We know you're clamouring for this one and we hear you! We're publishing this video as soon as we can, but bear in mind that higher quality 1080p and 4K encodes are still in progress on RUclips's back-end. Watch now to get the story, but check back later if you want the best quality YT video.
Can't you just report about how pathetic it is to create a game JUST so it can run on a potato machine? I mean, JC3 had very intensive effects on their explosions as well as intense fire. Now all gone. Because, consoles.... I mean, the thing that this game does not live up to it's expectations, there is just one reason: CONFUCKINGSOLES. TERRIBLE.
I think just cause 4 has some downgrades compared to just cause 3 due to weaker water effecrs, some textures like grass and explosion has less thicker smoke
4:21 is what you came for. Here’s the trash report. Dynamic resolution: X has the highest resolution (duh from 1440p to 2160), Pro is second (1080p to 1440), PS4 and XB1 (720 to 1080p) Frame rate X: mostly stable 30fps with like 2 drops to 29 FPS Pro: same as X but Pro keeps to 30fps just a BIT more. PS4: same as Pro 30fps, Exocet flying (lowest 26fps) XB1: 26fps lowest, 30fps Target (flying 30fps) Patches soon to come. Richard suggest PC to get the best fidelity, but other than that, the XB1X is the best version of the consoles
This is one of those games that benefit from 60+ FPS. I've played JC 2/3 on the PS4 and XB ONE, then caught them onsale for next to nothing, like I figure I will with JC 4 in no time over on PC. After playing the PC versions, I quickly forgot all about the console versions. That will be the same with JC 4 especially with the heavy use of physics they are using in this one.
12:59 You honetsly think its the PC version that you need to go for much higher fidelity visuals?! I run the game maxed out on my PC at 4K. And the texture quality is much worse than Just Cause 2. The water quality is much worse too.
@@brando3342 Usually true. But not in this case. I have never seen such a mess of a PC game on release. It is higher quality, but it is only a minor difference. It is definitely not much higher fidelity. There is a PC patch coming though. So maybe that will bring the much higher fidelity.
@@FreddieFraggs hopefully it will. seems like the textures are an lod issue not the textures themselves. looks like the game is refusing to load in the highest quality/close up versions of a lot of the textures and models.
I don't even game on console and this guy commenting is one of the best if not the best. Very detailed, no filler talking, no weird accent, not super hyper, not boring, good review!
@@vandammage1747 look everyone knows your a tolls etc doing fanboy attacks, but the is is only the clearist version but the pro preforms the best real games take performance over resolution any day but nice try thanks for playing
Yeah I thought I was the only one who caught that. I'm not a hater I like DF but this guy for some reason it seems like Everytime he does a video even if he's with another person he over exaggerates on some of these things. Making them seem Really bad when it's not. For ex. Initially the developers at anthem designed the game to run at 30fps. John and i looked at the latest anthem gameplay and the PS4 pro and X version WAS ALMOST IMPOSSIBLE TO HIT THE DESIRED 30FPS. Idk what's going on here what do you think John? Then you realize the x and pro version only dipped 2-3 fps below 30. Is it just me or do ppl really think that would be considered terrible performance
Clever Cast Gaming just cause 3 is an Xbox One game. The One X is just a more powerful Xbox One. It’s not Xbox Scarlett. Calling non-enhanced titles backwards compatibility is incredibly weird and awkward. Some games have gotten enhanced on Xbox One X, but not PS4 Pro despite releasing simultaneously. Would you calling playing those non-enhanced games on a PS4 pro backwards compatibility? No
Demetry yes it is. 2-3 FPS drop isn’t an issue with 60fps targets, but with 30fps which is a much lower ceiling, any drop below 30 is noticeable and feels choppy. Even single frame drops here and there at 30 to 29 are noticeable but a drop from 60 to 59 would be imperceptible to anyone
Holy cow they did it. Such huge improvement in performance over the last game. It’s just Xbox one that has mild issues with frame rate. Maybe they should have let that versions resolution scale down to 480p or something.
@@vandammage1747 Yeah...up to 4K native running like shit on the XB ONE X. They will be sacrificing quite a lot from this game in terms of graphical textures, detail and even worse, the use of the high end physics they are implimenting into this particular game. All dialed back to get that up to 4K that's suddenly important to XBOX players, when a year ago it was all about the gameplay and whether the game was good or not that mattered. Remember all that? Pepperidge Farm remembers....
A couple of weeks ago i noticed this game in my epic library. So, having nothing to do, I decided to give it a chance and try this series that I never played. God, this game is soooo good, so fun to play. I don't like open world games, gta or games like that, but... This one is crazy to me.
I love the JC game's, so as soon as I saw JC4 complete edition on sale I pick it up. Only just started playing it on PS4 Pro, and i have to say graphics wise I am disappointed. Because to me it looks like a downgrade from JC3, especially the cutscenses. Days Gone on sale too so I'll be picking that up too.
Look I understand you guys and girls love your choice of system, whether it may be x or ps. But I don’t care what one has better graphics. I want the smoothest frame rate. We need to some how get this to the developers that are working with the next gen systems. Instead of fighting over the one that looks the best we should be telling them we want smooth gameplay. I personally think both systems should perform the same so no one gets left out.
@@mr.penguin4614 I'd argue it works better for much more fps since at 30fps, you only got so many frames to blur, a very mild per object motion blur at high fps adds realism, whereas motion blur on 30 fps just masks poor framerate.
You shoulda seen JC3 then. Boosting in a jet at low altitude is just nasty. Though apparently it's gonna be possible to turn it off, which is annoying that it wasn't like that from the start but also nice that they're adding it.
If I was a console gamer Id much prefer to have lower graphical setting with atleast 1080p resolution for the lower consoles because that just looks appauling, it makes just cause 2 look better
The thing is the game still looks awful to me on base ps4. I think it’s poorly optimised, and they picked the wrong things to downgrade. There are games that look much better than this, at higher resolutions, and run just fine
New patch will be released soon for JC4 Fixes to some motion blur rendering issues Add a motion blur toggle to the options menu (following user requests) Improvements to the overall visual quality on both Xbox One and PS4 Fixes to some texture mapping issues Other graphical improvements, such as smoother vegetation transitions Various stability fixes Lighting updates to some cut scenes for consoles and for pc Improvements to menu navigation for mouse and keyboard users Support for remapping of movement keys Improved vegetation rendering and asset updates Fixes to some texture mapping issues Increased mouse sensitivity range Corrected specialised vehicle support for mouse and keyboard players Fixed issue with steering flying vehicles with keyboard Numerous stability fixes
I've been wondering with DRS - you know how you can get a higher resolution with interlacing to give the impression of a sharper image at least on still shots? Well, couldn't they try to achieve something similar by alternating the pixels that are rendered each frame and combining the image from the previous and current frame - but rather than doing it on alternate lines, as interlacing does, do it with alternate pixels? Frame 1, render pixels 0,0 0,2 etc and on the next line 1,1 1,3 then on the next frame 0,1 0,3 etc and 1,0 1,2 etc and so on (if running at half res although I'm sure they could do it with other scaling factors)? I imagine it would produce a more pleasant image than an interlaced one and would probably give the impression of a sharper image when resolution is reduced than simply rendering at the resolution without combining frames. Maybe it's a silly idea but just a thought that came to mind.
vegetation is super pixeleted when you see it from far away , it starts to get its shape back as soon as you get closer ... i deleted the game from my ps4 bcz of how bad it looked
Actually not that big of a success when you consider most games are 1440P on Pro and 2160P on X and almost same performances since X came 1 year after Pro and 100$ more expensive
I knew it was only going to be Just Cause 3.5. Just Cause 2 Biomes with weaker Just Cause 3 graphics. I had to check if the video was playing 1080p because the visuals looked horrible.
Yeah, the game does not look that good. Looks fantastic at night, but during the day SBAO is a must if you want it to look like anything released past 2002, and given that it costs about 10 fps, it's like a choice between that and a stable 60fps at 4k :/
The actual game design is leaps and bounds ahead. There's a lot more variety in bases, towns and the environment itself. Add to that smarter enemy AI (maybe not by much), the weather conditions and a crapload of tools and it's pretty clear that JC4 is very much a proper sequel where it counts. Although I'm still gonna wait for a few patches before I buy it. And it'll probably be cheaper by then as well.
