In the previous night vision the environment was very dark, but players were too shiny and noticeable. In this new NV the environment is bright, but players are more dark. So, I think it was a great improvement!
@keynadaby it feels more like an animals night vision, and not like the dino is wearing a set of NODS lol. It honestly bothered me how it looked like an infrared Camera before.
I gotta feeling that carno charge is going to annoy people when the ping starts acting up lol I can already feel myself getting hit by a charge when hes 10 feet away from me
@@Citizen00798 i was fighting a carno as dilo. That son of a gun went from stop to charging in 1 step. I like how the new charge works, but there should prolly be a 1 second or less run up time. Just so it isn’t instant. Other than the standing still to knocking over a truck in .2 sec thing, im enjoying the way carno is right now. Pretty fun to fight against.
I HATE that you cant pick a spawn anymore! Sometimes I want a nice quiet place to grow or I want to play with friends and now with the random spawns, it will take forever to meet up with my friends.
@@Hawk-xz1og dont gotta be rude about it jeez :( I am with rachel tho, its not really fun to have to run across the map to try and meet friends when you all spawn in (I do agree its probably a better change but I doubt it will totally prevent massive hotspots) but it just makes it really tedious unfortunately (esp if you're stuck as a baby trying to get across the map or to a meeting point)
It really seems like they're trying to make Cerato and Carno focus more on hunting smaller animals. This MIGHT be them opening up a niche for Allosaurus or any other larger carnivore that they're adding soon
@@thegaminggman5597 The risk is missing and getting hit because you missed, or running out of stamina and being knocked to the ground. Now that pounce has a random chance to get knocked off... nobody is ever going to use pounce now.
"Carno nerf" Carno: Is basically back to the oppressive monster it was before Gateway, just without being an immediate extinction event for teno specifically. Everything smaller than teno is still screwed.
@@Dinoman9877 actually no a mid sized raptor out speeds a fg carno now for some odd reason, and we have infinite charge but does almost 500 damage less because it was based on weight, now we cannot hun a teno solo as a fg ramming carno because now we get stopped, why do we need to hunt smaller prey when we've been doing that, they just want a niche for allo so they nerfing carno to the ground, there is no benefits from decreased size especially if that decreases hp and doesn't increase our speed for being lighter, reduce dibble to 1500kg and see how much weight really mattered 😆, making us slower I can agree with but smaller and do less damage when a fg cera does like 100 damage more on charge bite that's also unlimited ans can cause a secondary vomiting effect and that can still make us bleed out, carno is just screwed over all, no one's going to talk as if this was huge for carno
Nah carno is just kind of a joke considering it can be pinned by 2 raptors and it vomits in a single bite from a cerato. At least you can spam charge now that’s probably your only upside
@@xblazingemperorxhdhsh782 Carno wasn't a big game hunter, yet has been filling that niche for a while now. With Allo and rex coming soon it makes sense to put carno in the niche it was designed for. The only things carno couldn't handle were adult stegos and deinos. Cerato having a higher damage bite makes sense, since despite being smaller, it has larger head and jaws than carno. This damage is also reduced by weight anyway so the actual damage you see isn't likely to be such a huge difference. The charge bite has a literal audio cue to stay away, and with how slow cerato is, thats not really a problem for carno. You should be hit and running a cerato anyway with carno. Raptor being faster is odd though. And teno being overtuned for combat is still a problem. Though with less weight pachys might have an easier time breaking things. And I really wouldn't like to see the pachy return to godhood. It wasn't a good time then, I don't think it will be good now. I agree that this is a solid nerf for carno. I don't necessarily disagree with the changes. I do think Dibble needs its weight reduced, as its like twice the weight of the actual animal and both the larger carnivores cerato and carno are now lighter than it considerably, leading to dibble being both a tank and extremely combat effective damage wise. At least until we get Allo to predate on it heavily, its going to be just like stego. Borderline untouchable at full size save for Deino.
@@smugreptile6695 carno was almost as big as allosaurus irl....they made it cerato size and if the things are going to be like that why dont make diablo as big as an acro, rex faster than carno and allo have the same damage as a giga ....nahh actual carno doesnt make sense at all
Besides the massacre to my boy carno that has been done the past year, the changes are generally welcome. The random spawn point doesn’t seem to be exactly random rather than rotating between the already known spawn points, it’s just that people can’t choose where to go. This resolves 2 major issues that we have since a few updates back: • SP being a complete joke to be around with having close fights becoming a spam shitshow of troodons letting you unable to heal, or letting the rest of the group know of you healing spot • Rest of the map being a complete void. About 4-6 months ago, you would see players traveling around, from north east to highlands to South plains and you would come up with random encounters, trap areas etc on your way somewhere. This random encounters where such an amazing experience whilst you where just traversing the map, exploring or just moving around to either an MZ or on the lookout for pray. It also (and I can’t believe I am saying this considering the horrible AI spawn rates, which admittedly we have to see how it works now) was viable since you had areas between the major areas, that you could even rest and hunt some AI if needed, where you could potentially find more players. Could they come up with a better fix? Sure. It makes finding your friends or group a bit harder that’s for sure. But it is a step to the right direction as to avoid having this joke of issues that we had till now. I can’t remember how many times we would travel from up north down to the south area just to rotate our hunting grounds or find pray. And the trip in between was just as amazing as being in an area. Good update overall, even though admittedly they could just take out SP from half the rosters spawn area and it would probably fix the situation quite a bit as it was before, as well as putting the MZ on sensible areas, since now (at least before this update) some MZ’a make 0 sense (ahem, pachy)
@@flashgordon6510 Thats fair, but the whole size/speed/dmg reduction is kinda underwhelming. Idk how it plays though so this is just an opinion without trial, just by looking at the change. Time will tell of course. I just miss that tank of a dino it once was.
