Bitz be like: To power my Nuclear Power Plant which uses all the Uranium in the world I need 60.000m³ of Water, which will use 200 fully overcloked Water Extractors. In order the get the Water to the Powerplant which I built in the Red Forest I will package the water at the Golden Coast and fly it over with Drones! Yeah, you heard me right. Drones!
Jesus Bitz!!!! Thank God I follow the vod's and twitch!!! My head is spinning from the speed you went through this video!! Water water everywhere and not a drop to drink!!!
What's cool about sending packaged water via train instead of a fluid car is that you can send a lot more water in the packaged form than you can with the fluid cars. What are you planning to do with the left over water from making the Aluminum Scrap?
Good question and it one i get all the time.. Wet Concrete is a good solution, but also plastic from the HOR that is making the scrap. You will find out next Video :)
Sloppy alumina recipe is what I'm using currently at my first aluminum plant. And I have a choo-choo bringing bauxite I'm mining north of that. Although, you could bypass using the trains if you use the Storage Teleporter mod. Good Lord that thing is a lifesaver in making it easy to bring stuff back to the main base.
So I am brand new to Satisfactory. I have about 20 hours ish right, but have watched ALOT of your content recently, and can understand the game relatively well. That being said....... THE PACKAGED WATER FLEX IS AMAZING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I never understood the point of packaging things when you can just straight line it things to the machines. but that is nice project to actually do the packaging and unpacking and basically do recycling.kind of like real life. fuel is about the only thing that requires packing cause it's used for the cars and jetpack. but it was fun to see al the items moving around.
Packaging does have a few uses: 1. It is not possible for a train's overall throughput to exceed the combined input/output throughput of its individual stations (because if it did, then it would be transporting items or fluid faster than you can stuff them into the input side or remove them from the output side, and that wouldn't make sense - you would just end up transporting partially empty cars instead). Each fluid freight platform has an input/output throughput of 1200 m3/s, but each regular freight platform has a throughput of 1560 items/s (using both inputs in both cases). So items are easier to transport. 2. A train's throughput is also constrained by the quantity of material that can be carried in each freight car, which in practice tends to be the real bottleneck for long train lines (but maybe not for very short ones). Fluid freight cars carry 1600 m3 of fluid, but regular freight cars carry 32 stacks of any item. Since packaged fluids stack to 100, that means you can carry twice as much fluid when it is packaged. 3. Packaged fluids can be mixed with other items, but unpacked fluids cannot be mixed. Mixed lines are controversial, and not everybody uses them, but they are feasible when planned with appropriate care and understanding of the limitations (most importantly: Every mixed item line must eventually terminate at an AWESOME sink, preferably using a smart sorter in "overflow" mode so that items are only sunk when they have nowhere else to go). This is probably most applicable to fluids that tend to be used in smaller quantities, such as heavy oil residue or nitric acid. 4. You can unlock packaged diluted fuel much earlier than diluted fuel; the latter requires the blender, but the former can be done in a refinery. Diluted fuel is a significant improvement over the regular fuel and residual fuel recipes, and it retains this advantage even when you account for the plastic that must be produced to package the water and fuel (those packages are reusable, after all). 5. You can lift packaged fluids for free, but pipeline pumps consume power. However, packaging and unpackaging also uses power, so this is only worth it for very great heights (in most cases) and never worth it for nitrogen gas (which does not need to be pumped). 6. Drones and trucks, I guess. Maybe drones are worth it for transport of nitric and/or sulfuric acid? Depends on what your logistics look like and whether you can reasonably fill a train with those things... You also need batteries or fuel, so this requires more careful consideration than just plopping down a train line. OTOH, plopping down a train line is actually quite a lot of work for longer distances.
@@NYKevin100 To add on the the second point, once you unlock Mk 5 belts you can also move packaged liquids at a much faster rate than through Mk 2 pipes. So that means that not only can the cars move twice as much packaged liquids but it can unload them at 1,560/min on Mk 5 belts rather than 1,200/min with Mk 2 Pipes.
