One Unused Idea in Every Zelda Game

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  • Опубликовано: 14 июн 2024
  • A look at some cut content from EVERY main Legend of Zelda game! Unused enemy designs, scrapped music choices, and more!
    ►Follow me on Twitter! / zeltik
    or Instagram: @zeltikinsta
    ► Music in this video:
    Nintendo
    Sources:
    TCRF: tcrf.net/The_Cutting_Room_Floor
    Zeldawiki: zelda.fandom.com/
    Gameplay footage used:
    ZeldaMaster, ZorZelda
    ► Discord Link: / discord
    ► Intro music by: bit.ly/RuvenWegner
    ► Outro music by Clangon: • Zeltik Outro Theme (Wi...
    0:00 Intro
    0:48 The Legend of Zelda
    1:36 Adventure of Link
    2:15 A Link to the Past
    2:50 Link's Awakening
    3:19 Ocarina of Time
    4:04 Majora's Mask
    4:49 Oracle of Ages & Seasons
    5:23 Four Swords
    5:44 The Wind Waker
    6:40 The Minish Cap
    7:33 Four Swords Adventures
    7:57 Twilight Princess
    8:48 Phantom Hourglass
    9:21 Spirit Tracks
    9:45 Skyward Sword
    10:32 A Link Between Worlds
    11:05 Tri Force Heroes
    11:39 Breath of the Wild
    13:20 Outro
    #Zelda #Nintendo #LegendofZelda
  • ИгрыИгры

Комментарии • 642

  • @ericpeterson6520
    @ericpeterson6520 2 года назад +1396

    Bolero was going to be used for the title screen, *not* for the overworld theme. The title screen music was so quick to compose because it was a variation on the already-composed, iconic main Zelda theme

    • @NuiYabuko
      @NuiYabuko 2 года назад +10

      Where was that implied? What is that a correction to?

    • @ericpeterson6520
      @ericpeterson6520 2 года назад +95

      @@NuiYabuko First sentence of the very first fact. He says that the "main Zelda theme", which is "one of the most iconic songs in video games", i.e. the Zelda 1 overworld music, was composed in a single day. But that's only true of the title theme, which was based on the overworld theme (and which has not become "iconic" nor been reused in any subsequent game, as far as I'm aware, so it can't be called the "main theme"). The way it's worded implies that Bolero could've been the music that represents the Zelda franchise as a whole, but that's not true. The classic Zelda theme had already been written by that time

    • @NuiYabuko
      @NuiYabuko 2 года назад +16

      @@ericpeterson6520 I see. I was just confused since he showed the title screen while playing the track, not Link running around the overworld.

    • @Christopher-md7tf
      @Christopher-md7tf 2 года назад +1

      Source?

    • @ericpeterson6520
      @ericpeterson6520 2 года назад +23

      @@Christopher-md7tf Can't put links in youtube comments so idk what you want from me? Look it up lol

  • @SterbsMcGurbs
    @SterbsMcGurbs 2 года назад +2641

    Imagine being Link in heaven talking with your ancestors. "Yeah, I'm the Hero of Time", "I'm the Hero of Twilight". And then you say, "I'm the Hero of Trains" 😭

    • @MonoStarstorm
      @MonoStarstorm 2 года назад +522

      They're all like 'What's a Train'

    • @Levacque
      @Levacque 2 года назад +189

      The Hero of Rail Monopoly

    • @MrThaiTuber
      @MrThaiTuber 2 года назад +392

      I think he's actually called either the "Hero of Spirits" or "Hero of the Lokomo"

    • @ScatLuigi
      @ScatLuigi 2 года назад +92

      hero of spirits

    • @anonymousfellow8879
      @anonymousfellow8879 2 года назад +151

      @@MonoStarstorm
      ST Link: it’s like a mine cart, but bigger, faster, enclosed like a carriage, and you have better control over where it goes.
      Oracles and SS Links: OHH!!

  • @geordiekennedy2197
    @geordiekennedy2197 2 года назад +617

    So you're saying that one soldier in LTTP didn't end up being... canon?

  • @TrueTrickster2016
    @TrueTrickster2016 2 года назад +1240

    My theory of Skull Kid having a Link mask is that he wears it to impersonate Link doing all that those terrible things to cast the blame onto him. Much like Bowser Jr. impersonating Mario in his Shadow Mario form in Super Mario Sunshine.

    • @ericpeterson6520
      @ericpeterson6520 2 года назад +105

      I think it was a visual representation of Link being unable to go back to Hylian form. So after turning him into a deku, Skull Kid would take the mask away and Link would be chasing after him throughout the first cycle and then would get it back on top of the clock tower on the final day - instead of learning the Song of Healing afterward to turn back

    • @AkaiAzul
      @AkaiAzul 2 года назад +51

      @@ericpeterson6520 I like this idea. That Skull Kid steals Link's Hylianity (humanity) and replaced it with Deku kid's personhood.

    • @TheGrizzlo503
      @TheGrizzlo503 2 года назад

      The running tradition of bystanders in Nintendo games being complete morons continues

    • @sophiepedigree7139
      @sophiepedigree7139 2 года назад +1

      Was thinking the same thing!

    • @AkaiAzul
      @AkaiAzul 2 года назад +1

      @« ohiyix » Your comment was deleted, but still shows up in my notifications. Something about a manga?

  • @GayGothPirate
    @GayGothPirate 2 года назад +361

    I've always preferred Ganondorf to Ganon, I just like the more sophisticated and intelligent concept better than the raging beast so I'm kind of gutted he wasn't used in the Oracle games.

