Tower Defense Roguelike Deckbuilder!! | Let's Try: Shapebreaker

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  • Опубликовано: 27 дек 2024

Комментарии • 38

  • @AlexanderMouse
    @AlexanderMouse 2 года назад +106

    Hi, developer of the game here.
    Retromation, thanks for checking the game out & for the feedback! Honestly a bit of a dream come true.
    If anyone has any questions, I would be happy to answer them.
    EDIT: I'm going to bed now because it's late here in Belgium. I will continue answering any unanswered questions tomorrow!
    Notes I made about your feedback & my responses:
    - Suggestion to add tower with 0 cost that does not shoot: Very fun idea. It's on the list of cards to add.
    - How to change game speed: Clicking on the speed indicators x1, x2 and x4 should work. I will increase the hitbox. Also keybindings Q/E, A/E and UP/DOWN work in the latest version of the game.
    - Ability to remove cards from your deck: Much requested feature. Will be added in one of the next big updates.
    - Bug at 22:20 where the item tooltip stayed visible: Added to the bug list. Will fix this in next update.
    - Ability to sell/destroy a tower: I have conflicting feelings about this one. I tend to notice that players only request this feature on their first playthrough because they tend to make these 'mistakes' mostly/only on their first playthrough. I also feel like levels are short enough to live with the mistake and learn from it. That being said, if the community really wants this added then I will definitely do so.
    - Ability to click & drags cards: Yeah, that should definitely feel better. The current system is kinda still there from early development and players have not really requested to replace it with click and drag yet, but I feel like that will eventually happen so it's likely to be implemented.
    - Background of main screen is blurry: Oh, yeah it really is. Not sure why it wasn't mentioned before. Now I really want to replace it with something better looking. Added to the list.

    • @Angry-Dragon-Rawr
      @Angry-Dragon-Rawr 2 года назад

      Is there any way to delete items?

    • @AlexanderMouse
      @AlexanderMouse 2 года назад

      @@Angry-Dragon-Rawr Yes. When you receive an item then you can click on any previous item to discard it. If you try to take an item while your items slot are full then you will see a message that explains this.

    • @tehdragonslayer3050
      @tehdragonslayer3050 2 года назад +1

      I see when Strongest Target is played it plays the effect of the card before it is discarded from the hand. It seemed to me Retromation thought it was discarding a random card from his hand due to this order of things. Is this the normal order it should have or is that a bug?
      Looking forward to playing this in my free time.

    • @AlexanderMouse
      @AlexanderMouse 2 года назад

      @@tehdragonslayer3050 Ah, the order does seem confusing. I should look into swapping the order to avoid confusion.

    • @parallel3727
      @parallel3727 2 года назад

      A way to balance selling could be to cost an amount of mana, if you think it would improve the game

  • @x_MoonlitShade
    @x_MoonlitShade 2 года назад +17

    Just throwing this out there: Sound levels were pretty good in this video, I understood you talking without subtitles. The music wasn’t too overbearing as to make it hard to understand you. I really appreciate that, and thanks for the video!

  • @AlexanderMouse
    @AlexanderMouse Год назад +1

    The game has come a long way since this video and I am happy to announce that Shapebreaker will be coming out of Early Access on Steam on May 2!

  • @Simon-xt8mv
    @Simon-xt8mv 4 месяца назад

    Since mazing is very limited, it is often better to start building the next row then to finish one of the row. For example, when the first tower moves the path but the second tower does not move then it is better to start building the next row with the second tower since it will have more coverage.

  • @kadel300
    @kadel300 2 года назад +3

    Desktop defender meets Slay the Spire 👍👍👍👍

  • @jonathan9451
    @jonathan9451 2 года назад

    I really discover lots of cool stuff thanks to your RUclips channel! thanks!

  • @Reias85
    @Reias85 2 года назад +2

    looks fun! Game is still set to spellrogue btw x

  • @Т1000-м1и
    @Т1000-м1и 2 года назад +1

    We're back to the flash game era (in a good way)

  • @SuperExplosivegames
    @SuperExplosivegames 2 года назад +1

    Tower tactics liberation? This feels like a slightly different looking version of that

    • @AlexanderMouse
      @AlexanderMouse 2 года назад +10

      Developer of Shapebreaker here.
      I love Tower Tactics. It came out on Steam while I was still in earlier development on Shapebreaker.
      They are both Tower Defense Deckbuilders but in different ways. I think if you like one of them then you are highly likely to love the other as well.
      I would love to do a bundle sale or something with the developer of Tower Tactics once both are released.

    • @Retromation
      @Retromation  2 года назад +7

      I love TTL, but they're _very_ different styles of the same loose concept. Both can exist comfortably.

  • @HHHjb_
    @HHHjb_ 2 года назад +1

    Roguelike or roguelite
    Roguelites are roguelikes but you get upgrades between runs that are either permanent buffs or a single permanent gimic unlocked thar you can choose from

    • @Retromation
      @Retromation  2 года назад +2

      roguelike (at least currently)

    • @HHHjb_
      @HHHjb_ 2 года назад

      @@Retromation ty i prefer roguelites but this might be fine i asked because i was debating if i wanna get this

    • @cynicviper
      @cynicviper 2 года назад

      Rougelites are just Rougelikes with an extended tutorial.

    • @HHHjb_
      @HHHjb_ 2 года назад

      @@cynicviper ye i need it lol im not very good at games also not exactly roguelites tend to also have content like ng+ and tend to be more casual play style oriented

    • @davekachel
      @davekachel 2 года назад +1

      @@HHHjb_ imo rougelites are games that are accessible for everybody. Or a meta progress death trap

  • @TheError404Memes
    @TheError404Memes 2 года назад

    fieldrunners