@@NYKevin100 that is some good math you got. probably wins most arguments for you. but the flaw in your logic is that your not taking in account of the number of resources at any given location. you would have to combine fluids from multiple locations just to get close to making packaging worth over pipes. And your assuming people spend the first 30 hours of their game tracking down hard drives to get alt recipe to get packaged diluted fuel and diluted fuel. I never had both of those items in my frist play though cause i never went hard drive hunting. So i still dont see how packaging is worth the time and effort over running straight pipes unless you want to do it for flavor only.
@@NYKevin100 don't forget the 30 second load and unload pause during the animation. It changes the math a little and makes it impossible to get 1200m³ of 1560ppm per station even if you buffer it. Weird that a medium length track can actually haul more per minute average than a short track but that is how the math works out.
When you said if you have a smart mouse you can bind ctrl+c and ctrl+v to it... you can just go into keybinds and change the copy/paste keybinds in the game itself. Or at least when running the Satisfactory Plus mod I can, not sure if that's added in there or not. Gg!
Hey bitz just wanted to say I "borrowed" your overhead rail system from your last video but rather than downloading the blueprint file I opted to create the blueprints from scratch because my brain naturally doesn't create esthetically pleasing designs so I'm trying to "train" myself get it? Huh? Huh!?! PUNS! 🤣 I did have trouble in some spots but I'm learning the art of "peaceful clipping" lol
@@ItsBitz 🤣🤣 taking what I've learned from the rail system I just made an awesome hypertube tunnel it isn't much but the fact I made it with a little inspiration from imkibitz's idea from his season 4 playthrough is a major milestone for me lmao keep up the great content bud!
Hey Bitz came across you're channel a couple days ago and your content has been very helpful but im pretty new to the game and was curious as to why you setup your splitters the way you do? looks like you have to wait for each factory/smelter to fill up, would it not be better to set them up so it splits evenly into each factory, ie 1 splitter to 2 splitters then 4 and each 4 splits into 2 smelters each.
Both methods are technically correct. The method you describe is called "load balancing" where in each resource gets split evenly to each machine. His setup is known as "manifold" where in each building needs filled one by one. Both are equally as efficient. It's a question of logistics, aesthetics and space.
Hey Bitz, loved the video! Though, consider getting a pop-filter for your mic.. the audio clips quite a bit.. And don't buy yourself a deadcat, those are better against wind
You fell for Bitz's trap Edit: ok so if you didn't know Bitz made the trains drive on the left side so he gets more comments like yours for the algorithm. Also because he is from Britain.
Someone sell me on packaging fluids. The amount of power consumption required to manufacture containers on a large scale, packaging fluids, UNPACKING fluids seem to be a massive ridiculous consumption of power that could be solved with 1-2 fluid trains that had fluid storage space at their respective yards just filled up to prevent running out during transit. What am I missing here?
You're generally right. To my understanding, packaging and unpacking fluid is seldom useful outside of 3 use cases: 1) Diluted packaged fuel is a great recipe before you can unlock the blender. 2) most packaged fluids stack to 100 and contain 1m3 or fluid. This means a full rail car of packaged fluid (32 stacks) holds double the fluid than if it's stored as a liquid (1600 m3). Nitrogen gas, though, uses 4m3 per package, so it's 8x more space-efficient to transport it in packages. 3) if you are transporting fluids vertically, it can (very rarely) be more energy efficient to package the fluid and lift it with belts than pumps. This needs a minimum lift distance of 240m (60 walls) to be worthwhile though.
@@ItsBitz I figured. I honestly was thinking a few weeks ago about hey what if I package stuff like we do IRL? Then I looked my power cap and logged out. Maybe another time. 🤣
I know you can see my comment with the content creator app or something.. please tell me what music you've used from half to about the end of the the video ...(or anyone) pleased please tell me.. I'm going crazy.... By the way love your builds ... keep up the good work ....stay healthy my man.
I still don"t believe how you build all these stuff! Been playing the game since it came out. Water pipes never carries lots of water. I put bunch of pumps. You fly so easy. I never been able to use a train signal. All the trains stop. I'm
Yep Excatly like bisbis said,its a mod that helps me and saves time going backwards and forwards to the storage on the livestreams to get builds done a little quicker instead of travelling a minimum of 1 hour a day on the livestream 5 days a week and i can use that 5 hours wasted pushing the next video out
Why not have your water trains unload the water then loop around to pick up your empty canisters so that they arent dead halling back to pick up more water?