    • @SephirothRyu
      @SephirothRyu Год назад +47

      The Oracle games were always about a local villain which happened to be trying to resurrect him. They fail (since you STOP THEM), and instead only instead resurrect a mindless version of him as the final boss for the password crossplay.
      It is actually FITTING in that particular game that he is mindless. Because YOU FOIL THE PROPER SUMMON/REINCARNATION.
      Thus, mindless, useless Ganon. And only at the very end.

    • @CodaBlairLucarioEmperor
      @CodaBlairLucarioEmperor Год назад +3

      @@SephirothRyu You don't actually foil the ressurection until you beat Twinrova since the general and witch (forgot their names) both succeed in lighting their flames. Also, aren't they all supposed to be from Hyrule?

    • @netweed09
      @netweed09 Год назад +1

      Lol, ''intelligent''? He can barely even wield magic properly. All he does is go around cursing stuff.
      Ganon was a Beast _and_ duped a Magician form of himself - he is the original Wizard & Beast in One!

    • @melaniabladeofmiquella
      @melaniabladeofmiquella Год назад

      ​@@netweed09 what 😂😂 lmao no, not by any stretch

    • @netweed09
      @netweed09 Год назад

      @@melaniabladeofmiquella So 'intelligent', he couldn't even face Queen Sonia head on and lost the Triforce to Zelda?
      He's Powerful for sure, but only after going round and stealing power from others too, at the end of the day he's just another theif and a bully.

  • @namesaretuff
    @namesaretuff Год назад +399

    I feel like a "Zelda's second quest" would've be the perfect edition to make Skyward Sword on switch ACTUALLY worth 60 dollars

    • @DaDunge
      @DaDunge Год назад +8

      I don't know would it have included even more battles with the imprisoned and silent realms?

    • @AmekDzbanek
      @AmekDzbanek Год назад +27

      @@DaDunge why would Zelda need to fight the imprisoned? That's Link's job.

    • @math9172
      @math9172 Год назад +24

      As someone who didn't own SS on wii, I found the HD port on switch worth the 60$.

    • @CodaBlairLucarioEmperor
      @CodaBlairLucarioEmperor Год назад +22

      @@math9172 Yeah. People complaining about ports of old games being full price don't seem to get that a lot of people probably haven't played it before.

    • @WillhartWicksen
      @WillhartWicksen Год назад +4

      @@math9172 I played it on the wii and would still pay even more than full price

  • @kiratw6578
    @kiratw6578 2 года назад +311

    Zelda playable in SS would be so much fun, not only because it would be Zelda, but for getting to know her side of things.

    • @JMFSpike
      @JMFSpike 2 года назад +50

      It would have also no doubt boosted Skyward Sword's reputation a bit. It's sadly one of the most disliked Zelda's, which is so very undeserved. It's not a perfect game by any means, but it wasn't even remotely close to being as bad as people think. Also, most of it's small handful of flaws were remedied in the HD version making it even better.

    • @highdefinition450
      @highdefinition450 Год назад +7

      Impa would be more fun to play as ngl lol

    • @Archway_
      @Archway_ Год назад

      I would have not 💀 link on top go play hyrule warriors

  • @cheeesybread5594
    @cheeesybread5594 2 года назад +56

    i still am just mind blown by the fact that playable zelda was an idea for skyward sword. BLOWS MY MIND.

  • @danielguinea2971
    @danielguinea2971 2 года назад +64

    The fact that I couldn't play as Zelda in Skyward brings me so much sadness

  • @yunlien
    @yunlien 2 года назад +79

    2:46 If you play the ALTTP randomizer with the enemizer setting (random enemies), the cannon soldier can be in your seed

  • @Its_Shio
    @Its_Shio 2 года назад +142

    I have a thought or two about TP's missing magic meter. My thought is that, especially if it was removed so late in development, it's very possible the devs simply couldn't balance it well in certain areas. Items like the Gale Boomerang and Dominion Rod are used a _lot_ in various dungeons for puzzles that don't often have a "Use item once, solve puzzle" solution, with many of the boomerang's puzzles being something you have to do multiple times or which may require multiple tries, and with many of the rod's puzzles requiring it to be in use for long periods of time. It's very possible they simply realized how draining on Link's magic all of that would actually be and chose to remove it, especially if magic was also initially used in things like spin attacks or other sword techniques. Of course, this is just a theory, but it would provide a likely reason for its removal.
    Another possible reason is simply that there weren't as many items _using_ magic. Sure, the boomerang and rod would have used a lot of it in certain areas, and the sword skills if using magic may have drained it, but aside from those possibilities there really aren't a lot of items which could use magic in the game. There are no fire/ice/light arrows like in previous games, no fire/ice rods, no abilities that would reasonably use a ton of magic. The only real other option is the Magic Armor, however adding a magic meter for 2 items and a set of armor doesn't really seem like a great use of the concept. It's possible it could've just been scrapped because there weren't enough items to get use from it. I mean honestly, it's possible _both_ these options are true, and the heavy cost of magic in specific areas and minimal cost in others just made it a very clunky and imbalanced mechanic.

    • @kounurasaka5590
      @kounurasaka5590 2 года назад +8

      This was my thought as well. The Dominion Rod especially gets used a ton in Temple of TIme.

    • @FannyPackMan100
      @FannyPackMan100 Год назад +6

      I honestly think they should have added a magic meter when and ONLY when you equip the magic armor. A meter that appears and disappears under such circumstances.

