There was one part that Matt didn't get into regarding Beyond Games. After it shut down in 2002, the company's founder chose to form a new one in its wake: Smart Bomb Interactive, best known for licensed titles like Snoopy vs the Red Baron, Pac-Man World Rally and my favorite piece of trivia, the Wii version of the Bee Movie Game. A far cry from the post-apocalyptic roots of the former studio huh? Unfortunately it really wouldn't last that long, as they rebranded themselves into a purely edutainment company called Wildworks in 2010, working on an educational kids MMO called Animal Jam. And then got into NFTs in 2021, before getting bought out by this Indian conglomerate the following year.
I don't have a reply to your comment other than how weird it is that 1. My first & middle name are Joshua Mark 2. My birthday is April 25th, or 4/25 3. I also know a ton of "useless information" (not an insult)
This game having a connection to Animal Jam of all things was not something I expected to learn today Edit: the whole thing with Fer.al and Cinder (the beta to the NFT game and the NFT game, respectively) is a bunch of nonsense too. Izzzyzzz did a video on it
Snoopy Flying Ace is definitely among the best games based on a comic strip, which I realize sounds like damnation with faint praise, but the game is legitimately great by any standard.
Redline was great. Especially the multiplayer. You could use your melee weapon as a helicopter to fly to try to escape the cars, lol. Stealing eachother's cars only to find an antitheft explosive....
And it also knew what it was and didn't take itself too seriously and it had some dark humor in it. Bot the single player and multiplayer were really great. I think its something Matt would really enjoy playing.
I know a fighting game was done by people with 0 knowledge about how fighting games work with just one screenshot when the lifebars deplete from center to the borders.
@lexacutable Let's be real, Mortal Kombat wasn't actually good until 9. It just had a lot of personality that absolutely carried it. Take away the aesthetic of the older games and nobody would still be talking about them.
I'm convinced all these terrible developers went by the mantra "just make a game that has good screenshots on the back of the game...everything else is secondary"
2:00 This is also kind of ironic considering that Battle Wheels is probably among the BEST Lynx games made, although it came out too late to do anything to save the console. (Also, I'm still rooting for you to cover "Tongue of the Fatman" someday.)
...huh. Could've sworn Matt had already done something for Tongue of the Fatman (aka Fatman aka Slaughter Sport aka Mondu's Fight Palace) but apparently my brain crossed some wires with Retro Core's video comparing the various ports.
12:28 I remember in the movie when Natalie Portman shouted ANNIHILATION TIME and turned into a woodchipper-lawnmower-piranha. Not exactly the same ending as Jeff VanderMeer's book, but honestly not that far from it either!
There was a game in development at Atari known as “Black ice White noise” it was supposed to be one of the first cyberpunk games to come out. But the company folded before it was finished. See if you can dig anything up on that since it may make for a great episode.
The BBC had their own fighting game with a tie-in TV show called FightBox on the PS2. Well, it had fighting game elements, but goddammit just check it out, more people need to know of this disaster!
I randomly clicked on a video of that game recently and was so confused. Then after learning it was a TV show and looking at some of that, I was even more confused! Shit is awesome!
@bbreimm Anything but that. Which even Matt didn't like. It was a combination of Matts comments and the game we were seeing. From how abjectly ugly the graphics and animations were to the hilariously awful soundtrack.
Redline was pretty good and innovative for the time, personally i think it didnt age very well. But the single player campaign has some different scenarios, the difficulty is all over the place. My internet wasn't the best at the time, but the few matches i played in MP was fun. Oh and it's available on Gog, I got it there ages ago.
Basically a glorified RFID reader. Buy a game, then buy trading cards that can be scanned to unlock characters. It was essentially a physical loot box made by Mattel.@@CarlosLins1
For the uninitiated, the Hyperscan is a "game console" made by Mattel in 2006. Out of it's library of 5 games, it had 2 fighters: An X-Men one and some weird wrestling one. However the whole gimmick of the Hyperscan was that you had to buy physical card packs in order to actually play the game, which was basically what loot boxes are in modern games. With the fighting games, the only way to play the game is to have a card of the character you want to play as. X-Men is particularly egregious with this as it has "Ultimate" characters which are just strictly better versions of existing characters making it blatantly pay to win. There's not many reviews of the Hyperscan due to the fact that you need the cards just to play the games and with it being a failure, the cards are hard to come by. The console itself is also poorly made and prone to failure so finding a working one is even more rare. So until this gets emulated somehow, I don't know if it will appear on this show. The most in depth review of the Hyperscan is from a youtuber named Kohdok if you want to check it out. TL;DR: It's a really bad game console with a really bad fighting game that's almost impossible to fully review at this current time.
