Correction - in the Kelp Forest those are conservation ("turtle") actions, not journal actions. One piece of positive player action is both players get the connection bonus for connected actions (instead of fighting to get both ends) There is some area majority in some scenarios like "most sonar discs in column B & C" when playing competitive. You should also mention the no plastic bits (not even shrink wrap) Five player does add extra actions in the starting zone (though that is not much payer scaling) I like the original Endeavor despite problematic theming (at least they were up front about slavery), but agree the theme and game play is much improved. (Though I kind of liked the "no random after set up" in the original) Personally I am Ok with "baby step" turns - I like the ramp up
Hey, Rahdo, were you at PAX? Did you happen to be there on Sunday when a guy walked by giving you a double look? That was me. I heard your voice as you were talking to someone and I gave a double look. Great job on the video and play through
Thank again so much for your reviews and your humanity. I have this and am looking forward to one day getting it on the table!
We played this a couple weeks ago. I enjoyed Age of Sail, but really enjoyed Deep Sea. Great system, and a lot of fun decisions
I was pleasantly suprised with this game. Pretty addictive. It doesn't happen often when I play the same game several times in a single week
This is an amazing game! Definitely in my top 10 games!
Correction - in the Kelp Forest those are conservation ("turtle") actions, not journal actions.
One piece of positive player action is both players get the connection bonus for connected actions (instead of fighting to get both ends)
There is some area majority in some scenarios like "most sonar discs in column B & C" when playing competitive.
You should also mention the no plastic bits (not even shrink wrap)
Five player does add extra actions in the starting zone (though that is not much payer scaling)
I like the original Endeavor despite problematic theming (at least they were up front about slavery), but agree the theme and game play is much improved. (Though I kind of liked the "no random after set up" in the original)
Personally I am Ok with "baby step" turns - I like the ramp up
Hey, Rahdo, were you at PAX? Did you happen to be there on Sunday when a guy walked by giving you a double look? That was me. I heard your voice as you were talking to someone and I gave a double look.
Great job on the video and play through
that must have been my voice doppleganger, because i wasn't there! :)