Maya motion path and curve extrusion

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  • Опубликовано: 21 окт 2024
  • Animating a sphere or another object to be at the front of an animated extrude can be a pain unless you follow this simple trick.
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Комментарии • 82

  • @MayaGuytutorials
    @MayaGuytutorials  4 года назад

    THIS VIDEO HAS AN UPDATED VERSION FOR MAYA 2020 ruclips.net/video/YnPvvkbHrpc/видео.html

  • @ForemanAndWilmsAdventures
    @ForemanAndWilmsAdventures 4 года назад +1

    Simple, concise and to the point. Awesome and thank you.

  • @designdroid
    @designdroid 7 лет назад

    Thanks for this! Was banging my head against the wall trying to match the speeds in the graph editor.

  • @DV7Dave
    @DV7Dave 9 лет назад +1

    Flapping legend! I needed to find a way to make "light beams" connect different countries on a 3D globe. I've been using curves with a stroke converted to polys, which I then render as an alpha and mask in after effects to simulate an extrude. I also can't work very effectively in Ae compared to Maya.
    I can now go back to my favorite application and pull off this shot in a night!
    Thankyou!

  • @veraw.9044
    @veraw.9044 7 лет назад

    This may be a couple of years old but as a nooby to 3D moddeling, this helped me out a lot! thanks :)

    • @MayaGuytutorials
      @MayaGuytutorials  7 лет назад +1

      It seems to of helped allot of people. Glad it helped :)

  • @NN_86
    @NN_86 2 года назад

    looking back on this effect.. Thnx

  • @usmanasif3153
    @usmanasif3153 Год назад

    9 years old and still comes in sooo handy, I made my jets exhaust with this method ♥♥

    • @MayaGuytutorials
      @MayaGuytutorials  Год назад +1

      Wow 9 years !! such a simple thing but my highest viewed video :)

  • @SunDevilDave
    @SunDevilDave 8 лет назад

    Great tip on parametric length. Thanks Phil.

  • @maddiegoldberg
    @maddiegoldberg 3 года назад

    It seems that when the curve is a little long, it snaps halfway through to be smaller and the animation isn't smooth. I'm guessing this is because it is essentially squishing the geo at the beginning and making it longer toward the end and at one point, it snaps. Is there a fix for this so that the entire animated extrusion is smooth throughout?

  • @JoshLounsbury
    @JoshLounsbury 9 лет назад

    This tutorial saved my life. Thank you!

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад

      +Josh Lounsbury No problem you are clearly not alone :) only another 38 thousand people had this issue too :)

  • @hani_issa
    @hani_issa 9 лет назад +1

    Hi sir , thanks for the amazing tutorial
    i want to use this anumation throw driven keys , or to make a plant grow throw a controler , but i can't find a way to save this extrude animation once i press delete history , so can you please help me :)
    thanks again

  • @animateism
    @animateism 9 лет назад

    Well done I have been struggling with this as well.
    Thanks!

  • @jameswilkinson150
    @jameswilkinson150 7 лет назад +1

    Another brilliant tute! thanks. Also holding down shift to snap to curve, SOOO helpful, the amount of time I've wasted before!! ;)

  • @markosadamakis5485
    @markosadamakis5485 3 года назад

    thank you for the video! *when i extrude the faces the normals of the faces are reversed i tried reversing them but then the animation gets weird is there any work around this? (i found the solution reverse the nurb curve's direction before the extrusion) thank you haha

  • @bharatjaiswal4056
    @bharatjaiswal4056 4 года назад

    How to take this animation in keyshot if i want to render this scene in keyshot???Plz help,..

  • @MatorTow
    @MatorTow 3 года назад

    Do you know how I could taper the ends of the tubes
    for this type of animation.?

    • @MayaGuytutorials
      @MayaGuytutorials  3 года назад

      Use a different technique. Try curve warp in the deform menu set.

  • @stephenhibberd4309
    @stephenhibberd4309 Год назад

    I was hoping for the new sweep mesh to have the equivalent of being able to animate the "subcurve" like in this example. Is there any way to do this with sweep mesh?

    • @MayaGuytutorials
      @MayaGuytutorials  Год назад

      I can show you a simple way to do it in Bifrost for Maya

    • @stephenhibberd4309
      @stephenhibberd4309 Год назад

      @@MayaGuytutorials Hello mate sounds good! would like to see that! thanks.