@@thenonexistinghero you say you haven't played it yet. I have. The wingsuit controls are much jankier than JC3, the graphics are severely downgraded, the removal of completable settlements and bases completely gimps the whole gameplay loop. After just 4-5 hours into it, I have 0 incentive to go back and finish it. Just go to the subreddit or steam, everybody is complaining about these things.
Wish you guys would also discuss hdr implementation specifically. On the one x I can get it looking decent except for deserts and cutscenes which just look oddly lit/overly saturated even though the rest of the game looks fine.
I was having problems with the game on the ps4 pro. I went back to playing Just Cause 3 instead to wait for fixes. I decided to mess around with 4 again tonight, right after playing 3. I changed my hdr settings in the game options to brightness(hdr) 120. Max brightness(hdr) 30. Gamma is set at 50. It actually made a huge difference and even subsided some motion blur. I'm able to enjoy the game actually.
I gotta ask, is anyone here having issues on the ps5 back compat ps plus version? I'm no tech pro or anything, but this looks god awful. It runs great, loads fast, but I feel like im playing a gen 1 PS3 game on a modern 4k TV. This looks like 720p or something and absolutely nothing like the videos shown here. The foliage and the shadows look just terrible and shadows and hair flicker constantly. Please tell me im missing something here. UI elements look super clear here tho, so I feel like something was lost in translation here in the digital version. Maybe its just me?
You should try going into your PS5 settings Make sure you don't have resolution on automatic instead you should set the resolution manually to the highest resolution your TV supports and also make sure your sharpness in your TV settings is all the way up It will make your games look detailed as much as possible instead of looking blurry And also turn on HDR It will look even better hopefully this helps 😎👍
The PS4 Pro must be the most pointless console release ever. 1080p and dropping down to 25fps. What a joke! Still can't figure out what Sony were thinking.
@@petergriffin5256 1080p........and dropping frames. At least the X has a decent upgrade compared to the rest. The Pro just seems like a pointless release.
PS2 era games had huge performance issues. Watch any DF retro video. Even revered games like Shadow of the Colossus ran at around 20fps half the time. We just didn't pay attention back then.
tbh this game doesn't look that great even on the One X , I thought I was going to be wowed but instead I felt like this is a 2013 game new to this generation lol
I mean 720p, really? I understand 900p, but jesus that's a lot for a heavy post process game. Ever try running newer games on 720p on pc? AC Origins looks like shit, you can't tell what's what on 720p because of how blurry it is and this is strictly a problem with newer games, older ones look cleaner on lower resolutions.
I cant really explain why but 720p tends to look blurrier on PC versus console. I still play 720p games via Xbox BC and its more pixelated than blurry.
@@Simpyphus interesting, ill test this out. Wanted to play Ac origins on 720p just to get the best possible framerate, and i couldnt even see peoples faces on the street, they just looked like blobs with colour.
@Ioannis Stf This might be true for playing on tv, but it was still one of the bluriest games i have ever seen playing on that res on pc 🙂 someone else also said this in a reply so ill test out the game on a tv.
@@ficha13 Oh, I'm not suggesting you're gonna get a more detailed picture on consoles per se. 720p just looks blurry on PC displays for some reason. I actually opt for 1360x768p if I want the performance boost at a low resolution, it just looks more crisp. Maybe its not handled the same by the GPU? Can't explain it, but it does produce a less blurry image.
@Taelan Baylor Yeah, you're right and im glad that they focused on framerate but i still think they could have made a compromise, maybr like wolfenstein 2 on console where even on the base console you can change between 3 dynamic resolution options with trade off of fps 🙂
I was like to skip this video (not Just Cause 4 fan).. but when I heard "Wichard" I was like "oh our Tech Expert is back!!" Am really like this dude, he might be old, but he's like 10x more expert than other younger Tech dude who barley knows anything before I7 1st Gen.. Richard is the freaking best xD
@@thecritigamer4321 Ideally, sure. But they obviously had to tone down visuals quite a lot to support the level of physics and destruction they were going for, so I'll take the trade-off. Gameplay and performance > visuals.
@@Shards_of_Winter It holds at a solid 30 the whole time on PS4 Pro (my platform), so that's a huge improvement over JC3. Why is this even an argument.
after playing Uncharted 4/The Lost Legacy and the Nathan Drake Collection and seen how naughty dog and blue point studio handle the motion blur by adding a slider to gives you the option to rise, low or completely remove the motion blur, now I wish all games to give you this option.... at least on consoles that is.
Of course it runs better compared to just cause 3... Lod pop in is worse, water quality is worse and also there is no wave simulations whatsoever something even just cause 2 had on pc with dx11,foliage and grass looks worst and less interactive and explosions something that should be improved looks worst and less spectacular less smoke plumes and debris. Thank you again conslows
Turn off automatic resolution under Xbox series XS settings and PS5 settings and manually set the resolution to the highest resolution your TV or monitor supports I don't trust that bullshit automatic resolution because it will lower your resolution based on the game 🤦♂️
It's just a mess of a game. They downgraded the textures, wave simulation and a lot of the physics features of JC3, in order to get a better performance in this game. The PC port is horrible too. Horrible developers and they suck at optimizing games.
it was probably trying too much, plus they were occupied in those days making Mad Max and another big game I forgot its name from, so they outsourced the JC3 game.
This game is still shit compared to JC2. Driving and physics feel way better in JC2 and the cinematics are 1000x better plus it felt like it had a more fulfilled world with better game design. JC4 has better gadgets and stuff though but it'd be nice to have both. It seems like all developers are going backwards nowadays. I can name way too many developers going backwards. Ubisoft with Farcry Dice with Battlefield Bethesda with Piece of shit The list can go on, but developers are taking less and less time to make something they want to make. I feel like there's not nearly enough passion in game development anymore.
THUNDERxX45 The Problem is 3 and 4 are made by the idiots of the New York B-Team. The A-Team from Stockholm who did JC2 and Mad Max are working on Rage 2.
I play this on PC and it looks amazing. Not to mention the load times on my gaming PC is less than a few seconds compared to all of the console versions.
I don't mind motion blur when it's done well, but here it's cranked up way too high. It looks like they're using a shutter angle of 360, but a shutter angle of 180 would look much better. If developers are gonna try and emulate how movies look, they need to do a bit of research on how film cameras work.
I don't have an issue with it since play on console. But the resolution os bad on my ps4 slim. I don't want another console because before I know it, ps5 will be playing games at 720p 30fps 5 years after release with how things are going with consoles
@@SeanBarkerNegaScott128 exactly this. The Witcher 3 did the same thing but it had a toggle. 180° motion blur like in Uncharted 4, God of War etc. Looks amazing and gives a filmic look
The comment section will likely devolve into a a "my console is better than yours!" aregument, but watching this it is fascinating to see how much optimization has gone in engines with so many systems in play that a game like this can run better than its predecessor while having much more going on.
Yeah it definitely performs better than jc3... But weird that you haven't mentioned the jaggies, or the shimmering edges of objects as you move the camera, or when grass loads in differently before your eyes right at ricos feet, or the way Rico has a slight halo around his hair, or the weird shadow halo some npcs have when stood to close to a wall, or even the white halo around npcs standing by water, or the bad looking cutscenes, or the fact lit areas in the distance cam flickering their lighting when moving the camera. Performance is vital but it isn't everything and it feels a little like you gave these games a once over on consoles compared to some titles that get full digital foundry treatment. Will there be a comparison with the previous games graphics? A small example of this is how water has progressively gotten less impressive looking since jc2.
Great news for the performance on the consoles even if it has come at the cost of a noticeable visual downgrade, both in the resolution and quality of the graphics. Aliasing is rife, pop in is especially bad, noticeably when flying and water looks so bad that I swear Just Cause 2's looked better and that came out in 2010. This is not a good looking game IMO even on maxed out settings on PC which is the version I am playing. Seems like you need a PS4 Pro or Xbox One X to get the best out of the console versions though; the base systems are clearly not cutting it here (or Avalanche lack the talent to make the games run properly...?). The game looks really horrible on the Xbox One and even the base PS4. Yuck! I think the game was rushed out unfinished and this is so apparent in the number of glitches and crashes that people are reporting over on the forums. Apart from weather effects, this is basically Just Cause 3.5 with a visual downgrade IMO. Really needed an extra 3-6 months development in my view as it is by far the weakest open world sandbox game I've played this year and even the destruction gets boring very quickly without any decent gameplay, missions or story to back it up. I found Just Cause 4 is an oddly dull game to play; it's only really fun in short burst and lacks the depth for prolonged play.