Its a good point, its also the same reason i did not extend the train station further and have the empty packages load onto the train when they unload the water bottles... It only occured to me when everything was built and the episode was already finalised, so more then likly in the future this will change.
Bitz be like: To power my Nuclear Power Plant which uses all the Uranium in the world I need 60.000m³ of Water, which will use 200 fully overcloked Water Extractors. In order the get the Water to the Powerplant which I built in the Red Forest I will package the water at the Golden Coast and fly it over with Drones! Yeah, you heard me right. Drones!
This made me laugh so much, cause literally i was talking about this on stream last week hahahaha
I think this gonna happen to me when I will unlock the lvl 3 space elevator. 👍🏻
Jesus Bitz!!!! Thank God I follow the vod's and twitch!!! My head is spinning from the speed you went through this video!! Water water everywhere and not a drop to drink!!!
haha, yeh it was a crazy one!
Even though this is a shorter one, it is packed one. Packed with WATER THAT IT
I like the style of these. Nice touch.
What's cool about sending packaged water via train instead of a fluid car is that you can send a lot more water in the packaged form than you can with the fluid cars. What are you planning to do with the left over water from making the Aluminum Scrap?
Good question and it one i get all the time.. Wet Concrete is a good solution, but also plastic from the HOR that is making the scrap. You will find out next Video :)
Sloppy alumina recipe is what I'm using currently at my first aluminum plant. And I have a choo-choo bringing bauxite I'm mining north of that.
Although, you could bypass using the trains if you use the Storage Teleporter mod. Good Lord that thing is a lifesaver in making it easy to bring stuff back to the main base.
Make things simple? Naah, not a word in Bitz's vocabulary
So I am brand new to Satisfactory. I have about 20 hours ish right, but have watched ALOT of your content recently, and can understand the game relatively well. That being said.......
THE PACKAGED WATER FLEX IS AMAZING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Welcome to Satisfactory and thanks for enjoying the content!! Haha the flex, gotta be different
I never understood the point of packaging things when you can just straight line it things to the machines. but that is nice project to actually do the packaging and unpacking and basically do recycling.kind of like real life. fuel is about the only thing that requires packing cause it's used for the cars and jetpack. but it was fun to see al the items moving around.
Packaging does have a few uses:
1. It is not possible for a train's overall throughput to exceed the combined input/output throughput of its individual stations (because if it did, then it would be transporting items or fluid faster than you can stuff them into the input side or remove them from the output side, and that wouldn't make sense - you would just end up transporting partially empty cars instead). Each fluid freight platform has an input/output throughput of 1200 m3/s, but each regular freight platform has a throughput of 1560 items/s (using both inputs in both cases). So items are easier to transport.
2. A train's throughput is also constrained by the quantity of material that can be carried in each freight car, which in practice tends to be the real bottleneck for long train lines (but maybe not for very short ones). Fluid freight cars carry 1600 m3 of fluid, but regular freight cars carry 32 stacks of any item. Since packaged fluids stack to 100, that means you can carry twice as much fluid when it is packaged.
3. Packaged fluids can be mixed with other items, but unpacked fluids cannot be mixed. Mixed lines are controversial, and not everybody uses them, but they are feasible when planned with appropriate care and understanding of the limitations (most importantly: Every mixed item line must eventually terminate at an AWESOME sink, preferably using a smart sorter in "overflow" mode so that items are only sunk when they have nowhere else to go). This is probably most applicable to fluids that tend to be used in smaller quantities, such as heavy oil residue or nitric acid.
4. You can unlock packaged diluted fuel much earlier than diluted fuel; the latter requires the blender, but the former can be done in a refinery. Diluted fuel is a significant improvement over the regular fuel and residual fuel recipes, and it retains this advantage even when you account for the plastic that must be produced to package the water and fuel (those packages are reusable, after all).
