19:24 X-Antibody option is counter to Paladin mode which is the reason it never saw play. It cannot be trashed which leads to the digimon staying on field even if it lost all of the other sources.
Another consideration about the rookies is maybe running like a jellymon engine since you add cards so often with effects that you can bounce floodgates...only thing is she misses as a search target, maybe try 2 instead of bt8 veemon. Champion, I may agree with cutting the hybrid but its nice to tuck into a stack an extra lab or something for more memory. I think the point of the new exveemon is that you are not attacking with lv4s and rather working on the otk with lv5s. Like pain and dinobee and warping from there. ALso think i changed my ratios to like 3-2 on each level 4. It feels weird to run 12 of them. Lv 5s, I do see where you are coming from...full aggro. I may consider that still for my build taking out the old dinobee but I think the new Pail is good in case you face things like Wargrey and Machinedramon. Agree with everything you said on the lv6s. One thing I found as a combo that might be a tech after more testing would be running mercy mode and paladin. Reason being its a great form of removal, works with HBD if you run it, its good against beelze to put 10 back to trash, and set up a next turn play in that you can reduce paladin by 4 making it 3 cost and if you attack with dragon mode, becomes a 1 cost to digi into.
Bro, dont know what to say. You never disappoint! We think sooo alike, its scary sometimes xD. Whenever I want to confirm my Deck list I have in mind I check up on your vids and see nearly the exact same list I thought of every single time haha ❤. I ve seen so many deck lists with jamming veemon or the New X veemon over the old one or other weird ratios... Making absolutly no sense to me. I totally agree with you when it comes to ratios. I dont want to see spicy 1 offs every 5th Match xD... I wanna Go consistent and I wanna Go strong, so lets max out the heavy hitters for Sure! I also dont understand the hatred towards the new bt12 dragon and Fighter Mode. Ive seen so many Decks still playing the old ones. They are strong.. No doubt about that but the actual meta builds easily heavily protected Towers or wide Boards you habe to break if u wanna have the slightest Chance to win and the bt12 Imperials are perfect for that. Keep up the good work! 😊
Hey thanks for the continued support! YES the spicy 1 of tech every 5th match lmao, not about it. Yeah the old megas just had a different focus for the deck and the new ones just seem a bit better when combined together
Because the new dragon modes on Evo effect unsuspends itself. So Evo mid attack with new Davis into dragon mode to unsuspend, then end of attack Evo into fighter mode on top of the now unsuspended dragon mode.
Any reason for running the structure veemon over the new wormon? I know we're not running any Ken targets but I assume wormon inherent makes a better than the structure veemon. Also a cheap green to play on board for megadeath.
Not really, that in combination of the Stingmons there’s no effective difference between paying 4 or 3 ( and the new Sting can make it 3 or 2 depending if you have a end turn Jogress ess setup to bring the memory back after it’s hard play)
@@zahirramos1170 it's also more consistant with the wormmon, there will be times you have labra and starter vee and be unable to DNA, with wormmon thats not an issue
I should have explained that bit lol. So yeah new wormmon pretty much just an upgrade from the old st vee, but there is a running joke that wormmon nobody likes him (not true) and nobody ever uses him. Also that new Alt Art of ST Vee from the Royal Knights set looks amazing.
Nope. New Imperialdramon unsuspends itself and that's the only point you'd need the Davis and Ken ability to unsuspend. Cuz with the Imperial you will evo into the fighter mode for free after you attack at which point you are still unsuspended from the unsuspend effect. New Davis gives you a memory and allows for all the new combos and old Davis is a mem fixer and searcher.
New worm is rather bad and doesn’t search the more important tamer of Davis, even with it being effectively the same as the Veemon that one difference makes is all it takes. specially in a list like his that doesn’t have the dual tamer
I should have explained that bit lol. So yeah new wormmon pretty much just an upgrade from the old st vee, but there is a running joke that wormmon nobody likes him (not true) and nobody ever uses him. Also that new Alt Art of ST Vee from the Royal Knights set looks amazing.
Im still keeping my deck the same but with a few changes the thing i am putting in is the new veemon,the new davis and new imperialdramon fighter mode but everything else like Lobomon,2x magnamon and lighdramon i am still keeping in my deck.
19:24 X-Antibody option is counter to Paladin mode which is the reason it never saw play. It cannot be trashed which leads to the digimon staying on field even if it lost all of the other sources.
Fair point! Thank you.
I’m so excited for this deck to get a buff! This was my first good deck, it really got me into the game!
At release I think every version has been super solid. I expect the same for this one as well.
