well, you can't avoid corn laws as Japan once you get off serfdom, which I said in the video. The point of it is that we reformed our economy without needing to rely on corn laws, like so many strats tend to do for most guides. (but yeah it is some fake news OMEGALUL)
You are like the one vic3 youtuber i always look forward to uploads from. Others I either have to sit through 10 hours of videos per campaign or are 10-minutes and rarely explain much, you strike the perfect balance.
Nice video! As a note on privatization, landowners can purchase and fund construction of resource buildings (i.e mines & lumbermills), so you should only prioritize manufacturing industries which landowners are prohibited from purchasing to avoid inadvertently empowering the landowners with the construction resources.
Usually only watch Generalist Gaming when it comes to Vic 3 but I really like this video which is the first one i've seen from you, will definately watch more and i love the fact that you give props to other streamers which you learned from!
You've made a wise choice watching Generalist. He's definitely better at the game than me lol. That being said, I like to think I bring value with my scripted content, compared to his live recorded content.
@@Tarkusarkusar Scripted content is miles better dude. Generalist is great but is the titular spreadsheet 'artistic' rambler. This is the first video I have found that succinctly and fluently explains the game without needlessly confusing the audience. Generalist is good and has his place but you do to.
@@danchaplin2911 This. I too watch generalist but he's very, VERY hard to follow and he's so immersed in the technicalities that he's not a good teacher for a beginner. He truly is the spreadsheet master tho
Found your channel a few weeks back, just as i started getting back into Vicky 3 and i love your videos. While i cant speak for everyone, i preferred your faster way of speaking in the super germany video, but thats probably cos i have adhd. Keep on making videos, it's great seeing vicky 3 educational stuff because the only big paradox channel that really does vicky 3 is bo and his crew, but those vids are mostly for humour and interactions between them.
I'm new to the game, these guides are really helpful for me! Your voice's pacing is great and the subtitles are much appreciated. The only confusing thing is that sometimes the things you show on screen don't add up with what you're saying.
THANK YOU, I can't for the life of me get Japan to work out in my games. I just got Vic 3 and have 30+ hours in it, only as Shogunate Japan (idiot hyperfixation), and I'm super thankful for this guide!
I have over 3000 hours combined on Stellaris and HOI4 and Vic 3 is still kinda confusing to me especially when playing low tech countries such as Japan. Every other guide is corn law cheese or Qing war rep cheese or delete your whole army except in your capital so you can crush the landowner revolt cheese so I love this guide. Keep it up!
I can confirm, you do talk fast. You are one of a very few people I only watch at 1.75 speed, rather than x2. (And often wishing there was a x3 or x4 speed available)😁
A note on your point at 12:00 ish, you might consider holding off on privatizing RGO industries (wood, iron etc.) until a few of your factories have been purchased. Manor houses cannot buy factories, but they can buy RGOs, which is a problem as unrecognized countries like Japan that start with practically zero capitalists. By starting with factory privatization you can prompt shopkeepers to promote to captalists, which gives your capitalists a baseline of investment pool so that when you do privatize the RGOs (say around early-mid 1840's) they get bought by a mix of financial districts and manor houses, rather than JUST manor houses which you may well see if you privatize earlier. Oh, and long time viewer, never thought you talked too fast before but this does flow better.
@@FantasticKruH This is correct. If landowners own a lot of wealth (which they do at the start) then by letting them buy the RGO they'll have more wealth. Wealth equals power in this game. That said, landowners can also change into capitalists, so it's not a game ending error.
I followed Toby's guide to get korea from game start and your economic guide and got a 1 bil gdp power block with most of SE asia and somw of china! Great video
As Japan you're able to force a revolution in 1953, get Meji as a heir, abdicate to a revolution, and have an Industrialist Autocracy for most of the game. As someone else pointed out, until you get privatized agriculture, Manor-houses will be the main buyer of rural buildings.
Unrelated but I hate homesteading with a burning passion. You're so happy to get rid of the aristocrats but suddenly your entire country is closed down.
Subbed, super informative video, I was always wondering why was I always struggling with growing gdp and such, I wasn't building from the ground up, thank you!
