It's an unprecedented good update Personally, it would be nice to have a bending model, a function to mount an object model on the desired part, a function to mount a different texture for each part of the object, and a motion like emoticon mod
Bended model was added in this update, you can mount objects to other parts either via body part or anchor track (watch BBS academy ep. 4 or BBS tips video about handing objects). I'm not sure about the rest of the features... 🤔
@@McHorsesCreations I know a bending model has been added, but when I transformed into that model, there was no separate motion when I was walking, and it was a regular Minecraft motion.
That’s great, but when I’m trying to rotate a model that I imported or pacifically a character it acts weirdly before in the older version of blockbuster you can change the anchor point of a model, but now I don’t know how to change it
To change an anchor point, you'll have to create a model in Blockbench that would have the same name as in OBJ file, so that the OBJ mesh could get added to it, then you would be able to change the pivot point. Try importing your exported OBJ with File > Import > OBJ in Generic model format, and then, add the groups to your meshes, setup the pivot points, remove meshes and export the BBS model in the same folder as .obj model.
Hello Mchorse, can you help me with something like recording video using BBS because when I click to record it, I configure something and I don't know 2:07
As other people stated, it's only in 1.20.1 and 1.20.4. I'm not sure when 1.21.* port will be available. Mojang again changed code for no apparent reason that made it difficult to update BBS mod. 😒
In new version Steve bends can show hold item in hand. How to do it ? Because when I change my items in BBS Model.I can see it in my hand in uploading models. Not in video making BBS menu. When I walk,play.
It's an unprecedented good update
Personally, it would be nice to have a bending model, a function to mount an object model on the desired part, a function to mount a different texture for each part of the object, and a motion like emoticon mod
Bended model was added in this update, you can mount objects to other parts either via body part or anchor track (watch BBS academy ep. 4 or BBS tips video about handing objects).
I'm not sure about the rest of the features... 🤔
@@McHorsesCreations I know a bending model has been added, but when I transformed into that model, there was no separate motion when I was walking, and it was a regular Minecraft motion.
@@McHorsesCreations It bounces frequently when I add an extra obj, do you know how to fix it?
@ yeah, that’s the entire point of this rig… to have vanilla animations, and no custom animations.
@ I don’t know what it looks like… so I can’t really help. Come to BBS mod’s server and share the video of the issue
thank you so much it's Absolutely AMAZING
That’s great, but when I’m trying to rotate a model that I imported or pacifically a character it acts weirdly before in the older version of blockbuster you can change the anchor point of a model, but now I don’t know how to change it
To change an anchor point, you'll have to create a model in Blockbench that would have the same name as in OBJ file, so that the OBJ mesh could get added to it, then you would be able to change the pivot point. Try importing your exported OBJ with File > Import > OBJ in Generic model format, and then, add the groups to your meshes, setup the pivot points, remove meshes and export the BBS model in the same folder as .obj model.
it's very helpful
Absolutely amazing!
Have fun! 😉😉😉
Hello Mchorse, can you help me with something like recording video using BBS because when I click to record it, I configure something and I don't know 2:07
Watch basics in BBS academy.
It is useful for us ☺
Is it possible to import a model from blender with animations?
No, only basic static models
Omg i didnt know BBS is now in 1.21 i havent been following bbs development for a while
it doesnt have a 1.21 version
It's on 1.20.1 and 1.20.4 for now.
@@PabeloNotEscobar my bad i just thought it looked like 1.21 (even tho theres no difference i dont even know why i chose 1.21)
@@superboi_Gaming it's ok
As other people stated, it's only in 1.20.1 and 1.20.4. I'm not sure when 1.21.* port will be available. Mojang again changed code for no apparent reason that made it difficult to update BBS mod. 😒
hey, can someone tell me how to animate objects? So as an example, casting a fishing rod
I don’t think it’s possible to do that… it’s better to use Flashback or ReplayMod for that.
@ thank you
Model,s armer,item holding capacity video for BBS. In new update the models not showing Armour,Eleytra. Make a video about it.❤😅
It's not shown, because it isn't a feature... 🤨
I can't make a video about something that doesn't exist in BBS mod
In new version Steve bends can show hold item in hand. How to do it ?
Because when I change my items in BBS Model.I can see it in my hand in uploading models. Not in video making BBS menu. When I walk,play.
first