I mean, south plains became THE hotspot after northeast plains spawn point got, eliminating the south plains spawn point will only create a new hotspot, the right desicion was random spawn points like it was in legacy
@flashgordon6510 but now you can't even ram a teno... you can only vs either other carnos, a cera raptor or herera, a mid sized dibble outweighs same with teno and 20 percent stego weighs more and we don't talk about crocs, less viability, we literally only get a infinite charge, also I think raptors can keep up with us now and we have 500 less hp, a cera can now kill us 4 to 5 charge bites charge and some bites but it will take 2 more charges for us to kill a cera, it already took 4 to 5 full charges at 1800 weight so you can do the calculations yourself
lots of neat changes! I don't understand why they took away galli's bleed. i feel like it was the only deterrent to keep attackers from chasing gallis down.
I don't think gali had any issues running away from things. I think they took the bleed away to reinforce the idea that unless you are attacking juveniles or babies, you are supposed to run. Gali isn't a fighter. They kept the damage so you can still defend yourself but can no longer offensively force things to break chase or bleed out. Galis best offense and defense is to run. In short I think it was done to take the aggressive playstyle away that many gali players use to just screw over everyone they can then run away since they can get away with it.
@@littlemadster I don't think the devs want people to actively try to ruin the experience for others. But players will always try to exploit things. So steering a creature away from that playstyle at least helps the matter.
@@smugreptile6695 ITS CALLED BEING A BETTER PLAYER, FUCKING SCRUBS THESE DAYS ALWAYS COMPLAINING AND RUINING OUR GAMES, FUCKING KIDS NEED TO FUCKING GROW A PAIR AND STOP BEING SUCH WHINEY LITTLE FUCKING BABIES.
Why did they take away the spawn choice though? It was so much easier to find friends. Now we're back at finding out where each of us spawns and walking accross the whole map to finally find each other...
@Aurora-jw3mzyeah but hot spots arent gonna magically fade away still a lot of Dino’s still spawn there and it isn’t like people are gonna ignore hot spots now some people know where they are. And now you’ll see tons of players falling of cliffs or attacking you because they want to respawn some where new, players would just be killing themselves over and over just to find a good spawn.
i love this change. played right after server restart last night and the other zones finally had dino's. you werent walking in a void in everything north. basically the zones were people used to be is Highlands, west beach near south plains, south plains,swamp and west rail access. the rest of the map was an empty void couldnt even find AI. the map is way more lively now. sure people still go to south plains to battle but atleast you can survive in other parts of the map now
Dondi doesn't want you to play with friends obviously. These devs don't even want you to make new friends in their game. Why do you think they got rid of global chat? Why do you think local chat has such a tiny proximity? This is why you don't have a friend list in the game and why you can't spawn on your friends and why they got rid of the ability to select your spawn location. They are literally designing the game to be anti friend type of game.
Bro you are an absolute kill joy, you have a negative comment for everything! Just don’t play the game then and move on! All these changes are great for the game
@@hypsilophodon5817 Maybe troodon isn't real, but troodontids are very real, such as latenivenatrix, which is basically a troodon. Troodon is just no longer a singular animal, but rather a classification. So, in a way, it's both real and fake. The isle's troodon is def fake tho lol
TLDR for people. Carno is insanely broken now due to charge having zero counterplay and no cost. Dibble still body guards are 3-6 hits you and has disgusting bleed from a single hit. Ptera is fun! Dock isnt very populated on HT ever but you do see ptera flying around it to scope it out.
@@KougaArt yep whoever coded it is a jackass and did NOT test it out before letting players test it. Ngl Im tired of game "Devs" not testing their products and then expecting random players to do it for them and report bugs. Pay me 100 bucks a bug, i'll consider it.
Nah, the devs said that dilo is supposed to affect its prey's mind while troodon is going to affect its prey's body (makes the two night hunters more distinct) so imo troodon's venom should knockdown its preys if they move too much like if they run they have a high likelihood of getting knockedown
@@CreatureGuy-j8e Alright, ive literally never played this game, and i barely know anything about it, but hear me out. So idk if this game adds new dinos often, but i think hallucinations and vision effects would perfectly fit the ancient ancestor of Komodo Dragons, Megalania. Essentially massive monitor lizards. Since troodon venom is neurotoxin, and Dilo venom is intended to blind you, i think that Megalania venom, which was theorized to basically disorient its victim and make them kinda panic and freak out, would be perfect for something like that.