And I suppose you are only satisfied by the 'masterpieces' that are practically the same game? At least Just Cause has something in terms of being different, like, in what other game can you steal some guy's jet, blow up a base with it, eject and then wingsuit into a tornado? At least give Just Cause 4 that; it's not all about graphics, you know.
Unenthusiast - What so you honestly think Just Cause 4 isn’t just more of the same as well? It’s hardly groundbreaking in any way, shape or form in my opinion and in some ways it’s a step back from previous games which is why is has received mostly negative feedback on Steam. It is arguably no better than the eight year old Just Cause 2. I think JC4 is a disappointing, scrappy, rushed and inferior sequel and that is why it is selling poorly.
"The smoothest version of the bunch is PlayStation 4 Pro, which barely budges from the 30fps target, no matter how intense the on-screen action. This is closely followed by Xbox One X; yes, it has a big visual advantage over the Pro and while it is mostly locked at 30fps, occasional dropped frames do crop up. The base PlayStation 4 game follows next." That dynamic resolution scaler was a good idea for less stutter and chugging during intense gameplay. A patch in 2 weeks will be focused on improving image quality and cutscenes on PS4/XB1.
I'm having major issues with shadows, lod and texture pop in on PS4 Pro, with shadows often not rendered at all. I honestly think JC2 looked more consistently good than this game. I hope they can come up with a patch for better shadow and lod implementation.
No one in their right mind is going to claim that the PS4 Pro's hardware is capable of matching the Xbox One X's Ultra HD Blu-ray playback, backwards compatibility, and native 4K potential, but the double standard permeating the debate of which one provides the better overall experience is really blatant on the part of Microsoft die-hards when you consider things like how the original PS3's backwards compatibility with both PS1 and PS2 titles, its higher processing output compared to the 360, and its Blu-ray playback were all largely considered to be niche features by an overwhelming count of them (to be fair, not much use for BC when most of the great previous-gen games all now come in definitive remastered/remade solitary and/or compilation releases with extra content to boot). Regardless, as history has shown us time and time again, the more powerful console is rarely the best one of its hardware cycle. Still, gotta love the mental gymnastics it takes to make the Xbox One finally look "better" than the PS4 even though it took the release of not a first, not a second, but a third, more expensive hardware iteration after four years of this console generation's existence. Only since the X's release do improved multiplats actually matter, even when X-enhanced ones take up almost double the harddrive space of the perfectly optimized and previously superior version on both the Pro AND original/slim PS4 systems? Attach rate metrics somehow work into the Xbox One's favor while first installments in completely new PlayStation 4 series like "Horizon" and "Spider-Man" outsell the newest games in Microsoft's most important franchises by a wide margin (an occurrence made even sadder when one realizes that an exclusive title's attach rates are not only indicative of things like marketing and series legacy, but of how many other games it competes with on the same platform over the consumers'cash)? The overwhelming consensus amongst industry analysts, journalists, and of the general gaming community does not matter? As a gamer, I can't really wrap my head around how anyone could assert that the Xbox One X somehow trumps what is objectively a more diverse, expansive, innovative, replayable, mechanically deep, technically impressive, better written, immaculately presented, and all-around superior exclusive single and multiplayer library on the PS4 Pro. Competitive and/or cooperative play in PlayStation 4 titles like "Uncharted 4: A Thief's End," "Uncharted: The Lost Legacy," every yearly "MLB The Show" release since 2014, "Bloodborne," "Nioh," "Final Fantasy XIV: A Realm Reborn," "Street Fighter V," "Guilty Gear Xrd Rev 2," "The King of Fighters XIV," "Gran Turismo Sport," "Driveclub", "LittleBigPlanet 3," "Killzone Shadow Fall," "PlanetSide 2," "Resogun," "Tales of Zestiria," "Tales of Berseria," etc. is all well-crafted, fun, and filled to the brim with content thanks to support that is just as prevalent as that of "Halo 5: Guardians" (a sequel which even the core "Halo" fanbase has completely mixed feelings for with regards to both its campaign and online), "Gears of War 4" (a title that sold worse than the remaster of the first installment in its franchise), and the "Forza" series. Along with the previously mentioned "Uncharted 4: A Thief's End," "Uncharted: The Lost Legacy," "Bloodborne," "Nioh," "Tales of Berseria," "Tales of Zestiria," "MLB 14: The Show" to "MLB The Show 18," Gran Turismo Sport," "Driveclub," and "Killzone Shadow Fall," PS4 games like "God of War," "Spider-Man," "Horizon: Zero Dawn," "Persona 5," "Ni No Kuni II: Revenant Kingdom," "inFAMOUS Second Son," "Gravity Rush 2," "Yakuza 0," "Yakuza 6," "Ratchet & Clank," "The Last Guardian," "Dragon Quest XI," "Danganronpa V3: Killing Harmony," "Until Dawn," "Detroit: Become Human," etc. each have a more robust amount of single-player experiences over any Xbox One exclusive, and in the context of gameplay, story, and presentation, over half of them are leagues beyond any of Microsoft's offerings. If that wasn't enough, PlayStation 4 Original/Slim and Pro owners are treated to... 1. More talented developers churning out a better upcoming lineup of exclusive games that includes "Death Stranding," "The Last of Us Part II," "Nioh 2," "Dreams" (all mentioned previously have multiplayer as well as single-player), "Ghost of Tsushima," "Days Gone," "Shenmue III," "Final Fantasy VII Remake," "Persona 3: Dancing in Moonlight," "Persona 5: Dancing in Starlight," etc... 2. PlayStation VR single and multiplayer in "Wipeout Omega Collection," "Star Trek: Bridge Crew," "Borderlands 2 VR," "Farpoint," "RIGS: Mechanized Combat League," "Gran Turismo Sport," etc... 3. PS VR multiplayer-only in "Firewall: Zero Hour," "Rec Room," "Sprint Vector," etc... 4. PS VR single-player-only in "Skyrim VR," "Superhot VR," "Doom VFR," ,"Astro Bot Rescue Mission," "Zone of the Enders: The Second Runner MARS," "Until Dawn: Rush of Blood," "Batman: Arkham VR," "Job Simulator," etc... 5. VR modes for multiplats like "Tekken 7," "Resident Evil VII: Biohazard," "Rise of the Tomb Raider," "Ace Combat 7: Skies Unknown," "Thumper," etc... 6. Remasters/remakes of "The Last of Us," the more recent "Wipeout" games, "Journey," "Zone of the Enders: The Second Runner," (all of the previously mentioned are single and multiplayer), the first three "Uncharted" titles, "Shadow of the Colossus," "God of War III," every "Kingdom Hearts" game yet released, "Gravity Rush," "Yakuza," "Yakuza 2," "Valkyria Chronicles," "Flower," "Grim Fandango," "Day of the Tentacle," "Heavy Rain," "Beyond: Two Souls," "MediEvil," "Danganronpa: Trigger Happy Havoc," "Danganronpa 2: Goodbye Despair," etc... 7. Exclusive content for most of the big multiplatform franchises like "Destiny" and "Assassin's Creed." 8. And features that include a superior base controller, a more intuitive UI, a more extensive video sharing, editing, and broadcast toolset, remote play with PlayStation Vita and PlayStation TV, a whole assortment of VR videos and apps, a VR theatre mode with built-in 3D Blu-ray playback, a more rewarding trophy/achievement system, an equally polished online service, etc... There really is no comparison. As a GAME console, PS4 Pro simply has more quality to offer. In fact, the only time an Xbox has ever been better than its rival PlayStation hardware was between 2006 and 2008. Other than the "Ori" Metroidvanias, "Cuphead," "Killer Instinct," "Rare Replay," and the "Forza" titles, the One has offered nothing notable since its launch, and the brand itself has a long way to go before it even comes close to catching up with what Sony has accomplished. The campaign story, map/level design, weapon/ability balance, and overall gameplay for Xbox's household IP's is all relatively lame when put next to PS exclusives and multiplats in the same genres ("Forza" having the upper hand over "Gran Turismo" and "Driveclub" is the exception) as well as when compared to predecessors like "Halo 3" and "Gears of War 3." In addition, while finnancial success is by no means synonymous with quality, it does not hurt to mention that PS4 software and hardware sales have completely buried the Xbox One's own. Even if once Xbox exclusive series and/or standalone titles like "Mass Effect," "Titanfall 2," "Rise of the Tomb Raider," "Ninja Gaiden," "Saints Row," "BioShock," "The Elder Scrolls," "Tales of Vesperia," "PUBG," "The Witcher," "Brothers: A Tale of Two sons," "Limbo," "Inside," "Super Meat Boy," "Shadow Complex," etc. hadn't come to PlayStation, and even with once PS exclusive games and/or franchises like the newest mainline single-player "Final Fantasy" titles (both "XIII" and "XV" ended up being mediocre anyways), "Devil May Cry," "Nier Automata," "Kingdom Hearts III," "Metal Gear Solid," "Okami," "Valkyria Chronicles 4," "Night in the Woods," "Firewatch," "No Man's Sky," "Hellblade: Senua's Sacrifice," "The Witness," "Octodad: Deadliest Catch," "Crash Bandicoot," "Spyro," "The Binding of Isaac: Rebirth," etc. now also available on Xbox, Sony's console still ends up on top. No amount of obviously flawed, completely assuming, abstraction mired, and fundamentally inaccurate reasoning and strawmanning from Xbox fanboys will change this. 😔
@@EnriqueStyle definitely possible that Microsoft will flip the script next time. Doesn't change how disappointing they've been compared to Sony this current gen though. The "Scalebound" cancellation still hurts and I don't even own a One.