  • @HoopsandHipHop
    @HoopsandHipHop 2 года назад +370

    The Demon Train from Spirit Tracks was probably the hardest boss ever for me in a Zelda game. Its literally the most random boss in the series to be the hardest, but it gave me such a hard time and took me so long to beat, lol.

    • @Goudlock
      @Goudlock 2 года назад +22

      for me the hardest one was Vaati from Minish cap, had so much trouble

    • @c.w35t87
      @c.w35t87 2 года назад +6

      It give me trouble too back on the day, I replayed recently and beat it first try. I guess I was really impatient back then.

    • @angle5327
      @angle5327 2 года назад +4

      Same but I did all of it in one go and I failed so many times.
      Or any water temple.

    • @zachtwilightwindwaker596
      @zachtwilightwindwaker596 2 года назад +5

      Are you sure it wasn't Cole who is the hardest?

    • @tish3416
      @tish3416 2 года назад +4

      same as i was like am i finding it so hard to fight a DS train and demon lmao

  • @XAPY-Xander
    @XAPY-Xander 2 года назад +143

    Been binging your videos a lot lately, I lost an incredible friend to the big c very recently. Miss him bad…He loved loz and always talked about it, your content is really comforting. Your videos are amazing, thanks

    • @DreamBelief
      @DreamBelief 2 года назад +17

      I'm so sorry. I hope you're finding the support you need

    • @EBjeebies1081
      @EBjeebies1081 2 года назад +12

      I’m very sorry for your loss.

    • @LihlCherry
      @LihlCherry 2 года назад +12

      I'm sorry for your loss. I'm glad you hold such fond memories of your friend ❤️

    • @pinecone189
      @pinecone189 Год назад +2

      I'm sorry for your loss ❤️

  • @pyriel6870
    @pyriel6870 2 года назад +78

    In botw, with kakariko and lost woods being swapped, it mirrors OoT map almost perfectly. Surprised I never noticed or thought about that before now. Pretty cool. Not just kakariko being at the foot of death mountain but the lost woods being close to its proper place in relation to the castle, death mountain, and even zoras domain.

  • @kiknstudio7721
    @kiknstudio7721 Год назад +43

    I love how you say the words
    "CRITICALLY ACCLAIMED"🤣
    to describe the Zelda that was on the CDI absolutely hilarious😅

    • @skapokonroll
      @skapokonroll Год назад +3

      Yeah, where's the unused facts about the Zelda CD-I games?

  • @DrakeBaku
    @DrakeBaku 2 года назад +107

    Considering that botw2 has shown images of floating islands, the idea that various landmass have been swapped even makes sense story wise, some unknown event long ago caused similar floating land masses which somehow relocated at each others spots

    • @poeticdavide
      @poeticdavide 2 года назад +10

      Also: Hyrule castle elevating up from the ground in the trailer 🤯

    • @CoralCopperHead
      @CoralCopperHead 2 года назад +17

      Heck, Skyloft was originally part of the surface world, and the original Temple of Time was in the Sealed Ruins -- which is precisely where the Goddess Statue of Skyloft lands at the end of SS. It makes perfect sense for Hylia (or the Golden Goddesses) to pluck landmasses off of the surface and move them around. It would even explain how the Lost Woods went from being far south of Hyrule Castle in OoT to being north-west of the castle in LttP.

    • @mitchhamilton64
      @mitchhamilton64 2 года назад +1

      idk why fans make these insane theories to try and make sense of the stuff they cant understand. its just an oversight by the developers on why the landscape doesnt match with the rest of series.

    • @DrakeBaku
      @DrakeBaku 2 года назад +17

      @@mitchhamilton64 possible yeah but zelda has been pretty extensive in its lore and each time we find some oversight it ends up having an entire part of background story behind it explaining that it in fact is not an oversight but pre-planned to cause confusion or make it seems like there is a mistake, after 20 years of zelda games where this cycle repeated, it's not weird for fans to start looking for theories cause by now we are used that each oversight was either not oversight but planned so for a reason or an oversight turned into lore
      Also zelda has been extremely fixed on how the map is made, with some small changes due to landscape changes but everything always has been on point, you can basically overlap the maps of the games and find everything is always consistent in placement, which is why this time, how it is not consistent is really noticeable

  • @harrylane4
    @harrylane4 2 года назад +53

    Bolero gives a much more traditional “fantasy story” vibe than the swashbuckling, mysterious forward momentum the title arrangement of the over world theme does. I’m not going to pretend nostalgia doesn’t account for a lot of my preference, but that song accounted for a LOT of the tone of the original game, and I wonder if the series would be finally very different with that small change

  • @Koettnylle
    @Koettnylle 2 года назад +28

    The adventure of Link battle area is not omitted from the game. You can find it in the graveyard before entering the path to the last castle.

    • @dansmith1661
      @dansmith1661 23 дня назад

      What is omitted was the whole rest of Ganon's group. They are still out there.

