RoboCop 3 Music (NES) - Title Screen

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  • Опубликовано: 10 дек 2024

Комментарии • 151

  • @JeroenTel
    @JeroenTel 11 лет назад +452

    :-) Composed this back in the days when I was 18 years
    old... still love the NES!

    • @SamiHaahtinen
      @SamiHaahtinen 11 лет назад +21

      Somehow I'm always unable to associate Robocop 3 with this music. Heard it a million times, but still the name of the game escapes me.

    • @JeroenTel
      @JeroenTel 10 лет назад +7

      ***** :-)

    • @TheDC2088
      @TheDC2088 9 лет назад +12

      The C64 title theme is easily one of the compositions on the C64 hardware. Friggin' kudos.

    • @Alkostep
      @Alkostep 9 лет назад +10

      +Jeroen Tel i am great fan of your music.Can you tell me is there similar vst plugin that can make melody like this?

    • @JeroenTel
      @JeroenTel 8 лет назад +18

      Well, there is a VST instrument called "Plogue. Chipsounds"
      Just google for it! :-) Thank you for being a fan btw! :-)

  • @KingCanada
    @KingCanada 6 лет назад +122

    IN THE BEGINNING OF A
    STREAM, BUT SOMEONE
    RAIDED THE STREAM. NOW
    IT IS THE TIME TO FIGHT BACK.
    COUNTERMEASURES ACTIVATE

    • @axlexe8639
      @axlexe8639 5 лет назад +2

      LMAO I figured someone was going say it.

    • @crimsonwizahd2358
      @crimsonwizahd2358 5 лет назад +6

      also AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH "explosions"

    • @Jinanwoys
      @Jinanwoys 5 лет назад +4

      AAAAAAAAAAAAAAAAHHHHHHHHH!

    • @stel7425
      @stel7425 4 года назад +3

      BULLS**T

    • @TheAutisticKeybladeWielder
      @TheAutisticKeybladeWielder 3 года назад +1

      AAAAAAAAAAHHHHHHHHH!!!!!!!!!

  • @BingBangPoe
    @BingBangPoe 3 года назад +18

    0:15 8-bit riffing. So good.

  • @sadiqabduljalil7067
    @sadiqabduljalil7067 4 года назад +43

    A masterpiece indeed that defines time. The 8 bit music has weird magic to that is only felt and appreciated by gamers only. Hail to Tel

  • @CozmixYT
    @CozmixYT 2 года назад +9

    I WAS LITERALLY SEARCHING FOR THIS SONG MY ENTIRE LIFE EVER SINCE I FIRST HEARD THE FIRST 10 SECONDS OF A REMIX OF IT. TOOK ME ABOUT 10 WHOLE YEARS TO FIGURE IT OUT.

  • @Josvandoesburg
    @Josvandoesburg 7 лет назад +49

    This sounds incredibly impressive for a NES tune. Incredible technical feat.

  • @pkingo1
    @pkingo1 11 лет назад +38

    that intro melody is awesome

  • @andrewpirrello6542
    @andrewpirrello6542 3 года назад +15

    This has no business being as good as it is lol

  • @krystallinekris
    @krystallinekris Год назад +4

    Thank you Proton Jon, for having this as one of his raid musics.

  • @YevenTaste
    @YevenTaste 13 лет назад +5

    Боже, как были мурашки по коже от этой музыки в детстве, так они и остались! Шикарная композиция, никогда не надоест!!!!

  • @thelivingglitch1371
    @thelivingglitch1371 6 лет назад +18

    INCOMING RAID
    ACTIVATING COUNTERMEASURES

  • @terrorsquadlith
    @terrorsquadlith 11 лет назад +6

    one of the most memorable theme songs and it suits robocop perfectly !

  • @pavelbelousoff8238
    @pavelbelousoff8238 2 года назад +1

    Banger never die

  • @xsalvioutlawx
    @xsalvioutlawx 13 лет назад +5

    Gonna put this as my ringtone

  • @vitralizer
    @vitralizer 12 лет назад +7

    And the FC had the NAMCO N163, which gives it 8 channels of wavetable synthesis. EIGHT!