I read the whole lore and wow somebody really put effort into the backstory for this thing. It's almost a shame it didn't turn out any good since they could have mined that story in some interesting ways.
ever since you mentioned this game in passing during the expect no mercy episode I have kinda developed a liking to it. I haven't played, oh no don't get me wrong I'm not into pain, it's just that it's so... 90s, so muddy like the artists threw the concept art on the mud and said "yeah that's the best thing ever, brown and gray", unapolagetic cheesy like how someone who never played videogames and was alive during the satanic panic would imagine Mortal Kombat. for me, watching a playthrough of this is like watching ants go bout their way. you go, weird jaquar game.
7:35 I dunno, a shadow is pretty clever for a chameleon/shang tsng type fighter. taking he thing that's usually a part of the background and turning it into a morphing fighter. i dig it.
Honestly? I kinda dig the art style. It looks cool! :D At least there's SOME artistic vision going into this thing, and it's not just soulless corporate copy-pasta garbage.
While I can't comment on the story, I remember playing the Redline demo forever ago and it was a lot of fun during multiplayer. FPS, driving, and stationary vehicles with 'flying' by using like a chainsaw thing. Sounds weird but was fun.
I just appreciate the Violent Storm music at the end. Absolute banger of a game all around. Also, when's Time Slaughter gonna get a spot on the list? We've already cracked into terrible DOS games with Iron & Blood, Xenophage, and Expect No Mercy, so why not go even deeper?
13:06-13:41 Who would've imagined that a show dedicated to some notable and obscure fighting game turds would feature a game that has some actual crap-based fatalities!
A metal themed fighting game with Mortal Kombat-like elements doesn’t sound too bad on a piece of paper, if it only wasn’t executed horribly. It should also be noted that when this was first shown at the E3 in early 95, it was originally called “Ultra Vortex”, but they had to change it to “Ultra Vortek”, probably because there’s another game on the SNES called Vortex, and this has nothing to do with that game.
My dad owns both this and Kasumi Ninja I also grew up playing both these and a lot of the games on the Jaguar while I understand the point of this series I did actually enjoy my time with both of them so no harm done.
I know that he warned me, but my ears were NOT prepared for that soundtrack, sweet merciful Jesus fuck. This episode was an absolutely excellent time from start to finish, easily top five
That soundtrack is amazing, it is like the composer tried to make Grindcore on the Atari soundchip. Also Rave Me is a straight up rip off of 2 Unlimited's "Get Ready for This"
Man, you weren't kidding about that lore, Matt! That manual has, like 90s Blizzard-level lore in it. Truly insane for what's basically a MK1 clone released 3 years after MK1. I kind of want to give Beyond Games credit for not overreaching here; unlike, say, Naughty Dog with Way of the Warrior or the devs of Expect No Mercy, they at least seemed to understand that they knew nothing about making fighting games when they were dragooned by Atari into making this thing, so it looks like they just tried to crib MK to the best of their ability. They failed, and they wound up creating something less interesting than WotW, but they at least understood their limitations and didn't try to overreach. That's commendable in a way.
This feels like they were going for an "Eternal Champions: Challenge from the Dark Side" type game and fell far short (especially when you consider EC: CFTDS came out in 1994 and UV in 1995).
Hey Matt, I don't know how much it would help with monetization, but posting free WFG episodes of games like Catfight over on your Patreon might help you get around the the more risqué elements that RUclips won't allow.
Redline should have gotten a lot more attention than it did. One of my favorites from that era. While maybe not the very best in either the FPS or vehicular combat categories, it did both very competently, and merged them very well, which very few games even attempted at the time. Also, very good graphics, sound, memorable characters, and just a lot of interesting and new ideas, polished up pretty well despite how ambitious it was
This game is so bad, when I was playing it at my girlfriend’s house while testing Big P Emu, she was absolutely appalled by the amount of satanic imagery in it. With how bad the game played it was so bad I freaking eradicated it; there’s edge, and then there’s being offensive.
3rd time suggesting battle of guardians, it's an atrocious nft fighting game that's on par with a lot of stuff here gameplay-wise and goes beyond by having pay to win nft microtransacions that cost in the hundreds or even thousands of dollars, it's a total disgrace to video games as a whole
I was super hyped for Redline back when it cam out. You could get in and out of the vehicle anytime you wanted. That idea was so cool to me at the time, felt immersive. There was another game before it called Necrodome that had the same gimmick. Pretty cool stuff at the time As for the game, I picked it up at launch and it was pretty buggy. I didn't get far because of that but what i played was ok!
