If it was both Standby Phases or you can use both effects, or if it was more in general it would be worth mentioning, but it's only YOUR standby phase so it literally takes 6 turns to catch up to Wave-Motion Cannon, and gaining LP isn't even good outside of Darklords, etc
@@Goblin_Hands I'm not sure where you're getting 6 turns from Turn 0: 300 vs 0 Turn 1: 900 vs 1000 Turn 2: 1800 vs 2000 Turn 3: 3000 vs 3000 Not to mention if this gets mst'd you keep the damage, vs wave motion giving you nothing. This card is a better Wave Motion in every way.
Had a weird dark snake syndrome deck with a lot of heal in order to survive syndrome longer than my opponent. One of my opponents played a prime material dragon and the syndrome healed us instead. It was hilarious. We had over 40k life points and after the dragon was destroyed we lost over 50k life points. Not to mention it was a draw
That old man was my dealer back in the day yo. Bring you up enough life points to Heart of the Cards your way out next turn or burn the other guy for game, that was the good shit.
better win condition than wave-motion cannon because he kills in 6 rounds i'd play him in mystic mine simply because the card is better than wave-motion cannon besides since you burn every round you can win by time were wave motion cannon could be destroyed
@@eatpenguinshitanddie "YOUR Standby Phase". 300+600 by Turn 2, 1800 by turn 3, 3000 by turn 4, 4500 by turn 5, 6300 by turn 6, 8400 by turn 7. Yes it is better than Wave Motion, but it takes 6 turns to do so, so not really.
@@gingermlg Actually I forgot Wave Motion Cannon takes an extra turn, so this might be better. 1 300 0 2 900 1000 3 1800 2000 4 3000 3000 5 4500 4000 6 6300 5000 7 8400 6000 Ok, I take everything back. Fuck the Wave-Motion Cannon reprint in October, I'll take this. It's actually more damaging than Dark Snake Syndrome up until about turn 6 (which would have 6200 damage total, and turn 7 would be 12600, but that's overkill.) 1 0 2 200 3 400(600total) 4 800(1400) 5 1600(3000) 6 3200(6200) 7 6400(12600total) "But you still take the damage!" is just icing on the cake.
No it's not. Wave Motion is slower, taking 2 more turns to reach 8000, and riskier, since you lose all the damage if it gets removed, while Cauldron burns each turn.
This card vs Wave Motion Turn 0: 300 vs 0 Turn 1: 900 vs 0 or 1000 Turn 2: 1800 vs 0 or 2000 Turn 3: 3000 vs 0 or 3000 If Wave Motion gets removed at any point before you pop it you get 0 burn. This card is a better Wave Motion in every way.
This card vs Wave Motion Turn 0: 300 vs 0 Turn 1: 900 vs 0 or 1000 Turn 2: 1800 vs 0 or 2000 Turn 3: 3000 vs 0 or 3000 If Wave Motion gets removed at any point before you pop it you get 0 burn. This card is a better Wave Motion in every way.
This card vs Wave Motion Turn 0: 300 vs 0 Turn 1: 900 vs 0 or 1000 Turn 2: 1800 vs 0 or 2000 Turn 3: 3000 vs 0 or 3000 If Wave Motion gets removed at any point before you pop it you get 0 burn. This card is a better Wave Motion in every way.
This card vs Wave Motion Turn 0: 300 vs 0 Turn 1: 900 vs 0 or 1000 Turn 2: 1800 vs 0 or 2000 Turn 3: 3000 vs 0 or 3000 If Wave Motion gets removed at any point before you pop it you get 0 burn. This card is a better Wave Motion in every way.
4:29 GHOSTTRICK IN MY HOUSE △ CONFIRM △
New support incoming Kappa
HL3 CONFIRMED!
That ghostrick specter
theory, the poison is actually an immortality potion XD
Only a matter of time before Dian Keto support. We need more low rated duelist episodes!
If it was both Standby Phases or you can use both effects, or if it was more in general it would be worth mentioning, but it's only YOUR standby phase so it literally takes 6 turns to catch up to Wave-Motion Cannon, and gaining LP isn't even good outside of Darklords, etc
@Milktank ™ once per turn you can activate 1 of the following:
@Milktank ™ not both
@@Goblin_Hands I'm not sure where you're getting 6 turns from
Turn 0: 300 vs 0
Turn 1: 900 vs 1000
Turn 2: 1800 vs 2000
Turn 3: 3000 vs 3000
Not to mention if this gets mst'd you keep the damage, vs wave motion giving you nothing.
This card is a better Wave Motion in every way.
Wooooo right when i seen old man in the title I knewww it was this card. This was in every deck I had back before like 2009 😂😂
FOR THE OLD MAN: "heeeeey good lookin'
, Whatcha got cookin'? How's about cookin' somethin' up with meeee?"
Had a weird dark snake syndrome deck with a lot of heal in order to survive syndrome longer than my opponent. One of my opponents played a prime material dragon and the syndrome healed us instead. It was hilarious. We had over 40k life points and after the dragon was destroyed we lost over 50k life points. Not to mention it was a draw
hasnt aged a day. if anything he looks younger. i'll take whatever hes brewin ;)
16 years and he hasn't "aged a day".... What kinda drugs is he cooking???