@@JonathanNormandy I’m pretty sure megalania wont get venom but it would be cool if they made its bacteria or whatever mess with you’re controls and slowly make you weaker and weaker
Very intriguing changes, teno color change is a nice addition. Seeing a variety in ceratopsians would be appreciated perhaps styracosaurus & pachyrhinosaurus added later on.
The omni switching place on the dino it pounced made me laugh so hard x'D like 'la di da di daaaa Imma just hop over here. Nah over here. Mmm over here? what about here? NOMNOMNOM' x'D
also good to know about pounc is that you dont have to hold rmb anymore to stay on the target. you can let go after you hit your target with pounce maybe it was obvious for everyone but me
In my opinion, this is a buff for Carno his headbutt mechanic is incredibly strong its currently counters Teno directly and Carno turned into a complete small game hunter Fun fact: This Carno nerf may have happened because of me because I wrote a text like "Why does Carno's headbutt feature take so much stamina? What is the difference from running with your head down?" in Balance Feedback.
If I may add one thing I saw and you didn't mention.... I saw a WHOLE SWARM of those little red pteros, it was CRAZY it was like a freaking tornado xD they were a round a body too and i stayed close for too long and got killed lmao
If they're not going to let us choose where we want to be on the map, they should at least let us see the map and see where we are on it on the tab or esc screen. That way its still relatively easy to find and meet up with friends. That's the least they can do for us.
Enjoying the addition of patrols for herbis, but as a steg the new nightvision is absolutely terrible. Unless its one of those clear moonlit nights that come literally once in a blue moon, you can't see yourself let alone anything else. If anything finds you during night, you're basically dead; it could be a pteranodon.
Amazing and very helpful video!!! I still don't understand why the ptero thing is called a sound trap, though. Do you know? ^^ Almost all of these are great changes--but not the map spawn point being taken away. What a horrible decision no one asked for or wanted.
Thank you!! It's called sound trap cause they do a lot of sound, if you step close to them they will start attacking you, like a swarm of bees. They can tell away your position as well
Yeah, should be regen stamina while gliding AND latching. Plus ability to swallow meat/fish in the air. And ether need to make updraft mechanics, or changing zones where you can have up wind to not lose stamina while gaining altitude.
@@hilike6507 nahh imo I agree w him. Being able to regenerate Stam while flying is need since ptera were long distance flyers. I think they could have given us both tbh especially since ptera is a glass cannon. Being able to eat on the fly is another good idea too , maybe even skimming to take a lil sis to keep from dehydration kinda like herbs can graze would be cool also.
There's one spot i found at the port that's still glitches and you get trapped (5:28). I'm also disappointed with the diet update and the random spawns. It was more of a survival game a year ago, now it feels to much like beasts of Bermuda and I'm not a huge fan of that game. It would also be nice to see a little more ai. Just my opinion but I still really enjoy the game.
Hello, can you test if the troodon does more damage by keeping the pounce all the time or is it better to pounce and let go? I feel like I do more damage when I keep it.
troodon don't deal more venom if he keeps latched, so that means you won't go to the next stage if you keep yourself on the prey. If you mean keeping yourself latched in the FINAL stage, then I don't know, but anyways the prey can buck you easily.
Man if they were gonna make the NV this shitty aesthetically they might as well make it so if you're a dinosaur it can't be dark enough to require night-vision. It's just normal vision with beefed up gamma and a green outline on everything. I like the idea of buffing troodon but I kinda wish they did more to make it different from dilo, maybe they got more planned for later.
just came back to this game after 6 month after installing a 12 gb update (!), and i was pretty dissapointed. Not even ONE new dino from when i left. No perimeters done. Still have to wait 2 hours for stamina to regenerate. And lots of bugs. Don't like to be negative, but that's bad.
I think bleed dmg for galli a bit overtuned for a creature that can attack with zero to no worries (it's very fast), I feel like Galli should deal fracture dmg, it makes more sense for a creature like Galli considering that pachy is the only fracturing creature rn
teno, dibble, stego all deal bleed. Gali isn't an offense based creature. Taking away bleed yet leaving the damage is to reinforce that you arent something that runs around slitting veins and quacking like a mad man. If you see a threat, you run. If you get ambushed, you can still kick things. And if you see juvi preds that are problematic, you can still kick them to death.
A question on Patrol zones. I understand what they mean for herbies. But when i se a Patrol Zone as a carnie, what does that mean? is it like with the migration zones, and I'm seeing a random PZ from a herbie on my diet?
Troodon venom shouldn't have fog, it makes Dilo less unique, I wonder why they added it? Did they give up with the voice mimicking concept for troodon? imo it would be better if troodon envenomation resulted in hearing troodon chittering and movement all around you so it'd be hard to pick out when the next troodon is going to pounce, unless you're out in the open or something and can clearly see them. It'd make troodon a jungle specific threat for the most part.