I recall Catfight being reviewed in an off-the-shelf Computer Gaming World (or maybe PC Gamer) so that should be quite reviewable without problem. The review didn't mention anything adult in it, just that it had two difficulties: one where the computer didn't move at all and one where they did. So that one should be no problem to review. Also, Battle Wheels is amazing on the Lynx and I highly recommend it.
The 90s were a huge time for fighting games. It's not like now where yeah, there's a few long lasting franchises that are still great. Back then it was a newer genre and what was selling well. All the executives wanted their Mortal Kombat or Street Fighter and didn't care how it got there. Whatever genre is dominant now, whether it's FPS or open-world, probably has a ton of shitty imitators also. It's the same with movies
"Ultra Vortek," the game, serves as a haunting glimpse into the future, depicting a post-apocalyptic world plagued by dystopia. In this grim era, we are forced to engage in deadly battles against both robots and freaks, with a malevolent Demon orchestrating our every move. The game's narrative resonates deeply, as it foretells a world where survival is the ultimate test. Through its immersive gameplay, "Ultra Vortek" urges us to contemplate the potential outcomes of our actions and the moral dilemmas we may face in such a dire reality. It serves as a reminder that our choices can shape the destiny of humanity, and challenges us to question the limits of our humanity in a world where the haunting specter of constant struggle looms overhead.
"Annihilation time...?" Haha! Annihilation Time, one of my favorite, mid-00's punk rock bands I thought it was just Black Flag that they were taking their cues from.
Video #2 where I ask that you cover Heavyweight Champ, the first fighting game to ever exist. "The first fighting game to allow combat between two player-controlled characters was Sega Corporation's Heavyweight Champ (1976), a black-and-white 8-bit arcade console simulation in which two boxers are shown in profile, or two dimensions, with the players able to throw only high (head) or low (body) punches."
theres something i like about the graphics. its like, ugly but cool. like an underground 90s death metal album cover turned game. combined with the agressively nasty music, it really sells the whole 80s/90s post apocalyptic vibe.
I feel like that gets a pass because it was a step forward for it's time and it's the game that had to exist so that SF 2 could exist so that the whole fighting genre as we know it could exist. Besides, it may not measure up to it's legendary sequels but compared to Karate Champ and Yie Ar Kung Fu it was a whole level above.
When you were going over the song titles, I was convinced you were going to end it with, "Guess which title I made up?" The fact those were all real makes this so much worse.
US Gold 8-bit ports of Street Fighter 2. Not only are the various ports bad compared to other fighting games on the same systems, they're actually official versions of the game.
I had a producer on a project that worked on Battle Wheels. I wonder if he had any hand in this mess too. EDIT: hahah I just looked him up on MobyGames and he has UltraVortek right in the bio. I don't think he ever mentioned that, wish he was still at the company for me to pick his brain about it.
I'm in the awkward position of actually having to defend Ultra Vortek's honor, but there is technically a third non-standard mechanic in it: shorthopping. It's still a bad game deserving of its placement, but it's a mildly interesting mechanic to have in a very straightforward MK clone (think Timekillers had them too, but technically that game isn't a MK clone).
Mr. McMuscles, I swear my day immediately becomes a top-tier day whenever I see a new MattMcMuscles video uploaded. Doesn't matter if it's What Happened?, or The Worst Fighting Game, or a FlopHouse Plays, seeing that fuckin' little blue skull in my notifications is always a day-long high.
Along with Battle of the Eras on DOS. The original Street Fighter also deserves a spot on The Worst Fighting Game as well. Sometimes it's mind blowing I went a notable portion of my life never played it. Until last year through Capcom Arcade 2nd Stadium.
It's the game that had to exist so that SF 2 could exist so that the whole fighting genre as we know it could exist. And while it doesn't measure up to it's legendary sequels it was a big leap forward compared to Karate Champ and Yie Ar Kung Fu. So, I think those things keep it from qualifying.
You'd probably enjoy Redline, Matt. It's a weird one for sure with its genre blend and jankiness, but if you could get it working it'd probably be up your alley. Only thing I remember of it though was some battle where I ended up having to fight a Mad Max vehicle while being stuck on foot and having almost ammo in some arena, but I was a dumb kid at the time so odds are 50-50 if that was the 90s being the 90s or me being trash at games I was definitely not old enough to play at the time. Good episode as always by the way, keep it up.