"As a gamer, I can't really wrap my head around how anyone could assert that the Xbox One X somehow trumps what is objectively a more diverse, expansive, innovative, replayable, mechanically deep, technically impressive, better written, immaculately presented, and all-around superior exclusive single and multiplayer library on the PS4 Pro. " - You used the word " 'objectively' - (In a way that is not influenced by personal opinions or feelings.) THEN go on to list all ways people SUBJECTIVELY judge things. A lot is just opinion that is unique to everyone you'd ask. also who would Ever care to write something that long that no one will read for free?
What I want to know is, can auto-center while wing suiting or parachuting be turned off this time? My biggest gripe with JC3 was the auto-center while flying. Had to constantly readjust the camera when trying to stay focused on a ground target.
We know you're clamouring for this one and we hear you! We're publishing this video as soon as we can, but bear in mind that higher quality 1080p and 4K encodes are still in progress on RUclips's back-end. Watch now to get the story, but check back later if you want the best quality YT video.
Digital Foundry You need to cover PUBG on ps4.
Are you doing a PC analysis???
Can't you just report about how pathetic it is to create a game JUST so it can run on a potato machine?
I mean, JC3 had very intensive effects on their explosions as well as intense fire.
Now all gone. Because, consoles....
I mean, the thing that this game does not live up to it's expectations, there is just one reason: CONFUCKINGSOLES.
TERRIBLE.
I think just cause 4 has some downgrades compared to just cause 3 due to weaker water effecrs, some textures like grass and explosion has less thicker smoke
Will you be doing battlefiled 5 for ps4 pro
The motion blur is pretty blurry
They announced that they will add an option to turn it off in an upcoming update.
@@vaibhav2k13 Should have fixed it at launch, if people didn't complain as much they wouldn't have done it.
It fits the aesthetic of the game. Just cause has always been about stylish destruction
its disgusting!
@@eiszapfenderwutendenwinde3233 it depends on the person, some people like it and some dont
"Just blowing up a petrol station."
At 4:21 the PS4 Pro player slows down to get a good look at the bikini girl lmao
Richard, you dirty old man, you.
@@bearpuns5910 hahaha🤣 Well, he is a man thets what we like to see.
want 4K all the time? just stare at the sky .. you'll get your 4K image .
What, like Rdr2 you tool
@@rad6666 who's talking about RDR 2? Ypu're in the wrong comment section. Lol
@@ardi1606
Idiot
@@rad6666 lol you're the idiot here. Nobody mentioned RDR2 so you're being a triggered little crybaby for no reason
LMAO or build a powerful PC.
I love listening to this guy regardless of what he's reviewing. Always pleasant on the ears.
this game is sponsored by Michael Bay
dissident du jeu video no this is michal bay child
No mate, joke is dead, allow it!
Tom Prez I hate michal bay glad he isn’t doing transformers anymore
Sooo we are going back to a joke that has existed since the very first Just Cause? ;)
Michael Bay: The Movie: The Game - The Official Video Game Movie
Love the verticality and open world freedom of doing anything in this franchise. Oh and the grappling hook!
4:21 is what you came for. Here’s the trash report. Dynamic resolution:
X has the highest resolution (duh from 1440p to 2160), Pro is second (1080p to 1440), PS4 and XB1 (720 to 1080p)
Frame rate
X: mostly stable 30fps with like 2 drops to 29 FPS
Pro: same as X but Pro keeps to 30fps just a BIT more.
PS4: same as Pro 30fps, Exocet flying (lowest 26fps)
XB1: 26fps lowest, 30fps Target (flying 30fps)
Patches soon to come.
Richard suggest PC to get the best fidelity, but other than that, the XB1X is the best version of the consoles
* XB1X 1080p to 2160p
* XB1 720p to 900p
@@killstriker64 It has the potential to dip to 1080p but Richard hasn't recorded this yet
kill striker64 “Has the potential to dip to 1080p but we haven’t come across that in our tests”
Alright
Xbox One X the best.
The fact that 720p is still a resolution that game systems are still rendering 10 years after the PS3 and Xbox 360 is unacceptable.
some people just cant afford 123424x12323123312312312 monitors that cost more than all of your monthly bills.
@@theurbread a 1080p monitor is like $100 if you have 300 for a xbox one or ps4 you can probably get a cheap 1080p monitor
@@MajesticPotato Yeah you can literally find 1080p monitors in the dumpster. They are the equivalent of a CRT now. No excuse
@@blanchbacker 1080p is still good
Majestic Potato it’s acceptable, that’s pretty much as far as it goes.
This is one of those games that benefit from 60+ FPS. I've played JC 2/3 on the PS4 and XB ONE, then caught them onsale for next to nothing, like I figure I will with JC 4 in no time over on PC. After playing the PC versions, I quickly forgot all about the console versions. That will be the same with JC 4 especially with the heavy use of physics they are using in this one.
haha not at this state right now its broken as f***
Wow dude, I can tell you put a lot of work into making/editing this. Well done
12:59 You honetsly think its the PC version that you need to go for much higher fidelity visuals?! I run the game maxed out on my PC at 4K. And the texture quality is much worse than Just Cause 2. The water quality is much worse too.
@@brando3342 Usually true. But not in this case. I have never seen such a mess of a PC game on release. It is higher quality, but it is only a minor difference. It is definitely not much higher fidelity. There is a PC patch coming though. So maybe that will bring the much higher fidelity.
@@FreddieFraggs hopefully it will. seems like the textures are an lod issue not the textures themselves. looks like the game is refusing to load in the highest quality/close up versions of a lot of the textures and models.
@@mkultrasoldier There is a difference between all texture quality presets for me, so isnt that for me. But maybe for you.
once DF gets to cover the PC Version, they aren't going to be happy with the port.
True.
I don't even game on console and this guy commenting is one of the best if not the best. Very detailed, no filler talking, no weird accent, not super hyper, not boring, good review!
The console versions are being fixed as this goes out to us all they tweeted about it so you will need to do another video again
Will protato be 4K in new patch?
Van Dammage lmaooo
1080p and 1440p and performance over 4k shitty performance any day of the week
@@NerdyOneIsOne , did you choose not to listen when DF said it was just a few dropped frames?
Or X is easily the best place to play?
@@vandammage1747 look everyone knows your a tolls etc doing fanboy attacks, but the is is only the clearist version but the pro preforms the best real games take performance over resolution any day but nice try thanks for playing
Did he just say back compat with Just Cause 3...
He meant enhanced
JC3 originally wasn't Xbox One X
Yeah I thought I was the only one who caught that. I'm not a hater I like DF but this guy for some reason it seems like Everytime he does a video even if he's with another person he over exaggerates on some of these things. Making them seem Really bad when it's not. For ex. Initially the developers at anthem designed the game to run at 30fps. John and i looked at the latest anthem gameplay and the PS4 pro and X version WAS ALMOST IMPOSSIBLE TO HIT THE DESIRED 30FPS. Idk what's going on here what do you think John? Then you realize the x and pro version only dipped 2-3 fps below 30. Is it just me or do ppl really think that would be considered terrible performance
@@demetry8976 some people care. Others don't. Many do care about frame drops. Even that 2-3 FPS drop can make a difference in a tight situation.
