I want to say that I love your videos. Since I also do unit testing and play a different unit every day because I believe it will improve overall game sense and understanding playstyles. That it will gives you more flexible thinking in attacking.
In 1:15 I've heard that putting "Siege Fighter Doctrine" on last spot (Doctrine slot 5) gives better overall damage. Is this true? 🤔 great content as always!🤝
I go top line, because the grenades are too situational and the CD is to long with no way to reduce it. 135 kills last game because of 76 shooting range and 5k per individual hit. Even reapers cant ignore that kinda damage.
the best docs are: siege figher +8% dmg unit dmg doc 5 dmg vs heavy shields 350 blunt dmg 90 blue shenji ammo doc with them shenji dmg increase is really insane
Only if they charge from the side or their backs and even then, a competent phalanx user can salvage the situation and resist until reinforcements, o I see that in average you need at least 2 or 3 melee units to wipe them even if you flank them, especially if they have another units as support
Pavise crossbows have the same problem as every other "regular" crossbow units, aka all crossbows except rattan marksmen and feathered crossbows, in the shortest terms they shoot too slowly as they function in a weird way, they are basically a musket unit but with bow projectile mechanics, especially pavise, they hit as hard as t4 guns but any t4 guns outperform them, the only things "regular" crossbows have as advantage is that they can shoot over enemy frontlines to kill their back line but for that, bow units of the same rank do it better because even if they technically have less damage per shot, with skills and their fire rate, they actually do more damage, crossbows can be versatile but but other ranged simply outperform them, bows are better at long to mid range and guns are better at short to mid range, xbows at best are ok at all range so at any range they are at risk again other ranged
I love how you say it: Idiots, cowards and alienated players all around.
Never thought about constantly switching units truly open my mind to new ways to improve my gameplay thanks
Sam here lol
I want to say that I love your videos. Since I also do unit testing and play a different unit every day because I believe it will improve overall game sense and understanding playstyles. That it will gives you more flexible thinking in attacking.
Also i can always reference units from this channel as well
In 1:15 I've heard that putting "Siege Fighter Doctrine" on last spot (Doctrine slot 5) gives better overall damage. Is this true? 🤔
great content as always!🤝
I've never heard that . I will check later. Thank you.
There is a doctrine combination that allows to do heavy dmg with granades, even to heavy shields
I go top line, because the grenades are too situational and the CD is to long with no way to reduce it. 135 kills last game because of 76 shooting range and 5k per individual hit. Even reapers cant ignore that kinda damage.
about the path reset, they do sell those in silver, 15k each in the smuggler NPC, i feel like is an okay price for me ( im f2p)
This event is for newbie. they don’t have enough silver
the best docs are:
siege figher +8% dmg
unit dmg doc 5
dmg vs heavy shields 350
blunt dmg 90
blue shenji ammo doc
with them shenji dmg increase is really insane
How do you get the doctrine of damage against heavy shield units?
@@seren4835 probably alchemy
Now you can no longer ping, this will get much worse
is better to go for senji or kriegsrat
It depends on usage. shenji=bomber, kriegsrat=gunner
the real answer is Shenji better against units..... Kreigsrats will absolutely devastate heroes because of snap aim and firing speed.
Can't Iron Reapers/Charge infantry break through the Phalanx?
No, they cannot from front side.
Only if they charge from the side or their backs and even then, a competent phalanx user can salvage the situation and resist until reinforcements, o
I see that in average you need at least 2 or 3 melee units to wipe them even if you flank them, especially if they have another units as support
Actually we’re saying a lot of blue units atm
This video is for rank players
@@omusubi-kororin why queuing for rank takes so long?
@@mnonj9 I don't know either.
are pavese crossbow also good against phalanx?
No, It can't fight because It can't penetrate the block
are pavese any good at the moment?
@@GalaxieHuehnchen I recommend using other units.
Pavise crossbows have the same problem as every other "regular" crossbow units, aka all crossbows except rattan marksmen and feathered crossbows, in the shortest terms they shoot too slowly as they function in a weird way, they are basically a musket unit but with bow projectile mechanics, especially pavise, they hit as hard as t4 guns but any t4 guns outperform them, the only things "regular" crossbows have as advantage is that they can shoot over enemy frontlines to kill their back line but for that, bow units of the same rank do it better because even if they technically have less damage per shot, with skills and their fire rate, they actually do more damage, crossbows can be versatile but but other ranged simply outperform them, bows are better at long to mid range and guns are better at short to mid range, xbows at best are ok at all range so at any range they are at risk again other ranged