  • @krei-ations
    @krei-ations 2 года назад +49

    I fear no enemy
    But thing…
    * link mask *
    *It scares me*

    • @anonymousfellow8879
      @anonymousfellow8879 2 года назад +2

      It’s even creepier than the Link Statue (and I feel like it somehow gives unknown context to it)

    • @krei-ations
      @krei-ations 2 года назад +1

      @@anonymousfellow8879 forget Ben drowned
      Ben was freaking ripped apart by wolves

    • @LilfoxTheHybridHylian5967
      @LilfoxTheHybridHylian5967 2 года назад +1

      Hmm lol

    • @CoralCopperHead
      @CoralCopperHead 2 года назад +1

      @@krei-ations _But no-one ever came..._

    • @krei-ations
      @krei-ations 2 года назад +1

      @@CoralCopperHead his cries echoed far but nothing happened…
      Fr tho that line (replace cries with notes) always kinda sent shivers down my spine whenever I was in the clock tower trying to play a song not from the game and accidentally play one from the game

  • @MrJJLand
    @MrJJLand 2 года назад +13

    Majora having the Link face was the true birth of Ben Drowned that we never knew

    • @BlackRose88-04
      @BlackRose88-04 Год назад

      You mean Skull Kid as Majora is the mask that the Skull Kid is wearing for the whole game

  • @OnlyPassingHere
    @OnlyPassingHere 2 года назад +19

    9:35 Not only that, but in Hyrule Historia, you can find concept art for an unused sixth Lokomo sage, labeled as the Sage of Shadow.

  • @Roxaslovergirl13
    @Roxaslovergirl13 2 года назад +19

    9:22 There was also going to be a dark sanctuary with another lokomo guardian for that realm. Concept art was shown in Hyrule Historia.

  • @travisnewberry936
    @travisnewberry936 Год назад +8

    If memory serves, there was going to be a third Oracle game surrounding Farore. Maybe such a game would have given us Ganondorf.

  • @nyr_Ea
    @nyr_Ea 2 года назад +37

    Can you imagine being able to explore under the entire ocean of Windwaker? Could easily make an entire new Zelda game's worth of content.

    • @hylianro
      @hylianro Год назад

      It's just Hyrule from ocarina of time down there you have that already lol

    • @jacintacapelety9600
      @jacintacapelety9600 Год назад +8

      @@hylianro There's a lot of ways to breath new life into an old map, especially when you consider that iteration of Hyrule had been deserted, flooded, and under Ganondorf's thumb for at least a century or so. I imagine exploring Hyrule under the sea would have had a very similar feel to it as exploring the great plateau in BotW; seeing and recognizing something you've explored before, yet feeling that intense cognitive dissonance as you realize it's definitely *not* what it once was.

    • @7Write4This9Heart7
      @7Write4This9Heart7 Год назад +1

      If they released that as DLC for the hopeful Switch HD re-release, that would be SICK!

    • @MegaZeta
      @MegaZeta Год назад +1

      More like two or three games' worth, which is why it's all but certain the "Water Boots" _weren't_ for swimming underwater.

    • @pinkie723
      @pinkie723 Год назад

      @@MegaZeta True, I think walking on water is most likely, it would be similar to the hover boots, just for water. Exploring underwater would have been so cool though! Imagine Majora's Mask's Zora transformation in Wind Waker!! Although apparently Zora can't swim in the Great Sea since they evolved into the Rito to fly above it instead?? I still don't get how that works

  • @pablocasas5906
    @pablocasas5906 2 года назад +18

    I remember when the Nintendo Giga Leak happened people found some sprites that looked like Nintendo was developing another 2D Zelda game for the SNES (or perhaps they were considering a Zelda II remake)

  • @Jordan3DS
    @Jordan3DS 2 года назад +11

    I bet the water boots were meant to be the item in the cut water dungeon of the game. You do the fire and forest dungeons, but the water pearl is just given to you by Jabun instead. Who knows exactly how they would have worked, but the dungeon would have most likely been filled with water and you needed the boots to solve puzzles and navigate it all.

  • @fregatopolitis
    @fregatopolitis 2 года назад +44

    SS second quest would be the coolest thing ever!

  • @AhPook
    @AhPook 2 года назад +78

    That Moon Door design looks an awful lot like the Zora's Sapphire.

    • @TheAnimewolfchick
      @TheAnimewolfchick 2 года назад +2

      Also the door to the lake in skyward sword

    • @tinyetoile5503
      @tinyetoile5503 2 года назад +3

      @@TheAnimewolfchick actually, the door to the lake in SS is based off of Farore's Symbol, which originated in WW. The moon door is a much closer match to Nayru's symbol (also from WW), which was presumably based off the shape of the Zora Sapphire from OoT.

    • @Naota753
      @Naota753 Год назад +3

      @@tinyetoile5503 Minor correction: the goddess symbols originated in the Oracle games, not Wind Waker.

  • @notSpiritsend
    @notSpiritsend 2 года назад +10

    I wonder if that Link mask has something to do with the statue of Link that forms when he uses the the song from the Stone tower area

  • @alexanderjones9241
    @alexanderjones9241 2 года назад +9

    You’re a bit wrong about the Zelda theme’s composition. Ravel’s Bolero was only on the title screen, and the classic Zelda theme was already composed and used as the overworld music in the game. When they learned of the copyright issue, Koji Kondo did a new arrangement of the existing Zelda overworld theme in a grand and epic fashion for the title screen.

  • @realoctolink64
    @realoctolink64 2 года назад +33

    I loved Spirit Tracks ever since I was a kid, so now I'm a bit sad there wasn't another dungeon at the end 😭

  • @Helladamnleet
    @Helladamnleet 2 года назад +10

    I'm 100% certain the graveyard battle area is used in the game. It's one of the areas that has those flying eyes.