  • @gamblerest
    @gamblerest 5 лет назад +2

    Remember that times....i was 8years old and before i start gameplay.let that intro play
    10Minutes for that hype,you are true artist for me;) this is
    an invaluable piece for me.You are
    unappreciated,deserve more fans;)

  • @andrewb4999
    @andrewb4999 7 лет назад +5

    This is a sick beat.

  • @Otouto72
    @Otouto72 14 лет назад +5

    Sounds really good, I like this version. And thanks for linking my Spectrum version I appreciate it.

  • @tlsoftlacca
    @tlsoftlacca 7 лет назад +3

    The intro music burned into me for life. I never figured out how to beat the game back then tough :D

  • @samcham4413
    @samcham4413 8 лет назад +9

    This song always scares me at 0:20

  • @boogiefunkproductions2368
    @boogiefunkproductions2368 4 года назад +3

    Incredible 8bit Guitar solo at the beginning lol.

  • @ChamplainValleyRailSnapshots
    @ChamplainValleyRailSnapshots 6 лет назад +1

    I had this game and never got past the 3rd level for what I remember. But I always recalled this as a great tune.

  • @iAreDuffie
    @iAreDuffie 9 лет назад +23

    protonCop protonEgg

    • @FZRBrawler
      @FZRBrawler 7 лет назад +3

      protonRaid

    • @EXStephen
      @EXStephen 7 лет назад +3

      thebrawler56 Both of these comments are absolutely perfect now considering this theme has been made into a Raid Video

  • @Putentix
    @Putentix 10 лет назад +4

    Childhood 80-90's. +10

    • @TheSpinia
      @TheSpinia 10 лет назад

      mine was in 2005 - 2010

  • @iphatbass
    @iphatbass 13 лет назад +3

    One of the best song from video game! Another great tune is background music from Ninja Gaiden 3 - Act 1

    • @quarta-fera
      @quarta-fera 2 года назад

      This is true dude

    • @quarta-fera
      @quarta-fera 2 года назад

      ruclips.net/video/8Ezt1nr_F-A/видео.html

  • @porcorosso81
    @porcorosso81 12 лет назад +3

    I think you have summed this up pretty nicely.
    The only advantage the 2A03 has over the SID is its 5 note polyphony.
    When it comes to sound variety and quality, the SID is much more superior. Especially thanks to the multimode filter.

    • @ashkirby8896
      @ashkirby8896 5 лет назад

      Yeah, but when you take in consideration using the 2A03 alongside the expansion sound chips used in the Famicom, more channels and better sound quality than the SID. In fact the NES can even perfectly imitate the SID when the 2A03 is used alongside the Namco 163. ruclips.net/p/PLM98E7f5OROY1J8Q-aarDYmoCkzvBgSdm

    • @SyRose901
      @SyRose901 Месяц назад

      ​@@ashkirby8896How about two SIDs against 2A03+expansion

    • @ashkirby8896
      @ashkirby8896 Месяц назад

      @@SyRose901 Well there’s like 6 primary expansion sound chips used by the Famicom, with each of them having different sounds and features, for example, the FDS has a 6bit wavetable channel with phase modulation support, the MMC5 has 2 pulse wave channels identical to the ones on the Famicom/NES but with a double length counter and no hardware sweep plus it has an 8bit PCM channel as well, the VRC6 also has 2 pulse wave channels with twice the amount of duty cycles the Famicom/NES’s pulse channels have plus a sawtooth channel, the VRC7 is a derivative of the OPLL but 6 2op FM channels instead of 9(and no rhythm drum mode either) and has different built-in FM patches than the OPLL, the Namco 163 is related to the Namco WSG family of wavetable sound chips and has 8 4bit wavetable channels just like the Namco 15xx and Namco CU30 but unlike those the channels are configurable can be combined together to make wavetable channels with bigger wavetable waveforms, and the Sunsoft 5B is a derivative of the AY/YM/SSG, and when you combine all of those sound chips together, you get 24 sound channels in total, and by adding that with the Famicom/NES’s main sound chip, you get 29 sound channels, so even SIDx2 wouldn’t stand a chance against the entire NES Extended Sound Format!😄😏😎🤓

