting glaciers.
      However the original fairy type before it was changed mid-development of XY actually buffed the Ice type by giving ice a resistance and was weak to fire. This was changed partway in development which sucks because Ice types could’ve gone crazy with the resistance, allowing it to eat hits from Xerneas and Flutter Mane, only issue would be making Kyurem and Baxcalibur insanely busted.