  • @oreana_galena
    @oreana_galena 2 года назад +20

    I remember the child Link mask in screenshots and thought it was interesting! I totally forgot about the cut adult Link mask that was in the game file too. I think people theorized you were supposed to use both masks to become adult/kid Link at some point? :? But still! With the info you gave, I almost wanted to imagine Skull Kid using that mask to turn into kid Link and cause chaos in Clock Town--trying to get the world to blame him instead of Skull Kid. X"D Woulda been interesting if that ever came to be. Amazing video! Loved hearing about things I didn't know or totally forgot about!

  • @user-bf6gz8ej4o
    @user-bf6gz8ej4o Год назад +7

    A second quest as Zelda in Skyward Sword would be the coolest addition ever happening to the Zelda Franchise

  • @thegardenofeatin5965
    @thegardenofeatin5965 Год назад +5

    Video idea: how each Zelda game is unfinished.
    I think each and every Zelda game had ideas that are missing in the final version.
    For example: I bet originally there was going to be an ice seal over the Ice Palace in Link to the Past that would have required the Bombos medallion to melt, similar to using Ether to blow away the storm in Misery Mire and Quake to open Turtle Rock. Ocarina of Time is confirmed to have had an Ice Temple and Wind Temple in development, which were scrapped, showing up a little bit in the Ice Cavern, a few fan-based puzzles in the Shadow temple, and in Ganon's Keep. And Breath of the Wild has the bizarrely empty Hebra region with an absolutely nothing Rito quest. Compared to the Gerudo, Zora and Goron quests, you can just...walk right into Rito Village, ask where Teba is, glide straight to the Flight range, shoot five targets in bullet time, and then you're on Vah Medoh. They slapped that together at the last minute, I just know it.

  • @arkmasterable
    @arkmasterable 2 года назад +9

    In Spirit tracks, Dark world had a lot planned for it, a Temple (with its platform), and a sage with her own instrument (I would have loved that)

  • @catboywizard
    @catboywizard 2 года назад +12

    what a punch in the gut finding out zelda's quest would've been playable in skyward sword. really hope nintendo finally does her justice in botw 2 :(

    • @c.w35t87
      @c.w35t87 2 года назад +3

      Honestly having more controlled characters for puzzles would be dope.

    • @koki1829
      @koki1829 Год назад

      They really ought to release remasters one day with little updates, and entirely new content that was once cut and shouldn’t have been. Imagine you play zelda after beating the entire game, and thus know where/what’ll go down, but you get to actually live it.
      I also think they need to make multiplayer for this stuff native, even if it were to be that “fused mode”, imagine if during “fused mode” you got more rupees/drops from monsters. Making the challenge actually worth it, kinda hope triforce heros comes back (especially of they added fused mode as a challenge mode, which of course 1.5-2x the drops), or those fun little zelda multiplayer minigames on ds (back when you could send the game over bluetooth to your friends ds, then both play). I had such a blast with my friends and family with those.

    • @BlackRose88-04
      @BlackRose88-04 Год назад

      They end up calling it Tears of the Kingdom instead Breath of the Wild 2, but honestly i knew it won't be called Breath of the Wild before it came out

  • @Rubyduby1057
    @Rubyduby1057 Год назад +2

    The Zelda series really likes their “mysterious old man” thing. Like why are there so many mysterious old men???

  • @williamsaporetti
    @williamsaporetti 2 года назад +11

    Thanks you so much for dedicating yourself to Zelda research! I appreciate you and your helpfulness!

  • @TheAtemAndrew
    @TheAtemAndrew 2 года назад +7

    2:10 just to be clear, is this separate from the graveyard area used in the, well, graveyard areas? Where you fight moas and the like. The section with the tilted cross grave looks nearly identical.

  • @songoku9348
    @songoku9348 2 года назад +15

    I want an idea where you play as a grown up Link. I’m talking about an actual proper adult Link.

    • @Schnoz42069
      @Schnoz42069 2 года назад +2

      Yasss

    • @krei-ations
      @krei-ations 2 года назад +7

      21+
      And younger than 100

    • @songoku9348
      @songoku9348 2 года назад +5

      @@krei-ations I don’t understand why Nintendo are afraid to age Link. Many other franchises have, how about a 3rd Hero of time game where we play as Link during his time as a warrior? How he become the hero shade.
      I would like to play as a seasoned veteran Link with a beard.

    • @krei-ations
      @krei-ations 2 года назад +2

      @@songoku9348 the og players of Zelda are getting to that stage so I don’t see why not either
      Maybe one in his 30s or early 40s
      It could even do a reversed ocarina of time something
      Not sure I like that idea as much but it’s an idea

    • @NuiYabuko
      @NuiYabuko 2 года назад +3

      @@songoku9348 Who says they're afraid? They just might not want to do it or have some other reasons. They don't have to make something only because you want it. Talk about entitlement.

  • @fruitbombcomics
    @fruitbombcomics 2 года назад +126

    The only unused idea I was really sad about was that there could have been Minish in Botw.
    Maybe we'll have a chance to see them in the sequel? :D

    • @faether1429
      @faether1429 2 года назад +6

      I would LOVE that!

    • @jaredparks4713
      @jaredparks4713 2 года назад +4

      From the concept art I recall seeing, they didn't look as cute as they were in MC unfortunately.

    • @Adultory
      @Adultory 2 года назад +3

      Maybe dungeons and equipment need to be put in first

    • @BlackRose88-04
      @BlackRose88-04 Год назад

      Yeah no since Minish cap was made by Nintendo

  • @felixmckinney7132
    @felixmckinney7132 2 года назад +4

    How about one glitch in every Zelda game?