Damn good video, I must say. I always rush the honorable restoration early via civil war in the first few years then focus on economy afterwards. The explanation on economy was great to see, and I enjoyed learning what I did, thanks for this! Also is it just me or does the UK become Great Britain in almost every game recently? It's kinda weird to see them become an absolute monarchy so often now
Yeah I've noticed them going the way of absolutism pretty often and I'm not entirely sure why. I've also been seeing Victoria get deposed really often and idek how that happens lol. I'll have to try a UK game sometime to figure out what's up with them.
I also like to put the assimilation edoct on the colonized islands. In a few years since the game start the discriminated pops will be around 10%. Also, enacting State Religion and Religious Schools from the start also helps with those pops becoming state religion. This helps overall to have very low number of discriminated pops, thus increasing loyalist and less revolutions and tpns of Authority to play with.
One comment from someone that also talks to fast is to on purpose put space between your words (though typically this requires active thought). The problem is more so space between words than actual speed (zero space between words makes it very hard for especially non English as first language speakers to understand).
I mean I'd be down lol, but I don't think anyone would watch a random Endless Legend video. I do love that game so much though. Definitely my favorite 4X game, and Endless Space I only know the music of; haven't played the game myself.
I personally love the idea of a French Japanese alliance. Two hegemonies over two continents the fleet of Japan and the armèe of France in forcing their will over the lesser states of their continents. A interesting world indeed
I recently completed my own Japan Achievement run and MAN do I feel like I underperformed now. I only managed about 100M GDP by the end of the game and had horrible SOL. But I learned a ton from this video and I'm definitely looking forward to taking some of these tricks into future campaigns. I do think you dodged a bullet by taking Tenet Farmers instead of Homesteading early on though. Homesteading is great at weakening the Landowners, true, but it is also REALLY aggressive about empowering the Rural Folk, which is can end up dominating Japanese Politics and locking you out of a ton of good laws, at least they did in my run.
I'd love to see something crazy with Denmark but not forming Skandinavia, sadly the danish kingdom is not a formable nation in Vic 3 ... and well I'm a bit Denmark biased and probably no else cares to see that 😅
27:54 it would be really cool if there was a late game journal entry to set up a national grid making electricity a Market good rather than a local one
Imo building unis is the seconf thing to do after getting your production cycle up. Its so important to get that research especially as japan who has high literacy. And personally i would never to go lower taxes than max taxes when i still have subsistence farmers left. You get way more sol by getting them into an industry than lowering your taxes and more money equals more building And high literacy is important for more innovation gain
When I first played Japan I didn't know how to open up. To compensate I aggressively colonized around the Pacific. I then took advantage of China's civil war to get easy land. With the resources needed, I built up and went on a conquer spree. Sure it rose my infamy, but it didn't matter since I didn't know how to open up so I wasn't trading with them anyways. Because I had such good weapons and tons of people, I gladly greeted attempts of war from other nations as it meant free land and money. In the end, I owned most of North America, half of Asia, most of the Pacific and all the islands, and treaty ports all around. The main island of Japan had so many people coming in from conquered regions that i couldnt build fast enough to fill all the people wanting jobs. The whole thing even was completely urbanized with my capital having about as many people living there thar China had at the start of the game. Later on, long after that game, did I find out how to open up, and that what I did was the hard run.
btw, if you are willing to break history you can just colonize the congo for all your wood needs. Bonus points conquering south african gold. WIth just those two moves you have everything you need, including oil. But you can also grab eastern arabia for oil.
Super true. An aggressive Shogunate Japan goes really hard, but I wanted a kind of chill economic game that wouldn't overwhelm potential new players, and I wanted to show that just focusing on employing all your pops, and only doing a tiny bit of conquest can get you really far in the game.