    • @ashkirby8896
      @ashkirby8896 28 дней назад

      @ Does this answer your question?😏😎 ruclips.net/video/dG8KOwQY8bg/видео.htmlsi=YYLtF_AmbKJcxwFi

  • @kioko258
    @kioko258 14 лет назад +4

    this version sure packs a mean BASS :):):)

    • @mtunayucer
      @mtunayucer 6 лет назад

      kioko258 i only listen for dat triangle bass notes

  • @Thewolfguys.cartoons2000
    @Thewolfguys.cartoons2000 3 года назад +1

    A perfect music to do a robot dance

  • @heroicalMead
    @heroicalMead 14 лет назад

    the best nes title music ever

  • @togurotoguro
    @togurotoguro 13 лет назад +1

    kickasssssss music!

  • @groovy_9633
    @groovy_9633 6 лет назад +15

    Thought this was Tim Follin

    • @JeroenTel
      @JeroenTel 4 года назад +13

      Tim Follin ruled on NES... Solstice blew my mind... and did indeed inspire me as well. (And Tim is a great guy, personally, too!)

    • @Thewolfguys.cartoons2000
      @Thewolfguys.cartoons2000 4 года назад +1

      Same

    • @Sh-hg8kf
      @Sh-hg8kf 4 года назад

      @@JeroenTel You knew the guy personally too!?

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE 4 года назад +2

      Well, it's actually another gem of the C64/NES, name's Jeroen Tel,he wrote a comment here and what a madlad. Just like the Follins,he deserved better games.
      Although he left the videogame world, he's still an active composer actually!

    • @Sh-hg8kf
      @Sh-hg8kf 4 года назад

      @@RedTsarOldChannel-INACTIVE I know who tel is, just surprised that c64/nes composers knew each other personally

  • @RedCrossLeon
    @RedCrossLeon 10 лет назад +26

    Still i think that C64 music score sounded better.

    • @JeroenTel
      @JeroenTel 7 лет назад +36

      That's because the Commodore 64 SID chip is ultimately much better.

    • @jlewwis1995
      @jlewwis1995 7 лет назад +6

      Jeroen Tel Well the NES has native sample support, two noise modes and a better sounding triangle wave (imo), so it does have those things going for it I guess :)

    • @pedipanol
      @pedipanol 7 лет назад +5

      James Lewis he didn't use the DPCM channel on this soundtrack, everything is done on the Pulse, Triangle and Noise channels :)

    • @PrekiFromPoland
      @PrekiFromPoland 5 лет назад

      @@jlewwis1995 Not to mention mapper chips that allow for more channels and even FM synthesis. All that on an 8-bit console. But yeah, the less gadgets used, the better. Tim Follin could do astonishing music even without using DPCM samples.

    • @ashkirby8896
      @ashkirby8896 5 лет назад

      @@JeroenTel Yeah, but when you take in consideration using the 2A03 alongside the expansion sound chips used in the Famicom, more channels and better sound quality than the SID. In fact the NES can even perfectly imitate the SID when the 2A03 is used alongside the Namco 163. ruclips.net/p/PLM98E7f5OROY1J8Q-aarDYmoCkzvBgSdm

  • @skeetyboot
    @skeetyboot 4 года назад +1

    Why do Robocop games have amazing music?

  • @Soddarkryder
    @Soddarkryder 3 года назад +1

    Why all Robocop games themes make me question about life and consider acquiring Cool Ranch?

  • @vitralizer
    @vitralizer 12 лет назад

    Well, one can only expect so much from the NES. Of course 8 channels alongside the 2A03 wouldn't be without problems like that.