  • @tanfis
    @tanfis Год назад +1

    someone’s probably already pointed this out but in Zelda 2, the graveyard battle area is used in a small portion of a graveyard which features what looks like to me flying eyeballs. Although it’s used no where else

  • @azmodan0588
    @azmodan0588 2 года назад +3

    I used to play Adventure of Link a ton as a kid, I could have sworn the graveyard background was when you hit the shadow while in the graveyard south of the dock town.

    • @uncharted_bread
      @uncharted_bread 2 года назад +1

      I played it recently in NES online and the graveyard background was in the game

    • @prissynikki3
      @prissynikki3 2 года назад +1

      I remembered it too! I was like wait a min....thought I was having a Mandela effect moment.

  • @deadcake4406
    @deadcake4406 2 года назад +97

    My favourite unused idea from Zelda is one that no ever seems to bring up: the primary religion of Hyrule was originally intended to be Christianity, rather than the myths of the Goddesses & the Triforce. You can see elements of this in the original, with the Book of Magic, which was called the bible in the Japanese version. And in A Link to the Past, this idea was going to be fully explored. It's not known exactly how it would've been blended into the world of Zelda, alongside elements like the Triforce, but A Link to the Past concept art exists that shows Link praying in front of Jesus Christ on a crucifix. At some point they abandoned this and went for a full on fantastical mythology instead. Which, let me just say, was definitely for the best.

    • @danielperlman8802
      @danielperlman8802 2 года назад +10

      The game would've been stopped in the production long ago if that had happened. Its best not to hurt people's sentiments for just a video game

    • @monkeysaru3957
      @monkeysaru3957 2 года назад +28

      @@danielperlman8802 I don't know about that. It's not like using Christian mythology is new to video games. Megami Tensei is a series that uses it heavily, and that's incredibly popular. It wouldn't have worked too well for the world of Zelda though. Megami Tensei is linked to a contemporary real world setting, so it can do that without it seeming off, but I'm not sure how it'd make sense for a fantasy world to adopt Christian mythology
      The fact that Jesus was originally gonna exist in the Zelda universe is kinda hilarious though, I can't lie

    • @garb8933
      @garb8933 2 года назад +17

      yea doesnt link have the cross on his shield in the old games? tbh i dont think they were actually gonna base the story around christianity but just included it because it fits with the "medieval knights princesses and castles" themes. theres also a lot of churches in zelda games like the temple of time, yes theyre based on christian churches but don't actually have anything to do with jesus or anything. i get why cause ppl might get mad or offended

    • @Tsochar
      @Tsochar 2 года назад +15

      Japan in general doesn't take religion very seriously, so it's unlikely that the game would have been stopped. The international releases would have certainly continued censoring the religious elements, though.

    • @deadcake4406
      @deadcake4406 2 года назад +2

      @@garb8933 But like I said, there's actual artwork for A Link to the Past of Link praying to Jesus (it's easy to find, just look up "A Link to the Past Jesus art"). It might not have had any story relevance, but no one can say for sure. Not a lot is known about this topic.

  • @spyrofrost9158
    @spyrofrost9158 2 года назад +26

    The unicorn statue in OOT just seems so creepy and unsettling to me, purely because it's not actually in the game it seems so out of place and bizarre.

    • @GabePuratekuta
      @GabePuratekuta 2 года назад

      I heard it laughing at you once as well.

  • @matthewmuir8884
    @matthewmuir8884 2 года назад +22

    Seeing Four Swords, Four Swords Adventures and Tri Force Heroes makes me a little sad that we only ever see the multiple Links concept in multiplayer games (Minish Cap doesn't count as that was an extremely limited use of it). I really liked the formations mechanic in Four Swords Adventures and I would like to see a proper Zelda game, with an overworld and everything, use the multiple Links concept.

  • @Dr._Nicolas
    @Dr._Nicolas 2 года назад +4

    thank you zeltik very entertaining video from the beginning to end, I apreciate the structures of your videos, they don't waste too much time on pointless talks or save content for his own videos

  • @mchuston9792
    @mchuston9792 2 года назад +10

    I would love to see a mmo in hyrule there’s a lot of potential for it and they can go crazie with it adding tons of dungeons raids and items from all the Zelda games

  • @terrivel11
    @terrivel11 2 года назад +1

    My school did Bolero for marching band back in the day. Was interesting when I first learned this connection, as a long time Zelda fan.

  • @h8GW
    @h8GW Год назад +1

    I'm not sure if the main Zelda motif is one of my favorite melodies because I _actually really_ like it, or because I never heard "Ravel's Bolero" for hours on end.
    Also, I think I'm hearing Final Fantasy music on a Zelda video.

  • @rubes8065
    @rubes8065 2 года назад +1

    Your videos are easily my favorite in terms of Zelda content on RUclips. Very few people are as expert on the subject as you, much less as fun to watch. Thanks Zeltik

  • @chriswestergaard4506
    @chriswestergaard4506 2 года назад +2

    "MAKE THE BAD MAN FLYYYYYY!"

  • @philipmurphy2
    @philipmurphy2 2 года назад +2

    Interesting to see what's in the prototypes of Zelda for sure, Even if you not that big on the games.

  • @pistolp8037
    @pistolp8037 2 года назад +8

    I love seeing these kinds of videos, please make more, I would love to learn more about the Zelda games I've been playing since I was a kid in the 80's!

  • @DelaLivi
    @DelaLivi Год назад +1

    The giraffe people are a pretty interesting concept. They look really funky...