7:35 Another strategy specificly for Japan, is to just get the shogunate to revolt, This can be easily accomplished by trying to intenionally pass some laws. Laws: Specificly, Professional army, dedicated police and then homesteading. homesteading is a law they really hate, but in order to guarantee a revolt, make sure they end up below -20 in approval, at -18,-19 they may or may not revolt. If you do not quite make it, it is probably because you had a jingoist landowner, this is fine. Just recruit some landowner generals and fire them, for each general or admiral fired you incur another -1 penalty. Army: For this strat to work, you have to at the game start disband all units not in your capital. Your capital can not revolt against you, no matter what you do, and thus the revolution will end up with 0 units, whilst you will still have 20. The easiest way to do this is to select our army, then reorganize it with the button which depicts two arrows pointing left and right, then on the right panel klick o nthe big plus button, and hit new army. Transfer your non landowner general. Then klick on your infantry, a menu with a lot of individual units will show up, it is filtered by all states by default. Select By one State and then Kansai, these will be all the infantry present in your capital, transfer them by dragging the infantry slider all the way to the right and then klicking the now lit up button right of that with an arrow pointing right. If done correctly, you will now have 2 armies, one with 80 units, and one with 20 units, the army of 20 units will be your army in Kansai. You can check whether this is correctly done, by going into Kansai, selecting your barracks and then see which army they supply their regiments too. IT should only list your second army. Now disband all the units in your 80 stack. (Shift klick will help with this). You can now easily and painlessly win the revolution and get your Japanese empire within 10 years, for most players, if you really min-max it you can get a revolt reform within the first 2 years of game start. The benefit from this is that you will be able to finish enacting homesteading in the period where the landowners are at very low power, and if you're really lucky also pass some sort of voting law. But either way the largest source of landowner power will now be broken and the rest of the game reform will be significantly easier.
idk how you played a japan run and didn't have UK start a play to gain investment rights in the first four years, I've tried a few starts as japan and that has happened every time and completely changed the playstyle
That does happen pretty often, and I believe I mentioned somewhere in the video that if that happens, you just let them open you up. It let's you start the Meiji Restoration much faster, and gets you off of isolationism for free too. You'd have to adapt your play a little bit, but it's not too bad to let Britain invest in you. The only fear is that they'll eat up all your profitable stuff, and you won't be able to get a strong base of capitalists, in which case you may want to restart, or revoke the investment rights once you're able to.
When you're nearing the end of the labor pool and you don't want to war (or can't), wouldn't the solution be to focus on universities to get better tech and PMs faster?
It's not a bad strat yeah, just keep in mind your unis also need employment, so if you're a small country and you're already out of pops, it might make the problem worse. It's 5K pops per uni level to employ, so on bigger countries it won't change much employment-wise. You do DEFINITELY want those labor saving PMs ASAP on low pop nations.
idk if great britain really did just have a lucky run they have been wild in every run i have done in the latest patch i have seen them just conquering a bunch of stuff outright in the early game and snow balling from there plus it seems the eic actually expands now and their gdp goes nuts giving even more money to britain
I just discovered that Homesteading isn't actually that optimal for Japan, since the 0.25 grain production method on peasants makes enough grain to not trigger corn laws, as opposed to tenant farmers. So... tenant farmers ftw, I guess? You also don't empower rural folk, who are a pain in the arse.
I'm certain there are ways to do it, but I think a lot of people are tired of corn-laws every run lol. I thought I'd try something a little more interesting this time.
30:00 I think keeping foreign countries as puppet with subject payments raised is the most oppressive behavior you can have. As you said, integrating a country to your tax laws and productivity is "inherently altruistic" This is how I imagine the debates on colonial ethics event goes
I wish there were more tradeoffs in the game which you could have between being an oppressive empire and a liberal democracy. You have all these groups that can spawn which should be able to enact various restrictions and oppressive rules which occurred in real life but you really don't see that even with America where you have the Indian expulsion event chain but there's no benefit at all. The game limits you to whatever the devs felt comfortable implementing.
I completely agree. Sadly, even if being a super liberal weren't just the correct, most effective way to play, there aren't even ways in the game right now to really do anything besides inevitably liberalize, except by purposely hamstringing yourself.
Hi I disagree with your opening moves for Japan. Rushing iron-frame buildings, even with abnormally high price of iron is still more efficient, than sticking to wooden construction. You should switch of it ASAP, in 1837 preferably. You have very high gold reserves, which are just being wasted, considering your very small GDP. I understand that wood takes much less time to build, but getting iron frame lets you build almost twice as much anyway, so it evens out really fast. Of course it is more dangerous, as surely you will be running a high deficit, and if not managed carefully can lead to huge debt, but nevertheless is the correct way to go in my opinion.
Also one VERY important note, as soon as you kick landowners out of government SUPPRESS THEM. This can singlehandedly change their clout by even 8-10% percentage points, and they will move to other interest groups, often the church which you need to watch carefully as well, but it is still very good.