5. You can lift packaged fluids for free, but pipeline pumps consume power. However, packaging and unpackaging also uses power, so this is only worth it for very great heights (in most cases) and never worth it for nitrogen gas (which does not need to be pumped).
6. Drones and trucks, I guess. Maybe drones are worth it for transport of nitric and/or sulfuric acid? Depends on what your logistics look like and whether you can reasonably fill a train with those things... You also need batteries or fuel, so this requires more careful consideration than just plopping down a train line. OTOH, plopping down a train line is actually quite a lot of work for longer distances.
@@NYKevin100 To add on the the second point, once you unlock Mk 5 belts you can also move packaged liquids at a much faster rate than through Mk 2 pipes. So that means that not only can the cars move twice as much packaged liquids but it can unload them at 1,560/min on Mk 5 belts rather than 1,200/min with Mk 2 Pipes.
@@NYKevin100 that is some good math you got. probably wins most arguments for you. but the flaw in your logic is that your not taking in account of the number of resources at any given location. you would have to combine fluids from multiple locations just to get close to making packaging worth over pipes. And your assuming people spend the first 30 hours of their game tracking down hard drives to get alt recipe to get packaged diluted fuel and diluted fuel. I never had both of those items in my frist play though cause i never went hard drive hunting. So i still dont see how packaging is worth the time and effort over running straight pipes unless you want to do it for flavor only.
@@NYKevin100 don't forget the 30 second load and unload pause during the animation. It changes the math a little and makes it impossible to get 1200m³ of 1560ppm per station even if you buffer it.
Weird that a medium length track can actually haul more per minute average than a short track but that is how the math works out.
It’s a shame that the map doesn’t show train rails. That would be helpful.
Maybe one day, they did talk about this on the Dev Stream
Bitz is back in the factory baby! Lets goooooo!
o/
comments are great!
When you said if you have a smart mouse you can bind ctrl+c and ctrl+v to it... you can just go into keybinds and change the copy/paste keybinds in the game itself.
Or at least when running the Satisfactory Plus mod I can, not sure if that's added in there or not.
Gg!
Yeh my phrasing was off, there.. Thats why i mentioned the keybind shortly after to metion that
Hey bitz just wanted to say I "borrowed" your overhead rail system from your last video but rather than downloading the blueprint file I opted to create the blueprints from scratch because my brain naturally doesn't create esthetically pleasing designs so I'm trying to "train" myself get it? Huh? Huh!?! PUNS! 🤣 I did have trouble in some spots but I'm learning the art of "peaceful clipping" lol
Dude borrow all you like, i just dont want it back, you can have it hahaha.. Glad it helped
@@ItsBitz 🤣🤣 taking what I've learned from the rail system I just made an awesome hypertube tunnel it isn't much but the fact I made it with a little inspiration from imkibitz's idea from his season 4 playthrough is a major milestone for me lmao keep up the great content bud!
This is a cool unique idea. Nice work!
Love the complicated things.
Thanks man, alot more to come for that satisfaction!
yay more satisfactory
Nice video Mr Floaty!
Thanks
Hey Bitz came across you're channel a couple days ago and your content has been very helpful but im pretty new to the game and was curious as to why you setup your splitters the way you do? looks like you have to wait for each factory/smelter to fill up, would it not be better to set them up so it splits evenly into each factory, ie 1 splitter to 2 splitters then 4 and each 4 splits into 2 smelters each.
Both methods are technically correct. The method you describe is called "load balancing" where in each resource gets split evenly to each machine. His setup is known as "manifold" where in each building needs filled one by one. Both are equally as efficient. It's a question of logistics, aesthetics and space.
@@bonghitsforjesus8484 ight that makes sense, ty for the info
Hey Bitz, loved the video! Though, consider getting a pop-filter for your mic.. the audio clips quite a bit.. And don't buy yourself a deadcat, those are better against wind
Trains driving on wrong side of the road ;)
🇬🇧
You fell for Bitz's trap
Edit: ok so if you didn't know Bitz made the trains drive on the left side so he gets more comments like yours for the algorithm.
Also because he is from Britain.