Darn it carno got nerfed to the very deep bones.... Well lets wait for new carnis to drop otherwise dillos are still Top... Thanks for the video ❤ Lord Blessing and Peace ❤❤❤
Oof ngl bucking being changed to a % based chance of throwing them off isn't a fun idea in my eyes, cos you could get REALLY unlucky and just not be able to buck them off, let alone if theres a whole pack on you...I hope they mean the % is based on the pouncers stamina and not us cos that'd be nice...
brazillian version: ruclips.net/video/7wf-puGGh18/видео.html
In the previous night vision the environment was very dark, but players were too shiny and noticeable. In this new NV the environment is bright, but players are more dark. So, I think it was a great improvement!
Yes, agreed i don't think the people who are whining in the comment section really tried the new NV but its definitely FAR better
I agree but under water the vision is really bad
@keynadaby it feels more like an animals night vision, and not like the dino is wearing a set of NODS lol. It honestly bothered me how it looked like an infrared Camera before.
I gotta feeling that carno charge is going to annoy people when the ping starts acting up lol I can already feel myself getting hit by a charge when hes 10 feet away from me
r u the carno in swamp? im the grin dibble if you are the carno
Man I hate getting one shot grabbed up by them when they are 10 feet away and I clearly dodged them.
Carno always had a charge
Bro i closed the game for that reason. 10+ feet easy wasn't even close to start dodging and got hit
@@Citizen00798 i was fighting a carno as dilo. That son of a gun went from stop to charging in 1 step. I like how the new charge works, but there should prolly be a 1 second or less run up time. Just so it isn’t instant. Other than the standing still to knocking over a truck in .2 sec thing, im enjoying the way carno is right now. Pretty fun to fight against.
I HATE that you cant pick a spawn anymore! Sometimes I want a nice quiet place to grow or I want to play with friends and now with the random spawns, it will take forever to meet up with my friends.
Boohoo, it does more good than bad. I'm glad they removed it
@@Hawk-xz1og dont gotta be rude about it jeez :(
I am with rachel tho, its not really fun to have to run across the map to try and meet friends when you all spawn in (I do agree its probably a better change but I doubt it will totally prevent massive hotspots) but it just makes it really tedious unfortunately (esp if you're stuck as a baby trying to get across the map or to a meeting point)
@@slyherrera More incentive to nest!
@@damonrowsell2393hoping to see more of that now
I just wish they'd let me add people to group like in old isle. Made it so much easier to find friends or groups.
It really seems like they're trying to make Cerato and Carno focus more on hunting smaller animals. This MIGHT be them opening up a niche for Allosaurus or any other larger carnivore that they're adding soon
hopefully we get allo or rex or both before the end of this month
Next species they are working on are Maia Rex and Trike
@@xenoraptor4714 Yeah but Allo was also teased so it's likely it'll come soon
@@jack-b7s I personally really doubt it but it would be amazing if they did get that out
@@teddy8807 alllo would be direct counter part to dibble
galli's new F call buff had me cracking up X"D its awesome
honk HONK **intensifies
Im glad it finally sounds like its trailer
sounds like a 1920's car horn. "honk" "honk"
The pounce/bucking changes are very much welcome!! Love how now there is strategy to the pounce and bucking actually matters!
Fr
u get a free hit when they buck and its almost instantly in some cases, its a bit unfair for omni
@@sku4d_942 no it isnt, if omni can switch places i think its perfectly fair, pouncing should be risky, not free damage.
@@thegaminggman5597 They are still very risky. If you pounce at the wrong time vs stego, you get oneshot
@@thegaminggman5597 The risk is missing and getting hit because you missed, or running out of stamina and being knocked to the ground. Now that pounce has a random chance to get knocked off... nobody is ever going to use pounce now.
thx for showing all of them bro. I absouletly loved all of the changes. They are in the right direct
@@BexMD yeah some aren't but mostly they are definitely in the right direction
@@BexMDplayed it and tried it! Deff in the right direction!
"Carno nerf"
Carno: Is basically back to the oppressive monster it was before Gateway, just without being an immediate extinction event for teno specifically. Everything smaller than teno is still screwed.
Before gateway he was balanced, ye he have op charge but also have extrem stam burn
@@Dinoman9877 actually no a mid sized raptor out speeds a fg carno now for some odd reason, and we have infinite charge but does almost 500 damage less because it was based on weight, now we cannot hun a teno solo as a fg ramming carno because now we get stopped, why do we need to hunt smaller prey when we've been doing that, they just want a niche for allo so they nerfing carno to the ground, there is no benefits from decreased size especially if that decreases hp and doesn't increase our speed for being lighter, reduce dibble to 1500kg and see how much weight really mattered 😆, making us slower I can agree with but smaller and do less damage when a fg cera does like 100 damage more on charge bite that's also unlimited ans can cause a secondary vomiting effect and that can still make us bleed out, carno is just screwed over all, no one's going to talk as if this was huge for carno
Nah carno is just kind of a joke considering it can be pinned by 2 raptors and it vomits in a single bite from a cerato. At least you can spam charge now that’s probably your only upside
@@xblazingemperorxhdhsh782 Carno wasn't a big game hunter, yet has been filling that niche for a while now. With Allo and rex coming soon it makes sense to put carno in the niche it was designed for. The only things carno couldn't handle were adult stegos and deinos. Cerato having a higher damage bite makes sense, since despite being smaller, it has larger head and jaws than carno. This damage is also reduced by weight anyway so the actual damage you see isn't likely to be such a huge difference. The charge bite has a literal audio cue to stay away, and with how slow cerato is, thats not really a problem for carno. You should be hit and running a cerato anyway with carno. Raptor being faster is odd though. And teno being overtuned for combat is still a problem. Though with less weight pachys might have an easier time breaking things. And I really wouldn't like to see the pachy return to godhood. It wasn't a good time then, I don't think it will be good now.