I kept the gold reserves to protect me from going into debt once I swapped over to iron construction. It is fair to swap to iron construction right at 1836, and just eat the shortage, but idk, it doesn't feel very good to do, even if it may be better. I'd have to actually test out which is better, but I think you're likely right. I will definitely say that I don't agree with ever taking on any debt as an unrecognized power like Japan. It's so painful to be stuck paying money to interest for years just because of a couple million in debt.
Could you please play Wallachia? It is very easy for the Ottomans to vassalize you considering that you have no sea access and only border one different market with mostly similar prices.
try to avoid trade and migration (which sadly are some of the meta strats) since those cause more CPU calculations, and thus lag. Also, play on 30 FPS. For whatever reason, the lower framerate makes the game run WAY better.
I really tried following this, but I never get into a positive budget to build up reserves for when I get to the switch to iron construction. Is there something I'm missing?
Thanks for this. Ive been having a lot of trouble with persia. I feel like i take too long to do my journal entries and my economy ends up stagnating. I reached year 1890 and was still unrecognized.
Persia is tough since you've always got Britain and Russia breathing down your back. I don't have an up-to-date guide for them yet, but I did a stream as Persia you can see here: ruclips.net/user/liveht7HLnMLZpI It's not a super good run but maybe it can help you? It went kind of okay.
Bro did Japan RP so hard he even got their stagnation and labour problems
The pace you speak at in this video, and the way you articulate yourself, is like an ear orgasm. It is perfect for how I prefer it
Second this, the voice is great!
eargasm
I prefer the previous speed, but I can also just go 1.25 and we're back. Everybody wins.
dude....
didn't expect to see you here hed i watch tarkusarkusar as well
>No corn laws!
>Looks inside
>Corn laws
Same with war and cheese lol
well, you can't avoid corn laws as Japan once you get off serfdom, which I said in the video. The point of it is that we reformed our economy without needing to rely on corn laws, like so many strats tend to do for most guides. (but yeah it is some fake news OMEGALUL)
@@Tarkusarkusar don’t corn laws require export focus to be set? Or is that different on isolationism?
@@CountCristoyou need export focus or isolationism
@@calatis5087 thanks
Finally, I may find a solution to my bad gameplay
😂 same here bro
Real
Subtitles are really appreciated btw! :3
Yeah it's very nice
You are like the one vic3 youtuber i always look forward to uploads from. Others I either have to sit through 10 hours of videos per campaign or are 10-minutes and rarely explain much, you strike the perfect balance.
One is Ludi, the other is Carpathian Knight
Nice video!
As a note on privatization, landowners can purchase and fund construction of resource buildings (i.e mines & lumbermills), so you should only prioritize manufacturing industries which landowners are prohibited from purchasing to avoid inadvertently empowering the landowners with the construction resources.
Usually only watch Generalist Gaming when it comes to Vic 3 but I really like this video which is the first one i've seen from you, will definately watch more and i love the fact that you give props to other streamers which you learned from!
You've made a wise choice watching Generalist. He's definitely better at the game than me lol. That being said, I like to think I bring value with my scripted content, compared to his live recorded content.
@@Tarkusarkusar Scripted content is miles better dude. Generalist is great but is the titular spreadsheet 'artistic' rambler. This is the first video I have found that succinctly and fluently explains the game without needlessly confusing the audience. Generalist is good and has his place but you do to.
@@danchaplin2911 This. I too watch generalist but he's very, VERY hard to follow and he's so immersed in the technicalities that he's not a good teacher for a beginner. He truly is the spreadsheet master tho
Thank you for making the effort to talk slower for us, it is noticeable
your voice one of my favorites so having subtitles is a lot better then going too slow imo
the way you speak is good. Im an outlier, i watch all my stuff at 2.8x speed and its still fine.
Appreciate the content! :D
Found your channel a few weeks back, just as i started getting back into Vicky 3 and i love your videos. While i cant speak for everyone, i preferred your faster way of speaking in the super germany video, but thats probably cos i have adhd. Keep on making videos, it's great seeing vicky 3 educational stuff because the only big paradox channel that really does vicky 3 is bo and his crew, but those vids are mostly for humour and interactions between them.
I'm new to the game, these guides are really helpful for me! Your voice's pacing is great and the subtitles are much appreciated. The only confusing thing is that sometimes the things you show on screen don't add up with what you're saying.
