can u add me so i can help you on these? :) also here's some feedback: 0:06 this is legit just crushing pull but bigger AOE... 0:10 this is windstorm fury but with an extra effect 0:29 try to make the text appear better 0:36 this is just cosmic strike but bigger AOE... 0:45 seismic fist but with a different animation at the start...
How about metal bat here is the strongest move name Metal bat: demolish death blow It will do 6x the damage and double the impact size and if there any nearby player on the impact having two different scenario if they're the range of the normal metal bat then they insta dead, if they're further then it drain 75% their hp I put too much detail on metal bat even tho is useless but im just talking about it
Garou mastery concept: How to get: talk to garou NPC which spawns every 2 hours (Must have 5k kills) First move: Flowing water- flowing rock smashing fist How thy animation will look like: normal' flowing water animation but you headbutt them at the throw em up and yeet them away (knockback is increased if the person was blocking) Lethal whirlwind stream - jet stream hydra smashing fists Bearhug them then do a barrage of punches and yeet them in the air (blockable) Hunters grasp - doomed ray Lunge forward to tackle them, grab them and knee them then throwing them up and yeeting them away (combo extendable if they are ragdolled) Preys peril - predators assault Same pose but instead you weave past them and knock them away (can turn around to combo extend with doomed ray) Awakening: rampage- overdrive Flowing water rock smashing fist- destructive pounce Do a barrage of punches before throwing them away and dropkicking them Splitting fist (i forgot the name) - flowing water hydra smashing fist (Cutscene/can bypass death counter and death blow) Grab them then yeet them away, midair dropkick them, then make a water hydra to then pounce on them The final hunt- The last prey Rush at them before grabbing them, suplex'ing them and yeeting them far away then dropkicking them (cant be death countered nor death blowed) and slamming them back down (70% health gone.) Crushed rock- Hunters rush (Cutscene)BLunge at them before grappling them, slamming them down pulling them back up doing a headbutt and then elbowing them back down Hows the idea.
can u add me so i can help you on these? :)
also here's some feedback:
0:06 this is legit just crushing pull but bigger AOE...
0:10 this is windstorm fury but with an extra effect
0:29 try to make the text appear better
0:36 this is just cosmic strike but bigger AOE...
0:45 seismic fist but with a different animation at the start...
Thx bro
How about metal bat here is the strongest move name
Metal bat: demolish death blow
It will do 6x the damage and double the impact size and if there any nearby player on the impact having two different scenario if they're the range of the normal metal bat then they insta dead, if they're further then it drain 75% their hp
I put too much detail on metal bat even tho is useless but im just talking about it
u should totally do metal bat mastery
Nice
if you haven't already done it can you do a shinji moveset video most people skip him
you should make more custom movesets videos instead of mastery (I’m not saying don’t make any mastery videos anymore, just a suggestion)
Pls do chid emperor mastery
w somg
Garou mastery concept:
How to get: talk to garou NPC which spawns every 2 hours
(Must have 5k kills)
First move:
Flowing water- flowing rock smashing fist
How thy animation will look like: normal' flowing water animation but you headbutt them at the throw em up and yeet them away (knockback is increased if the person was blocking)
Lethal whirlwind stream - jet stream hydra smashing fists
Bearhug them then do a barrage of punches and yeet them in the air (blockable)
Hunters grasp - doomed ray
Lunge forward to tackle them, grab them and knee them then throwing them up and yeeting them away (combo extendable if they are ragdolled)
Preys peril - predators assault
Same pose but instead you weave past them and knock them away (can turn around to combo extend with doomed ray)
Awakening:
rampage- overdrive
Flowing water rock smashing fist- destructive pounce
Do a barrage of punches before throwing them away and dropkicking them
Splitting fist (i forgot the name) - flowing water hydra smashing fist
(Cutscene/can bypass death counter and death blow)
Grab them then yeet them away, midair dropkick them, then make a water hydra to then pounce on them
The final hunt- The last prey
Rush at them before grabbing them, suplex'ing them and yeeting them far away then dropkicking them (cant be death countered nor death blowed) and slamming them back down (70% health gone.)
Crushed rock- Hunters rush
(Cutscene)BLunge at them before grappling them, slamming them down pulling them back up doing a headbutt and then elbowing them back down
Hows the idea.
Chat we need metal bat mastery next(my fav tsbg character)
alright
Is there any change to the first move because i feel like there isnt
yes
the aoe is bigger
@ oh
Names are still horrible