  • @SmeddyTooBestChannel
    @SmeddyTooBestChannel 8 лет назад +55

    A great title theme for an okay game based on a shit movie.

  • @Dorian_Scott
    @Dorian_Scott 10 месяцев назад +1

    This is from 1992, yet it sounds like it could have been made today.

  • @Skycrusher
    @Skycrusher 5 лет назад +1

    I swear I've heard this used in part of a remix for a music video using stop motion animation and legos......

    • @CozmixYT
      @CozmixYT 2 года назад

      I found the first part of a remix as a ringtone once, now I'm glad I've figured out it was this song.

  • @austinnix4416
    @austinnix4416 6 лет назад +14

    Tim Follin Vs. Jeroen Tel. Who would win?

  • @xboyindahouse
    @xboyindahouse 5 лет назад +1

    Why is Frank Drebin shooting at Robocop?

  • @Mister_Oddity
    @Mister_Oddity 3 года назад +1

    Protonjon raid theme

  • @heroicalMead
    @heroicalMead 14 лет назад +1

    @3D8n52DmV37EI6oHeX
    время может и прошло,а вот старые темы никуда не делись ) порой,как в старые времена,запуская старую неску,вставляя старый карик,окунаешься в молодость,словно снова юный и зеленый ))
    p.s.
    когда-то такие мелодии,опенинги на магнитафон записывали,потом перед сном гоняли ))

  • @jason98684
    @jason98684 4 года назад +1

    I slowed it down to .75 , anyone else think it's a jam?

  • @stel7425
    @stel7425 4 года назад +1

    ROBERTCOP

  • @TheWaffleWatch
    @TheWaffleWatch 11 лет назад +1

    @John Smirnov: It's Hitler's face blowing up from the ending of Bionic Commando. :)

  • @streifig
    @streifig 14 лет назад +1

    bucky, have you heard a cover of this theme I posted some time ago on theshizz?

  • @LuwiigiMaster
    @LuwiigiMaster 12 лет назад

    Isn't the 2A03 also capable of more sound channels via expanded audio? And methinks that even with the best sound expansion, the 2A03 cannot match the SID, correct?
    Funny, the SID and 2A03 are both 6502 based, so I wonder if it would be possible to make an NES cart with an onboard SID. That way the NES can do the sound effects while the SID does the music. Another advantage of the 2A03, is that it can play both sound effects and music, unless you count 5 note loops.

  • @80srocknroller
    @80srocknroller 3 года назад

    Sounds like the intro of a 10 o clock or 11 o clock TV news program

  • @DarKKnightt07
    @DarKKnightt07 2 года назад

    What is with Robocop's video game music being so good?

  • @NucleaRaptor
    @NucleaRaptor 13 лет назад

    @VegaNGC
    Same here,bro. :3

  • @SonJazrin
    @SonJazrin 11 лет назад

    *****
    I believe that's the head of 'Master D' exploding in Bionic Commando.

  • @explod2A03
    @explod2A03  14 лет назад +2

    @streifig woah link me!

  • @LuwiigiMaster
    @LuwiigiMaster 12 лет назад

    Oh yes, I know how the SID's gimmick is. The SID was limited to 3 channels, but those channels can be anything, and could be switched at any time. The NES is limited to what channels it has, and can only add more, where the SID can have two Squares for a few seconds then change one of them to a Sawtooth. Additionally, there are far more options when it comes to fading and reverb with the SID, adding elasticity, and the 2A03 is much more rigid with it's 5 predetermined channels, correct?

    • @ashkirby8896
      @ashkirby8896 5 лет назад

      Yeah, but when you take in consideration using the 2A03 alongside the expansion sound chips used in the Famicom, more channels and better sound quality than the SID. In fact the NES can even perfectly imitate the SID when the 2A03 is used alongside the Namco 163. ruclips.net/p/PLM98E7f5OROY1J8Q-aarDYmoCkzvBgSdm

  • @LuwiigiMaster
    @LuwiigiMaster 12 лет назад

    Ah, I see. But doesn't the SID allow for more variety, since you could configure them to be any one of four setups (square, triangle, noise, and sawtooh), and have much more freedom with how the notes are plated, volume control, that whole "Attack Defend" thing, even when compared to the best FC add-on chips?