I desperately need some modern indie games to recreate the look of games like this. It's so trashy, but in a cool and fun sort of way that really tickles my brain. Also the music sounds like something a kid in 1995 made for his Doom mod.
Matt, man, I hope you got yourself some powerful lozenges and/or cough syrup, because I don't want to imagine the state your throat was in after recording the bit with the soundtrack titles. Suffer for the sake of your art if you must, but be sure to take care of those velvet pipes of yours!
Red Line had solid control and great atmosphere. The weapons had variety, too, and felt distinct. The engine was very basic and level design was minimal so it never stood out.
1 DAY LEFT to order the McFighter Plushie ➤ shorturl.at/bfoJS
Do Celebrity Deathmatch PLZ!!! 😂😂
There was one part that Matt didn't get into regarding Beyond Games. After it shut down in 2002, the company's founder chose to form a new one in its wake: Smart Bomb Interactive, best known for licensed titles like Snoopy vs the Red Baron, Pac-Man World Rally and my favorite piece of trivia, the Wii version of the Bee Movie Game. A far cry from the post-apocalyptic roots of the former studio huh?
Unfortunately it really wouldn't last that long, as they rebranded themselves into a purely edutainment company called Wildworks in 2010, working on an educational kids MMO called Animal Jam. And then got into NFTs in 2021, before getting bought out by this Indian conglomerate the following year.
*reads kind of odd, but fascinating little history*
Me: So far so good.
*Wildworks. Animal Jam*
Me: Ex-fucking-cuse me?!
I don't have a reply to your comment other than how weird it is that
1. My first & middle name are Joshua Mark
2. My birthday is April 25th, or 4/25
3. I also know a ton of "useless information" (not an insult)
This game having a connection to Animal Jam of all things was not something I expected to learn today
Edit: the whole thing with Fer.al and Cinder (the beta to the NFT game and the NFT game, respectively) is a bunch of nonsense too. Izzzyzzz did a video on it
Snoopy Flying Ace is definitely among the best games based on a comic strip, which I realize sounds like damnation with faint praise, but the game is legitimately great by any standard.
Pac-Man World Rally is one of my favorite kart racers. Going from that to 2021's output is one hell of a downgrade.
"In an ancient Incan temple located in South America" is like "In an Ancient Egyptian pyramid located in Africa"
If you've played Barbie Explorer on the PS1, then you'd know Egypt and Africa are different places. Just ask Caddicarus.
Egypt is where the card playing pharao lives, and it does not look like it's on earth either
Redline was great. Especially the multiplayer. You could use your melee weapon as a helicopter to fly to try to escape the cars, lol. Stealing eachother's cars only to find an antitheft explosive....
Sounds like a great time.
Please tell me it's on GOG or something.
Replying to myself it actually is!!!!!!! It's on gog, and it's small xD 260mb
And it also knew what it was and didn't take itself too seriously and it had some dark humor in it. Bot the single player and multiplayer were really great. I think its something Matt would really enjoy playing.
Somebody call Nightdive Studios and ask for them to work their magic on it.
I know a fighting game was done by people with 0 knowledge about how fighting games work with just one screenshot when the lifebars deplete from center to the borders.
so, like the first four Mortal Kombat games?
@lexacutable Let's be real, Mortal Kombat wasn't actually good until 9. It just had a lot of personality that absolutely carried it.
Take away the aesthetic of the older games and nobody would still be talking about them.
That was normal back in the day...
@@jays.6843 Are you crazy?
@@jays.6843 People literally go to the comment section to spread lies
"The subtlety of Mortal Kombat" is a phrase I never thought I'd hear.
Right up there with AVGN's "Mortal Kombat had class"
@@tafua_a *Klass
@@artbargra Oh, of Kourse...
I LOVE Buzzsaw already. Totally got that "but honey, we have Cyrax at home" vibes.
Cyrax but he's a car now kinda sorta
You guys think Smoke and Sektor spread rumors about Cyrax out of jealousy?
I'm convinced all these terrible developers went by the mantra "just make a game that has good screenshots on the back of the game...everything else is secondary"
For no reason in particular, "Grok is victorious" is burned in my mind.
2:00 This is also kind of ironic considering that Battle Wheels is probably among the BEST Lynx games made, although it came out too late to do anything to save the console.
(Also, I'm still rooting for you to cover "Tongue of the Fatman" someday.)
"Why did he flatten like a pancake?!?"
...huh. Could've sworn Matt had already done something for Tongue of the Fatman (aka Fatman aka Slaughter Sport aka Mondu's Fight Palace) but apparently my brain crossed some wires with Retro Core's video comparing the various ports.