  • @stephenhibberd
    @stephenhibberd 7 лет назад

    I'm trying to use this technique to animate an oil drip to flow over a surface but how would you get the rounded front of the droplet with a thinner trail behind it?

  • @kukurukuku16
    @kukurukuku16 8 лет назад

    ur right cant find this trick online. thank u for sharing this.

  • @humdot
    @humdot 10 лет назад

    Hi, thanks for this video, I have a question though, is there a way to do this without distorting a texture on the extruded object. For example I want to do this with a snake but as it extrudes the texture gets all messed up until its in the final position.

    • @MayaGuytutorials
      @MayaGuytutorials  10 лет назад

      Hi, why would you want your snake to extrude? would it not be better to animate an already created snake along a curve or rig it for animation?

  • @jameswilkinson150
    @jameswilkinson150 5 лет назад

    Can u do this with an imported illustrator curve?

  • @aniketasinkar
    @aniketasinkar 10 лет назад +4

    Tnx man, U save my life :)

  • @felipebueno1378
    @felipebueno1378 6 лет назад

    Hello, have any chance export this curve extrusion to work in other software? Like Marmoset Toolbag? Because i'm importing in Marmoset Toolbag .fbx and .alembic, but doesn't working.. iam tried bake simulation and bake animation, and nothing too.

  • @sakthisathis6206
    @sakthisathis6206 2 года назад

    Can We export this as fbx file??

  • @benttoenail
    @benttoenail 8 лет назад

    Thanks Phil like many others on here you saved my ass

    • @MayaGuytutorials
      @MayaGuytutorials  8 лет назад

      +benttoenail No worries man - keep going :)
      I am still hear people just mad busy - trying very hard to get more content out soon!!!!

  • @ramiel555
    @ramiel555 9 лет назад +3

    just so you know, finding this saved me from ripping all my hair out :O

  • @ssmudgee
    @ssmudgee 4 года назад

    How do I export this to an fbx :(?

  • @GriffinAnimationAcademy
    @GriffinAnimationAcademy Месяц назад

    Thanks so much!

  • @Lacreepvirus
    @Lacreepvirus 8 лет назад

    Hi! You help me so much! But I got a question, how can I make insisible the bezier curve once I have did the object?

    • @MayaGuytutorials
      @MayaGuytutorials  8 лет назад

      +vic vic you mean invisible? In the main window go to 'show' and un tick NURBS CURVES or select the curve and press Ctrl H - to hide it. either way it wont render

    • @Lacreepvirus
      @Lacreepvirus 8 лет назад

      yes *invisible! thank you!!!!

  • @tobiasegeli
    @tobiasegeli 8 лет назад

    Can't get it to work on maya 2017. the tube start round and then end up sqare shaped. and it does not follow the curve either.

  • @LucienDeVivo
    @LucienDeVivo 8 лет назад

    Thank you! Saved me here too.

  • @vishnuvardhan7931
    @vishnuvardhan7931 7 лет назад

    Hey there I'm new to Maya and I'm facing a problem with the surface -> extrude option.The extrude option is not opening when I clicked the square button near

    • @MayaGuytutorials
      @MayaGuytutorials  7 лет назад

      I am not sure why it will not open - it should. Is the window opening on another screen somewhere perhaps? If you still cant see it go - Windows - workspaces - reset 'maya classic' to Factory Default and try again.

  • @Sliles12yt
    @Sliles12yt 7 лет назад

    Thanks for sharing this tip!

  • @DroneGrinder
    @DroneGrinder 7 лет назад

    have u made a tut on a mesh on a motionpath with a flowpath assigned to it? and not an extrude. For me, it worked once, now all of a sudden, the flowpath deformer is far above the actual mesh, and its not affecting the mesh at all for some reason. Weird how something so seemingly simple, like a 2 min thing, can take up days to solve. Iam at a loss here. So if u got any tips on that, that would be great.

    • @MayaGuytutorials
      @MayaGuytutorials  7 лет назад

      what version of maya are you using?

    • @DroneGrinder
      @DroneGrinder 7 лет назад

      2015, i couldnt use it cus it felt like it was broken. So i used a benddeformer for the particular shot.
      but if u have an idea that would be great.

  • @azucarcinetico
    @azucarcinetico 9 лет назад

    Hi im doing every step but for some reason when I extrude the quads arent even son when is extruding the snake fedorms a little on the curves.