I agree that this is a solid nerf for carno. I don't necessarily disagree with the changes. I do think Dibble needs its weight reduced, as its like twice the weight of the actual animal and both the larger carnivores cerato and carno are now lighter than it considerably, leading to dibble being both a tank and extremely combat effective damage wise. At least until we get Allo to predate on it heavily, its going to be just like stego. Borderline untouchable at full size save for Deino.
@@smugreptile6695 carno was almost as big as allosaurus irl....they made it cerato size and if the things are going to be like that why dont make diablo as big as an acro, rex faster than carno and allo have the same damage as a giga ....nahh actual carno doesnt make sense at all
Oh, and the sound made when the herreras land an airdrop is sick af. It startles me every time I jump something. Lol
Besides the massacre to my boy carno that has been done the past year, the changes are generally welcome. The random spawn point doesn’t seem to be exactly random rather than rotating between the already known spawn points, it’s just that people can’t choose where to go.
This resolves 2 major issues that we have since a few updates back:
• SP being a complete joke to be around with having close fights becoming a spam shitshow of troodons letting you unable to heal, or letting the rest of the group know of you healing spot
• Rest of the map being a complete void.
About 4-6 months ago, you would see players traveling around, from north east to highlands to South plains and you would come up with random encounters, trap areas etc on your way somewhere. This random encounters where such an amazing experience whilst you where just traversing the map, exploring or just moving around to either an MZ or on the lookout for pray. It also (and I can’t believe I am saying this considering the horrible AI spawn rates, which admittedly we have to see how it works now) was viable since you had areas between the major areas, that you could even rest and hunt some AI if needed, where you could potentially find more players.
Could they come up with a better fix? Sure. It makes finding your friends or group a bit harder that’s for sure. But it is a step to the right direction as to avoid having this joke of issues that we had till now.
I can’t remember how many times we would travel from up north down to the south area just to rotate our hunting grounds or find pray. And the trip in between was just as amazing as being in an area.
Good update overall, even though admittedly they could just take out SP from half the rosters spawn area and it would probably fix the situation quite a bit as it was before, as well as putting the MZ on sensible areas, since now (at least before this update) some MZ’a make 0 sense (ahem, pachy)
Well, carno can ram almost continuously now, no more cooldown, so it’s actually improved.
@@flashgordon6510 Thats fair, but the whole size/speed/dmg reduction is kinda underwhelming. Idk how it plays though so this is just an opinion without trial, just by looking at the change. Time will tell of course. I just miss that tank of a dino it once was.
I mean, south plains became THE hotspot after northeast plains spawn point got, eliminating the south plains spawn point will only create a new hotspot, the right desicion was random spawn points like it was in legacy
@flashgordon6510 but now you can't even ram a teno... you can only vs either other carnos, a cera raptor or herera, a mid sized dibble outweighs same with teno and 20 percent stego weighs more and we don't talk about crocs, less viability, we literally only get a infinite charge, also I think raptors can keep up with us now and we have 500 less hp, a cera can now kill us 4 to 5 charge bites charge and some bites but it will take 2 more charges for us to kill a cera, it already took 4 to 5 full charges at 1800 weight so you can do the calculations yourself
@@Killahbee933 I don't think they needed to reduce his bite force but in combo with that and his reduce weight his bites will.hit like a wet noodle
lots of neat changes! I don't understand why they took away galli's bleed. i feel like it was the only deterrent to keep attackers from chasing gallis down.
I don't think gali had any issues running away from things. I think they took the bleed away to reinforce the idea that unless you are attacking juveniles or babies, you are supposed to run. Gali isn't a fighter. They kept the damage so you can still defend yourself but can no longer offensively force things to break chase or bleed out. Galis best offense and defense is to run. In short I think it was done to take the aggressive playstyle away that many gali players use to just screw over everyone they can then run away since they can get away with it.
@@smugreptile6695 you know what, this logic makes sense. less fun for galli players, but it does force a specific playstyle
@@littlemadster I don't think the devs want people to actively try to ruin the experience for others. But players will always try to exploit things. So steering a creature away from that playstyle at least helps the matter.
@@smugreptile6695 ITS CALLED BEING A BETTER PLAYER, FUCKING SCRUBS THESE DAYS ALWAYS COMPLAINING AND RUINING OUR GAMES, FUCKING KIDS NEED TO FUCKING GROW A PAIR AND STOP BEING SUCH WHINEY LITTLE FUCKING BABIES.
Its supposed to be a prey not a killer
Why did they take away the spawn choice though? It was so much easier to find friends. Now we're back at finding out where each of us spawns and walking accross the whole map to finally find each other...