I wish you got additional counter each time you play Poison of the old man. Start Up a n Old man Archtype.
Judging by the comments, nobody seems to have figured out how this card is supposed to be used.
That old man was my dealer back in the day yo. Bring you up enough life points to Heart of the Cards your way out next turn or burn the other guy for game, that was the good shit.
so side deck counter clean up, got it.
What do I have to do about counters
He high on Life Points
My aromages are very happy
Can we add nut counters to it? My Rodenut deck needs the old man!
Also i already feel into the future with my 4th ear, you will upload an otk with probaly this and endymion turbo lol
Nobody’s gonna question how is he still alive
Oh wait the gain LP effect
Im absolutely sure someone already figured out how to ftk with this. Goddamit Konami.
hmmm......i don't think so, i might be wrong
Pls let there be an archetype of this old fool soon! Konami pls!
This is good in aromages because you can trigger their effects when you gain LP.
This card is basically made for aromage, in aromage you run ×3 poison of old man to gai. LP on opponent turn
Remember. Aroma suport it's coming (*.*))
better win condition than wave-motion cannon because he kills in 6 rounds i'd play him in mystic mine simply because the card is better than wave-motion cannon besides since you burn every round you can win by time were wave motion cannon could be destroyed
This seems good in aromages
this old man can fiddle with my kids anyday ;) it would be an honor
I need to find my fellow anti meta players!! Where’s my monarchs and true Draco’s at?
AROMAGE SUPPORT :D
He's kind of garbage. But it's still nice to see OG cards get modern makeovers.
Good in mystic mine decks.
@@eatpenguinshitanddie "YOUR Standby Phase". 300+600 by Turn 2, 1800 by turn 3, 3000 by turn 4, 4500 by turn 5, 6300 by turn 6, 8400 by turn 7. Yes it is better than Wave Motion, but it takes 6 turns to do so, so not really.
@@Goblin_Hands whereas Wave Motion gets killed at any point and does how much damage? Oh that's right, 0.
@@gingermlg Actually I forgot Wave Motion Cannon takes an extra turn, so this might be better.
1 300 0
2 900 1000
3 1800 2000
4 3000 3000
5 4500 4000
6 6300 5000
7 8400 6000
Ok, I take everything back. Fuck the Wave-Motion Cannon reprint in October, I'll take this. It's actually more damaging than Dark Snake Syndrome up until about turn 6 (which would have 6200 damage total, and turn 7 would be 12600, but that's overkill.)
1 0
2 200
3 400(600total)
4 800(1400)
5 1600(3000)
6 3200(6200)
7 6400(12600total)
"But you still take the damage!" is just icing on the cake.
@@Goblin_Hands Respect for the politeness!
"They got to have other stuff coming out..."
No, it's filler like Graceful Tear. Some legacy art on a shitty card. Wave Motion is superior.
No it's not. Wave Motion is slower, taking 2 more turns to reach 8000, and riskier, since you lose all the damage if it gets removed, while Cauldron burns each turn.
This card vs Wave Motion
Turn 0: 300 vs 0
Turn 1: 900 vs 0 or 1000
Turn 2: 1800 vs 0 or 2000
Turn 3: 3000 vs 0 or 3000
If Wave Motion gets removed at any point before you pop it you get 0 burn.
This card is a better Wave Motion in every way.
Yup, I just remembered it was SB Phase so turn 1 is 0 dmg lol. I'll take this loss.
@@gingermlg Thanks for the details. I wonder if Wave Motion Cannon prices will now sink?
300 POINTS OF DAMAGE PER TURN? ARE YOU TAKING THE PISS KONAMI?
It's not 300 damage per turn, it's 300 damage per counter per turn, with the counters increasing every round.
This card vs Wave Motion
Turn 0: 300 vs 0
Turn 1: 900 vs 0 or 1000
Turn 2: 1800 vs 0 or 2000
Turn 3: 3000 vs 0 or 3000
If Wave Motion gets removed at any point before you pop it you get 0 burn.
This card is a better Wave Motion in every way.
IF YOU SMELL WHAT THE OLD MAN IS COOKING!
Yes, it smells delicious!
You over hyping this my guy
This card vs Wave Motion
Turn 0: 300 vs 0
Turn 1: 900 vs 0 or 1000
Turn 2: 1800 vs 0 or 2000
Turn 3: 3000 vs 0 or 3000
If Wave Motion gets removed at any point before you pop it you get 0 burn.
This card is a better Wave Motion in every way.
Nah buddy, this card is stall and burn heaven. Plus, konami is releeasing anit metta support to make up for the overwhelming strngth of link
Wave motion cannon > Cauldron of the old man
That old man's to slow.
This card vs Wave Motion
Turn 0: 300 vs 0
Turn 1: 900 vs 0 or 1000
Turn 2: 1800 vs 0 or 2000
Turn 3: 3000 vs 0 or 3000
If Wave Motion gets removed at any point before you pop it you get 0 burn.
This card is a better Wave Motion in every way.
Soi io alv :v
Wow that card is fucking terribe