THANK YOU, I can't for the life of me get Japan to work out in my games. I just got Vic 3 and have 30+ hours in it, only as Shogunate Japan (idiot hyperfixation), and I'm super thankful for this guide!
Closed captions very good thanks
And I was like: "Finally someone talking at a reasonable speed" ))))
Love the Generalist Gaming name drop, really informative videos, if a bit dry
Can’t wait to watch the video in its entirety and continue to cripple myself by keeping the Shogunate
The pace is perfect!! So is the guide thank you😃
I have over 3000 hours combined on Stellaris and HOI4 and Vic 3 is still kinda confusing to me especially when playing low tech countries such as Japan. Every other guide is corn law cheese or Qing war rep cheese or delete your whole army except in your capital so you can crush the landowner revolt cheese so I love this guide. Keep it up!
generalist gaming mentioned
also i was watching the video at 2X and i still could perfectly understand you, and english is not my first language
He did talk pretty slowly this time
I can confirm, you do talk fast. You are one of a very few people I only watch at 1.75 speed, rather than x2. (And often wishing there was a x3 or x4 speed available)😁
lmao that powerblock the us made "Pact of Pearl Harbor" i love the ai
This is exactly what I needed :)
I found it funny that people say you talk too fast because I always have your videos on 1.5 so I can hear you talk faster
I have the same issue with my talking speed. It's so amazing what you did in this video.
Very nice video. Easy to understand. Never seen your other videos, but this pace of speech is quite nice!
A note on your point at 12:00 ish, you might consider holding off on privatizing RGO industries (wood, iron etc.) until a few of your factories have been purchased. Manor houses cannot buy factories, but they can buy RGOs, which is a problem as unrecognized countries like Japan that start with practically zero capitalists. By starting with factory privatization you can prompt shopkeepers to promote to captalists, which gives your capitalists a baseline of investment pool so that when you do privatize the RGOs (say around early-mid 1840's) they get bought by a mix of financial districts and manor houses, rather than JUST manor houses which you may well see if you privatize earlier.
Oh, and long time viewer, never thought you talked too fast before but this does flow better.
So you can actually strengthen landowners if you do it inccorectly?
@@FantasticKruH This is correct.
If landowners own a lot of wealth (which they do at the start) then by letting them buy the RGO they'll have more wealth.
Wealth equals power in this game.
That said, landowners can also change into capitalists, so it's not a game ending error.
I followed Toby's guide to get korea from game start and your economic guide and got a 1 bil gdp power block with most of SE asia and somw of china! Great video
Glad it helped! And I'm glad you have the good taste to watch Toby as well. He is also a GIGACHAD
I watch your videos at 2x speed. You talk fine for me
As Japan you're able to force a revolution in 1953, get Meji as a heir, abdicate to a revolution, and have an Industrialist Autocracy for most of the game. As someone else pointed out, until you get privatized agriculture, Manor-houses will be the main buyer of rural buildings.
Unrelated but I hate homesteading with a burning passion. You're so happy to get rid of the aristocrats but suddenly your entire country is closed down.
Thanks for making the video man I learned a lot from this video!
Subbed, super informative video, I was always wondering why was I always struggling with growing gdp and such, I wasn't building from the ground up, thank you!
I’d love to see a capitalist, Layfair Cuba run. You got a good speaking voice .👍
Damn, this guide is a masterpiece.
Damn good video, I must say. I always rush the honorable restoration early via civil war in the first few years then focus on economy afterwards. The explanation on economy was great to see, and I enjoyed learning what I did, thanks for this!
Also is it just me or does the UK become Great Britain in almost every game recently? It's kinda weird to see them become an absolute monarchy so often now
Yeah I've noticed them going the way of absolutism pretty often and I'm not entirely sure why. I've also been seeing Victoria get deposed really often and idek how that happens lol. I'll have to try a UK game sometime to figure out what's up with them.
just adding to the comments, the pacing and speed of speech is spot on!!
I also like to put the assimilation edoct on the colonized islands. In a few years since the game start the discriminated pops will be around 10%.
Also, enacting State Religion and Religious Schools from the start also helps with those pops becoming state religion.
This helps overall to have very low number of discriminated pops, thus increasing loyalist and less revolutions and tpns of Authority to play with.
for what it's worth, i am speeding up the video to get your speech faster. nice guide as well!