12:28 I remember in the movie when Natalie Portman shouted ANNIHILATION TIME and turned into a woodchipper-lawnmower-piranha. Not exactly the same ending as Jeff VanderMeer's book, but honestly not that far from it either!
I got up and clapped in the theatre
14:36 Matt is channeling his inner DSP.
Future episode candidate: One, for the N-Gage.
Seriously. A fighting game on the N-Gage. HOW CAN YOU RESIST?
14:35
Careful Matt, you’re close to giving into your Dark Syde.
There was a game in development at Atari known as “Black ice White noise” it was supposed to be one of the first cyberpunk games to come out. But the company folded before it was finished. See if you can dig anything up on that since it may make for a great episode.
10:07 I wonder what Irish Thrash sounds like? *_Biddly biddly DUHDUHDEDEDUH_*
Petition to make THIS GUY the new mascot of Worst Fighting Game.
The BBC had their own fighting game with a tie-in TV show called FightBox on the PS2.
Well, it had fighting game elements, but goddammit just check it out, more people need to know of this disaster!
I had that as a kid!
I think it still lives rent free in my brain.
Ah yes, Fightbox (Or Shitebox as I like to call it). The poor man's Robot Wars or...whatever the hell the US equivalent was called!
I randomly clicked on a video of that game recently and was so confused. Then after learning it was a TV show and looking at some of that, I was even more confused! Shit is awesome!
This has to be one of the most entertaining Worst Fighting Game episodes I've seen in a while.
What did it for ya? Aside from the Poopality?
@bbreimm Anything but that. Which even Matt didn't like.
It was a combination of Matts comments and the game we were seeing. From how abjectly ugly the graphics and animations were to the hilariously awful soundtrack.
Shoutout to the hype man in the background of the stage at 16:53. My mans, and especially his shirt, were FEELIN IT! 😆
I don't know why but Matt doing a DSP imitation is always enough to put a smile on my face.
The lore of this game is on some *wild* shit. The SQUEEB, a group known only as the "MeatHackers", the S.M.A.C. organization.. it's 90's af
They put so much more work into the lore than the actual game.
I noticed the manual writer was the same guy that provided the Guardians voice...he must've done a lot of carrying for the team, lol
Redline was pretty good and innovative for the time, personally i think it didnt age very well. But the single player campaign has some different scenarios, the difficulty is all over the place.
My internet wasn't the best at the time, but the few matches i played in MP was fun.
Oh and it's available on Gog, I got it there ages ago.
As always, I am here to suggest any fighting game released for the Hyperscan
What is the Hyperscan?
god...the hyperscan...
What the hell is the hyperscan?
Basically a glorified RFID reader. Buy a game, then buy trading cards that can be scanned to unlock characters. It was essentially a physical loot box made by Mattel.@@CarlosLins1
For the uninitiated, the Hyperscan is a "game console" made by Mattel in 2006. Out of it's library of 5 games, it had 2 fighters: An X-Men one and some weird wrestling one.
However the whole gimmick of the Hyperscan was that you had to buy physical card packs in order to actually play the game, which was basically what loot boxes are in modern games.
With the fighting games, the only way to play the game is to have a card of the character you want to play as. X-Men is particularly egregious with this as it has "Ultimate" characters which are just strictly better versions of existing characters making it blatantly pay to win.
There's not many reviews of the Hyperscan due to the fact that you need the cards just to play the games and with it being a failure, the cards are hard to come by. The console itself is also poorly made and prone to failure so finding a working one is even more rare.
So until this gets emulated somehow, I don't know if it will appear on this show. The most in depth review of the Hyperscan is from a youtuber named Kohdok if you want to check it out.
TL;DR: It's a really bad game console with a really bad fighting game that's almost impossible to fully review at this current time.
At this point Matt's made more content ABOUT the Jaguar then the Jag made FOR the console! Which isn't a high bar in all honesty
I read the whole lore and wow somebody really put effort into the backstory for this thing. It's almost a shame it didn't turn out any good since they could have mined that story in some interesting ways.
ever since you mentioned this game in passing during the expect no mercy episode I have kinda developed a liking to it. I haven't played, oh no don't get me wrong I'm not into pain, it's just that it's so... 90s, so muddy like the artists threw the concept art on the mud and said "yeah that's the best thing ever, brown and gray", unapolagetic cheesy like how someone who never played videogames and was alive during the satanic panic would imagine Mortal Kombat. for me, watching a playthrough of this is like watching ants go bout their way. you go, weird jaquar game.