  • @shadowforce3112
    @shadowforce3112 Год назад +3

    Botw shield surf up modified would have been so cool! Shame it was scrapped for some reason

  • @theinsfrijonds
    @theinsfrijonds 2 года назад +1

    @4:40 the story implications are known in the sense that if the Skull Kid were wearing Link's masks that would imply that he killed him

  • @riuphane
    @riuphane 2 года назад +10

    On the topic of land being swapped in breath of the wild, this also follows with and reinforces the theory that Hyrule Warriors should be cannon and explains the presence of references across all 3 timelines...

    • @tdl487
      @tdl487 2 года назад +1

      I really wish Hyrule Warriors was cannon, maybe happening before the first great calamity, but the team is determined not to. I guess it's just another legend in the series.

  • @thewatchingwatson
    @thewatchingwatson 2 года назад +3

    Yes! I've been so curious about these!

  • @lErickl
    @lErickl 10 месяцев назад

    so nostalgic listening to this music at 1:26, is one of my favorite songs appearing on Digimon Adventure and is weird to think it could have appeared on a Zelda game as well.

  • @francissmith6447
    @francissmith6447 2 года назад +3

    I think a good innovative weapon would be an umbrella. It could be an item that you learn new techniques with. A sword like weapon, convert it to a shield, the hook handle to traverse zip wire like areas and also to shoot like a hook shot or grapple hook, used as a raft like Jiminy cricket from pinnochio, used as a glider to float, to sled down hills, used like a spinning top from twilight, could even change colours to adapt to the environment its in to hide behind in areas where stealth is needed. Nintendo, its a patented idea so hands off. 😉

    • @goopi_eh
      @goopi_eh 2 года назад +3

      No way, I've been thinking the same thing recently! Umbrella is such a versatile tool, and the whimsical nature of using it as an item/weapon would've been so on-brand for Zelda series. If there was a game set during the Flood of Hyrule, the magical umbrella would've been the best.

    • @francissmith6447
      @francissmith6447 2 года назад +2

      @@goopi_eh Well like I said it's patented, so back off 😂 Nah, good to hear someone else has thought of it.

  • @gogetyourverb
    @gogetyourverb 2 года назад +6

    As soon as I heard "Sun Door" I thought "oh Sweet Robin would love the Moon Door" and then you played the clip. Good stuff

  • @LieseFury
    @LieseFury 2 года назад +4

    the water boots placeholder actually says "water boots" (waata buutsu). it's not in japanese, it's just written phonetically in kana instead of latin script.

  • @clovis-
    @clovis- Год назад +1

    botw’s temple of time is really the temple of Din. in Age of Calamity, you can see and explore all 3 of the plateau temples, representing each of the goddesses

  • @TheSinfulKnight
    @TheSinfulKnight Год назад +1

    So the moving the forest now makes a lot of sense with TotK. It's no longer a stretch. Been playing and thinking about some of these locations for a while.

  • @TheCayDawg
    @TheCayDawg 2 года назад +2

    Adding onto the Bolero fact, the Bolero of Fire uses the same exact snare drum rhythm from Ravel's Bolero

  • @andyq524
    @andyq524 2 года назад +1

    Omg, my favorite video game character of all time is Malo, and him sitting on Link's shoulder is just adorable.

  • @lancejewkes1666
    @lancejewkes1666 2 года назад

    LOL you got me with the GOT Moon Door. Nice reference

  • @RhythmGrizz
    @RhythmGrizz 2 года назад +8

    The unicorn fountain is one of the most aesthetically pleasing, atmospheric, mysterious things ever and I love it.
    Where's my Disney Beastly Kingdom squad?

  • @FinalUforia
    @FinalUforia Год назад +1

    I swear I've seen that graveyard background in Zelda II... Haven't played it in a few years so might be wrong, but used to play through II and Majora's Mask once a year, as they're my favourites...

  • @michaelkaduck1915
    @michaelkaduck1915 2 года назад +24

    I would have loved it if they had the two cut dungeons from Wind Waker. It would have added a little bit more to the adventure in an already great game!
    I also would have liked to see more of Hyrule underneath. Maybe the 'water boots' could have been used to travel there?

    • @narutosbelievin
      @narutosbelievin 2 года назад +1

      That was originally intended for the game, to be able to explore Hyrule underwater, so I wouldn’t be surprised if they were for that use. I wish they wouldn’t have scrapped any of this! I love Wind Waker to pieces, but the thought that it could be even better? It just amazes me.

  • @tinyetoile5503
    @tinyetoile5503 2 года назад +2

    I would've killed for that second quest in Skyward Sword, damn

  • @emoimo4171
    @emoimo4171 2 года назад +4

    Bruh
    How’re you gonna talk about Wind Walker’s water boots, and not mention the test room (accessible via action replay) with clear water?
    That’s like 60% of the reason people think you were originally supposed to swim underwater

    • @lavennia
      @lavennia 2 года назад

      I think everybody knows about that test room at this point. I mean I knew about it as a kid, when Twilight Princess was coming out. But it would have been cool to see the boots tested

    • @CoralCopperHead
      @CoralCopperHead 2 года назад +2

      @@lavennia I played Wind Waker on release and pay cursory attention to this stuff. I have never heard about this test room before reading this comment, and the way you're talking, anyone who knew about the test room would also know about the water boots. Unless I'm wrong, and you didn't know about them, in which case I'd like to say that I'm glad we both learned something new this evening.

  • @emmamiller.
    @emmamiller. 2 года назад +2

    Your a legend! This must take a long time 💖

  • @Slade1818
    @Slade1818 2 года назад +1

    O damn, got all into the map part. Need more!