@@vcand007 hence the ;p
And I'm fine commenting dumb crap to help out Bitz
Shhhhh dont tell them all my secrets hahahaha.. But see it works haha
Well now I wanna start over my first 'neat' factory because it has ended up pretty messily.
Beautiful!
Thank you! Cheers!
i wait so long for satisfactory video 🌷🌷🌷
Hopefully they are worth it, cause they for sure take a while to build!
@@ItsBitz yes i enjoy with the series thx for all hard work u do
Someone sell me on packaging fluids. The amount of power consumption required to manufacture containers on a large scale, packaging fluids, UNPACKING fluids seem to be a massive ridiculous consumption of power that could be solved with 1-2 fluid trains that had fluid storage space at their respective yards just filled up to prevent running out during transit.
What am I missing here?
You're generally right. To my understanding, packaging and unpacking fluid is seldom useful outside of 3 use cases:
1) Diluted packaged fuel is a great recipe before you can unlock the blender.
2) most packaged fluids stack to 100 and contain 1m3 or fluid. This means a full rail car of packaged fluid (32 stacks) holds double the fluid than if it's stored as a liquid (1600 m3). Nitrogen gas, though, uses 4m3 per package, so it's 8x more space-efficient to transport it in packages.
3) if you are transporting fluids vertically, it can (very rarely) be more energy efficient to package the fluid and lift it with belts than pumps. This needs a minimum lift distance of 240m (60 walls) to be worthwhile though.
Power is not something im worried about, hence why i use so many powershards.. i have two Mega-Powerplants to build, which are coming SoonTM
@@ItsBitz I figured. I honestly was thinking a few weeks ago about hey what if I package stuff like we do IRL? Then I looked my power cap and logged out.
Maybe another time. 🤣
It's a great way to get rid of excess fluids so factories don't get backed up.
*Me glancing back a forth between every YTers nicely arranged and squared away factories and my spaghetti mess*
speed build. just going to call you the water package melon form now on
hahaha true
I know you can see my comment with the content creator app or something.. please tell me what music you've used from half to about the end of the the video ...(or anyone) pleased please tell me.. I'm going crazy....
By the way love your builds ... keep up the good work ....stay healthy my man.
I still don"t believe how you build all these stuff! Been playing the game since it came out. Water pipes never carries lots of water. I put bunch of pumps. You fly so easy. I never been able to use a train signal. All the trains stop. I'm
How did you get so many inventory spaces in your pack? I've done all of the game and do not have that many
Yep Excatly like bisbis said,its a mod that helps me and saves time going backwards and forwards to the storage on the livestreams to get builds done a little quicker instead of travelling a minimum of 1 hour a day on the livestream 5 days a week and i can use that 5 hours wasted pushing the next video out
wow your english was great in that one lol
We dont talk about it, i had 1 hour 45 minutes to record this before stream hahaha
nice
🌊
Me waiting for High On Life.
Hahaha Just released!
@@ItsBitz I knew it! I just felt it.
Great vid! Keep it up Bitz
Thanks man!
👍
obligatory emoji: :>
Why not have your water trains unload the water then loop around to pick up your empty canisters so that they arent dead halling back to pick up more water?
Its a good point, its also the same reason i did not extend the train station further and have the empty packages load onto the train when they unload the water bottles... It only occured to me when everything was built and the episode was already finalised, so more then likly in the future this will change.
Lol I am doing this with my diluted packaged fuel factory
Hell yeh brother!
Amazing video also love the build its kinda cool i think ima do it
😁
I don't have an uncle named Bob! 🐻🐥
We all have an uncle called bob.. If not, that person you speak you speak to when you talk to yourself thats him! Bobs your uncle hahaha
@@ItsBitz Alright then, let's keep calling him Bob then. Do you think he minds if I say his name backwards?
😄
🙂
🥳🥳
Third?
boa of woa?
Do 780 belt not exist as of the making of this video?
Not yet, you need Aluminium Sheets to unlock MK5 Belts and that the current project endgoal
An emoji
🗜
I'm dizzy.
e
here is an emoji for the algorithm
Per video. Emoji