Clever Cast Gaming just cause 3 is an Xbox One game. The One X is just a more powerful Xbox One. It’s not Xbox Scarlett. Calling non-enhanced titles backwards compatibility is incredibly weird and awkward. Some games have gotten enhanced on Xbox One X, but not PS4 Pro despite releasing simultaneously. Would you calling playing those non-enhanced games on a PS4 pro backwards compatibility? No
Demetry yes it is. 2-3 FPS drop isn’t an issue with 60fps targets, but with 30fps which is a much lower ceiling, any drop below 30 is noticeable and feels choppy. Even single frame drops here and there at 30 to 29 are noticeable but a drop from 60 to 59 would be imperceptible to anyone
Years ago, I would have never thought I'd hear those words in 2018: "locked, rock solid 30fps"
We're 3 weeks away from 2019. Which makes that quote seem worse. Smh
@KingCoin 420 perfect 30fps
Cinematic 30fps
How niave are you?
To be fair there are really involved physics being simulated here. But I'd prefer 1080p 60fps to 1440/4K 30 fps...
Holy cow they did it. Such huge improvement in performance over the last game. It’s just Xbox one that has mild issues with frame rate. Maybe they should have let that versions resolution scale down to 480p or something.
720p on base PS4/XB1. 1080p at its lowest on Pro and X.
Sacrifices had to be made just to get performance up.
1080p lowest on ps4 pro
1440p lowest on xbx
Up to native 4K on X1X.
Up to native 1440p on pro.
@@ExtremalMetal , X1X delivers up to native "internal" 4K.
See you after class.
@@vandammage1747 Yeah...up to 4K native running like shit on the XB ONE X. They will be sacrificing quite a lot from this game in terms of graphical textures, detail and even worse, the use of the high end physics they are implimenting into this particular game. All dialed back to get that up to 4K that's suddenly important to XBOX players, when a year ago it was all about the gameplay and whether the game was good or not that mattered. Remember all that? Pepperidge Farm remembers....
@@christopherscott934 , DF said X is easily the best place to play dummy.
A couple of weeks ago i noticed this game in my epic library. So, having nothing to do, I decided to give it a chance and try this series that I never played. God, this game is soooo good, so fun to play. I don't like open world games, gta or games like that, but... This one is crazy to me.
I love the JC game's, so as soon as I saw JC4 complete edition on sale I pick it up. Only just started playing it on PS4 Pro, and i have to say graphics wise I am disappointed. Because to me it looks like a downgrade from JC3, especially the cutscenses. Days Gone on sale too so I'll be picking that up too.
True the game is grainy. Felt like playing a ps3 game
Lots of aliasing everywhere, and the textures are pretty inconsistent
Now I'm getting days gone free next month!
I've heard next to nothing about this title. If it wasn't for DF, I wouldn't even know JC4 exists.
Look I understand you guys and girls love your choice of system, whether it may be x or ps. But I don’t care what one has better graphics. I want the smoothest frame rate. We need to some how get this to the developers that are working with the next gen systems. Instead of fighting over the one that looks the best we should be telling them we want smooth gameplay. I personally think both systems should perform the same so no one gets left out.
Or how about we have both? A game doesn’t have to look shit in order to run properly.
@@thecritigamer4321 sometimes you can't get both so instead of looking like "shit" I'd rather it look fine and run smooth.
That motion blur is a mistake lol
it works for 30 fps games but generally i hate the effect as well. also can cover up the occasional frame dip
@@mr.penguin4614 I'd argue it works better for much more fps since at 30fps, you only got so many frames to blur, a very mild per object motion blur at high fps adds realism, whereas motion blur on 30 fps just masks poor framerate.
some motion blur would be ok but they've
Just injected the game with 50 gallons of it
You shoulda seen JC3 then. Boosting in a jet at low altitude is just nasty. Though apparently it's gonna be possible to turn it off, which is annoying that it wasn't like that from the start but also nice that they're adding it.
The motion blur is fine.
Wow, that motion blur is too stronk...
Oh my god, as far as I'm concerned the word will always be "stronk" forevermore.
Heard they were making a patch to allow all players to disable it so that's good.
60 bucks for a game I got on day one release then been sick so haven't played.Heres hoping for a refund as I never opened it
@@losty4196 That sucks, dude. If you got it thru Steam, you'll get that refund no worries.
Thank You DigitalFoundry! Was waiting for this one, Notification Squad!
7.8/10- too much blur
P B blur 3/10 too much blur
That's way too high of a score. More like a 3.
get a pc as we can turn that crap off hehehehe
Thanks DF, have been waiting for this! ❤
If I was a console gamer Id much prefer to have lower graphical setting with atleast 1080p resolution for the lower consoles because that just looks appauling, it makes just cause 2 look better
The thing is the game still looks awful to me on base ps4. I think it’s poorly optimised, and they picked the wrong things to downgrade. There are games that look much better than this, at higher resolutions, and run just fine
New patch will be released soon for JC4
Fixes to some motion blur rendering issues
Add a motion blur toggle to the options menu (following user requests)
Improvements to the overall visual quality on both Xbox One and PS4
Fixes to some texture mapping issues
Other graphical improvements, such as smoother vegetation transitions
Various stability fixes
Lighting updates to some cut scenes
for consoles and for pc
Improvements to menu navigation for mouse and keyboard users
Support for remapping of movement keys
Improved vegetation rendering and asset updates
Fixes to some texture mapping issues
Increased mouse sensitivity range
Corrected specialised vehicle support for mouse and keyboard players
Fixed issue with steering flying vehicles with keyboard
Numerous stability fixes
"It looks Grainy" Rich Dec 6, 2018
I've been wondering with DRS - you know how you can get a higher resolution with interlacing to give the impression of a sharper image at least on still shots? Well, couldn't they try to achieve something similar by alternating the pixels that are rendered each frame and combining the image from the previous and current frame - but rather than doing it on alternate lines, as interlacing does, do it with alternate pixels? Frame 1, render pixels 0,0 0,2 etc and on the next line 1,1 1,3 then on the next frame 0,1 0,3 etc and 1,0 1,2 etc and so on (if running at half res although I'm sure they could do it with other scaling factors)? I imagine it would produce a more pleasant image than an interlaced one and would probably give the impression of a sharper image when resolution is reduced than simply rendering at the resolution without combining frames. Maybe it's a silly idea but just a thought that came to mind.
Like Dithering?
This game looks atrocious! From the static backgrounds, trees, foliage, etc...to the flat water. Awful.
vegetation is super pixeleted when you see it from far away , it starts to get its shape back as soon as you get closer ... i deleted the game from my ps4 bcz of how bad it looked
@@rahatkhan3283 What ?! It's one of the best looking game ever made, just play it on PC or on Xbox One X
Nothing about the motion blur?? Allot of people are reporting getting sick or dizzy by just moving the camera slightly
Thank God this game runs far better than JC3.
Definitely
But it looks like crap...
Chef_Fiend I rather choose frame rate over graphics
@@zach3861 id rather prefer performance over graphics
Thanks guys! Was really looking forward to hearing the thoughts on this one!
The real cinematic experience: 720p 25 FPS.
Lmao still fun though i guess
No shit! the checkerboarding and motion blur is insane , like im warping to the next space station when driving a car ..
What's an "Outlear"? Does he mean "Outlier"?
Came to the comments to say this. Almost as irritating as the way John pronounces "stippling".
@@pkaulf And don't get me started on the constant placement of the word "then" at the end of sentences.
Time is over for current Gen of Consoles 720P is here again.... damn it
X1X has been kicking ass and taking names since November 7th 2017
ps4 sales say otherwise but sure
You know I always find it hard to believe someone when they have the literal thing as a profile picture
@Prizzy.. good God you are delusional.
Prizzy what do muslims have to do with sales ? That is the most ignorant comment I’ve read on a DF video.
Actually not that big of a success when you consider most games are 1440P on Pro and 2160P on X and almost same performances since X came 1 year after Pro and 100$ more expensive
DF could make an analysis of a calculator I still would watch it
I knew it was only going to be Just Cause 3.5. Just Cause 2 Biomes with weaker Just Cause 3 graphics. I had to check if the video was playing 1080p because the visuals looked horrible.