  • @MichaelHeide
    @MichaelHeide 2 года назад +2

    But the graveyard IS in Zelda 2. It's the area around the King's Tomb.

    • @ixxnae
      @ixxnae 2 года назад +1

      It is indeed.

  • @MH-gh7kb
    @MH-gh7kb 2 года назад +16

    Unused ideas in Zelda games are one of my favorite topics on this channel!

  • @zachtwilightwindwaker596
    @zachtwilightwindwaker596 2 года назад +1

    2:36 This enemy is fully functional. It's only missing a shadow. It's a vampire. 4:41 Hi there :D!

  • @BananaReidy
    @BananaReidy 2 года назад +1

    I heard with Oracle Games there was
    Going to be a third game called Oracle of Secrets, but due to hardware limitations the password system was only able to work two games& not 3.

    • @GabePuratekuta
      @GabePuratekuta 2 года назад +1

      I'd have guessed it would be called Oracle of Hours as there was going to be a day/night mechanic. Also because "Secrets" isn't a time-based concept.

  • @derstoffausdemderjoghurtis4346
    @derstoffausdemderjoghurtis4346 2 года назад +1

    I love the Bolero! Although I would never want to miss the Zelda Main Theme.

  • @ValyeriasCorner
    @ValyeriasCorner Год назад

    I just found your channel recently and absolutely love all the Zelda you have covered so far 🥰 I'm getting Tears this week and been watching your tips videos and I can't wait 😆 Keep up the epic work and thank you so much for putting in this amazing effort in every video 🎉🎉💜💜

  • @qxz9p
    @qxz9p 2 года назад +1

    Interestingly, Ravel HATED Bolero after composing it for a patron on commission, but it ended up being his most famous piece.

  • @travisbougie4280
    @travisbougie4280 2 года назад +2

    Love these videos you are doing most of the Zelda channels aren't doing videos as constantly as you of course because there's no new info but still

  • @teko4752
    @teko4752 2 года назад +1

    Oracle Ganondorf is soooo neat Looking
    I was its was represented somewhere like in smash.

  • @HannahCatz
    @HannahCatz 2 года назад +3

    Hello, Zeltik! Can’t wait to watch this!

  • @firedroid8047
    @firedroid8047 2 года назад +1

    I personally like the theory that the great plateau was moved as well as korok forest. Hell, I wouldn’t be surprised if it was lore for the next game. The great plateau always looked like it was ready to just fly up and move somewhere else. Maybe the sheikah created a mechanism for important places like the shrine of resurrection and korok forest to be moved. Maybe sometime in the past korok forest was forced to move due to some sort of threat, so the plateau was moved to a random spot for korok forest to take its place. The body of water at the time would of been some form of protection to the forest. Maybe because the forest was so close, kakariko village was abandoned and rebuilt somewhere else to avoid the threat following korok forest.

  • @andysentertainmentcorner1421
    @andysentertainmentcorner1421 Год назад

    great information mate, there always is something removed from video games such as Bladerunner and knights of the old republic 2 in which would have made the game better but thanks to modders the lost content is now back in the game threw modds

  • @corrinflakes9659
    @corrinflakes9659 2 года назад +1

    9:04 never watched Game of Thrones (just recognize a character associated), is that kid saying “Make the blind man fly!”?

  • @Malthinae
    @Malthinae 2 года назад +3

    Haven't seen it mentioned in the comments, but one of the biggest 'cut' content for me is the whole "Oracle of Secrets" idea that would have completed the trilogy of "Oracle" connected games. The idea ended up being scrapped entirely because they couldn't figure out how to connect three games flawlessly, but it was there.
    Honestly, as someone who has time and again typed out a Gold Password in Golden Sun: The Lost Age, I wouldn't have minded a longer password system (though maybe not to the extent of GS) but I can see how painful it could have been. And, who knows, maybe the third game will eventually appear in a remaster of the Oracles?

  • @bobdmz6437
    @bobdmz6437 11 месяцев назад

    One of my favorite pieces of cut content was the Minish/Picori originally being in BOTW.

  • @aaroncomerford8050
    @aaroncomerford8050 Год назад

    Bolero gets stuck in your head! I had to listen to it over and over when I helped edit a flash mob performance of Bolero.

  • @sonicheroofspeed9059
    @sonicheroofspeed9059 2 года назад

    Great job! I love your videos!!!!

  • @xlm905
    @xlm905 13 дней назад +1

    Great content as always, but Takehara wasn't the director of BotW, Fujibayashi was. Takehara was a lead artist.

  • @tamed4171
    @tamed4171 2 года назад

    That bolero remix is absolutely fantastic, you MUST release it as a full version!

  • @Kurachi84
    @Kurachi84 2 года назад +1

    Link mask? ... Yikes!
    I watched ZFG play some unreleased OoT stuff that people gathered from other sources, pretty cool.
    The ALttP enemy is killable if you use the ALttP randomizer's enemies randomization setting, and they're not strong XD

  • @phantompop3192
    @phantompop3192 2 года назад

    5:13 ngl that pic of Ganon goes hard.

  • @diamondsmasher
    @diamondsmasher Год назад

    @3:20 You’ll be happy to know at SGDQ 2022 they showed the Unicorn Fountain AND the Triforce are in the OOT game

  • @Blu3MSquid
    @Blu3MSquid 2 года назад +2

    i'm constantly on and off with watching zelda youtubers but as long as the video has a great concept, thumbnail and title (such as the vast majority of your videos) i will always be more than hyped to watch it