Also, abdicate cheese is pretty much op for countries like Japan. Helps to snowball in MP games
Very good content. With all of the new content the old guides are out of date.
I reckon you can go a bit faster when dealing with simpler concepts or introductions but its good at this pace for more information dense segments.
One comment from someone that also talks to fast is to on purpose put space between your words (though typically this requires active thought). The problem is more so space between words than actual speed (zero space between words makes it very hard for especially non English as first language speakers to understand).
Maaan you keep using endless legend and endless space OST in your videos, and im still waiting for a campaign from each of those games 🤣
I mean I'd be down lol, but I don't think anyone would watch a random Endless Legend video. I do love that game so much though. Definitely my favorite 4X game, and Endless Space I only know the music of; haven't played the game myself.
@@Tarkusarkusar You could do a poll asking if people would liek ot see it, or make some kind of a guide for Endless legend
id love more guide videos especially going in depth on economy and getting rich without having to annex 80% of the world.
I am not native English speaker but I can understand every word of your speech.
I personally love the idea of a French Japanese alliance. Two hegemonies over two continents the fleet of Japan and the armèe of France in forcing their will over the lesser states of their continents. A interesting world indeed
I recently completed my own Japan Achievement run and MAN do I feel like I underperformed now. I only managed about 100M GDP by the end of the game and had horrible SOL. But I learned a ton from this video and I'm definitely looking forward to taking some of these tricks into future campaigns. I do think you dodged a bullet by taking Tenet Farmers instead of Homesteading early on though. Homesteading is great at weakening the Landowners, true, but it is also REALLY aggressive about empowering the Rural Folk, which is can end up dominating Japanese Politics and locking you out of a ton of good laws, at least they did in my run.
I'd love to see something crazy with Denmark but not forming Skandinavia, sadly the danish kingdom is not a formable nation in Vic 3
... and well I'm a bit Denmark biased and probably no else cares to see that 😅
Forming the Kalmar union would actually be cool 😎
Restoring Danelaw?? HMMM
@@Tarkusarkusar
I just had to google what that is but ... yes!
That's about the level of craziness I was thinking about 😅
27:54 it would be really cool if there was a late game journal entry to set up a national grid making electricity a Market good rather than a local one
Imo building unis is the seconf thing to do after getting your production cycle up. Its so important to get that research especially as japan who has high literacy.
And personally i would never to go lower taxes than max taxes when i still have subsistence farmers left. You get way more sol by getting them into an industry than lowering your taxes and more money equals more building
And high literacy is important for more innovation gain
Dude your voice sounds really nice when you speak slower!!
When I first played Japan I didn't know how to open up. To compensate I aggressively colonized around the Pacific. I then took advantage of China's civil war to get easy land. With the resources needed, I built up and went on a conquer spree. Sure it rose my infamy, but it didn't matter since I didn't know how to open up so I wasn't trading with them anyways. Because I had such good weapons and tons of people, I gladly greeted attempts of war from other nations as it meant free land and money.
In the end, I owned most of North America, half of Asia, most of the Pacific and all the islands, and treaty ports all around. The main island of Japan had so many people coming in from conquered regions that i couldnt build fast enough to fill all the people wanting jobs. The whole thing even was completely urbanized with my capital having about as many people living there thar China had at the start of the game. Later on, long after that game, did I find out how to open up, and that what I did was the hard run.
Esta chévere papi tu canal, se agradece que hable un poco más despacio para poder habilitar la a traducción al español ❤
This pace is perfect
btw, if you are willing to break history you can just colonize the congo for all your wood needs. Bonus points conquering south african gold. WIth just those two moves you have everything you need, including oil. But you can also grab eastern arabia for oil.
Super true. An aggressive Shogunate Japan goes really hard, but I wanted a kind of chill economic game that wouldn't overwhelm potential new players, and I wanted to show that just focusing on employing all your pops, and only doing a tiny bit of conquest can get you really far in the game.
Then there is us with adhd that hate slow talk and love fast to the point talk :D guess you can never please everyone!
Ah yes, the pact_of_pearl_harbor my favourite alliance bloc
The mention of Kansai in 5:42 must be a slip of the tongue.
7:35
Another strategy specificly for Japan, is to just get the shogunate to revolt,
This can be easily accomplished by trying to intenionally pass some laws.