Yeah, the game does not look that good. Looks fantastic at night, but during the day SBAO is a must if you want it to look like anything released past 2002, and given that it costs about 10 fps, it's like a choice between that and a stable 60fps at 4k :/
The actual game design is leaps and bounds ahead. There's a lot more variety in bases, towns and the environment itself. Add to that smarter enemy AI (maybe not by much), the weather conditions and a crapload of tools and it's pretty clear that JC4 is very much a proper sequel where it counts. Although I'm still gonna wait for a few patches before I buy it. And it'll probably be cheaper by then as well.
@@thenonexistinghero Weather conditions in crysis look better. Stop defending bad development.
@@Cartoonman154 stop hating to hate, play it or dont
@@thenonexistinghero you say you haven't played it yet. I have. The wingsuit controls are much jankier than JC3, the graphics are severely downgraded, the removal of completable settlements and bases completely gimps the whole gameplay loop. After just 4-5 hours into it, I have 0 incentive to go back and finish it. Just go to the subreddit or steam, everybody is complaining about these things.
Wish you guys would also discuss hdr implementation specifically. On the one x I can get it looking decent except for deserts and cutscenes which just look oddly lit/overly saturated even though the rest of the game looks fine.
Is anyone going to mention how the graphics look like they're from a high resolution Ps2 game?
Right?
They really don’t but ok
High resolution ps3 game maybe
Thanks for the JC4 coverage! First impressions from me: I'll wait for a good sale.
this is alot more promising in terms of frame rate. came here to check out the frame rate before i downloaded it through game pass.
I was having problems with the game on the ps4 pro. I went back to playing Just Cause 3 instead to wait for fixes. I decided to mess around with 4 again tonight, right after playing 3. I changed my hdr settings in the game options to brightness(hdr) 120. Max brightness(hdr) 30. Gamma is set at 50. It actually made a huge difference and even subsided some motion blur. I'm able to enjoy the game actually.
I gotta ask, is anyone here having issues on the ps5 back compat ps plus version? I'm no tech pro or anything, but this looks god awful. It runs great, loads fast, but I feel like im playing a gen 1 PS3 game on a modern 4k TV. This looks like 720p or something and absolutely nothing like the videos shown here. The foliage and the shadows look just terrible and shadows and hair flicker constantly. Please tell me im missing something here. UI elements look super clear here tho, so I feel like something was lost in translation here in the digital version. Maybe its just me?
You should try going into your PS5 settings Make sure you don't have resolution on automatic instead you should set the resolution manually to the highest resolution your TV supports and also make sure your sharpness in your TV settings is all the way up It will make your games look detailed as much as possible instead of looking blurry And also turn on HDR It will look even better hopefully this helps 😎👍
There is no way this generation would have lasted this long without the enhanced consoles
X easily the best place to play - DF
For whom? Multiplatts are best on pc.
@@petergriffin5256 not everyone wants to play free2play games on a desktop with cheaters
Is it? Where are the VR Games? Where is God of War? Spiderman?
@@sunnyfrisch those rentals are dead.
@@vandammage1747 run smoother on ps4 and ps4 pro. DF.
Epic fail
Only video I needed to see before I buy this....when it goes on sale 🤣
The PS4 Pro must be the most pointless console release ever. 1080p and dropping down to 25fps. What a joke! Still can't figure out what Sony were thinking.
Not really pointless Imo. My cat used to love to sleep on top of PS4 but now with PS4 Pro, it scares the shit out of it with jet engine fan.
@@hkoizumi3134 😂
It's not sony's fault just cause isn't optimized perfectly. It doesn't run smoother on the x too.
@@petergriffin5256 1080p........and dropping frames. At least the X has a decent upgrade compared to the rest. The Pro just seems like a pointless release.
$400 console, to take advantage of 4K.
TVs put 2 and 2 together
Thank you so much for this video. I have a vanilla Xbox One and I'm happy to know I'll have a better experience on it than I did with JC3.
Devs need to reign it in. Ps2 era devs knew what they were working with and developed accordingly.
PS2 era games had huge performance issues. Watch any DF retro video. Even revered games like Shadow of the Colossus ran at around 20fps half the time. We just didn't pay attention back then.
@@krazyfrog thats one example from a era where 60fps was the norm.
Back here after PS Plus December 2020
tbh this game doesn't look that great even on the One X , I thought I was going to be wowed but instead I felt like this is a 2013 game new to this generation lol
キティニャー you’re right Just cause 2 had better graphics
This runs infinitely better on my aging GTX 970 gaming PC than on any consoles, PS5, X/S included
I mean of course. This didn't receive a Next gen update or fps boost. That's not really saying much.
I mean 720p, really? I understand 900p, but jesus that's a lot for a heavy post process game. Ever try running newer games on 720p on pc? AC Origins looks like shit, you can't tell what's what on 720p because of how blurry it is and this is strictly a problem with newer games, older ones look cleaner on lower resolutions.
I cant really explain why but 720p tends to look blurrier on PC versus console. I still play 720p games via Xbox BC and its more pixelated than blurry.
@@Simpyphus interesting, ill test this out. Wanted to play Ac origins on 720p just to get the best possible framerate, and i couldnt even see peoples faces on the street, they just looked like blobs with colour.
@Ioannis Stf This might be true for playing on tv, but it was still one of the bluriest games i have ever seen playing on that res on pc 🙂 someone else also said this in a reply so ill test out the game on a tv.
@@ficha13 Oh, I'm not suggesting you're gonna get a more detailed picture on consoles per se. 720p just looks blurry on PC displays for some reason. I actually opt for 1360x768p if I want the performance boost at a low resolution, it just looks more crisp. Maybe its not handled the same by the GPU? Can't explain it, but it does produce a less blurry image.
@Taelan Baylor Yeah, you're right and im glad that they focused on framerate but i still think they could have made a compromise, maybr like wolfenstein 2 on console where even on the base console you can change between 3 dynamic resolution options with trade off of fps 🙂
I was like to skip this video (not Just Cause 4 fan).. but when I heard "Wichard" I was like "oh our Tech Expert is back!!"
Am really like this dude, he might be old, but he's like 10x more expert than other younger Tech dude who barley knows anything before I7 1st Gen.. Richard is the freaking best xD
3 wasn't that bad. Ok the fps was hit and miss. However it created a sorta cinematic matrix slowdown when explosions happened. I didn't mind it
I wanted to tear my hair out with that slowdown.
Was that a wing suit boost? I didn't even know that was in the game. When do you get it?
Nice, I'll gladly sacrifice visual quality and resolution for smooth performance.
1 or 2 frames smoother btw
Oh come on, you want better looking than this shit...
@@thecritigamer4321 Ideally, sure. But they obviously had to tone down visuals quite a lot to support the level of physics and destruction they were going for, so I'll take the trade-off. Gameplay and performance > visuals.
Daniel King but the performance isn’t really better
@@Shards_of_Winter It holds at a solid 30 the whole time on PS4 Pro (my platform), so that's a huge improvement over JC3. Why is this even an argument.
after playing Uncharted 4/The Lost Legacy and the Nathan Drake Collection and seen how naughty dog and blue point studio handle the motion blur by adding a slider to gives you the option to rise, low or completely remove the motion blur, now I wish all games to give you this option.... at least on consoles that is.
Nothing about water????? Water is horrible in this game.
Raiden: The water in JC4 makes me want to not avoid drowning.
Of course it runs better compared to just cause 3...
Lod pop in is worse, water quality is worse and also there is no wave simulations whatsoever something even just cause 2 had on pc with dx11,foliage and grass looks worst and less interactive and explosions something that should be improved looks worst and less spectacular less smoke plumes and debris.
Thank you again conslows
DJBV I believe “worse” is the word you’re looking for.
I bet u had reeeal fun testing this game out
Just cause 4 on nintendo switch 240p to maximum 480p . 😂😂🤣
Commodore 64 at 240p 30fps 2d side scrolling like the 80s .
U made my day dude 😂😂😂😂😂 240 p on Nintendo switch
More like 0p@0FPS
And lowest settings with 15-26 fps.
Nice now I'll feel like I time traveled back to the 90s
can you guys look i to just cause 4 on new gen ps5 and xbox series x? theres a bug that locks the game at 720p on both consoles whats causing this?
Turn off automatic resolution under Xbox series XS settings and PS5 settings and manually set the resolution to the highest resolution your TV or monitor supports I don't trust that bullshit automatic resolution because it will lower your resolution based on the game 🤦♂️
@@HeyCMDR1991YT this guy.. such a troll. It runs at 720 mate.
@@thecarrots5It's a "bug"
On my X the textures still look like a smugged mess
Master-of-Disaster same here
It's just a mess of a game. They downgraded the textures, wave simulation and a lot of the physics features of JC3, in order to get a better performance in this game. The PC port is horrible too. Horrible developers and they suck at optimizing games.
