Age of the Ring Mod 6.0 Faction Showcase! | The Woodland Realm
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- Опубликовано: 8 сен 2024
- The Age of the Ring mod v6.0 for The Lord of the Rings: The Battle for Middle-Earth II: The Rise of the Witch-King patch 2.02 is upon us! With it brings the new Elves of Mirkwood faction, The Woodland Realm! Today we are taking a full in-depth look at The Woodland Realm and see what they have in their arsenal.
Download the Age of the Ring mod v6.0 here: www.moddb.com/...
Download for patch 2.02 of RotWK: www.gamereplay...
Download BFME2 and RotWK free here: forums.revora.... or www.gamereplay...
My Twitch Channel: / thedestroyer001
AotR Community Discord Server: / discord
My Community Discord Server: / discord
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Imagine this amount speed buff combined with Gandalf's buff to Dol Amroth Knights
I lost my old BFME games when I moved but I just bought working copies so really glad it's still getting mods to this day, never used any mods for BFME 2, hoping this one upgrades the customization of heros a little bit.
It hasn't added any changes to custom heroes that I noticed. Personally, I don't care much, since I can have Legolas again anyway
@@josephrichter2104 Added gundabar orcs to the troll section and added a lot to the gondor male custom hero.
Thank you for the showcase!
Obviously the best mod ever released
Totally
it's a pity that it's not balanced and not playable due to polygonal models
@@Apollo-vr5oh what did u mean by “not balanced”.
@@egedokak5425 the fact that many units, abilities, heroes are superfluous and added because "WE CAN". Do you think the creators of the original bfme could not add all these units? Each unit had a specific task, in the same fashion, using the example of the "beorning archers / melee" squad, which for some reason was added to the elves, the archer faction, why? Why did they have to make such high-poly models if they knew that the engine would not pull?
@@Apollo-vr5oh I believe that many models of characterization,units and heroes are flawlees. Yes some units are unconnected including some beorning with woodland realms.But the truth is that origin game bfme2 and rotwk are unplayable because EA acted lazily somehow,units are so limited,so heroes are and also limited races.I like playing with various races like dol guldur,misty mountains and escetras.I respect that you did not like this mood but anyhow age of the ring mod is the greatest and the widest mod ever released. So i am directly asking you that what kind of expectations do you have for a mode ?
"tHeY're hAraSsiNg oUr bUildEr" XD
There is no armor upgrade for units in this faction, but you can use Thranduil power which unlocks when he is level 3. It gives Sindar armor to units and 20 % buff. I believe it's same amount you get with normal armor upgrade in other factions. You didn't figured that that's a substitute for absense of armor upgrade at Thranduil Treasury building. It is also visible when you use it, units gets some kind of silvery armor. And overall, this video was a mess because of AI, atleast to my point of view. I liked much more Rohan and Rivendell peacefull showcase.
The Beornings didn’t put the ring in your fortress because you already had one in your fortress to use.
Btw: can you do an updated create-a-hero? I would like to see if anything changed, and what classes can go with what factions
There is nothing changed for cah this release.
I don't know if it is just me, but I cannot use create a hero for a few factions, and that includes the Woodland realm, as well as Rohan. Not a big deal for the woodland realm, since I have Legolas and Thranduil, but still would be nice to have my own too if I ever want
This is awesome! Is this an official mod or community-made? How do I get this? I have BFME2 from way back when it released n saw this n now I want this
Where can i get the music on the background of woodland realm when the game is about to start?
Go bro
is there a video that shows how to install the game from the website?
It's called Emperor's because of Monarch Butterflies
*purple Emperor Butterflies sorry
@@samjenkins100 I was closeish
THRANDUILLLLLLLLLLL OHHHHH YESSSSSS
Question, I have the original BFME2 not the witch king edition. Am I able to get these factions?
No, this mod requires the rise of the witch king expansion and the community patch 2.02 v8.0.1 to work.
Sir how to get map with max power points like you in this map ??
What is this map you are playing?
What is this faction strongest point?
fast and aggressive lightly armored units that pair well with thranduil into the late game giving them armor so they hit hard and can take a hit
IE fast hit and run playstyle early on building up to a late game powerhouse backed by thranduil as the core component
Hello! Although i love the mod i have some complains,please be patient.
Is this game focused on multi-player?
Im one of those that likes playing SP and really enjoy the War of the Ring(im a Third Age Total War nut),but there are major problems with it.
In all fortress maps the AI does nothing,weather its defending or attacking. If its attacking,it forfeits after about 5' without a single shot fired,if its attacking it doesnt build anything.
That also happens in non-fortress maps,alot of the time the AI builds 2 or 3 buildings and then just stops,often forfeiting at odd times when it could have beaten the player(AI foreits ALOT). Note im playing vs Brutal.
In some territories and when the AI has a huge army,the game places it right next to the players' at the start of the game,builders and all,making it impossible to win against. Shouldnt they be placed on opposite sides of the map regardless of army size,so as to give the player a-very small-fighting chance? I was really frustrated by this,didnt happen in the original games.
Also if the AI is beating me on the map,they will keep on pushing with everything they got,but if i manage to secure a good number of provinces the AI just stops attacking me altogether even if they have huge armies available. They just send their armies to their own territories over and over.
I understand that,lets say in fortress maps it must be difficult to code the AI to use the building spots,but then again why even give the option for War of the Ring if such issues exist?
If you reached this far in my comment,thanks
I think that they will respond to your bugs in the age of the ring forums or discord
The fuck is this comment. You are complaining about issues in a game that was made by EA in 2006... And you are doing this in the comment section of a youtuber that has no involvement in development of the game or any mods? If you don't like that game, then don't play it. Pretty much all the issues you are compaining about has been in the game since release. Even if it is possible to fix these things, it is not the modders responsibility to do so.
@@Nicke0528 shit i thought destroyer was part of the team,my bad.
the issues i mentioned were not present in the vanilla games,thats why they are frustrating me. i remember a burned drummer troll bug from the originals that is also present in aotr,im not gonna complain about that
@@leodellacqua3410 thanks,i actually found alot of topics from guys with issues that i too had but didnt comment here
@@leodellacqua3410 ok so i found dozens of bug reports that practically cover all of the issues i had,some posted a year ago,and the developers dont seem to respond in any of them,no matter how polite or articulated the post it.
any insight on this? sorry to bust your balls with all em comments,but i really like this game and want to be able to enjoy it
build an army wtf
Primer comentario jajaja
you should learn more about their history... quite embarrassing
great video nonetheless
I don't think being a Tolkien scholar is a prerequisite to making a showcase video.
who said that? I see the comment but no name........
@@ofgondor5312 tradition!