Laws:
Specificly, Professional army, dedicated police and then homesteading.
homesteading is a law they really hate, but in order to guarantee a revolt, make sure they end up below -20 in approval, at -18,-19 they may or may not revolt.
If you do not quite make it, it is probably because you had a jingoist landowner, this is fine.
Just recruit some landowner generals and fire them, for each general or admiral fired you incur another -1 penalty.
Army:
For this strat to work, you have to at the game start disband all units not in your capital.
Your capital can not revolt against you, no matter what you do, and thus the revolution will end up with 0 units, whilst you will still have 20.
The easiest way to do this is to select our army, then reorganize it with the button which depicts two arrows pointing left and right, then on the right panel klick o nthe big plus button, and hit new army.
Transfer your non landowner general. Then klick on your infantry, a menu with a lot of individual units will show up, it is filtered by all states by default. Select By one State and then Kansai, these will be all the infantry present in your capital, transfer them by dragging the infantry slider all the way to the right and then klicking the now lit up button right of that with an arrow pointing right.
If done correctly, you will now have 2 armies, one with 80 units, and one with 20 units, the army of 20 units will be your army in Kansai.
You can check whether this is correctly done, by going into Kansai, selecting your barracks and then see which army they supply their regiments too. IT should only list your second army.
Now disband all the units in your 80 stack. (Shift klick will help with this).
You can now easily and painlessly win the revolution and get your Japanese empire within 10 years, for most players, if you really min-max it you can get a revolt reform within the first 2 years of game start.
The benefit from this is that you will be able to finish enacting homesteading in the period where the landowners are at very low power, and if you're really lucky also pass some sort of voting law. But either way the largest source of landowner power will now be broken and the rest of the game reform will be significantly easier.
idk how you played a japan run and didn't have UK start a play to gain investment rights in the first four years, I've tried a few starts as japan and that has happened every time and completely changed the playstyle
That does happen pretty often, and I believe I mentioned somewhere in the video that if that happens, you just let them open you up. It let's you start the Meiji Restoration much faster, and gets you off of isolationism for free too. You'd have to adapt your play a little bit, but it's not too bad to let Britain invest in you. The only fear is that they'll eat up all your profitable stuff, and you won't be able to get a strong base of capitalists, in which case you may want to restart, or revoke the investment rights once you're able to.
Fiery but mostly peaceful fun.
The Tarkus Restoration
Nah the risk of rain music at the end slaps
Ended up in an interest debt spiral epic
Thanks you for thee subs and pace you speak, i can more understanding (Iam not native english speaker)
In 1894 you should really build more bureaucracy buildings to get that max tax
thank you so much
Talk faster. Ignore the haters. They can watch at half speed.
When you're nearing the end of the labor pool and you don't want to war (or can't), wouldn't the solution be to focus on universities to get better tech and PMs faster?
It's not a bad strat yeah, just keep in mind your unis also need employment, so if you're a small country and you're already out of pops, it might make the problem worse. It's 5K pops per uni level to employ, so on bigger countries it won't change much employment-wise. You do DEFINITELY want those labor saving PMs ASAP on low pop nations.
watching the video in 2X speed "I've been told that I talk to fast"
Can you do venezuela guide?
I watch all of your content at 2.0 and understand all lmao
idk if great britain really did just have a lucky run they have been wild in every run i have done in the latest patch i have seen them just conquering a bunch of stuff outright in the early game and snow balling from there plus it seems the eic actually expands now and their gdp goes nuts giving even more money to britain
I just discovered that Homesteading isn't actually that optimal for Japan, since the 0.25 grain production method on peasants makes enough grain to not trigger corn laws, as opposed to tenant farmers.
So... tenant farmers ftw, I guess? You also don't empower rural folk, who are a pain in the arse.
Finally a non pure cheese Japan run
Sun Yat Sen as leader of Japan as funny😂
Great video! I was thinking: can you make a simmilar video but for Economic Dominance as Brazil 🇧🇷?
Great video again! I learned a lot! Thanks!
As someone who listened to your videos on 1.5 or even 2 speed, I can't relate.
Speed 2.0 rules!
Is that the Satisfactory music in the background? very similar if not.
the full music list is in the description :)
fyi its not hard to pop corn laws as japan, sure its not the most easy thing to do, but you can still easily pop it early
I'm certain there are ways to do it, but I think a lot of people are tired of corn-laws every run lol. I thought I'd try something a little more interesting this time.
