No joke I will actually pay you to make my dream map come to life. I'm 29 but I'm still a huge Power rangers fan and I would LOVE a BR map with 2 Mecha Team Leaders fighting in the middle of a destroyed city. I'm not joking I will actually pay you because I just want this map to exist.
If anyone is having this question, here is how I‘ve done it: Use Class Designers for your Classes. Place down the UI Device and enable that the UI only is shown manually. Also make sure to change the setting Change on next respawn to neither if you instantly want the items in your inventory when you select the class. Then you need a condition to Trigger the UI, for example a Trigger. In your case you want that trigger to be only triggered by one team. Then you go to the settings of that trigger and search: When triggered then… . There you select your Class Designers and select if you want them to be hidden or shown for the team that can activate that trigger. I hope I could help, if you still need help feel free to ask :)
Yes but that gives everything in the class device and yet for some reason you can click over to the right to highlight each item on the pop-up screen. I want players to select the items for each inventory slot. We need a way t control that. That way players can select their primary, sidearm, support, explosive, and heading items before the match. How does one achieve this?
what can i doo soo it doesn't pop up after every respawn? i mean is a game with multiple rounds and i want to appear just at the beggining when you join the map not everytime you respawn
coud u tell me the setting to make my class spawn in the screen once and let me put a bind for change classes?
No joke I will actually pay you to make my dream map come to life. I'm 29 but I'm still a huge Power rangers fan and I would LOVE a BR map with 2 Mecha Team Leaders fighting in the middle of a destroyed city. I'm not joking I will actually pay you because I just want this map to exist.
Ngl that sounds dope af
I need help also!
I can do this
If i had a job i would pay too bruh
That sounds fire
Is there a way to make a different UI for different teams?
If anyone is having this question, here is how I‘ve done it: Use Class Designers for your Classes. Place down the UI Device and enable that the UI only is shown manually. Also make sure to change the setting Change on next respawn to neither if you instantly want the items in your inventory when you select the class. Then you need a condition to Trigger the UI, for example a Trigger. In your case you want that trigger to be only triggered by one team. Then you go to the settings of that trigger and search: When triggered then… . There you select your Class Designers and select if you want them to be hidden or shown for the team that can activate that trigger. I hope I could help, if you still need help feel free to ask :)
@@LucaCr7theGOAT thanks man I’m tryna make a map for my friends
Yes but that gives everything in the class device and yet for some reason you can click over to the right to highlight each item on the pop-up screen. I want players to select the items for each inventory slot. We need a way t control that. That way players can select their primary, sidearm, support, explosive, and heading items before the match.
How does one achieve this?
Thank you so much soon I will publish a map called rocket ball
does this make it so only the shotgun class can pick up shotguns if a player drops it
It just makes it go in one big load out
Same
what can i doo soo it doesn't pop up after every respawn? i mean is a game with multiple rounds and i want to appear just at the beggining when you join the map not everytime you respawn
did you find a solution?
what happends if you dont choose anything?
Do you know what i need to change because it sometimes dont pop if you respawn
Thanks!!
Thanks mate appreciate it
I need help because when I reselect it the same thing I get nothing
How can I make it so that the players have to vote for it and the one with the most votes is determined as a loadout for everyone
you gotta do a way more complex system, with triggers, pulse triggers, rngs, timers, etc..
@@bryleleeyt4565 Ah okay, thank you
Thanks
it seems the class selector device is different now, and i cannot figure it out, would love some help
Really helpful
i love you for that:)
Just kidding right
How come the UI only last 1 second on my screen?
is it possible for you to make a team selector 2v2 box fight map tutorial please?
Add a class selector and add a player counter, put the player counter to 2 max players
You are the best mate every time i have tried to search this i can't find a video on how to do it thank you so much bro
Much love 💯
You're welcome 😊
For some reason people can change their loadout mid life
Thank appreciate man
Me:knowing everything in creative that i didn’t listen to the video but thank you
Chrs!
Hate it didn’t work