[Unity XR] VRTK v4 - Creating an Interactable Slider

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  • Опубликовано: 8 ноя 2024

Комментарии • 8

  • @bradleyviers
    @bradleyviers Год назад

    THANK YOU I have been searching for how to do this for a while now

  • @matebarkoczi9792
    @matebarkoczi9792 Год назад +1

    Hi! Nice video. Do you think is that possible to control the interactable sliders with Quest hand gesture (without controllers)?

    • @thestonefox
      @thestonefox Год назад

      yeah it's possible. all you need to do is hook into the pinch gesture as the grab action for VRTK and then grabbing a slider should work just as if you're grabbing it with a controller.

    • @matebarkoczi9792
      @matebarkoczi9792 Год назад

      @@thestonefox thanks for your reply! I'd like to use the official Oculus Integration asset for the hand gesture controllers.

    • @matebarkoczi9792
      @matebarkoczi9792 Год назад

      @@thestonefox sorry for the question again, but do you think that it would work with 'OVR Camera rig' , too?

    • @thestonefox
      @thestonefox Год назад +1

      @@matebarkoczi9792 VRTK has a wrapper package to allow it to work with the OVR CameraRig

    • @matebarkoczi9792
      @matebarkoczi9792 Год назад

      @@thestonefox thank you for your fast reply! so basically I don't need to import OpenXR CameraRig, I can work only with OVR Camera Rig and VRTK package?

  • @sedra008
    @sedra008 Год назад

    hi so i imported this package to create the sliders but when I go to the tilia tab the controllable creator wont show how can I fix it