One thing I'll give this game, the idea that the Volcana fighter leaves a scorch mark when she falls down is kinda neat.
7:35 I dunno, a shadow is pretty clever for a chameleon/shang tsng type fighter. taking he thing that's usually a part of the background and turning it into a morphing fighter. i dig it.
I do like the look of the Guardian's stage. The giant cave with a skull mountain that has a volcano in it. Very metal.
From now on, my nickname will be “Drunkicidal”
Honestly? I kinda dig the art style. It looks cool! :D At least there's SOME artistic vision going into this thing, and it's not just soulless corporate copy-pasta garbage.
While I can't comment on the story, I remember playing the Redline demo forever ago and it was a lot of fun during multiplayer. FPS, driving, and stationary vehicles with 'flying' by using like a chainsaw thing. Sounds weird but was fun.
This game teaches life lessons. Everybody poops.
Volcana (the blonde in the red leotard) later made an appearance in Motor Mayhem, a PS2 car combat game from 2001 that wasn't Twisted Metal: Black.
'Shadow: War of Succession' would totally be crowded as the king.
I'm truly shocked that a mortal kombat rip-off could feature actual shit and not be included in that AVGN episode. Somebody dropped the ball.
He already had Tattoo Assassins in there, which featured at least as much poop. Maybe he figured it would be redundant.
In AVGN's defense, either he didn't have a copy of this game or didn't know it existed at the time he made the video.
I just appreciate the Violent Storm music at the end. Absolute banger of a game all around.
Also, when's Time Slaughter gonna get a spot on the list? We've already cracked into terrible DOS games with Iron & Blood, Xenophage, and Expect No Mercy, so why not go even deeper?
Was going to mention that too... In addition to being a good game, Violent Storm soundtrack is so great
Time Slaughter had the excuse of being a hobby project done by some teenagers as opposed to games like this that were made by professionals.
because compaired to expect no mercy, Time slaughter is somewhat fun
I really appreciate the robust and meaningful DSP-style nuggets. He did nothing wrong! *Snort*
*Jacking off sounds intensify*
Am I the only one that thinks Buzzsaw looks like Sawborg Destructo from GWAR?
The jaguar controller: for when you’re playing educational math games and need a calculator handy
13:06-13:41 Who would've imagined that a show dedicated to some notable and obscure fighting game turds would feature a game that has some actual crap-based fatalities!
I wasn't prepared for "annihilation time"
I love the Jaguar, 3do and 32x. So much lost potential.
A metal themed fighting game with Mortal Kombat-like elements doesn’t sound too bad on a piece of paper, if it only wasn’t executed horribly. It should also be noted that when this was first shown at the E3 in early 95, it was originally called “Ultra Vortex”, but they had to change it to “Ultra Vortek”, probably because there’s another game on the SNES called Vortex, and this has nothing to do with that game.
That's the exact reason
My dad owns both this and Kasumi Ninja I also grew up playing both these and a lot of the games on the Jaguar while I understand the point of this series I did actually enjoy my time with both of them so no harm done.
You know...watching this episode made me realize how hard that MK3 soundtrack goes. ❤🔥❤🔥🎶
I know that he warned me, but my ears were NOT prepared for that soundtrack, sweet merciful Jesus fuck.
This episode was an absolutely excellent time from start to finish, easily top five
That soundtrack is amazing, it is like the composer tried to make Grindcore on the Atari soundchip. Also Rave Me is a straight up rip off of 2 Unlimited's "Get Ready for This"
The DSP reenactment was a nice touch!
Man, you weren't kidding about that lore, Matt! That manual has, like 90s Blizzard-level lore in it. Truly insane for what's basically a MK1 clone released 3 years after MK1.
I kind of want to give Beyond Games credit for not overreaching here; unlike, say, Naughty Dog with Way of the Warrior or the devs of Expect No Mercy, they at least seemed to understand that they knew nothing about making fighting games when they were dragooned by Atari into making this thing, so it looks like they just tried to crib MK to the best of their ability. They failed, and they wound up creating something less interesting than WotW, but they at least understood their limitations and didn't try to overreach. That's commendable in a way.
Beyond Games said, "I have seen the amateur, and it is me"
This feels like they were going for an "Eternal Champions: Challenge from the Dark Side" type game and fell far short (especially when you consider EC: CFTDS came out in 1994 and UV in 1995).
It's the other way around, EC CFTDS came out in 1995 at the tail end of the Sega CD's life span.
@@GAMEPRODELTA EC: CFTDS Initial release date was September 12, 1994, while UV finally released (after multiple delays) September 5, 1995.