    • @ashkirby8896
      @ashkirby8896 5 лет назад

      Yeah, but when you take in consideration using the 2A03 alongside the expansion sound chips used in the Famicom, more channels and better sound quality than the SID. In fact the NES can even perfectly imitate the SID when the 2A03 is used alongside the Namco 163. ruclips.net/p/PLM98E7f5OROY1J8Q-aarDYmoCkzvBgSdm

  • @NativeEngine2017
    @NativeEngine2017 2 года назад

    На каждый новый телефон ставлю на вызов мелодию из Savage 2 (ZX Spectrum), а на будильник либо Robocop 3 (NES), либо Crusader: No Remorse (MS-DOS), другой хорошей музыки за всю историю игроздания не слышал :)

  • @LuwiigiMaster
    @LuwiigiMaster 12 лет назад

    Considering that this song is very close to the C64 version without much compromise, I guess you can say that the NES' sound chip is just slightly inferior to the C64's, correct?

  • @tracy11282
    @tracy11282 7 лет назад +7

    Robocop 3: bad movie good game

  • @IO_Stesso
    @IO_Stesso 3 года назад

    I sincerely prefer the C64 version, but this one hits different

  • @ImperatorGrausam
    @ImperatorGrausam Год назад

    I feel the bassline in this version is a lot less expressive than it is in the C64 version... great version nonetheless

  • @ThatEntityGirl
    @ThatEntityGirl 5 лет назад

    GET THE GUNS

  • @b1i1l1l1y
    @b1i1l1l1y 13 лет назад

    could the FLAC file link be fixed please? It would be very appreciated

  • @bizybox
    @bizybox 14 лет назад

    @3D8n52DmV37EI6oHeX
    по поводу просмотров из России - согласен. Видимо, так и есть
    по поводу не вернуть - нет. Вернуть и еще *как* вернуть. Это вопрос методики... и желания

  • @Cheesemonger69
    @Cheesemonger69 13 лет назад

    im about to sample this shiiit and make a liive ass beat

  • @underriga
    @underriga 12 лет назад

    Its imposoble to dislike...

  • @HajimeNoJMo
    @HajimeNoJMo 8 лет назад

    NETFLIX ANIMANIACS 2017

  • @robotwo
    @robotwo 12 лет назад

    I suspect he means this little masterpiece
    /watch?v=lGFWd_0qesw

  • @budakbaongsiah
    @budakbaongsiah 4 года назад +1

    Yup, the C64 version is much better.

  • @purplevectorgaming6089
    @purplevectorgaming6089 9 лет назад

    what's this? a nes game that trys to sound like the commabore 64 ha I laugh u don't have a sid chop

    • @nmnk-emy
      @nmnk-emy 7 лет назад +5

      tfw Jeroen Tel made both the NES and C64 versions.
      You have to give him credit for being creative, though.

  • @oddkharakter
    @oddkharakter 4 года назад

    mk11 aftermath anyone?

  • @NucleaRaptor
    @NucleaRaptor 13 лет назад

    @MAXICHEG
    Школоте не понять.

  • @Joeelkins.
    @Joeelkins. 5 лет назад +1

    C64 version was better

  • @KeyleeTamirian
    @KeyleeTamirian 11 лет назад

    Палец вверх, если вы от КинАмана.

  • @eliotsalvatore2.0
    @eliotsalvatore2.0 5 лет назад

    bad, the C64 version is superior

  • @igorigoryanich9582
    @igorigoryanich9582 11 лет назад

    Чеж мелочится. два пальца вверх

  • @gildan
    @gildan 12 лет назад +1

    What the fuck happened when the drums kicked in??? c64 all the way!

  • @technnicalvapor007
    @technnicalvapor007 4 года назад +1

    short-game
    TERRIBLE MOVIE.