I don't understand, why they couldn optimise the 3rd JC?
it was probably trying too much, plus they were occupied in those days making Mad Max and another big game I forgot its name from, so they outsourced the JC3 game.
This game is still shit compared to JC2. Driving and physics feel way better in JC2 and the cinematics are 1000x better plus it felt like it had a more fulfilled world with better game design. JC4 has better gadgets and stuff though but it'd be nice to have both. It seems like all developers are going backwards nowadays. I can name way too many developers going backwards.
Ubisoft with Farcry
Dice with Battlefield
Bethesda with Piece of shit
The list can go on, but developers are taking less and less time to make something they want to make. I feel like there's not nearly enough passion in game development anymore.
You are very right my friend.
Bugbear is one of a handful of devs around that still have passion. Tripwire is another.
With AAA studios yes, Indie games are where the passion is now.
THUNDERxX45 The Problem is 3 and 4 are made by the idiots of the New York B-Team. The A-Team from Stockholm who did JC2 and Mad Max are working on Rage 2.
@@kraenk12 you know, that makes total sense now. Hopefully rage 2 is good and hopefully they'll take over for JC5
I play this on PC and it looks amazing. Not to mention the load times on my gaming PC is less than a few seconds compared to all of the console versions.
FINALLY, performance over resolution.
Just Cause's 3 slow frame rate gave me a headache. I wish we could get less resolution, but with 40 or 60 FPS... Probably not possible.
I will pick this up on the pro looks good
Digital foundry say it has the most consistent frame rate
I'll pick it up when it becomes a PSplus game for the month like Just Cause 3 was.
I dont think It will come out on the psplus but who knows
@@sergioaguilera822 That time has arrived finally after 2 years lol.
*The Heat Of The Action*
Motion Blur 🤢
I don't mind motion blur when it's done well, but here it's cranked up way too high. It looks like they're using a shutter angle of 360, but a shutter angle of 180 would look much better. If developers are gonna try and emulate how movies look, they need to do a bit of research on how film cameras work.
People have been complaining it's so bad it's been making them sick
I don't have an issue with it since play on console. But the resolution os bad on my ps4 slim. I don't want another console because before I know it, ps5 will be playing games at 720p 30fps 5 years after release with how things are going with consoles
@@SeanBarkerNegaScott128 exactly this. The Witcher 3 did the same thing but it had a toggle. 180° motion blur like in Uncharted 4, God of War etc. Looks amazing and gives a filmic look
The comment section will likely devolve into a a "my console is better than yours!" aregument, but watching this it is fascinating to see how much optimization has gone in engines with so many systems in play that a game like this can run better than its predecessor while having much more going on.
This is the first One X enhanced game that i'm not going to buy.
Why?
Your lost.
@Klumsy Kameleon lmao mans bought all 200 games and shit 🤣🤣
Weeko wod wee kes.
@Klumsy Kameleon That'd be a good reason to stop, my man ran out of money
Yeah it definitely performs better than jc3... But weird that you haven't mentioned the jaggies, or the shimmering edges of objects as you move the camera, or when grass loads in differently before your eyes right at ricos feet, or the way Rico has a slight halo around his hair, or the weird shadow halo some npcs have when stood to close to a wall, or even the white halo around npcs standing by water, or the bad looking cutscenes, or the fact lit areas in the distance cam flickering their lighting when moving the camera. Performance is vital but it isn't everything and it feels a little like you gave these games a once over on consoles compared to some titles that get full digital foundry treatment.
Will there be a comparison with the previous games graphics? A small example of this is how water has progressively gotten less impressive looking since jc2.
Great news for the performance on the consoles even if it has come at the cost of a noticeable visual downgrade, both in the resolution and quality of the graphics. Aliasing is rife, pop in is especially bad, noticeably when flying and water looks so bad that I swear Just Cause 2's looked better and that came out in 2010. This is not a good looking game IMO even on maxed out settings on PC which is the version I am playing. Seems like you need a PS4 Pro or Xbox One X to get the best out of the console versions though; the base systems are clearly not cutting it here (or Avalanche lack the talent to make the games run properly...?). The game looks really horrible on the Xbox One and even the base PS4. Yuck!
I think the game was rushed out unfinished and this is so apparent in the number of glitches and crashes that people are reporting over on the forums. Apart from weather effects, this is basically Just Cause 3.5 with a visual downgrade IMO. Really needed an extra 3-6 months development in my view as it is by far the weakest open world sandbox game I've played this year and even the destruction gets boring very quickly without any decent gameplay, missions or story to back it up. I found Just Cause 4 is an oddly dull game to play; it's only really fun in short burst and lacks the depth for prolonged play.
And I suppose you are only satisfied by the 'masterpieces' that are practically the same game? At least Just Cause has something in terms of being different, like, in what other game can you steal some guy's jet, blow up a base with it, eject and then wingsuit into a tornado? At least give Just Cause 4 that; it's not all about graphics, you know.
Unenthusiast - What so you honestly think Just Cause 4 isn’t just more of the same as well? It’s hardly groundbreaking in any way, shape or form in my opinion and in some ways it’s a step back from previous games which is why is has received mostly negative feedback on Steam. It is arguably no better than the eight year old Just Cause 2. I think JC4 is a disappointing, scrappy, rushed and inferior sequel and that is why it is selling poorly.
I wanna see a colab of Kim Justice and Richard discussing Rise of the Robots, Ready to Rumble, and Rico Rodríguez!
Nintendo switch haters : 720p is trash, how can people play at such low res?
PS4 players: ....
How anybody thinks these consoles still have life left in them, I have no idea.
Xbox won X
Should you have supersampling on when playing this game ? Will that affect the performance/frame rate ?
Another new release, another.... rehash. Where the F are all the new IPs and experiences this gen?
Mutant Year zero
Pfffft maybe check instead of crying cause theres alot of new IPS on all the platforms
on ps4
"The smoothest version of the bunch is PlayStation 4 Pro, which barely budges from the 30fps target, no matter how intense the on-screen action. This is closely followed by Xbox One X; yes, it has a big visual advantage over the Pro and while it is mostly locked at 30fps, occasional dropped frames do crop up. The base PlayStation 4 game follows next."
That dynamic resolution scaler was a good idea for less stutter and chugging during intense gameplay.
A patch in 2 weeks will be focused on improving image quality and cutscenes on PS4/XB1.
Native 4K sky on Xbox One X 😂
PS4 Pro runs at 1080p alot. That's a very nice "Premium console"
@@mazzalean077 PS4 PRO 1440p
@@ubisoftcaveira8303 Not when the action kicks in
@Salt Maker wow didn't know 28fps drops every 5 minutes hurt you that badly
@Salt Maker Lol playstation has 5 good exclusives other than that it can piss off
But how about 'performance mode' version? As someone who prefers performance over 4K, I'd love to know how Pro/XOX handle in 1080p.
Xbox One X 💪
And have they fished the 3rd part already or that is still there like a beta version?
So in conclusion
Ps4 : better frame rate
Xbox: better graphics
No watch again
Lol. That's a nice oversimplification. Thankfully people can watch the video instead of relying on your lazy interpretation.
I'm having major issues with shadows, lod and texture pop in on PS4 Pro, with shadows often not rendered at all. I honestly think JC2 looked more consistently good than this game. I hope they can come up with a patch for better shadow and lod implementation.
No one in their right mind is going to claim that the PS4 Pro's hardware is capable of matching the Xbox One X's Ultra HD Blu-ray playback, backwards compatibility, and native 4K potential, but the double standard permeating the debate of which one provides the better overall experience is really blatant on the part of Microsoft die-hards when you consider things like how the original PS3's backwards compatibility with both PS1 and PS2 titles, its higher processing output compared to the 360, and its Blu-ray playback were all largely considered to be niche features by an overwhelming count of them (to be fair, not much use for BC when most of the great previous-gen games all now come in definitive remastered/remade solitary and/or compilation releases with extra content to boot). Regardless, as history has shown us time and time again, the more powerful console is rarely the best one of its hardware cycle.
