I enjoy watching you play! Thank you for making these 😊 Also for future videos, if you care or haven’t learned yet… if you place a building in the wild animals red circle it’ll cause them to migrate & you can do that a few times to get them in the area of the map that you want them… like closer to your berries? And then you just demolish the buildings before they build them! I usually do it in pause mode but yeah.. hope that helps and makes sense
Build your mines and reload and you get a free mine and a free log too... also can build a corpse pit for free... but watch out too much will trigger save scum mechanics that roll back your accumulated happiness... Good for beginning of the game if you need an extra log near the stonecutter camp and to build your mines without having to cross the map... but build the logging camp first or your ox will run to the first mine you built! Lol 😆 🤣 😂
Protect your wild animals and berries by building a pasture over them... then you can log trees near them with out concern... just make sure the tress aren't too close... the pasture will eliminate the trees but not the berries or wild animals.... as long as the edge doesn't touch them...
Need to add a single market stall? You can move one stall that is low or no inventory to a different spot and the allowed inventory of market stalls will increase by one... just move the stall to an empty area on the marketplace...and rebuild it... you get to keep it and build a new stall
Want to plow your fields with no labor assigned? Assign an ox to the farmhouse with the heavy plow upgrade and the ox will find a guide from town even if you have no unassigned families... the ox will plow your fields during the year and when it's ready you can assign families to sow the fields quickly.... also this will work in the sawpit... the ox will fill the sawpit with logs before your family is assigned so it is full when the family get assigned... this is great for the early game when you need all five families to work on something... when it comes time to put up the church you will have planks quickly...
I am really enjoying this 😃 As far as tips, I would not allow a market stall for buildings like the forager or firewood cutter (top right in the building tab, when the little icon is yellow a stall is allowed, click to turn it white) because I want them to focus on producing and once you pause the building you have an abandoned stall, which of course can be taken over by someone else, like the storage workers. I would pause buildings rather than take people out, it does the same thing, but it will show you right away the building is paused when you mouse over it. Pressing TAB will give you a lot of information at a glance.
Thanks for watching! Any tips or tricks to offer?
I enjoy watching you play! Thank you for making these 😊
Also for future videos, if you care or haven’t learned yet… if you place a building in the wild animals red circle it’ll cause them to migrate & you can do that a few times to get them in the area of the map that you want them… like closer to your berries?
And then you just demolish the buildings before they build them! I usually do it in pause mode but yeah.. hope that helps and makes sense
Build your mines and reload and you get a free mine and a free log too... also can build a corpse pit for free... but watch out too much will trigger save scum mechanics that roll back your accumulated happiness... Good for beginning of the game if you need an extra log near the stonecutter camp and to build your mines without having to cross the map... but build the logging camp first or your ox will run to the first mine you built! Lol 😆 🤣 😂
Protect your wild animals and berries by building a pasture over them... then you can log trees near them with out concern... just make sure the tress aren't too close... the pasture will eliminate the trees but not the berries or wild animals.... as long as the edge doesn't touch them...
Need to add a single market stall? You can move one stall that is low or no inventory to a different spot and the allowed inventory of market stalls will increase by one... just move the stall to an empty area on the marketplace...and rebuild it... you get to keep it and build a new stall
Want to plow your fields with no labor assigned? Assign an ox to the farmhouse with the heavy plow upgrade and the ox will find a guide from town even if you have no unassigned families... the ox will plow your fields during the year and when it's ready you can assign families to sow the fields quickly.... also this will work in the sawpit... the ox will fill the sawpit with logs before your family is assigned so it is full when the family get assigned... this is great for the early game when you need all five families to work on something... when it comes time to put up the church you will have planks quickly...
I am really enjoying this 😃
As far as tips, I would not allow a market stall for buildings like the forager or firewood cutter (top right in the building tab, when the little icon is yellow a stall is allowed, click to turn it white) because I want them to focus on producing and once you pause the building you have an abandoned stall, which of course can be taken over by someone else, like the storage workers.
I would pause buildings rather than take people out, it does the same thing, but it will show you right away the building is paused when you mouse over it.
Pressing TAB will give you a lot of information at a glance.
I like your play style, slow and methodical. Others I've watched go so fast it's not very relaxing which is why I'm watching in the first place.