I know most players don't realize it, but they're limiting themselves by using the "Bird's Eye View" (Artillery Mode), instead of the "Trajectory View" (Sniper Mode). Yea, they get lucky in some battles and get themselves posted on RUclips. But, the majority of good arty players either use a combination of both modes or use the Sniper Mode exclusively. I consistently score higher than 95% of arty players in the same battle and I use Sniper Mode most of the time and use Artillery Mode to see how close I can get to opponents behind an obstacle such as a wall or rock. If you know your splash radius you can still get damage on them, even when you can't hit them directly, by targeting close to the rear of their tanks while they're hiding. Plus they're stationary there while they load and think they're safe and this gives you time to completely aim and fire more accurately! Using Sniper mode you can actually target the weaker parts of the tanks, such as their engine deck and lower front plate! Using the Artillery Mode you're just trying to hit any part of the tank, not any specific part! So, you end up splashing him or hitting his track (critical hit) which might get you some assist points if you have good shooters on your team that are not afraid of spamming gold, but your damage points will suffer! Just something for you budding arty players to consider!
Just letting everyone know that consumables are on sale now (12-29-2024) for 50% off, so stock up!
Нет повести печальнее на свете, чем артобат работающий в свете и как команда не пыталась слиться, лишь только он смог из игры не удалиться
I know most players don't realize it, but they're limiting themselves by using the "Bird's Eye View" (Artillery Mode), instead of the "Trajectory View" (Sniper Mode). Yea, they get lucky in some battles and get themselves posted on RUclips. But, the majority of good arty players either use a combination of both modes or use the Sniper Mode exclusively. I consistently score higher than 95% of arty players in the same battle and I use Sniper Mode most of the time and use Artillery Mode to see how close I can get to opponents behind an obstacle such as a wall or rock. If you know your splash radius you can still get damage on them, even when you can't hit them directly, by targeting close to the rear of their tanks while they're hiding. Plus they're stationary there while they load and think they're safe and this gives you time to completely aim and fire more accurately! Using Sniper mode you can actually target the weaker parts of the tanks, such as their engine deck and lower front plate! Using the Artillery Mode you're just trying to hit any part of the tank, not any specific part! So, you end up splashing him or hitting his track (critical hit) which might get you some assist points if you have good shooters on your team that are not afraid of spamming gold, but your damage points will suffer! Just something for you budding arty players to consider!
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