Is that the cybernetic ghost of Christmas past?!
You'll have to be more specific, do you mean the one from the future?
why do i feel like theres been more episodes of this lately? im loving it! ba da ba ba ba
Hey Matt, I don't know how much it would help with monetization, but posting free WFG episodes of games like Catfight over on your Patreon might help you get around the the more risqué elements that RUclips won't allow.
Neat! A new episode!
(Here is still hope to see "Battling Butlers" one day)
Jesus Christ, this game was priced at 69.99 in 1995, based on that sales flyer. The audacity!
9.99 for each character!
This has to be with console included because aint no way! lol
That's 143 dollars in current times, it had to have been bundled
The ost titles sound like a grunge metal amateur band who imagined their songs before composing them.
Redline should have gotten a lot more attention than it did. One of my favorites from that era. While maybe not the very best in either the FPS or vehicular combat categories, it did both very competently, and merged them very well, which very few games even attempted at the time. Also, very good graphics, sound, memorable characters, and just a lot of interesting and new ideas, polished up pretty well despite how ambitious it was
This game is so bad, when I was playing it at my girlfriend’s house while testing Big P Emu, she was absolutely appalled by the amount of satanic imagery in it. With how bad the game played it was so bad I freaking eradicated it; there’s edge, and then there’s being offensive.
I'd suggest Time Slaughter but you'd have to end the series, as you'd have found the objectively worst.
Shadow is probably worse
I was cracking up when you went over the jukebox track list, and started breaking around “Krappin”. When you laughed, I laughed.
3rd time suggesting battle of guardians, it's an atrocious nft fighting game that's on par with a lot of stuff here gameplay-wise and goes beyond by having pay to win nft microtransacions that cost in the hundreds or even thousands of dollars, it's a total disgrace to video games as a whole
I gotta give it to them, "Poopalities" seem like a great way to humiliate an opponent.
I was super hyped for Redline back when it cam out. You could get in and out of the vehicle anytime you wanted. That idea was so cool to me at the time, felt immersive. There was another game before it called Necrodome that had the same gimmick. Pretty cool stuff at the time
As for the game, I picked it up at launch and it was pretty buggy. I didn't get far because of that but what i played was ok!
I recall Catfight being reviewed in an off-the-shelf Computer Gaming World (or maybe PC Gamer) so that should be quite reviewable without problem. The review didn't mention anything adult in it, just that it had two difficulties: one where the computer didn't move at all and one where they did. So that one should be no problem to review.
Also, Battle Wheels is amazing on the Lynx and I highly recommend it.
Kasumi Ninja was funny as hell.. Angus made me laugh every time
What saddens me is how much material this series has. And most of it just from the 1990s.
80% of everything is crap. Pick any genre, and you'll find a huge pile of shit, especially from just after the start of a boom in that genre.
I agree. Hopefully He covers Steel Rivals and Steel Lords.
The 90s were a huge time for fighting games. It's not like now where yeah, there's a few long lasting franchises that are still great. Back then it was a newer genre and what was selling well. All the executives wanted their Mortal Kombat or Street Fighter and didn't care how it got there. Whatever genre is dominant now, whether it's FPS or open-world, probably has a ton of shitty imitators also. It's the same with movies
For almost 30 years I have believed that this game was called Ultra Vortex with an X. My life is a lie.
"Ultra Vortek," the game, serves as a haunting glimpse into the future, depicting a post-apocalyptic world plagued by dystopia. In this grim era, we are forced to engage in deadly battles against both robots and freaks, with a malevolent Demon orchestrating our every move. The game's narrative resonates deeply, as it foretells a world where survival is the ultimate test. Through its immersive gameplay, "Ultra Vortek" urges us to contemplate the potential outcomes of our actions and the moral dilemmas we may face in such a dire reality. It serves as a reminder that our choices can shape the destiny of humanity, and challenges us to question the limits of our humanity in a world where the haunting specter of constant struggle looms overhead.
9:51 Those 4 descending notes should be the new "disappointment sound" meme.
"Annihilation time...?" Haha! Annihilation Time, one of my favorite, mid-00's punk rock bands I thought it was just Black Flag that they were taking their cues from.
Video #2 where I ask that you cover Heavyweight Champ, the first fighting game to ever exist.
"The first fighting game to allow combat between two player-controlled characters was Sega Corporation's Heavyweight Champ (1976), a black-and-white 8-bit arcade console simulation in which two boxers are shown in profile, or two dimensions, with the players able to throw only high (head) or low (body) punches."
theres something i like about the graphics. its like, ugly but cool. like an underground 90s death metal album cover turned game. combined with the agressively nasty music, it really sells the whole 80s/90s post apocalyptic vibe.