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад

      azucarcinetico have you made sure you have enough quads to keep the shape?

  • @TheLillianYoung
    @TheLillianYoung 9 лет назад

    Hi. Thanks for this tut. At 2:47 in the video, my extruded geometry flies and distorts wildly. If I could post images here, I'd show you. Any help would be greatly appreciated.

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад

      Lillian Hi, it could be a few tings but make sure Use profile normal is ticked and Fixed path is also ticked. Extrude type should be Tube and not Distance. Try those options first. Thanks

    • @TheLillianYoung
      @TheLillianYoung 9 лет назад

      escapeephil Thanks for the swift reply! The project was switched to C4D (boooo). But I will try your suggestion for my own knowledge. Thanks again and I love your work/tutorials as you know.

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад

      Lillian Boooo LOL

  • @MrSiasman
    @MrSiasman 10 лет назад

    The only problem is that your poly extrude tends to pinch in tight corners when animating written text. Not as nice as Max's path deform modifier.

    • @MayaGuytutorials
      @MayaGuytutorials  10 лет назад

      That can be fixed with some effort. Max does have a few better tools for that kind of thing but there is good and bad in both.

    • @MayaGuytutorials
      @MayaGuytutorials  10 лет назад

      use Vector in World up tab in the attributes, stops pinching.

    • @MrSiasman
      @MrSiasman 10 лет назад +1

      escapeephil
      Thanks. Vector setting didn't work at first but then started playing around with the World up Vector values underneath. Definitely helped. Thank You:)

  • @maddiegoldberg
    @maddiegoldberg 4 года назад

    So I know this is an older video, but if anyone is still here: I am running into an issue where I can only extrude from one end of the curve and have the animation follow the curve perfectly. When I try extruding the same nurbs circle from the other end, it goes all wonky, even though all the extrude settings are the same. Any ideas?

    • @maddiegoldberg
      @maddiegoldberg 4 года назад

      Never-mind got it! The curve needed to be reversed!

  • @KOEXStudio
    @KOEXStudio 8 лет назад

    Thanks for this tutorial, it's good!

  • @johngrey5806
    @johngrey5806 8 лет назад

    Nice trick!

  • @m.v.chaitanya3d
    @m.v.chaitanya3d 5 лет назад

    same animation ...how can i export into fbx format

    • @ssmudgee
      @ssmudgee 4 года назад

      Please tell me you figured it out :(

  • @thefreeman7237
    @thefreeman7237 10 лет назад

    Doesn't work for me. It gives a weird shape.. I did exactly what you did. i don't get it.

    • @tetianakoba3398
      @tetianakoba3398 9 лет назад

      probably your round curve has 0 0 0 ratation, you should give it some angle, then it will have the form of the curve. Just play around with X and Z rotation

    • @thefreeman7237
      @thefreeman7237 9 лет назад

      Hmm it worked! I don't know how, i just do it all over again. It was my fault, no doubt..

  • @threefirstnames123
    @threefirstnames123 10 лет назад

    Thank you thank you thank you thank you THANK YOU!!!

  • @TheLillianYoung
    @TheLillianYoung 11 лет назад

    Awesome!

  • @stoyanatanasov3749
    @stoyanatanasov3749 11 лет назад +2

    tnx i like that in this video u keep it nice short and to the point

  • @jamil1985
    @jamil1985 5 лет назад

    EXCELLENT!

  • @ThomMay
    @ThomMay 11 лет назад

    good tip!

  • @jpev94b
    @jpev94b 9 лет назад +1

    Thankyou!!!!!!

  • @kpnkpn3450
    @kpnkpn3450 8 лет назад

    U r good, dude

  • @AnthonyFassolas
    @AnthonyFassolas 9 лет назад

    man you sound like you just woke up lol

  • @wilmercortez
    @wilmercortez 9 лет назад +1

    I've tried both C4D and Maya. Spline to create objects in C4D is way faster and easy to understand and manipulate. Maya in unbearable in this matter. Overrated software I must say. No offense.

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад +1

      Kind of, until it comes to the heavy stuff and being able to use mel etc

    • @MayaGuytutorials
      @MayaGuytutorials  9 лет назад +2

      Wilmer Cortez This is why you need Maya for the future, its API is amazing and allows for this ruclips.net/video/ywXWqNdVtjs/видео.html