Still, gotta love the mental gymnastics it takes to make the Xbox One finally look "better" than the PS4 even though it took the release of not a first, not a second, but a third, more expensive hardware iteration after four years of this console generation's existence. Only since the X's release do improved multiplats actually matter, even when X-enhanced ones take up almost double the harddrive space of the perfectly optimized and previously superior version on both the Pro AND original/slim PS4 systems? Attach rate metrics somehow work into the Xbox One's favor while first installments in completely new PlayStation 4 series like "Horizon" and "Spider-Man" outsell the newest games in Microsoft's most important franchises by a wide margin (an occurrence made even sadder when one realizes that an exclusive title's attach rates are not only indicative of things like marketing and series legacy, but of how many other games it competes with on the same platform over the consumers'cash)? The overwhelming consensus amongst industry analysts, journalists, and of the general gaming community does not matter?
As a gamer, I can't really wrap my head around how anyone could assert that the Xbox One X somehow trumps what is objectively a more diverse, expansive, innovative, replayable, mechanically deep, technically impressive, better written, immaculately presented, and all-around superior exclusive single and multiplayer library on the PS4 Pro.
Competitive and/or cooperative play in PlayStation 4 titles like "Uncharted 4: A Thief's End," "Uncharted: The Lost Legacy," every yearly "MLB The Show" release since 2014, "Bloodborne," "Nioh," "Final Fantasy XIV: A Realm Reborn," "Street Fighter V," "Guilty Gear Xrd Rev 2," "The King of Fighters XIV," "Gran Turismo Sport," "Driveclub", "LittleBigPlanet 3," "Killzone Shadow Fall," "PlanetSide 2," "Resogun," "Tales of Zestiria," "Tales of Berseria," etc. is all well-crafted, fun, and filled to the brim with content thanks to support that is just as prevalent as that of "Halo 5: Guardians" (a sequel which even the core "Halo" fanbase has completely mixed feelings for with regards to both its campaign and online), "Gears of War 4" (a title that sold worse than the remaster of the first installment in its franchise), and the "Forza" series.
Along with the previously mentioned "Uncharted 4: A Thief's End," "Uncharted: The Lost Legacy," "Bloodborne," "Nioh," "Tales of Berseria," "Tales of Zestiria," "MLB 14: The Show" to "MLB The Show 18," Gran Turismo Sport," "Driveclub," and "Killzone Shadow Fall," PS4 games like "God of War," "Spider-Man," "Horizon: Zero Dawn," "Persona 5," "Ni No Kuni II: Revenant Kingdom," "inFAMOUS Second Son," "Gravity Rush 2," "Yakuza 0," "Yakuza 6," "Ratchet & Clank," "The Last Guardian," "Dragon Quest XI," "Danganronpa V3: Killing Harmony," "Until Dawn," "Detroit: Become Human," etc. each have a more robust amount of single-player experiences over any Xbox One exclusive, and in the context of gameplay, story, and presentation, over half of them are leagues beyond any of Microsoft's offerings.
If that wasn't enough, PlayStation 4 Original/Slim and Pro owners are treated to...
1. More talented developers churning out a better upcoming lineup of exclusive games that includes "Death Stranding," "The Last of Us Part II," "Nioh 2," "Dreams" (all mentioned previously have multiplayer as well as single-player), "Ghost of Tsushima," "Days Gone," "Shenmue III," "Final Fantasy VII Remake," "Persona 3: Dancing in Moonlight," "Persona 5: Dancing in Starlight," etc...
2. PlayStation VR single and multiplayer in "Wipeout Omega Collection," "Star Trek: Bridge Crew," "Borderlands 2 VR," "Farpoint," "RIGS: Mechanized Combat League," "Gran Turismo Sport," etc...
3. PS VR multiplayer-only in "Firewall: Zero Hour," "Rec Room," "Sprint Vector," etc...
4. PS VR single-player-only in "Skyrim VR," "Superhot VR," "Doom VFR," ,"Astro Bot Rescue Mission," "Zone of the Enders: The Second Runner MARS," "Until Dawn: Rush of Blood," "Batman: Arkham VR," "Job Simulator," etc...
5. VR modes for multiplats like "Tekken 7," "Resident Evil VII: Biohazard," "Rise of the Tomb Raider," "Ace Combat 7: Skies Unknown," "Thumper," etc...
6. Remasters/remakes of "The Last of Us," the more recent "Wipeout" games, "Journey," "Zone of the Enders: The Second Runner," (all of the previously mentioned are single and multiplayer), the first three "Uncharted" titles, "Shadow of the Colossus," "God of War III," every "Kingdom Hearts" game yet released, "Gravity Rush," "Yakuza," "Yakuza 2," "Valkyria Chronicles," "Flower," "Grim Fandango," "Day of the Tentacle," "Heavy Rain," "Beyond: Two Souls," "MediEvil," "Danganronpa: Trigger Happy Havoc," "Danganronpa 2: Goodbye Despair," etc...
7. Exclusive content for most of the big multiplatform franchises like "Destiny" and "Assassin's Creed."
8. And features that include a superior base controller, a more intuitive UI, a more extensive video sharing, editing, and broadcast toolset, remote play with PlayStation Vita and PlayStation TV, a whole assortment of VR videos and apps, a VR theatre mode with built-in 3D Blu-ray playback, a more rewarding trophy/achievement system, an equally polished online service, etc...
There really is no comparison. As a GAME console, PS4 Pro simply has more quality to offer. In fact, the only time an Xbox has ever been better than its rival PlayStation hardware was between 2006 and 2008. Other than the "Ori" Metroidvanias, "Cuphead," "Killer Instinct," "Rare Replay," and the "Forza" titles, the One has offered nothing notable since its launch, and the brand itself has a long way to go before it even comes close to catching up with what Sony has accomplished. The campaign story, map/level design, weapon/ability balance, and overall gameplay for Xbox's household IP's is all relatively lame when put next to PS exclusives and multiplats in the same genres ("Forza" having the upper hand over "Gran Turismo" and "Driveclub" is the exception) as well as when compared to predecessors like "Halo 3" and "Gears of War 3." In addition, while finnancial success is by no means synonymous with quality, it does not hurt to mention that PS4 software and hardware sales have completely buried the Xbox One's own.
Even if once Xbox exclusive series and/or standalone titles like "Mass Effect," "Titanfall 2," "Rise of the Tomb Raider," "Ninja Gaiden," "Saints Row," "BioShock," "The Elder Scrolls," "Tales of Vesperia," "PUBG," "The Witcher," "Brothers: A Tale of Two sons," "Limbo," "Inside," "Super Meat Boy," "Shadow Complex," etc. hadn't come to PlayStation, and even with once PS exclusive games and/or franchises like the newest mainline single-player "Final Fantasy" titles (both "XIII" and "XV" ended up being mediocre anyways), "Devil May Cry," "Nier Automata," "Kingdom Hearts III," "Metal Gear Solid," "Okami," "Valkyria Chronicles 4," "Night in the Woods," "Firewatch," "No Man's Sky," "Hellblade: Senua's Sacrifice," "The Witness," "Octodad: Deadliest Catch," "Crash Bandicoot," "Spyro," "The Binding of Isaac: Rebirth," etc. now also available on Xbox, Sony's console still ends up on top. No amount of obviously flawed, completely assuming, abstraction mired, and fundamentally inaccurate reasoning and strawmanning from Xbox fanboys will change this. 😔
Hahahahahqh fanboy
Get ready to cry next gen.
This has to be copy n paste from Reddit right?
@@EnriqueStyle definitely possible that Microsoft will flip the script next time. Doesn't change how disappointing they've been compared to Sony this current gen though. The "Scalebound" cancellation still hurts and I don't even own a One.
"As a gamer, I can't really wrap my head around how anyone could assert that the Xbox One X somehow trumps what is objectively a more diverse, expansive, innovative, replayable, mechanically deep, technically impressive, better written, immaculately presented, and all-around superior exclusive single and multiplayer library on the PS4 Pro. "
- You used the word " 'objectively' - (In a way that is not influenced by personal opinions or feelings.) THEN go on to list all ways people SUBJECTIVELY judge things. A lot is just opinion that is unique to everyone you'd ask. also who would Ever care to write something that long that no one will read for free?
Fan boy crying
What I want to know is, can auto-center while wing suiting or parachuting be turned off this time? My biggest gripe with JC3 was the auto-center while flying. Had to constantly readjust the camera when trying to stay focused on a ground target.
It's so damn blurry on PS4 pro thank God we have Xbox x.
Xbox one x is blurry too. PC is the definitive version.
A whopping 30fps on xbone X, thank god we have the PC
Rem It does struggle with 30 fps on X1X
I love DF gaming comparisons