Well put!
I love the retro dark fantasy aesthetic
Need to do Street Fighter 1. It's the most venerated name that is attached to an actual bad game.
I feel like that gets a pass because it was a step forward for it's time and it's the game that had to exist so that SF 2 could exist so that the whole fighting genre as we know it could exist.
Besides, it may not measure up to it's legendary sequels but compared to Karate Champ and Yie Ar Kung Fu it was a whole level above.
That clip of Max showing off the poopallity, chefs kiss.
When you were going over the song titles, I was convinced you were going to end it with, "Guess which title I made up?" The fact those were all real makes this so much worse.
...DRUNKICIDAL!!!
US Gold 8-bit ports of Street Fighter 2.
Not only are the various ports bad compared to other fighting games on the same systems, they're actually official versions of the game.
I had a producer on a project that worked on Battle Wheels. I wonder if he had any hand in this mess too.
EDIT: hahah I just looked him up on MobyGames and he has UltraVortek right in the bio. I don't think he ever mentioned that, wish he was still at the company for me to pick his brain about it.
I'm in the awkward position of actually having to defend Ultra Vortek's honor, but there is technically a third non-standard mechanic in it: shorthopping.
It's still a bad game deserving of its placement, but it's a mildly interesting mechanic to have in a very straightforward MK clone (think Timekillers had them too, but technically that game isn't a MK clone).
Mr. McMuscles, I swear my day immediately becomes a top-tier day whenever I see a new MattMcMuscles video uploaded. Doesn't matter if it's What Happened?, or The Worst Fighting Game, or a FlopHouse Plays, seeing that fuckin' little blue skull in my notifications is always a day-long high.
Am I the only one who was creeped out by the freaking eye watching everything?!
You wanna fight McMuscles? Huh? Why must you be so damn consistent and awesome? You are appreciated
This is gonna be a REALLY weird one but have you thought of looking at Tongue of the Fatman?
There’s a Mandela effect alternate reality where this game is called Ultra Vortex I just know it
Hey! An ancient Incan temple in South America. As opposed to an ancient Incan temple in Australia. Glad they cleared that up for us.
VIOLENT STORM AT THE END!!!! MASSIVE W!!!!
Along with Battle of the Eras on DOS. The original Street Fighter also deserves a spot on The Worst Fighting Game as well. Sometimes it's mind blowing I went a notable portion of my life never played it. Until last year through Capcom Arcade 2nd Stadium.
It's covered in what happened
It's the game that had to exist so that SF 2 could exist so that the whole fighting genre as we know it could exist. And while it doesn't measure up to it's legendary sequels it was a big leap forward compared to Karate Champ and Yie Ar Kung Fu. So, I think those things keep it from qualifying.
@@cooparchive7857 Oh I see thanks.
You'd probably enjoy Redline, Matt. It's a weird one for sure with its genre blend and jankiness, but if you could get it working it'd probably be up your alley. Only thing I remember of it though was some battle where I ended up having to fight a Mad Max vehicle while being stuck on foot and having almost ammo in some arena, but I was a dumb kid at the time so odds are 50-50 if that was the 90s being the 90s or me being trash at games I was definitely not old enough to play at the time. Good episode as always by the way, keep it up.
Love that darksyde Phil reference
I'm surprised no metal/thrash band used the name "DRUNKICIDAL" yet
I remember Redline falling into the same area as Uprising and Battlezone 2 back in the day. For the time it was super rad
This costed $70 back in '95 lmao.
I desperately need some modern indie games to recreate the look of games like this. It's so trashy, but in a cool and fun sort of way that really tickles my brain. Also the music sounds like something a kid in 1995 made for his Doom mod.
Look up Death Cargo. You won't regret it.
Matt, man, I hope you got yourself some powerful lozenges and/or cough syrup, because I don't want to imagine the state your throat was in after recording the bit with the soundtrack titles. Suffer for the sake of your art if you must, but be sure to take care of those velvet pipes of yours!
Shadow: War of Succession still awaits it seems...
Red Line had solid control and great atmosphere. The weapons had variety, too, and felt distinct. The engine was very basic and level design was minimal so it never stood out.
Next contender to take on.
Battle of the Eras for PC/MS-DOS!
I had Redline when I was a kid. I remember loving it but I don't know how well it still holds up.
I actually liked this game when I had my Jaguar