Arnold tutorial - Using transmission_scatter in MtoA

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  • Опубликовано: 18 окт 2024
  • This tutorial shows you how to create a jello(y)/honey/gummy bear style shader using transmission_scatter.
    docs.arnoldren...
    Many thanks to Roman Lapaev for the use of his head model.
    #maya #arnoldrenderer #shading

Комментарии • 15

  • @kosh.paints
    @kosh.paints 3 года назад +15

    Love this kind of short tutorials, thanks

  • @thatshiv8054
    @thatshiv8054 3 года назад +7

    arnold's tutorials are now getting better and better.

  • @sthJuniorPK
    @sthJuniorPK 3 года назад +3

    Well, this is timely. I was doing R&D for a project where this will be very useful.

  • @robsonj9275
    @robsonj9275 3 года назад +2

    these videos have been a huge help, thank you very much

  • @daviddmotion
    @daviddmotion 3 года назад +1

    Short and sweet, perfect!

  • @carros123
    @carros123 3 года назад

    Que equipo tienes para renderizar tan rápido¨

  • @kbmiscstuff9922
    @kbmiscstuff9922 3 года назад +1

    Very nice thank you!

  • @revocolor
    @revocolor 3 года назад +2

    Thank u ♥

  • @Cioum
    @Cioum Год назад

    Thanks for that tips :)

  • @grahamhiggins1816
    @grahamhiggins1816 3 года назад

    thats crazy - took my sub surface render from 20mins down to like 30sec with this instead..

  • @someCGchannel
    @someCGchannel 2 года назад

    How do I get that "post" tab newt to the "display" and "pixel" tabs in the Arnold render view? :o Can I add affects like bloom?

  • @chrisbeintema4612
    @chrisbeintema4612 3 года назад

    Great tutorial Lee, I'm curious what GPU are you using to render this? Thanks

  • @TuhinBhai
    @TuhinBhai 3 года назад

    What's about render time....

  • @jeffrey8154
    @jeffrey8154 2 года назад

    You really need a desser and or a better quality mic. Around 1:55 you are practically whistling. It is painful / uncomfortable to listen to. Same thing on your other recordings.