Yeah and now theres no way for new players to see the map of the game unless they use a website.
@@cabalobofenrol well it might help to resolve hot spot
@Aurora-jw3mzyeah but hot spots arent gonna magically fade away still a lot of Dino’s still spawn there and it isn’t like people are gonna ignore hot spots now some people know where they are.
And now you’ll see tons of players falling of cliffs or attacking you because they want to respawn some where new, players would just be killing themselves over and over just to find a good spawn.
@@cabalobofenrol its literally still in the game, maybe not on officials tho
i love this change. played right after server restart last night and the other zones finally had dino's. you werent walking in a void in everything north. basically the zones were people used to be is Highlands, west beach near south plains, south plains,swamp and west rail access. the rest of the map was an empty void couldnt even find AI. the map is way more lively now. sure people still go to south plains to battle but atleast you can survive in other parts of the map now
This new spawn is very bad to play with friends, it only would work if there was a party on lobby to spawn together.
Dondi doesn't want you to play with friends obviously. These devs don't even want you to make new friends in their game. Why do you think they got rid of global chat? Why do you think local chat has such a tiny proximity? This is why you don't have a friend list in the game and why you can't spawn on your friends and why they got rid of the ability to select your spawn location. They are literally designing the game to be anti friend type of game.
@@kenshinhimura9387 first of all the game must be fun, people play games to have fun, and its fun to play with friends, thats the mosto basic thing
Bro you are an absolute kill joy, you have a negative comment for everything! Just don’t play the game then and move on! All these changes are great for the game
i think it encourages nesting big time
.
Mm yes the 7.5 foot tall ostrich does zero bleed but the fake animal the size of a dog does😔
The troodon is a real dinosaur. But i agree the kicks of a giant bird with 3 inch claws should cause bleed.
@@ottoes8098troodon ain’t no dinosaur
The kicks should really do knock back and maybe bone break because it’s a powerful kick by a 7 foot tall ostrich
@@ottoes8098 Troodon is a fake animal cope harder 🤣
@@hypsilophodon5817 Maybe troodon isn't real, but troodontids are very real, such as latenivenatrix, which is basically a troodon. Troodon is just no longer a singular animal, but rather a classification. So, in a way, it's both real and fake. The isle's troodon is def fake tho lol
TLDR for people.
Carno is insanely broken now due to charge having zero counterplay and no cost.
Dibble still body guards are 3-6 hits you and has disgusting bleed from a single hit.
Ptera is fun!
Dock isnt very populated on HT ever but you do see ptera flying around it to scope it out.
want another tip for carno? it can block 100% of a pachy damage and stun if you hold RMB. just stand and hold it.
@@KougaArt yep whoever coded it is a jackass and did NOT test it out before letting players test it.
Ngl Im tired of game "Devs" not testing their products and then expecting random players to do it for them and report bugs.
Pay me 100 bucks a bug, i'll consider it.
Can carno knockdown/ram anything heavier than it?
Thanks for this video!!! Very informative my friend
ii absolutely love your guides. it helps you to find your way around quickly. ♥
I woke up, and saw this. Day saved
I'm so happy the game is getting fleshed out even more. this is a HUGE step in the right direction.
So the Trodons have the same visual effect as Dilos now... It would be amazing if the trodon venom would let you see groundfog instead that wall
Oooh makes sense cuz troodon tiny
Nah, the devs said that dilo is supposed to affect its prey's mind while troodon is going to affect its prey's body (makes the two night hunters more distinct) so imo troodon's venom should knockdown its preys if they move too much like if they run they have a high likelihood of getting knockedown
Imo you should be able to see farther with troodon venom and the hallucinations should be a thing but when they or you get close they disappear
@@CreatureGuy-j8e Alright, ive literally never played this game, and i barely know anything about it, but hear me out. So idk if this game adds new dinos often, but i think hallucinations and vision effects would perfectly fit the ancient ancestor of Komodo Dragons, Megalania. Essentially massive monitor lizards. Since troodon venom is neurotoxin, and Dilo venom is intended to blind you, i think that Megalania venom, which was theorized to basically disorient its victim and make them kinda panic and freak out, would be perfect for something like that.
@@JonathanNormandy I’m pretty sure megalania wont get venom but it would be cool if they made its bacteria or whatever mess with you’re controls and slowly make you weaker and weaker
I wanna be like a woodpecker and take a herah up the tree and get all those pteras 😂
I am very happy that the stupid carno got nerfed.
Excited for Allosauras & Trex now
I hate not being able to choose where I spawn.
Very intriguing changes, teno color change is a nice addition. Seeing a variety in ceratopsians would be appreciated perhaps styracosaurus & pachyrhinosaurus added later on.
The omni switching place on the dino it pounced made me laugh so hard x'D
like 'la di da di daaaa Imma just hop over here. Nah over here. Mmm over here? what about here? NOMNOMNOM' x'D
4.25 Gotta say the colors you use work specially well here, this Teno looks awesome under the sun.
13:10 wow this is interesting
also good to know about pounc is that you dont have to hold rmb anymore to stay on the target. you can let go after you hit your target with pounce
maybe it was obvious for everyone but me
but sadly it does a normal pounce, not a purely bleed or purely damage one!