30:00 I think keeping foreign countries as puppet with subject payments raised is the most oppressive behavior you can have. As you said, integrating a country to your tax laws and productivity is "inherently altruistic"
This is how I imagine the debates on colonial ethics event goes
Definitely. Keeping a subject down by perma-bankrupting them with higher payments is super oppressive, but I wanna oppress more :(
I wish there were more tradeoffs in the game which you could have between being an oppressive empire and a liberal democracy. You have all these groups that can spawn which should be able to enact various restrictions and oppressive rules which occurred in real life but you really don't see that even with America where you have the Indian expulsion event chain but there's no benefit at all. The game limits you to whatever the devs felt comfortable implementing.
I completely agree. Sadly, even if being a super liberal weren't just the correct, most effective way to play, there aren't even ways in the game right now to really do anything besides inevitably liberalize, except by purposely hamstringing yourself.
Hi
I disagree with your opening moves for Japan. Rushing iron-frame buildings, even with abnormally high price of iron is still more efficient, than sticking to wooden construction. You should switch of it ASAP, in 1837 preferably. You have very high gold reserves, which are just being wasted, considering your very small GDP. I understand that wood takes much less time to build, but getting iron frame lets you build almost twice as much anyway, so it evens out really fast. Of course it is more dangerous, as surely you will be running a high deficit, and if not managed carefully can lead to huge debt, but nevertheless is the correct way to go in my opinion.
Also one VERY important note, as soon as you kick landowners out of government SUPPRESS THEM. This can singlehandedly change their clout by even 8-10% percentage points, and they will move to other interest groups, often the church which you need to watch carefully as well, but it is still very good.
I kept the gold reserves to protect me from going into debt once I swapped over to iron construction. It is fair to swap to iron construction right at 1836, and just eat the shortage, but idk, it doesn't feel very good to do, even if it may be better. I'd have to actually test out which is better, but I think you're likely right. I will definitely say that I don't agree with ever taking on any debt as an unrecognized power like Japan. It's so painful to be stuck paying money to interest for years just because of a couple million in debt.
Could you please play Wallachia? It is very easy for the Ottomans to vassalize you considering that you have no sea access and only border one different market with mostly similar prices.
I tried this strat. In the first month France demanded that I change regime to presidential republic. Well that run didin't go well for me.
How about joining a few wars against slavery and demanding treaty-ports, that would make your trade better and could make re-export a viable strategy?
You don't talk to fast, and I watch youtube at 2x speed lol
I think that the speed of your speech is Better now. I found that if i want it a bit faster I can put the video on 1.25 speed.
information delivered too slow, vid speed set to 2x
/s
everyone is going to have a different opinion
Talk too fast? Man I've been watching your videos on 2x and still I understand you 😂
I watch at 2x no one is "too fast" imo
This is so informative, thank you. Any tips to make the game run that fast in the later game? Mine chugs any time after 1900.
try to avoid trade and migration (which sadly are some of the meta strats) since those cause more CPU calculations, and thus lag. Also, play on 30 FPS. For whatever reason, the lower framerate makes the game run WAY better.
@@Tarkusarkusar Thank you!
If you can’t get wealth voting early, is land voting a good stop gap? Or will this increase the power of the land owners?
Absolutely. Any voting laws are better than no voting laws for the purpose of liberalizing your economy and politics.
What about rubber? Are those african colonies yuou took from Portugal and the madagascar ones enough for the lategame economy?
Seems like the latest patch really mess up things a bit, every time I start now - either France or UK demands trading port in few first years.
I really tried following this, but I never get into a positive budget to build up reserves for when I get to the switch to iron construction. Is there something I'm missing?
Thanks for this. Ive been having a lot of trouble with persia. I feel like i take too long to do my journal entries and my economy ends up stagnating. I reached year 1890 and was still unrecognized.
Persia is tough since you've always got Britain and Russia breathing down your back. I don't have an up-to-date guide for them yet, but I did a stream as Persia you can see here: ruclips.net/user/liveht7HLnMLZpI It's not a super good run but maybe it can help you? It went kind of okay.
Rural buildings should be privatized or not? Aristocrats can buy them right? So not a good idea to make them richer right?
5:21
Wouldn't it be better to tax the rich with consumption taxes (Luxury stuff instead of liquor/tobacco) ?