Hope you enjoyed the video! Let me know if you manage to pull off the turn 2 win! Consider subscribing for more! Let me know what you are playing from DUSKMOURN! Turn 2 Win Showcase: ruclips.net/video/ikqsAmtaxVk/видео.html
There are a couple way you could tweak this deck if you wanted. You can add some black mana and/or green mana to make a gruul/rakdos/jund aggro deck. Adding green along with the new green land would allow you to play [[Giant Growth]] for another +3 power pump spell. Adding black allows you to play your [[Callous Sell-Sword]] if necessary.
I had some things I kind of wanted to try. Using Manifest Dread and blinking in to cheat different things onto the battlefield. Using the Overlords + Beanstalk in some way, probably could abuse sweepers since they won't be creatures for turns. Using Patched Plaything with Helping Hand or casting it from exile so it's a 4/3 double striker for 3 mana. I also was thinking about doing a deck where I would reanimate the overlords since they are enchantments and you can reanimate them with the white enchantment reanimation spells. Overall though I have really been struggling to get anything to work or have a ton of fun playing best of 1 ranked standard, so I might end up giving up on making anything else. Also it's so many wildcards especially mythics to get the different overlords which I don't have atm.
I used the crescendo because it provides card advantage that also is doubled with the leyline but Felonious Rage is another great pump spell option that provides some counter play to removal.
anytime WoTC shows this much ignorance to their own game it just shows that WoTC sees this game as a gambling addicts casino ripping packs and not a game. There should never be a turn two win state in Standard
Hope you enjoyed the video! Let me know if you manage to pull off the turn 2 win! Consider subscribing for more! Let me know what you are playing from DUSKMOURN!
Turn 2 Win Showcase: ruclips.net/video/ikqsAmtaxVk/видео.html
There are a couple way you could tweak this deck if you wanted. You can add some black mana and/or green mana to make a gruul/rakdos/jund aggro deck. Adding green along with the new green land would allow you to play [[Giant Growth]] for another +3 power pump spell. Adding black allows you to play your [[Callous Sell-Sword]] if necessary.
Bro NOOOO I swear everyone's first video is Mono Red lmaooo. I can't believe WoTC did this with Leyline, as if Mono Red needed a boost 😫
Sorry about that, lol. I really wanted to give the turn 2 win thing a go.
@@mcfluffy52 I was just teasing lol. What cards from the new set are you looking forward to building around?
I had some things I kind of wanted to try. Using Manifest Dread and blinking in to cheat different things onto the battlefield. Using the Overlords + Beanstalk in some way, probably could abuse sweepers since they won't be creatures for turns. Using Patched Plaything with Helping Hand or casting it from exile so it's a 4/3 double striker for 3 mana. I also was thinking about doing a deck where I would reanimate the overlords since they are enchantments and you can reanimate them with the white enchantment reanimation spells. Overall though I have really been struggling to get anything to work or have a ton of fun playing best of 1 ranked standard, so I might end up giving up on making anything else. Also it's so many wildcards especially mythics to get the different overlords which I don't have atm.
This is mono RED♫
Instead of crescendo i would add the other rage that make 2/2
I used the crescendo because it provides card advantage that also is doubled with the leyline but Felonious Rage is another great pump spell option that provides some counter play to removal.
anytime WoTC shows this much ignorance to their own game it just shows that WoTC sees this game as a gambling addicts casino ripping packs and not a game. There should never be a turn two win state in Standard