Seen an improvement in my performance, which is nice
sadly it's worse for me
@@KougaArt for me as wel
I love the new night vision, especially for ptera. Game changer! ❤ I also love taco being back in the game.
In my opinion, this is a buff for Carno his headbutt mechanic is incredibly strong its currently counters Teno directly and Carno turned into a complete small game hunter
Fun fact: This Carno nerf may have happened because of me because I wrote a text like "Why does Carno's headbutt feature take so much stamina? What is the difference from running with your head down?" in Balance Feedback.
Amazing video, ty!
If I may add one thing I saw and you didn't mention.... I saw a WHOLE SWARM of those little red pteros, it was CRAZY it was like a freaking tornado xD they were a round a body too and i stayed close for too long and got killed lmao
yes, they're part of the sound trap as well
If they're not going to let us choose where we want to be on the map, they should at least let us see the map and see where we are on it on the tab or esc screen. That way its still relatively easy to find and meet up with friends. That's the least they can do for us.
nice as always :D
thank you! If you ever need, there's a portuguese translated version as well.
So like how do I spawn with friends now?
sadly you need to find them. As I know the map very well, I keep respawning until I hit their same spawn
The patrol zones are huge, you can now just roam around the map
So from what I understand from this, is they are gonna rework Truculency to give Herbivores a higher chance of breaking pounce with bucking.
Man I’ve been wanting to play the isle for years. I really need to get a PC these updates are smooth
Enjoying the addition of patrols for herbis, but as a steg the new nightvision is absolutely terrible.
Unless its one of those clear moonlit nights that come literally once in a blue moon, you can't see yourself let alone anything else. If anything finds you during night, you're basically dead; it could be a pteranodon.
Thanks❤🙏
ping and lag seems bad after this update had to lower my dang settings to mid i was able to run at high and epic before
Have you deleted your config folder?
@@leejamesretief3971 i did and it was fixed
I miss you old carno😢😢😢
6:35
It's not new, it used to be in game when evrima was just released :) They removed it when update 2 was out, if I'm not mistaken
well, now its back :D
Amazing and very helpful video!!! I still don't understand why the ptero thing is called a sound trap, though. Do you know? ^^
Almost all of these are great changes--but not the map spawn point being taken away. What a horrible decision no one asked for or wanted.
Thank you!! It's called sound trap cause they do a lot of sound, if you step close to them they will start attacking you, like a swarm of bees. They can tell away your position as well
@@KougaArt Oh, thank you!
Loved the video dude!
definitely not the buff ptera needed…. should read “above 20% stamina, regen stamina while gliding.”
@@stevem-u4v I fr thought it was gunna be
Yeah, should be regen stamina while gliding AND latching. Plus ability to swallow meat/fish in the air. And ether need to make updraft mechanics, or changing zones where you can have up wind to not lose stamina while gaining altitude.
@@stevem-u4v devs doesnt really care about pteras at this point
Not regenerating stam while gliding is not the end of the world tho, regenerating stam while latching is more needed for sure
@@hilike6507 nahh imo I agree w him. Being able to regenerate Stam while flying is need since ptera were long distance flyers. I think they could have given us both tbh especially since ptera is a glass cannon. Being able to eat on the fly is another good idea too , maybe even skimming to take a lil sis to keep from dehydration kinda like herbs can graze would be cool also.
There's one spot i found at the port that's still glitches and you get trapped (5:28). I'm also disappointed with the diet update and the random spawns. It was more of a survival game a year ago, now it feels to much like beasts of Bermuda and I'm not a huge fan of that game. It would also be nice to see a little more ai. Just my opinion but I still really enjoy the game.
Ptera buff!!! Let's gooo! 😁 i'm so happy.
I didn't even know that! thanks for telling me! 😊
Im enjoying the omni pounce, couldnt take down a boar as a juvi but i have better luck now!
They should add more advanced climbing to the ptera imo. Overall nice update!
Hello, can you test if the troodon does more damage by keeping the pounce all the time or is it better to pounce and let go? I feel like I do more damage when I keep it.
troodon don't deal more venom if he keeps latched, so that means you won't go to the next stage if you keep yourself on the prey. If you mean keeping yourself latched in the FINAL stage, then I don't know, but anyways the prey can buck you easily.
I had a bug in hordetesting, which made the textures of the dinosaurs, foliage, rock and terrain disappear has anyone else encountered such a bug ?
need to delete config folder to fix it
Ptera buff just being "now you can afk in trees too" is so rough.
12:53 great cant play with my friends now
Now I can wait a year gaining stamina on trees as Ptera. Nice 👍
U CANT CHOOSE WHERE U SPAWN ANYMORE???? How tf are u supposed to play with friends
Wow only took 8 years but they finally finally finished the port
GREATTTT fucking update now we just needed the new dinos!! when are we gonna get the new dinos into evrima?
Patrol zones for carnivores, anybody found any food?