Another consideration about the rookies is maybe running like a jellymon engine since you add cards so often with effects that you can bounce floodgates...only thing is she misses as a search target, maybe try 2 instead of bt8 veemon.
Champion, I may agree with cutting the hybrid but its nice to tuck into a stack an extra lab or something for more memory. I think the point of the new exveemon is that you are not attacking with lv4s and rather working on the otk with lv5s. Like pain and dinobee and warping from there. ALso think i changed my ratios to like 3-2 on each level 4. It feels weird to run 12 of them.
Lv 5s, I do see where you are coming from...full aggro. I may consider that still for my build taking out the old dinobee but I think the new Pail is good in case you face things like Wargrey and Machinedramon.
Agree with everything you said on the lv6s. One thing I found as a combo that might be a tech after more testing would be running mercy mode and paladin. Reason being its a great form of removal, works with HBD if you run it, its good against beelze to put 10 back to trash, and set up a next turn play in that you can reduce paladin by 4 making it 3 cost and if you attack with dragon mode, becomes a 1 cost to digi into.
Bro, dont know what to say. You never disappoint! We think sooo alike, its scary sometimes xD. Whenever I want to confirm my Deck list I have in mind I check up on your vids and see nearly the exact same list I thought of every single time haha ❤. I ve seen so many deck lists with jamming veemon or the New X veemon over the old one or other weird ratios... Making absolutly no sense to me. I totally agree with you when it comes to ratios. I dont want to see spicy 1 offs every 5th Match xD... I wanna Go consistent and I wanna Go strong, so lets max out the heavy hitters for Sure! I also dont understand the hatred towards the new bt12 dragon and Fighter Mode. Ive seen so many Decks still playing the old ones. They are strong.. No doubt about that but the actual meta builds easily heavily protected Towers or wide Boards you habe to break if u wanna have the slightest Chance to win and the bt12 Imperials are perfect for that.
Keep up the good work! 😊
Hey thanks for the continued support! YES the spicy 1 of tech every 5th match lmao, not about it. Yeah the old megas just had a different focus for the deck and the new ones just seem a bit better when combined together
16:50 why would the fighter mode be unsuspended because of dragon mode? the effect triggers end of attack
Because the new dragon modes on Evo effect unsuspends itself. So Evo mid attack with new Davis into dragon mode to unsuspend, then end of attack Evo into fighter mode on top of the now unsuspended dragon mode.
Any reason for running the structure veemon over the new wormon? I know we're not running any Ken targets but I assume wormon inherent makes a better than the structure veemon. Also a cheap green to play on board for megadeath.
Not really, that in combination of the Stingmons there’s no effective difference between paying 4 or 3 ( and the new Sting can make it 3 or 2 depending if you have a end turn Jogress ess setup to bring the memory back after it’s hard play)
@Chaosfeed I meant as an easy 3 cost you can hard play with no set up during the mid game so you can use a mega death in hand.
@@zahirramos1170 it's also more consistant with the wormmon, there will be times you have labra and starter vee and be unable to DNA, with wormmon thats not an issue
I should have explained that bit lol. So yeah new wormmon pretty much just an upgrade from the old st vee, but there is a running joke that wormmon nobody likes him (not true) and nobody ever uses him. Also that new Alt Art of ST Vee from the Royal Knights set looks amazing.
@@BattleReadyInc OK that makes sense lol. And yeah the new alt art looks amazing
Why no Davis and Ken?
Nope. New Imperialdramon unsuspends itself and that's the only point you'd need the Davis and Ken ability to unsuspend. Cuz with the Imperial you will evo into the fighter mode for free after you attack at which point you are still unsuspended from the unsuspend effect. New Davis gives you a memory and allows for all the new combos and old Davis is a mem fixer and searcher.
Why are you not using the new worm
New worm is rather bad and doesn’t search the more important tamer of Davis, even with it being effectively the same as the Veemon that one difference makes is all it takes. specially in a list like his that doesn’t have the dual tamer
I still think the inheritable is still worth
@@darrianceragland7963ean you already have it on the Veemon, don’t really need that much redundancy on it as you are more likely not using the effect
I should have explained that bit lol. So yeah new wormmon pretty much just an upgrade from the old st vee, but there is a running joke that wormmon nobody likes him (not true) and nobody ever uses him. Also that new Alt Art of ST Vee from the Royal Knights set looks amazing.
Im still keeping my deck the same but with a few changes the thing i am putting in is the new veemon,the new davis and new imperialdramon fighter mode but everything else like Lobomon,2x magnamon and lighdramon i am still keeping in my deck.