Got a deer with a boar running together once. Dunno if feature or just random 😂
Man if they were gonna make the NV this shitty aesthetically they might as well make it so if you're a dinosaur it can't be dark enough to require night-vision. It's just normal vision with beefed up gamma and a green outline on everything. I like the idea of buffing troodon but I kinda wish they did more to make it different from dilo, maybe they got more planned for later.
13:00 it dosent. Theyv canceled that
how so?
8:30 since there smaller and lighter, has the growth time to adult carno been reduced?
doesn't seem so
just came back to this game after 6 month after installing a 12 gb update (!), and i was pretty dissapointed. Not even ONE new dino from when i left. No perimeters done. Still have to wait 2 hours for stamina to regenerate. And lots of bugs. Don't like to be negative, but that's bad.
we got diablo, that's all
Great video you got a sub 👌
Is port where sandbanks used to be? Great! More food for east plains lake.
Awesome update, I think I can play The Isle again 😁
Port brings back memories from V3
Oh man I tried to change pounce position with Troodon when DibbIe was at the edge of big faII and it doens't work for it. Then I feII and died
omniraptor after eating, he can never jump, atk or eat/drink
honestly they should altf4 those annoying little black and red birds
Now the updates at evrima? Or still At HT?
it's now at evrima
@@KougaArt wow thats cool, thanks kouga😎
Already on live?? Oh no thats too soon
Are the patrol zones for the carnivores as well as the herbivores?
yes, but it's more suitable for Herbivores
Galli losing bleed is lame as hell, now there’s no bleeder herbivores (that can’t just brawl)
I think bleed dmg for galli a bit overtuned for a creature that can attack with zero to no worries (it's very fast), I feel like Galli should deal fracture dmg, it makes more sense for a creature like Galli considering that pachy is the only fracturing creature rn
Teno still does good bleeding
teno, dibble, stego all deal bleed. Gali isn't an offense based creature. Taking away bleed yet leaving the damage is to reinforce that you arent something that runs around slitting veins and quacking like a mad man. If you see a threat, you run. If you get ambushed, you can still kick things. And if you see juvi preds that are problematic, you can still kick them to death.
Why cant u choose ur spawn??😢😢
its weird seeing carno so small now
A question on Patrol zones. I understand what they mean for herbies. But when i se a Patrol Zone as a carnie, what does that mean? is it like with the migration zones, and I'm seeing a random PZ from a herbie on my diet?
yes, it's a random little migration that you can try to hunt something. As a carnivore, following migrations is always difficult :/
@@KougaArt Thank you!
I was kind of hoping the patrol zones for carnies would show a batch of AI for your species :(
I can’t play this game because of the latency issue. I’ll be chilling then outa no where a Cera snipes me from across the map
Galvanised steel pipes have been added 💯💯💅
Please tell me they optimised the game
not reallyyyy
@@KougaArt oh dear
The stuttering and fps drops are back on the menu even when you are alone with no players or dead bodies around.
I have somehow managed to get a single fatal crash. No matter how long I keep going I can’t seem to get another one but I still got one 🤷♂️
@@Utahraptor777 i was forced to lower my settings which i never had to do before. i always played on high or epic. hopefully this gets fixed
my poor beautiful diablo what have they done to you 😢
I felt drop of fps after this update
How does the patrol zones work for carnivores? Is it just to let you know that there might be herbivores there...
it's a place for you to test your luck and hunt, not so useful unless it's a busy place.
Is this hordetesting only, or are the dino chances in the official servers too?
it's already at the Evrima branch
i personally hate that you can't chose where you spawn anymore
everyone hates it
Troodon venom shouldn't have fog, it makes Dilo less unique, I wonder why they added it? Did they give up with the voice mimicking concept for troodon? imo it would be better if troodon envenomation resulted in hearing troodon chittering and movement all around you so it'd be hard to pick out when the next troodon is going to pounce, unless you're out in the open or something and can clearly see them. It'd make troodon a jungle specific threat for the most part.
Could u maybe share ur theno skin presets. They look fucking amazing
Darn it carno got nerfed to the very deep bones....
Well lets wait for new carnis to drop otherwise dillos are still Top...
Thanks for the video ❤ Lord Blessing and Peace ❤❤❤
THE TACOS ARE BACK!!!
have you seen the massive hordes of pteros flying around? or perhaps that was just a silly bug
check the last seconds of the video, is that what you mean?
@@KougaArt it was like that, but much, much more. and they were flying in circle formation. I think it was just a bug.
lets hope migration zones aren't fucked :x
I really thought you were about to say the ptera would regain stamina while gliding... :( Sad
Oof ngl bucking being changed to a % based chance of throwing them off isn't a fun idea in my eyes, cos you could get REALLY unlucky and just not be able to buck them off, let alone if theres a whole pack on you...I hope they mean the % is based on the pouncers stamina and not us cos that'd be nice...
smaller carno is really ridiculous
Anyone else getting fatal error crashes all the time?
can no longer spawn to meet up with friends? have to roulette it?
yep :/
Nobody is talking about the fact that you won't be able to choose where to spawn 😢
Not many people left playing this game so who is there left to complain? 🤣
No more Galli bleed